RenderDoc API support (ryubing/ryujinx!242)

See merge request ryubing/ryujinx!242
This commit is contained in:
GreemDev
2026-01-01 00:10:21 -06:00
parent 4c64300576
commit fa55608587
22 changed files with 1374 additions and 14 deletions

View File

@@ -0,0 +1,32 @@
using Silk.NET.Vulkan;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Vulkan
{
public static class Helpers
{
extension(Vk api)
{
/// <summary>
/// C# implementation of the RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE macro from the RenderDoc API header, since we cannot use macros from C#.
/// </summary>
/// <returns>The dispatch table pointer, which sits as the first pointer-sized object in the memory pointed to by the <see cref="Vk"/>'s <see cref="Instance"/> pointer.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void* GetRenderDocDevicePointer() =>
api.CurrentInstance is not null
? api.CurrentInstance.Value.GetRenderDocDevicePointer()
: null;
}
extension(Instance instance)
{
/// <summary>
/// C# implementation of the RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE macro from the RenderDoc API header, since we cannot use macros from C#.
/// </summary>
/// <returns>The dispatch table pointer, which sits as the first pointer-sized object in the memory pointed to by the <see cref="Instance"/>'s pointer.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void* GetRenderDocDevicePointer()
=> (*((void**)(instance.Handle)));
}
}
}