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video_core: Implement more scaler attribute formats
While changing this, fix assert in vk_shader_decompiler. We now know scaled formats are expected to be float in shaders attributes.
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@@ -92,8 +92,32 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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}
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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return GL_UNSIGNED_BYTE;
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case Maxwell::VertexAttribute::Size::Size_16:
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case Maxwell::VertexAttribute::Size::Size_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return GL_UNSIGNED_SHORT;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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case Maxwell::VertexAttribute::Type::SignedScaled:
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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return GL_BYTE;
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case Maxwell::VertexAttribute::Size::Size_16:
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case Maxwell::VertexAttribute::Size::Size_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return GL_SHORT;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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