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shader: Implement SEL
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@@ -729,18 +729,6 @@ void TranslatorVisitor::SAM(u64) {
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ThrowNotImplemented(Opcode::SAM);
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}
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void TranslatorVisitor::SEL_reg(u64) {
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ThrowNotImplemented(Opcode::SEL_reg);
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}
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void TranslatorVisitor::SEL_cbuf(u64) {
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ThrowNotImplemented(Opcode::SEL_cbuf);
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}
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void TranslatorVisitor::SEL_imm(u64) {
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ThrowNotImplemented(Opcode::SEL_imm);
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}
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void TranslatorVisitor::SETCRSPTR(u64) {
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ThrowNotImplemented(Opcode::SETCRSPTR);
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}
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