mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-03-10 00:21:08 +00:00
207 lines
6.7 KiB
C#
207 lines
6.7 KiB
C#
using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using Ryujinx.SDL3.Common;
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
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using SDL;
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using static SDL.SDL3;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Backends.SDL3
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{
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using unsafe SDL_AudioStreamCallbackPointer = delegate* unmanaged[Cdecl]<nint, SDL_AudioStream*, int, int, void>;
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public sealed class SDL3HardwareDeviceDriver : IHardwareDeviceDriver
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{
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private readonly ManualResetEvent _updateRequiredEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ConcurrentDictionary<SDL3HardwareDeviceSession, byte> _sessions;
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private readonly bool _supportSurroundConfiguration;
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public float Volume { get; set; }
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public unsafe SDL3HardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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_sessions = new ConcurrentDictionary<SDL3HardwareDeviceSession, byte>();
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SDL3Driver.Instance.Initialize();
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SDL_AudioSpec spec;
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if (!SDL_GetAudioDeviceFormat(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, null))
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{
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Logger.Error?.Print(LogClass.Application,
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$"SDL_GetDefaultAudioInfo failed with error \"{SDL_GetError()}\"");
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_supportSurroundConfiguration = true;
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}
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else
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{
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_supportSurroundConfiguration = spec.channels >= 6;
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}
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Volume = 1f;
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}
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public static bool IsSupported => IsSupportedInternal();
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private unsafe static bool IsSupportedInternal()
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{
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SDL_AudioStream* device = OpenStream(SampleFormat.PcmInt16, Constants.TargetSampleRate, Constants.ChannelCountMax, Constants.TargetSampleCount, null);
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if (device != null)
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{
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SDL_DestroyAudioStream(device);
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}
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return device != null;
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}
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public ManualResetEvent GetUpdateRequiredEvent()
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{
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return _updateRequiredEvent;
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}
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public ManualResetEvent GetPauseEvent()
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{
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return _pauseEvent;
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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channelCount = 2;
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}
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if (sampleRate == 0)
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{
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sampleRate = Constants.TargetSampleRate;
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}
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if (direction != Direction.Output)
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{
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throw new NotImplementedException("Input direction is currently not implemented on SDL3 backend!");
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}
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SDL3HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
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_sessions.TryAdd(session, 0);
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return session;
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}
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internal bool Unregister(SDL3HardwareDeviceSession session)
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{
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return _sessions.TryRemove(session, out _);
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}
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private static SDL_AudioSpec GetSDL3Spec(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
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{
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return new SDL_AudioSpec
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{
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channels = (byte)requestedChannelCount,
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format = GetSDL3Format(requestedSampleFormat),
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freq = (int)requestedSampleRate,
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};
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}
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internal static SDL_AudioFormat GetSDL3Format(SampleFormat format)
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{
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return format switch
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{
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SampleFormat.PcmInt8 => SDL_AudioFormat.SDL_AUDIO_S8,
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SampleFormat.PcmInt16 => SDL_AudioFormat.SDL_AUDIO_S16LE,
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SampleFormat.PcmInt32 => SDL_AudioFormat.SDL_AUDIO_S32LE,
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SampleFormat.PcmFloat => SDL_AudioFormat.SDL_AUDIO_F32LE,
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_ => throw new ArgumentException($"Unsupported sample format {format}"),
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};
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}
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internal unsafe static SDL_AudioStream* OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, uint sampleCount, SDL3HardwareDeviceSession.SDL_AudioStreamCallback callback)
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{
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SDL_AudioSpec desired = GetSDL3Spec(requestedSampleFormat, requestedSampleRate, requestedChannelCount);
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SDL_AudioSpec got = desired;
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var pCallback = callback != null ? (SDL_AudioStreamCallbackPointer)Marshal.GetFunctionPointerForDelegate(callback) : null;
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// From SDL 3 and on, SDL requires us to set this as a hint
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SDL_SetHint(SDL_HINT_AUDIO_DEVICE_SAMPLE_FRAMES, $"{sampleCount}");
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SDL_AudioStream* device = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &got, pCallback, 0);
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if (device == null)
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{
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Logger.Error?.Print(LogClass.Application, $"SDL3 open audio device initialization failed with error \"{SDL_GetError()}\"");
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return null;
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}
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bool isValid = got.format == desired.format && got.freq == desired.freq && got.channels == desired.channels;
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if (!isValid)
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{
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Logger.Error?.Print(LogClass.Application, "SDL3 open audio device is not valid");
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SDL_DestroyAudioStream(device);
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return null;
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}
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return device;
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Dispose(true);
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}
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private void Dispose(bool disposing)
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{
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if (disposing)
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{
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foreach (SDL3HardwareDeviceSession session in _sessions.Keys)
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{
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session.Dispose();
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}
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SDL3Driver.Instance.Dispose();
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_pauseEvent.Dispose();
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}
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}
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public bool SupportsSampleRate(uint sampleRate)
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{
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return true;
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}
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public bool SupportsSampleFormat(SampleFormat sampleFormat)
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{
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return sampleFormat != SampleFormat.PcmInt24;
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}
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public bool SupportsChannelCount(uint channelCount)
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{
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if (channelCount == 6)
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{
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return _supportSurroundConfiguration;
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}
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return true;
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}
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public bool SupportsDirection(Direction direction)
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{
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// TODO: add direction input when supported.
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return direction == Direction.Output;
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}
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}
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}
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