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audio_core: ignore renderer wait when stream is paused
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@@ -146,7 +146,7 @@ public:
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return;
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}
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paused = true;
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SignalPause();
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if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
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}
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