Files
ryujinx/src/Ryujinx.Input.SDL3/SDL3JoyConPair.cs

119 lines
3.6 KiB
C#

using Ryujinx.Common.Configuration.Hid;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using SDL;
using static SDL.SDL3;
namespace Ryujinx.Input.SDL3
{
internal class SDL3JoyConPair(IGamepad left, IGamepad right) : IGamepad
{
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
(right?.Features ?? GamepadFeaturesFlag.None);
public const string Id = "JoyConPair";
string IGamepad.Id => Id;
public string Name => "Nintendo Switch Dual Joy-Con (L/R)";
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
public void Dispose()
{
left?.Dispose();
right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
return GetStateSnapshot();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.Accelerometer or
MotionInputId.Gyroscope => left.GetMotionData(inputId),
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
_ => Vector3.Zero
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
return inputId switch
{
StickInputId.Left => left.GetStick(StickInputId.Left),
StickInputId.Right => right.GetStick(StickInputId.Right),
_ => (0, 0)
};
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
left.SetConfiguration(configuration);
right.SetConfiguration(configuration);
}
public void SetLed(uint packedRgb)
{
}
public void SetTriggerThreshold(float triggerThreshold)
{
left.SetTriggerThreshold(triggerThreshold);
right.SetTriggerThreshold(triggerThreshold);
}
public static bool IsCombinable(SDL_JoystickID joyCon1, Dictionary<SDL_JoystickID, string> joyConIds, out SDL_JoystickID match)
{
bool isLeft = SDL3JoyCon.IsLeftJoyCon(joyCon1);
string matchName = isLeft ? SDL3JoyCon.RightName : SDL3JoyCon.LeftName;
match = 0;
foreach (var joyConId in joyConIds.Keys)
{
if (SDL_GetGamepadNameForID(joyConId) == matchName)
{
match = joyConId;
return true;
}
}
return false;
}
}
}