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GPU: Properly implement memory fills.
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@@ -109,9 +109,13 @@ struct Command {
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u32 start1;
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u32 value1;
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u32 end1;
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u32 start2;
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u32 value2;
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u32 end2;
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u16 control1;
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u16 control2;
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} memory_fill;
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struct {
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