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misc: chore: Use explicit types in Memory project
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@@ -118,7 +118,7 @@ namespace Ryujinx.Memory
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{
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int copySize = (int)Math.Min(MaxChunkSize, size - subOffset);
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using var writableRegion = GetWritableRegion(va + subOffset, copySize);
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using WritableRegion writableRegion = GetWritableRegion(va + subOffset, copySize);
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writableRegion.Memory.Span.Fill(value);
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}
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