namespace Ryujinx.Graphics.GAL { public enum Target { Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, Texture2DMultisample, Texture2DMultisampleArray, Cubemap, CubemapArray, TextureBuffer, } public static class TargetExtensions { extension(Target target) { public bool IsMultisample => target is Target.Texture2DMultisample or Target.Texture2DMultisampleArray; public bool HasDepthOrLayers => target is Target.Texture3D or Target.Texture1DArray or Target.Texture2DArray or Target.Texture2DMultisampleArray or Target.Cubemap or Target.CubemapArray; } } }