mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-06-04 11:29:14 +00:00
Refresh input modified state only when keybinds actually change
This commit is contained in:
@@ -88,19 +88,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public async void ShowMotionConfig()
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{
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await MotionInputView.Show(this);
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ParentModel.IsModified = true;
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ParentModel.RefreshModifiedState();
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}
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public async void ShowRumbleConfig()
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{
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await RumbleInputView.Show(this);
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ParentModel.IsModified = true;
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ParentModel.RefreshModifiedState();
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}
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public async void ShowLedConfig()
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{
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await LedInputView.Show(this);
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ParentModel.IsModified = true;
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ParentModel.RefreshModifiedState();
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}
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public void OnParentModelChanged()
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@@ -181,8 +181,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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return;
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}
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MarkAsChanged();
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ApplyControllerSelection(controllerIndex);
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RefreshModifiedState();
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}
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}
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@@ -265,7 +265,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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return;
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}
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MarkAsChanged();
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_device = value;
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DeviceType selected = Devices[_device].Type;
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@@ -282,6 +281,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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RefreshModifiedState();
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FindPairedDeviceInConfigFile();
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OnPropertyChanged();
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OnPropertyChanged(nameof(SelectedDeviceItem));
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@@ -298,8 +298,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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return;
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}
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MarkAsChanged();
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LoadSelectedDeviceDefaults();
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RefreshModifiedState();
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FindPairedDeviceInConfigFile();
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NotifyChanges();
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}
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@@ -393,20 +393,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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private void LoadConfiguration(InputConfig inputConfig = null)
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private InputConfig GetPersistedInputConfig()
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{
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InputConfig persistedConfig;
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if (UseGlobalConfig && Program.UseExtraConfig)
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{
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persistedConfig = ConfigurationState.InstanceExtra.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
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}
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else
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{
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persistedConfig = ConfigurationState.Instance.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
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return ConfigurationState.InstanceExtra.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
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}
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Config = inputConfig ?? GetDisplayedInputConfig(persistedConfig);
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return ConfigurationState.Instance.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
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}
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private void LoadConfiguration(InputConfig inputConfig = null)
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{
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Config = inputConfig ?? GetDisplayedInputConfig(GetPersistedInputConfig());
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if (Config is StandardKeyboardInputConfig keyboardInputConfig)
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{
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@@ -451,15 +450,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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private void MarkAsChanged()
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{
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//If tracking is active, then allow changing the modifier
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if (!IsModified && _isChangeTrackingActive)
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{
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IsModified = true;
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}
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}
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public void UnlinkDevice()
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{
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// "Disabled" mode is available after unbinding the device
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@@ -534,6 +524,55 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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LoadConfiguration(LoadDefaultConfiguration());
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}
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public void RefreshModifiedState()
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{
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if (!_isChangeTrackingActive)
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{
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return;
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}
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IsModified = !ConfigsMatch(GetSelectedDeviceConfig(), GetDisplayedInputConfig(GetPersistedInputConfig()));
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}
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private static bool ConfigsMatch(InputConfig currentConfig, InputConfig otherConfig)
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{
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if (currentConfig == null || otherConfig == null)
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{
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return currentConfig == otherConfig;
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}
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return JsonHelper.Serialize(currentConfig, _serializerContext.InputConfig) ==
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JsonHelper.Serialize(otherConfig, _serializerContext.InputConfig);
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}
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private InputConfig GetSelectedDeviceConfig()
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{
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if (_device <= 0 || _device >= Devices.Count)
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{
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return null;
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}
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(DeviceType Type, string Id, string Name) device = Devices[_device];
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InputConfig config = device.Type switch
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{
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DeviceType.Keyboard => (ConfigViewModel as KeyboardInputViewModel)?.Config.GetConfig(),
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DeviceType.Controller => (ConfigViewModel as ControllerInputViewModel)?.Config.GetConfig(),
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_ => null,
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};
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if (config == null)
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{
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return null;
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}
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config.Id = device.Type == DeviceType.Keyboard ? device.Id : device.Id.Split(" ")[0];
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config.Name = device.Name;
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config.PlayerIndex = _playerId;
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config.ControllerType = Controllers[_controller].Type;
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return config;
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}
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private void LoadInputDriver()
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{
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if (_device < 0)
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@@ -1160,25 +1199,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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else
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{
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(DeviceType Type, string Id, string Name) device = Devices[Device];
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if (device.Type == DeviceType.Keyboard)
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{
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KeyboardInputConfig inputConfig = (ConfigViewModel as KeyboardInputViewModel).Config;
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inputConfig.Id = device.Id;
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}
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else
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{
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GamepadInputConfig inputConfig = (ConfigViewModel as ControllerInputViewModel).Config;
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inputConfig.Id = device.Id.Split(" ")[0];
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}
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InputConfig config = !IsController
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? (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig()
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: (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
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config.ControllerType = Controllers[_controller].Type;
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config.PlayerIndex = _playerId;
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config.Name = device.Name;
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InputConfig config = GetSelectedDeviceConfig();
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int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
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if (i == -1)
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@@ -116,7 +116,6 @@ namespace Ryujinx.Ava.UI.Views.Input
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if (e.ButtonValue.HasValue)
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{
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Button buttonValue = e.ButtonValue.Value;
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FlagInputConfigChanged();
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switch (button.Name)
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{
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@@ -187,6 +186,8 @@ namespace Ryujinx.Ava.UI.Views.Input
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viewModel.Config.RightJoystick = buttonValue.AsHidType<StickInputId>();
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break;
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}
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FlagInputConfigChanged();
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}
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};
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@@ -212,7 +213,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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private void FlagInputConfigChanged()
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{
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(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
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(DataContext as ControllerInputViewModel)!.ParentModel.RefreshModifiedState();
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}
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private void MouseClick(object sender, PointerPressedEventArgs e)
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@@ -73,7 +73,6 @@ namespace Ryujinx.Ava.UI.Views.Input
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if (be.ButtonValue.HasValue)
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{
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Button buttonValue = be.ButtonValue.Value;
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ViewModel.ParentModel.IsModified = true;
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switch (button.Name)
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{
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@@ -162,6 +161,8 @@ namespace Ryujinx.Ava.UI.Views.Input
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ViewModel.Config.RightStickLeft = buttonValue.AsHidType<PhysicalKey>();
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break;
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}
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ViewModel.ParentModel.RefreshModifiedState();
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}
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};
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@@ -240,7 +241,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
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{
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action();
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ViewModel.ParentModel.IsModified = true;
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ViewModel.ParentModel.RefreshModifiedState();
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}
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}
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}
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