GreemDev
bd388cf4f9
Expose AudioToolkit in UI
2026-01-27 17:28:59 -06:00
Maki
a8ace3d23c
chore: SDL3 ( ryubing/ryujinx!207 )
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See merge request ryubing/ryujinx!207
2025-11-07 14:43:48 -06:00
KeatonTheBot
c6bc77e4bf
UI: Update Avalonia to 11.3.6, FluentAvalonia to 2.4.0 ( ryubing/ryujinx!118 )
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See merge request ryubing/ryujinx!118
2025-10-25 00:29:51 -05:00
Neo
4f5a236c21
UI: Settings → Interface Tab + General Settings ( ryubing/ryujinx!154 )
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See merge request ryubing/ryujinx!154
2025-10-09 16:32:33 -05:00
Neo
ae2e9a73ab
UI Updates Batch 2 ( ryubing/ryujinx!105 )
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See merge request ryubing/ryujinx!105
2025-08-12 17:45:24 -05:00
Coxxs
d22756f1bd
Add GDB Stub ( ryubing/ryujinx!71 )
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See merge request ryubing/ryujinx!71
2025-08-04 20:45:15 -05:00
Neo
31870707cf
Tooltip Fix Pt.3 ( ryubing/ryujinx!96 )
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See merge request ryubing/ryujinx!96
2025-08-02 20:30:54 -05:00
Neo
bc6be4e088
Other Tooltips Pt.2 ( ryubing/ryujinx!95 )
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See merge request ryubing/ryujinx!95
2025-08-02 05:01:59 -05:00
GreemDev
77a797f154
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )"
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This reverts merge request !47
2025-06-15 20:45:26 -05:00
MrKev
ea027d65a7
Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )
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See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
GreemDev
ce31a47934
misc: Code styling changes & cleanups
2025-06-09 17:57:26 -05:00
Goodfeat
d31d1f91cf
Added the ability to switch between local and global input in the user configuration
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See merge request ryubing/ryujinx!8
2025-06-09 17:24:24 -05:00
Goodfeat
a16764d191
Moved "Graphics Backend Multitreading" item to Graphics API & Optimization section
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See merge request ryubing/ryujinx!13
2025-06-09 02:37:49 -05:00
MrKev
361d0c5632
Fix ~3500 analyser issues
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See merge request ryubing/ryujinx!44
2025-05-30 17:08:34 -05:00
GreemDev
be6919d931
cpu: turbo: Increase Turbo cap to 1000% and remove the discrepancy between the slider and number box max values.
2025-05-27 23:36:53 -05:00
Goodfeat
0ae536a757
Improvements and fixes to issues in the controller input menu
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See merge request ryubing/ryujinx!2
2025-04-24 00:16:53 -05:00
Goodfeat
6602693477
feature: add the ability to skip profile select dialog when opening games that use it
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the skip behavior is done by passing the user id of the profile you have selected in Options > Manage User Profiles.
See merge request ryubing/ryujinx!9
2025-03-30 22:29:57 -05:00
GreemDev
8ad5c73f4c
feature: Turbo Mode
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Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time.
More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
2025-03-25 02:37:22 +00:00
GreemDev
57118e00fb
UI: Added the ability to unbind hotkeys via pressing backspace.
2025-03-14 23:52:27 -05:00
Evan Husted
bda699f68e
UI: Inline game/autoload dir & motion/rumble/led
2025-03-06 04:12:34 -06:00
Evan Husted
0db85d0aa9
HLE: optional hack: disable IsAnyInternetRequestAccepted
2025-03-05 23:57:48 -06:00
Evan Husted
109f0fc659
misc: chore: Cleanup unused using directives
2025-03-05 22:21:05 -06:00
Evan Husted
dfcb8a7fc0
misc: chore: Use RyujinxControl<T> in more places
2025-03-05 22:18:13 -06:00
Evan Husted
f3a9cecf72
UI: Rename Show Title Bar + Revamp for global settings window
2025-03-05 18:39:42 -06:00
Evan Husted
97a1bbdd74
UI: Fix consistency of checkboxes in system settings
2025-03-05 17:50:40 -06:00
Evan Husted
c3af1dbf1a
Stick Visualizer ( #579 )
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---------
Co-authored-by: MutantAura <domw0401@gmail.com >
2025-03-02 20:43:31 -06:00
Vladimir Sokolov
2e4de17472
Custom configuration for each game ( #632 )
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Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones.
