Files
ryujinx/src/Ryujinx.Audio.Backends.SDL3/SDL3HardwareDeviceDriver.cs
2026-01-27 17:34:51 -06:00

207 lines
6.7 KiB
C#

using Ryujinx.Audio.Common;
using Ryujinx.Audio.Integration;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using Ryujinx.SDL3.Common;
using System;
using System.Collections.Concurrent;
using System.Threading;
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
using SDL;
using static SDL.SDL3;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Backends.SDL3
{
using unsafe SDL_AudioStreamCallbackPointer = delegate* unmanaged[Cdecl]<nint, SDL_AudioStream*, int, int, void>;
public sealed class SDL3HardwareDeviceDriver : IHardwareDeviceDriver
{
private readonly ManualResetEvent _updateRequiredEvent;
private readonly ManualResetEvent _pauseEvent;
private readonly ConcurrentDictionary<SDL3HardwareDeviceSession, byte> _sessions;
private readonly bool _supportSurroundConfiguration;
public float Volume { get; set; }
public unsafe SDL3HardwareDeviceDriver()
{
_updateRequiredEvent = new ManualResetEvent(false);
_pauseEvent = new ManualResetEvent(true);
_sessions = new ConcurrentDictionary<SDL3HardwareDeviceSession, byte>();
SDL3Driver.Instance.Initialize();
SDL_AudioSpec spec;
if (!SDL_GetAudioDeviceFormat(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, null))
{
Logger.Error?.Print(LogClass.Application,
$"SDL_GetDefaultAudioInfo failed with error \"{SDL_GetError()}\"");
_supportSurroundConfiguration = true;
}
else
{
_supportSurroundConfiguration = spec.channels >= 6;
}
Volume = 1f;
}
public static bool IsSupported => IsSupportedInternal();
private unsafe static bool IsSupportedInternal()
{
SDL_AudioStream* device = OpenStream(SampleFormat.PcmInt16, Constants.TargetSampleRate, Constants.ChannelCountMax, Constants.TargetSampleCount, null);
if (device != null)
{
SDL_DestroyAudioStream(device);
}
return device != null;
}
public ManualResetEvent GetUpdateRequiredEvent()
{
return _updateRequiredEvent;
}
public ManualResetEvent GetPauseEvent()
{
return _pauseEvent;
}
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
{
if (channelCount == 0)
{
channelCount = 2;
}
if (sampleRate == 0)
{
sampleRate = Constants.TargetSampleRate;
}
if (direction != Direction.Output)
{
throw new NotImplementedException("Input direction is currently not implemented on SDL3 backend!");
}
SDL3HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
_sessions.TryAdd(session, 0);
return session;
}
internal bool Unregister(SDL3HardwareDeviceSession session)
{
return _sessions.TryRemove(session, out _);
}
private static SDL_AudioSpec GetSDL3Spec(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
{
return new SDL_AudioSpec
{
channels = (byte)requestedChannelCount,
format = GetSDL3Format(requestedSampleFormat),
freq = (int)requestedSampleRate,
};
}
internal static SDL_AudioFormat GetSDL3Format(SampleFormat format)
{
return format switch
{
SampleFormat.PcmInt8 => SDL_AudioFormat.SDL_AUDIO_S8,
SampleFormat.PcmInt16 => SDL_AudioFormat.SDL_AUDIO_S16LE,
SampleFormat.PcmInt32 => SDL_AudioFormat.SDL_AUDIO_S32LE,
SampleFormat.PcmFloat => SDL_AudioFormat.SDL_AUDIO_F32LE,
_ => throw new ArgumentException($"Unsupported sample format {format}"),
};
}
internal unsafe static SDL_AudioStream* OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, uint sampleCount, SDL3HardwareDeviceSession.SDL_AudioStreamCallback callback)
{
SDL_AudioSpec desired = GetSDL3Spec(requestedSampleFormat, requestedSampleRate, requestedChannelCount);
SDL_AudioSpec got = desired;
var pCallback = callback != null ? (SDL_AudioStreamCallbackPointer)Marshal.GetFunctionPointerForDelegate(callback) : null;
// From SDL 3 and on, SDL requires us to set this as a hint
SDL_SetHint(SDL_HINT_AUDIO_DEVICE_SAMPLE_FRAMES, $"{sampleCount}");
SDL_AudioStream* device = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &got, pCallback, 0);
if (device == null)
{
Logger.Error?.Print(LogClass.Application, $"SDL3 open audio device initialization failed with error \"{SDL_GetError()}\"");
return null;
}
bool isValid = got.format == desired.format && got.freq == desired.freq && got.channels == desired.channels;
if (!isValid)
{
Logger.Error?.Print(LogClass.Application, "SDL3 open audio device is not valid");
SDL_DestroyAudioStream(device);
return null;
}
return device;
}
public void Dispose()
{
GC.SuppressFinalize(this);
Dispose(true);
}
private void Dispose(bool disposing)
{
if (disposing)
{
foreach (SDL3HardwareDeviceSession session in _sessions.Keys)
{
session.Dispose();
}
SDL3Driver.Instance.Dispose();
_pauseEvent.Dispose();
}
}
public bool SupportsSampleRate(uint sampleRate)
{
return true;
}
public bool SupportsSampleFormat(SampleFormat sampleFormat)
{
return sampleFormat != SampleFormat.PcmInt24;
}
public bool SupportsChannelCount(uint channelCount)
{
if (channelCount == 6)
{
return _supportSurroundConfiguration;
}
return true;
}
public bool SupportsDirection(Direction direction)
{
// TODO: add direction input when supported.
return direction == Direction.Output;
}
}
}