mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-06-04 11:29:14 +00:00
Overall Code Cleanup
This commit is contained in:
@@ -3,14 +3,11 @@ using Ryujinx.Common.Configuration.Hid.Keyboard;
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using Ryujinx.Common.Logging;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using SDL;
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using static SDL.SDL3;
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using ConfigPhysicalKey = Ryujinx.Common.Configuration.Hid.PhysicalKey;
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namespace Ryujinx.Input.SDL3
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{
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class SDL3Keyboard : IKeyboard
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@@ -264,36 +261,6 @@ namespace Ryujinx.Input.SDL3
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return value * ConvertRate;
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}
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private static (short, short) GetStickValues(ref KeyboardStateSnapshot snapshot, JoyconConfigKeyboardStick<ConfigPhysicalKey> stickConfig)
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{
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short stickX = 0;
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short stickY = 0;
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if (snapshot.IsPressed(stickConfig.StickUp.ToInputKey()))
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{
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stickY += 1;
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}
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if (snapshot.IsPressed(stickConfig.StickDown.ToInputKey()))
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{
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stickY -= 1;
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}
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if (snapshot.IsPressed(stickConfig.StickRight.ToInputKey()))
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{
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stickX += 1;
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}
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if (snapshot.IsPressed(stickConfig.StickLeft.ToInputKey()))
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{
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stickX -= 1;
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}
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Vector2 stick = Vector2.Normalize(new Vector2(stickX, stickY));
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return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
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}
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public GamepadStateSnapshot GetMappedStateSnapshot()
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{
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KeyboardStateSnapshot rawState = GetKeyboardStateSnapshot();
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@@ -320,8 +287,8 @@ namespace Ryujinx.Input.SDL3
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}
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}
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(short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
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(short rightStickX, short rightStickY) = GetStickValues(ref rawState, _configuration.RightJoyconStick);
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(short leftStickX, short leftStickY) = KeyboardInputMappingHelper.GetStickValues(ref rawState, _configuration.LeftJoyconStick);
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(short rightStickX, short rightStickY) = KeyboardInputMappingHelper.GetStickValues(ref rawState, _configuration.RightJoyconStick);
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result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
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result.SetStick(StickInputId.Right, ConvertRawStickValue(rightStickX), ConvertRawStickValue(rightStickY));
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@@ -357,32 +324,12 @@ namespace Ryujinx.Input.SDL3
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{
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_configuration = (StandardKeyboardInputConfig)configuration;
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// First clear the buttons mapping
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_buttonsUserMapping.Clear();
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// Then configure left joycon
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, _configuration.LeftJoyconStick.StickButton.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, _configuration.LeftJoycon.DpadUp.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, _configuration.LeftJoycon.DpadDown.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, _configuration.LeftJoycon.DpadLeft.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, _configuration.LeftJoycon.DpadRight.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, _configuration.LeftJoycon.ButtonMinus.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, _configuration.LeftJoycon.ButtonL.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, _configuration.LeftJoycon.ButtonZl.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, _configuration.LeftJoycon.ButtonSr.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, _configuration.LeftJoycon.ButtonSl.ToInputKey()));
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// Finally configure right joycon
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, _configuration.RightJoyconStick.StickButton.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, _configuration.RightJoycon.ButtonA.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, _configuration.RightJoycon.ButtonB.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, _configuration.RightJoycon.ButtonX.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, _configuration.RightJoycon.ButtonY.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, _configuration.RightJoycon.ButtonPlus.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, _configuration.RightJoycon.ButtonR.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, _configuration.RightJoycon.ButtonZr.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, _configuration.RightJoycon.ButtonSr.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, _configuration.RightJoycon.ButtonSl.ToInputKey()));
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foreach (KeyboardInputMappingHelper.KeyboardButtonMapping mapping in KeyboardInputMappingHelper.BuildButtonMappings(_configuration))
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{
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_buttonsUserMapping.Add(new ButtonMappingEntry(mapping.To, mapping.From));
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}
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}
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}
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78
src/Ryujinx.Input/KeyboardInputMappingHelper.cs
Normal file
78
src/Ryujinx.Input/KeyboardInputMappingHelper.cs
Normal file
@@ -0,0 +1,78 @@
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using System.Collections.Generic;
