// ReSharper disable UnusedMember.Global
using System;
namespace Ryujinx.Graphics.RenderDocApi
{
[Flags]
public enum OverlayBits
{
///
/// This single bit controls whether the overlay is enabled or disabled globally
///
Enabled = 1 << 0,
///
/// Show the average framerate over several seconds as well as min/max
///
FrameRate = 1 << 1,
///
/// Show the current frame number
///
FrameNumber = 1 << 2,
///
/// Show a list of recent captures, and how many captures have been made
///
CaptureList = 1 << 3,
///
/// Default values for the overlay mask
///
Default = Enabled | FrameRate | FrameNumber | CaptureList,
///
/// Enable all bits
///
All = ~0,
///
/// Disable all bits
///
None = 0
}
}