GreemDev
a62716002e
chore: move HasPtcCacheFiles & HasShaderCacheFiles into ApplicationData, instead of having the weird static dependency helpers
2025-10-14 16:09:51 -05:00
Neo
60b9723df4
UI: Main Window + General ( ryubing/ryujinx!150 )
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See merge request ryubing/ryujinx!150
2025-10-03 16:02:37 -05:00
Neo
3969191605
UI: Menubar & Game Context Menu Updates ( ryubing/ryujinx!134 )
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See merge request ryubing/ryujinx!134
2025-09-02 03:32:06 -05:00
GreemDev
6e47d8548c
feature: UI: LDN Games Viewer
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This window can be accessed via "Help" menu in the title bar.
This menu's data is synced with the in-app-list LDN game data, and that has been modified to hide unjoinable games (in-progress and/or private (needing a passphrase)). You can still see these games in the list.
2025-08-30 19:54:00 -05:00
Neo
324f18aa5f
Tooltip Fix Pt.4 ( ryubing/ryujinx!101 )
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See merge request ryubing/ryujinx!101
2025-08-03 04:39:56 -05:00
Neo
31870707cf
Tooltip Fix Pt.3 ( ryubing/ryujinx!96 )
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See merge request ryubing/ryujinx!96
2025-08-02 20:30:54 -05:00
Neo
64a6494d90
GameListContext Menu Tooltips ( ryubing/ryujinx!94 )
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See merge request ryubing/ryujinx!94
2025-08-02 04:51:32 -05:00
Neo
14e794af84
Update UI Icons ( ryubing/ryujinx!75 )
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See merge request ryubing/ryujinx!75
2025-06-30 03:15:14 -05:00
GreemDev
77a797f154
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )"
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This reverts merge request !47
2025-06-15 20:45:26 -05:00
MrKev
ea027d65a7
Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )
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See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
MrKev
361d0c5632
Fix ~3500 analyser issues
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See merge request ryubing/ryujinx!44
2025-05-30 17:08:34 -05:00
GreemDev
81412c7dd5
misc: fix duplicated code (oops), reorder the commands in-code to match the UI
2025-05-29 02:09:21 -05:00
GreemDev
960421a7c1
misc: Swap the context menu actions to Commands
2025-05-29 01:58:05 -05:00
Evan Husted
bda699f68e
UI: Inline game/autoload dir & motion/rumble/led
2025-03-06 04:12:34 -06:00
Evan Husted
109f0fc659
misc: chore: Cleanup unused using directives
2025-03-05 22:21:05 -06:00
Evan Husted
d87d3235e9
misc: chore: Move the windows that are shown via ContentDialogs out of Ryujinx.Ava.UI.Windows (they're not windows)
2025-03-05 22:06:20 -06:00
Evan Husted
f3a9cecf72
UI: Rename Show Title Bar + Revamp for global settings window
2025-03-05 18:39:42 -06:00
Evan Husted
2b06826922
UI: Rework the compatibility list into a Window
2025-03-05 02:08:36 -06:00
Evan Husted
2317c06364
misc: small Avalonia project restructure
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Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace.
Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
2025-03-04 18:01:48 -06:00
Evan Husted
ffdc419417
misc: chore: [ci skip] small Avalonia project restructure
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Moved the Views that existed in the Controls namespace into the Ryujinx.Ava.UI.Views.Misc namespace
Moved UpdateWaitWindow to Ryujinx.Ava.UI.Windows
2025-03-02 21:42:25 -06:00
Evan Husted
da3f4e1d3a
misc: Created generic type RyujinxControl to allow for more unified control view model definitions
2025-03-02 21:24:39 -06:00
Evan Husted
c3af1dbf1a
Stick Visualizer ( #579 )
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---------
Co-authored-by: MutantAura <domw0401@gmail.com >
2025-03-02 20:43:31 -06:00
Evan Husted
e294a79975
UI: dev: [ci skip] Add Avalonia DevTools support to all Windows defined by Ryujinx, accessible via Ctrl + F12 when running in Debug.
2025-02-25 23:12:57 -06:00
Vladimir Sokolov
2e4de17472
Custom configuration for each game ( #632 )
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Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones.
