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4c646721d6b57d462186f96de69b88de5f9f314e
ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Spirv
History
Marco Carvalho ff6628149d Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
..
CodeGenContext.cs
Vulkan separate descriptor set fixes (#6895)
2024-06-02 22:40:28 -03:00
Declarations.cs
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
2024-05-26 13:30:19 -03:00
EnumConversion.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
ImageDeclaration.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
Instructions.cs
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
2024-05-26 13:30:19 -03:00
IoMap.cs
Geometry shader emulation for macOS (#5551)
2023-08-29 21:10:34 -03:00
OperationResult.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SamplerDeclaration.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
SpirvDelegates.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SpirvGenerator.cs
Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
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