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Manually tweak source formatting and then re-run clang-format
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@@ -358,8 +358,7 @@ struct ShaderSetup {
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/**
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* Performs any shader unit setup that only needs to happen once per shader (as opposed to once
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* per
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* vertex, which would happen within the `Run` function).
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* per vertex, which would happen within the `Run` function).
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*/
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void Setup();
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