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add: msl shader recompiler
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258
src/shader_recompiler/backend/msl/emit_msl_integer.cpp
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258
src/shader_recompiler/backend/msl/emit_msl_integer.cpp
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// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "shader_recompiler/backend/msl/emit_msl_instructions.h"
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#include "shader_recompiler/backend/msl/msl_emit_context.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::Backend::MSL {
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namespace {
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void SetZeroFlag(EmitContext& ctx, IR::Inst& inst, std::string_view result) {
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IR::Inst* const zero{inst.GetAssociatedPseudoOperation(IR::Opcode::GetZeroFromOp)};
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if (!zero) {
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return;
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}
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ctx.AddU1("{}={}==0;", *zero, result);
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zero->Invalidate();
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}
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void SetSignFlag(EmitContext& ctx, IR::Inst& inst, std::string_view result) {
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IR::Inst* const sign{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSignFromOp)};
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if (!sign) {
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return;
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}
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ctx.AddU1("{}=int({})<0;", *sign, result);
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sign->Invalidate();
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}
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void BitwiseLogicalOp(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
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char lop) {
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const auto result{ctx.var_alloc.Define(inst, MslVarType::U32)};
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ctx.Add("{}={}{}{};", result, a, lop, b);
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SetZeroFlag(ctx, inst, result);
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SetSignFlag(ctx, inst, result);
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}
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} // Anonymous namespace
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void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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// Compute the overflow CC first as it requires the original operand values,
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// which may be overwritten by the result of the addition
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if (IR::Inst * overflow{inst.GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
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// https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
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constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
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const auto sub_a{fmt::format("{}u-{}", s32_max, a)};
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const auto positive_result{fmt::format("int({})>int({})", b, sub_a)};
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const auto negative_result{fmt::format("int({})<int({})", b, sub_a)};
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ctx.AddU1("{}=int({})>=0?{}:{};", *overflow, a, positive_result, negative_result);
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overflow->Invalidate();
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}
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const auto result{ctx.var_alloc.Define(inst, MslVarType::U32)};
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if (IR::Inst* const carry{inst.GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp)}) {
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ctx.uses_cc_carry = true;
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ctx.Add("{}=uaddCarry({},{},carry);", result, a, b);
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ctx.AddU1("{}=carry!=0;", *carry);
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carry->Invalidate();
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} else {
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ctx.Add("{}={}+{};", result, a, b);
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}
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SetZeroFlag(ctx, inst, result);
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SetSignFlag(ctx, inst, result);
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}
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void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU64("{}={}+{};", inst, a, b);
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}
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void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}-{};", inst, a, b);
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}
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void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU64("{}={}-{};", inst, a, b);
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}
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void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=uint({}*{});", inst, a, b);
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}
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void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=uint(int({})/int({}));", inst, a, b);
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}
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void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}/{};", inst, a, b);
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}
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void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=uint(int(0)-int({}));", inst, value);
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}
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void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU64("{}=uint64_t(int64_t(0)-int64_t({}));", inst, value);
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}
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void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=abs(int({}));", inst, value);
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}
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void EmitShiftLeftLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view shift) {
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ctx.AddU32("{}={}<<{};", inst, base, shift);
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}
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void EmitShiftLeftLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view shift) {
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ctx.AddU64("{}={}<<{};", inst, base, shift);
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}
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void EmitShiftRightLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view shift) {
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ctx.AddU32("{}={}>>{};", inst, base, shift);
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}
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void EmitShiftRightLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view shift) {
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ctx.AddU64("{}={}>>{};", inst, base, shift);
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}
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void EmitShiftRightArithmetic32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view shift) {
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ctx.AddU32("{}=int({})>>{};", inst, base, shift);
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}
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void EmitShiftRightArithmetic64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view shift) {
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ctx.AddU64("{}=int64_t({})>>{};", inst, base, shift);
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}
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void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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BitwiseLogicalOp(ctx, inst, a, b, '&');
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}
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void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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BitwiseLogicalOp(ctx, inst, a, b, '|');
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}
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void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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BitwiseLogicalOp(ctx, inst, a, b, '^');
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}
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void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view insert, std::string_view offset, std::string_view count) {
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ctx.AddU32("{}=bitfieldInsert({},{},int({}),int({}));", inst, base, insert, offset, count);
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}
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void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view offset, std::string_view count) {
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const auto result{ctx.var_alloc.Define(inst, MslVarType::U32)};
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ctx.Add("{}=uint(bitfieldExtract(int({}),int({}),int({})));", result, base, offset, count);
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SetZeroFlag(ctx, inst, result);
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SetSignFlag(ctx, inst, result);
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}
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void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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std::string_view offset, std::string_view count) {
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const auto result{ctx.var_alloc.Define(inst, MslVarType::U32)};
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ctx.Add("{}=uint(bitfieldExtract(uint({}),int({}),int({})));", result, base, offset, count);
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SetZeroFlag(ctx, inst, result);
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SetSignFlag(ctx, inst, result);
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}
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void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=bitfieldReverse({});", inst, value);
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}
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void EmitBitCount32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=bitCount({});", inst, value);
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}
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void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=~{};", inst, value);
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}
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void EmitFindSMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=findMSB(int({}));", inst, value);
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}
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void EmitFindUMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=findMSB(uint({}));", inst, value);
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}
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void EmitSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=min(int({}),int({}));", inst, a, b);
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}
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void EmitUMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=min(uint({}),uint({}));", inst, a, b);
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}
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void EmitSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=max(int({}),int({}));", inst, a, b);
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}
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void EmitUMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=max(uint({}),uint({}));", inst, a, b);
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}
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void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
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std::string_view max) {
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const auto result{ctx.var_alloc.Define(inst, MslVarType::U32)};
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ctx.Add("{}=clamp(int({}),int({}),int({}));", result, value, min, max);
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SetZeroFlag(ctx, inst, result);
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SetSignFlag(ctx, inst, result);
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}
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void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
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std::string_view max) {
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const auto result{ctx.var_alloc.Define(inst, MslVarType::U32)};
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ctx.Add("{}=clamp(uint({}),uint({}),uint({}));", result, value, min, max);
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SetZeroFlag(ctx, inst, result);
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SetSignFlag(ctx, inst, result);
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}
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void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}=int({})<int({});", inst, lhs, rhs);
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}
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void EmitULessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}=uint({})<uint({});", inst, lhs, rhs);
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}
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void EmitIEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}={}=={};", inst, lhs, rhs);
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}
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void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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std::string_view rhs) {
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ctx.AddU1("{}=int({})<=int({});", inst, lhs, rhs);
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}
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void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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std::string_view rhs) {
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ctx.AddU1("{}=uint({})<=uint({});", inst, lhs, rhs);
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}
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void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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std::string_view rhs) {
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ctx.AddU1("{}=int({})>int({});", inst, lhs, rhs);
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}
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void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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std::string_view rhs) {
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ctx.AddU1("{}=uint({})>uint({});", inst, lhs, rhs);
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}
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void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}={}!={};", inst, lhs, rhs);
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}
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void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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std::string_view rhs) {
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ctx.AddU1("{}=int({})>=int({});", inst, lhs, rhs);
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}
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void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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std::string_view rhs) {
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ctx.AddU1("{}=uint({})>=uint({});", inst, lhs, rhs);
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}
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} // namespace Shader::Backend::MSL
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