mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-02-22 00:31:07 +00:00
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`. It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.