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configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
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@@ -42,6 +42,9 @@ private:
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// Loads the current input configuration into the frontend applet.
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void LoadConfiguration();
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// Initializes the "Configure Vibration" Dialog.
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void CallConfigureVibrationDialog();
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// Initializes the "Configure Input" Dialog.
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void CallConfigureInputDialog();
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