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.
---------
Co-authored-by: Evan Husted <greem@greemdev.net >
2025-02-25 21:11:20 -06:00
Evan Husted
fe1617ffea
Revert the Metal Experiment ( #701 )
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Metal sounded like a good idea to get in the emulator but frankly I
underestimated just how experimental and not ready it was.
From my write up in the Discord:
```
As is, Metal supports only a few games.
The games it does support freeze on first use of not playing them via Vulkan, because shader translation is broken.
So you need to use a dirty hack to not delete all your shaders.
Not to mention it breaks many games via MoltenVK because of changes to the shared GPU code.
Merging Metal seemed like a great idea, because of the few games it does support.
But I don't think it's worth it. Many of the games it breaks via MoltenVK *don't work via Metal*.
Which effectively makes current Ryubing worse for Mac users than Ryujinx 1.1.1403.
I think what I'm gonna do is revert Metal, and reopen it as a PR. That way, you can still take advantage of the Metal backend as is, but without making other games worse with no solution.
```
For what it's worth, the shader translation part could at least be
"fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.
I hope this is not a let down to the Mac users. I hope you realize I'm
reverting this because you're actively getting a worse experience with
it in the emulator.
2025-02-22 21:26:46 -06:00
Evan Husted
de16d8fa3e
UI: Remove the ability to select Swedish & Norwegian for System language
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Switch doesn't natively support these languages, they should only be UI language.
2025-02-19 18:24:24 -06:00
Evan Husted
744d813b87
misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip
2025-02-15 00:40:18 -06:00
Evan Husted
a4b5304935
UI: Refresh game list when emulated Switch language is changed (to show different logos/names)
2025-02-15 00:20:01 -06:00
Evan Husted
17e8ae1d9a
UI: More advanced customization for what happens when Ryujinx loses focus
2025-02-13 01:57:08 -06:00
Evan Husted
501b199e24
UI: setting: Disable Input when Out of Focus
2025-02-11 22:12:05 -06:00
Evan Husted
fe9fe2a10f
UI: Added option to check for updates in the background
2025-02-10 19:28:46 -06:00
Evan Husted
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
Evan Husted
f3cf03495d
misc: add the ability to ignore UI logs when using trace & debug log levels
2025-02-10 14:25:47 -06:00
Evan Husted
774edb7b29
UI: Match System Time is now an active setting which you can toggle on/off.
2025-02-02 23:46:55 -06:00
Evan Husted
ff05e03cc8
misc: chore: Remove unused using directives across entire solution.
2025-01-30 20:27:17 -06:00
Evan Husted
2acc43e968
misc: chore: Use string.Empty in more places where it's snuck back
2025-01-28 22:17:11 -06:00
Evan Husted
191e158289
misc: chore: Use static instances of converters instead of using control resources
2025-01-28 22:11:48 -06:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Evan Husted
cd8113dadf
misc: chore: Collapse adding a game/autoload dir into a single reusable method.
2025-01-21 18:59:56 -06:00
Evan Husted
65374ed6cb
UI: [ci skip] clarify dirty hacks subtext
2025-01-21 16:57:05 -06:00
Daniel Nylander
6cd4866d76
Updated sv_SE in locales.json ( #513 )
2025-01-17 18:04:18 -06:00
Evan Husted
27c5cba10b
misc: More Mvvm usage instead of writing out the observable properties
2024-12-31 21:11:57 -06:00
Evan Husted
3525d5ecd4
UI: clean up slider UI for shader translation delay
2024-12-31 20:11:49 -06:00
Evan Husted
0ab5b41c4b
misc: Move dirty hack related stuff into a separate viewmodel, only show slider when translation delay is enabled.
2024-12-30 01:33:07 -06:00
Evan Husted
ec1020b165
UI: Dirty hacks clarification [ci skip]
2024-12-30 01:10:40 -06:00
Evan Husted
8e4a77aba0
UI: Text in the shader translation slider tooltip
2024-12-30 00:09:19 -06:00
Evan Husted
8fd8a776c9
misc: prevent crashes
2024-12-29 23:39:40 -06:00