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JJBanana13/ryujinx
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fdd7ee791cd37546390856f38eab16ea78451742
ryujinx/src/Ryujinx.Graphics.Gpu/Engine
History
gdkchan fdd7ee791c Fix incorrect depth texture 3D flag (#7262)
2024-09-01 17:58:01 -03:00
..
Compute
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
2024-04-22 15:05:55 -03:00
Dma
Texture loading: reduce memory allocations (#6623)
2024-04-14 17:06:14 -03:00
GPFifo
End render target lifetime on syncpoint increment (#6687)
2024-04-20 22:35:20 -03:00
InlineToMemory
replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
2024-08-03 19:50:53 +01:00
MME
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
2024-05-19 16:53:37 -03:00
Threed
Fix incorrect depth texture 3D flag (#7262)
2024-09-01 17:58:01 -03:00
Twod
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Types
Implement X8Z24 texture format (#6315)
2024-02-15 19:06:26 -03:00
ConditionalRenderEnabled.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
DeviceStateWithShadow.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SetMmeShadowRamControlMode.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
ShaderTexture.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
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