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.
---------
Co-authored-by: Evan Husted <greem@greemdev.net >
2025-02-25 21:11:20 -06:00
LotP1
a3596ba858
Reset in-memory JIT cache on game quit + fix Purge PPTC ( #709 )
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Jit cache now fully resets when booting a game multiple times.
This should fix random jit cache crashes.
Also removed some redundant code related to region allocation and fixed
PPTC Purge not fully purging all PPTC files in the backup folder.
2025-02-25 15:34:21 -06:00
Evan Husted
9b1fb3a27b
misc: chore: missed a collection expression usage in avalonia project
2025-02-18 21:35:30 -06:00
Evan Husted
0d7d0e8092
UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup
2025-02-15 20:45:27 -06:00
Evan Husted
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
Evan Husted
efa0cc7554
UI: Show issue labels of games in the tooltip on playability status
2025-02-09 21:15:38 -06:00
Evan Husted
4e8157688e
UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup
2025-02-07 18:34:11 -06:00
Evan Husted
a4211fec33
UI: Properly space the play time & last play date in the game info popup
2025-02-06 22:56:25 -06:00
FluffyOMC
479b38f035
Add tooltips to game status ( #625 )
2025-02-05 00:42:20 -06:00
Evan Husted
4b1d94ccd8
misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
2025-02-04 23:36:36 -06:00
Evan Husted
717851985e
UI: Reorganize Game Info dialog popup + localization
2025-02-04 23:28:37 -06:00
Evan Husted
bd08a111a8
UI: Show what each value is in the Game Info dialog, add game icon
2025-02-04 22:47:12 -06:00
Evan Husted
1972a47f39
UI: Game stats button on right click for Grid view users
2025-02-04 19:32:17 -06:00
Evan Husted
e8a7d5b0b7
UI: Only show DLC RomFS button under Extract Data when DLCs are available.
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Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
Evan Husted
fafb99c702
misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
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Even if it does, worst case scenario the compat list that pops up has no results.
2025-02-04 15:57:32 -06:00
Evan Husted
df9e6e4812
UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
2025-02-04 15:51:27 -06:00
Evan Husted
c812106611
UI: Show playability information under game version in List view
2025-02-03 13:49:56 -06:00
Evan Husted
ff05e03cc8
misc: chore: Remove unused using directives across entire solution.
2025-01-30 20:27:17 -06:00
Evan Husted
a624fe64b9
UI: Scanning for mods on DLC content
2025-01-29 13:33:34 -06:00
Evan Husted
191e158289
misc: chore: Use static instances of converters instead of using control resources
2025-01-28 22:11:48 -06:00
LotP1
7085bafa60
PPTC Profiles ( #370 )
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Added functionality that allows ExeFS mods to compile to their own PPTC
Profile and therefore store PTC data between sessions.
The feature calculates the hash of the currently loaded ExeFS mods and
stores the PPTC data in a profile that matches said hash, so you can
have multiple ExeFS loadouts without causing issues. This includes
different versions of the same mod as their hashes will be different.
Using this PR should be seamless as the JIT Sparse PR already laid the
groundwork for PPTC Profiles and this PR just allows ExeFS mods to load
and store their own profiles besides the `default` profile.
❗ ❗ ❗ **WARNING!** ❗ ❗ ❗
**This will update your PPTC profile version, which means the
PPTC profile will be invalidated if you try to run a PR/Build/Branch
that does not include this change!**
**This is only relevant for the default PPTC Profile, as any other profiles do not exist to older versions!**
2025-01-28 20:36:58 -06:00
Evan Husted
ae90db2040
misc: chore: Use collection expressions in Avalonia project
2025-01-26 15:47:11 -06:00
Evan Husted
3cdaaa0b69
misc: chore: Fix object creation in Avalonia project
2025-01-26 15:16:50 -06:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Evan Husted
13d411e4de
misc: chore: also ToLower the titleID for the OpenShaderDirectory button
2025-01-22 08:54:39 -06:00
Evan Husted
ed64a63094
UI: Visually merge "Actions" and "Tools" menu bar items into Actions
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The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
04ba762710
UI: Move DLC RomFS dumping under normal RomFS dumping.
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Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00