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yuzu_cmd: Eliminate variable shadowing
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@@ -17,7 +17,7 @@ class InputSubsystem;
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class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
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public:
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explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_,
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explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_,
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bool fullscreen);
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~EmuWindow_SDL2_GL();
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