Files
ryujinx/src/ARMeilleure/Instructions/SoftFallback/SoftFallback.Crc32.cs
2025-11-11 12:55:36 -06:00

75 lines
2.6 KiB
C#

using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
[UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
return crc;
}
private static uint Crc32w(uint crc, uint poly, uint val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
crc = Crc32(crc, poly, (byte)(val >> 16));
crc = Crc32(crc, poly, (byte)(val >> 24));
return crc;
}
private static uint Crc32x(uint crc, uint poly, ulong val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
crc = Crc32(crc, poly, (byte)(val >> 16));
crc = Crc32(crc, poly, (byte)(val >> 24));
crc = Crc32(crc, poly, (byte)(val >> 32));
crc = Crc32(crc, poly, (byte)(val >> 40));
crc = Crc32(crc, poly, (byte)(val >> 48));
crc = Crc32(crc, poly, (byte)(val >> 56));
return crc;
}
private static uint Crc32(uint crc, uint poly, byte val)
{
crc ^= val;
for (int bit = 7; bit >= 0; bit--)
{
uint mask = (uint)(-(int)(crc & 1));
crc = (crc >> 1) ^ (poly & mask);
}
return crc;
}
}
}