mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-05-29 16:39:15 +00:00
audio effects fix and audio object pooling (ryubing/ryujinx!192)
See merge request ryubing/ryujinx!192
This commit is contained in:
@@ -13,24 +13,30 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.Delay;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public DelayParameter Parameter => _parameter;
|
||||
public Memory<DelayState> State { get; }
|
||||
public ulong WorkBuffer { get; }
|
||||
public Memory<DelayState> State { get; private set; }
|
||||
public ulong WorkBuffer { get; private set; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public bool IsEffectEnabled { get; }
|
||||
public bool IsEffectEnabled { get; private set; }
|
||||
|
||||
private DelayParameter _parameter;
|
||||
|
||||
private const int FixedPointPrecision = 14;
|
||||
|
||||
public DelayCommand(uint bufferOffset, DelayParameter parameter, Memory<DelayState> state, bool isEnabled, ulong workBuffer, int nodeId, bool newEffectChannelMappingSupported)
|
||||
public DelayCommand()
|
||||
{
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
}
|
||||
|
||||
public DelayCommand Initialize(uint bufferOffset, DelayParameter parameter, Memory<DelayState> state, bool isEnabled, ulong workBuffer, int nodeId, bool newEffectChannelMappingSupported)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@@ -39,9 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
WorkBuffer = workBuffer;
|
||||
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = Parameter.Output.AsSpan();
|
||||
@@ -54,6 +57,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
|
||||
Reference in New Issue
Block a user