// ReSharper disable UnusedMember.Global using System; namespace Ryujinx.Graphics.RenderDocApi { [Flags] public enum OverlayBits { /// /// This single bit controls whether the overlay is enabled or disabled globally /// Enabled = 1 << 0, /// /// Show the average framerate over several seconds as well as min/max /// FrameRate = 1 << 1, /// /// Show the current frame number /// FrameNumber = 1 << 2, /// /// Show a list of recent captures, and how many captures have been made /// CaptureList = 1 << 3, /// /// Default values for the overlay mask /// Default = Enabled | FrameRate | FrameNumber | CaptureList, /// /// Enable all bits /// All = ~0, /// /// Disable all bits /// None = 0 } }