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@MaxLastBreath found that The Legend of Zelda: Tears of the Kingdom experiences inconsistent crashing with a limited JIT cache size. Increasing the cache size seems to help with this, and increasing it shouldn't degrade performance for other titles. @LotP plans to look this over later, but for now, this should suffice as a fix for affected users. Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/22