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https://git.ryujinx.app/ryubing/ryujinx.git
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misc: chore: Use explicit types in Memory project
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@@ -73,7 +73,7 @@ namespace Ryujinx.Memory.Range
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}
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else
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{
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var ranges = new List<MemoryRange>();
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List<MemoryRange> ranges = [];
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foreach (MemoryRange range in _ranges)
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{
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@@ -28,7 +28,7 @@ namespace Ryujinx.Memory.Range
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for (int i = 0; i < range.Count; i++)
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{
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var subrange = range.GetSubRange(i);
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MemoryRange subrange = range.GetSubRange(i);
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if (MemoryRange.IsInvalid(ref subrange))
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{
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@@ -54,7 +54,7 @@ namespace Ryujinx.Memory.Range
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for (int i = 0; i < range.Count; i++)
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{
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var subrange = range.GetSubRange(i);
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MemoryRange subrange = range.GetSubRange(i);
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if (MemoryRange.IsInvalid(ref subrange))
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{
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@@ -97,7 +97,7 @@ namespace Ryujinx.Memory.Range
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for (int i = 0; i < range.Count; i++)
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{
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var subrange = range.GetSubRange(i);
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MemoryRange subrange = range.GetSubRange(i);
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if (MemoryRange.IsInvalid(ref subrange))
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{
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@@ -172,8 +172,8 @@ namespace Ryujinx.Memory.Range
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private List<T> GetList()
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{
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var items = _items.AsList();
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var result = new List<T>();
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List<RangeNode<ulong, T>> items = _items.AsList();
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List<T> result = new List<T>();
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foreach (RangeNode<ulong, T> item in items)
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{
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@@ -26,7 +26,7 @@ namespace Ryujinx.Memory.Range
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// For instance, while a virtual mapping could cover 0-2 in physical space, the space 0-1 may have already been reserved...
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// So we need to return both the split 0-1 and 1-2 ranges.
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var results = new T[1];
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T[] results = new T[1];
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int count = FindOverlapsNonOverlapping(address, size, ref results);
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if (count == 0)
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