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SWRasterizer: Move more framebuffer functions to file
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@@ -19,5 +19,11 @@ void SetDepth(int x, int y, u32 value);
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void SetStencil(int x, int y, u8 value);
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u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u8 ref);
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Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
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const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
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FramebufferRegs::BlendEquation equation);
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u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op);
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} // namespace Rasterizer
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} // namespace Pica
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