Files
ryujinx/src/Ryujinx.Audio/Renderer/Dsp/AdpcmHelper.cs
GreemDev bb06eb751b Revert "fix: Super Mario Party Jamboree audio renderer crashing"
This reverts commit c0c021c7a966e32ed39018f8ec00f9f373173b60.

This commit was useless, and submitted by a GDKchan-obsessed chronically online lunatic who has disrespected the maintainers of this fork due to petty disagreements of how we run our Discord server. This is my parting gift to you: Stay gone. I'd prefer this code the way it was, because then you didn't touch it.

For the record, this commit is literally useless. The behavioral outcome is functionally identical to before the commit.
2025-08-06 18:43:31 -05:00

223 lines
7.6 KiB
C#

using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp
{
public static class AdpcmHelper
{
private const int FixedPointPrecision = 11;
private const int SamplesPerFrame = 14;
private const int NibblesPerFrame = SamplesPerFrame + 2;
private const int BytesPerFrame = 8;
#pragma warning disable IDE0051 // Remove unused private member
private const int BitsPerFrame = BytesPerFrame * 8;
#pragma warning restore IDE0051
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint GetAdpcmDataSize(int sampleCount)
{
Debug.Assert(sampleCount >= 0);
int frames = sampleCount / SamplesPerFrame;
int extraSize = 0;
if ((sampleCount % SamplesPerFrame) != 0)
{
extraSize = (sampleCount % SamplesPerFrame) / 2 + 1 + (sampleCount % 2);
}
return (uint)(BytesPerFrame * frames + extraSize);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetAdpcmOffsetFromSampleOffset(int sampleOffset)
{
Debug.Assert(sampleOffset >= 0);
return GetNibblesFromSampleCount(sampleOffset) / 2;
}
public static int NibbleToSample(int nibble)
{
int frames = nibble / NibblesPerFrame;
int extraNibbles = nibble % NibblesPerFrame;
int samples = SamplesPerFrame * frames;
return samples + extraNibbles - 2;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetNibblesFromSampleCount(int sampleCount)
{
byte headerSize = 0;
if ((sampleCount % SamplesPerFrame) != 0)
{
headerSize = 2;
}
return sampleCount % SamplesPerFrame + NibblesPerFrame * (sampleCount / SamplesPerFrame) + headerSize;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static short Saturate(int value)
{
if (value > short.MaxValue)
{
value = short.MaxValue;
}
if (value < short.MinValue)
{
value = short.MinValue;
}
return (short)value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
{
if ((uint)index >= (uint)coefficients.Length)
{
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
return 0;
}
return coefficients[index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
{
if (input.IsEmpty || endSampleOffset < startSampleOffset)
{
return 0;
}
byte predScale = (byte)loopContext.PredScale;
byte scale = (byte)(predScale & 0xF);
byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
short history0 = loopContext.History0;
short history1 = loopContext.History1;
short coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 0);
short coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
int remaining = decodedCount;
int outputBufferIndex = 0;
int inputIndex = 0;
ReadOnlySpan<byte> targetInput;
targetInput = input[(nibbles / 2)..];
while (remaining > 0)
{
int samplesCount;
if (((uint)nibbles % NibblesPerFrame) == 0)
{
predScale = targetInput[inputIndex++];
scale = (byte)(predScale & 0xF);
coefficientIndex = (byte)((predScale >> 4) & 0xF);
coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2);
coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
nibbles += 2;
samplesCount = Math.Min(remaining, SamplesPerFrame);
}
else
{
samplesCount = 1;
}
int scaleFixedPoint = FixedPointHelper.ToFixed(1.0f, FixedPointPrecision) << scale;
if (samplesCount < SamplesPerFrame)
{
for (int i = 0; i < samplesCount; i++)
{
int value = targetInput[inputIndex];
int sample;
if ((nibbles & 1) != 0)
{
sample = (value << 28) >> 28;
inputIndex++;
}
else
{
sample = (value << 24) >> 28;
}
nibbles++;
int prediction = coefficient0 * history0 + coefficient1 * history1;
sample = FixedPointHelper.RoundUpAndToInt(sample * scaleFixedPoint + prediction, FixedPointPrecision);
short saturatedSample = Saturate(sample);
history1 = history0;
history0 = saturatedSample;
output[outputBufferIndex++] = saturatedSample;
remaining--;
}
}
else
{
for (int i = 0; i < SamplesPerFrame / 2; i++)
{
int value = targetInput[inputIndex];
int sample0;
int sample1;
sample0 = (value << 24) >> 28;
sample1 = (value << 28) >> 28;
inputIndex++;
int prediction0 = coefficient0 * history0 + coefficient1 * history1;
sample0 = FixedPointHelper.RoundUpAndToInt(sample0 * scaleFixedPoint + prediction0, FixedPointPrecision);
short saturatedSample0 = Saturate(sample0);
int prediction1 = coefficient0 * saturatedSample0 + coefficient1 * history0;
sample1 = FixedPointHelper.RoundUpAndToInt(sample1 * scaleFixedPoint + prediction1, FixedPointPrecision);
short saturatedSample1 = Saturate(sample1);
history1 = saturatedSample0;
history0 = saturatedSample1;
output[outputBufferIndex++] = saturatedSample0;
output[outputBufferIndex++] = saturatedSample1;
}
nibbles += SamplesPerFrame;
remaining -= SamplesPerFrame;
}
}
loopContext.PredScale = predScale;
loopContext.History0 = history0;
loopContext.History1 = history1;
return decodedCount;
}
}
}