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using System.Numerics;
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using ConfigPhysicalKey = Ryujinx.Common.Configuration.Hid.PhysicalKey;
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namespace Ryujinx.Input
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{
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public static class KeyboardInputMappingHelper
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{
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public readonly record struct KeyboardButtonMapping(GamepadButtonInputId To, Key From)
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{
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public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not Key.Unknown and not Key.Unbound;
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}
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public static KeyboardButtonMapping[] BuildButtonMappings(StandardKeyboardInputConfig configuration) =>
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[
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// Left JoyCon
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new(GamepadButtonInputId.LeftStick, configuration.LeftJoyconStick.StickButton.ToInputKey()),
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new(GamepadButtonInputId.DpadUp, configuration.LeftJoycon.DpadUp.ToInputKey()),
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new(GamepadButtonInputId.DpadDown, configuration.LeftJoycon.DpadDown.ToInputKey()),
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new(GamepadButtonInputId.DpadLeft, configuration.LeftJoycon.DpadLeft.ToInputKey()),
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new(GamepadButtonInputId.DpadRight, configuration.LeftJoycon.DpadRight.ToInputKey()),
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new(GamepadButtonInputId.Minus, configuration.LeftJoycon.ButtonMinus.ToInputKey()),
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new(GamepadButtonInputId.LeftShoulder, configuration.LeftJoycon.ButtonL.ToInputKey()),
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new(GamepadButtonInputId.LeftTrigger, configuration.LeftJoycon.ButtonZl.ToInputKey()),
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new(GamepadButtonInputId.SingleRightTrigger0, configuration.LeftJoycon.ButtonSr.ToInputKey()),
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new(GamepadButtonInputId.SingleLeftTrigger0, configuration.LeftJoycon.ButtonSl.ToInputKey()),
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// Right JoyCon
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new(GamepadButtonInputId.RightStick, configuration.RightJoyconStick.StickButton.ToInputKey()),
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new(GamepadButtonInputId.A, configuration.RightJoycon.ButtonA.ToInputKey()),
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new(GamepadButtonInputId.B, configuration.RightJoycon.ButtonB.ToInputKey()),
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new(GamepadButtonInputId.X, configuration.RightJoycon.ButtonX.ToInputKey()),
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new(GamepadButtonInputId.Y, configuration.RightJoycon.ButtonY.ToInputKey()),
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new(GamepadButtonInputId.Plus, configuration.RightJoycon.ButtonPlus.ToInputKey()),
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new(GamepadButtonInputId.RightShoulder, configuration.RightJoycon.ButtonR.ToInputKey()),
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new(GamepadButtonInputId.RightTrigger, configuration.RightJoycon.ButtonZr.ToInputKey()),
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new(GamepadButtonInputId.SingleRightTrigger1, configuration.RightJoycon.ButtonSr.ToInputKey()),
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new(GamepadButtonInputId.SingleLeftTrigger1, configuration.RightJoycon.ButtonSl.ToInputKey()),
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];
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public static (short X, short Y) GetStickValues(ref KeyboardStateSnapshot snapshot, JoyconConfigKeyboardStick<ConfigPhysicalKey> stickConfig)
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{
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short stickX = 0;
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short stickY = 0;
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if (snapshot.IsPressed(stickConfig.StickUp.ToInputKey()))
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{
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stickY += 1;
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}
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if (snapshot.IsPressed(stickConfig.StickDown.ToInputKey()))
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{
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stickY -= 1;
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}
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if (snapshot.IsPressed(stickConfig.StickRight.ToInputKey()))
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{
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stickX += 1;
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}
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if (snapshot.IsPressed(stickConfig.StickLeft.ToInputKey()))
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{
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stickX -= 1;
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}
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if (stickX == 0 && stickY == 0)
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{
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return (0, 0);
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}
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Vector2 stick = Vector2.Normalize(new Vector2(stickX, stickY));
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return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
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}
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}
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}
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@@ -4,9 +4,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Input;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Threading;
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using ConfigPhysicalKey = Ryujinx.Common.Configuration.Hid.PhysicalKey;
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using Key = Ryujinx.Input.Key;
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namespace Ryujinx.Ava.Input
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@@ -27,10 +25,9 @@ namespace Ryujinx.Ava.Input
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public bool IsConnected => true;
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public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
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private class ButtonMappingEntry(GamepadButtonInputId to, Key from)
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private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, Key From)
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{
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public readonly GamepadButtonInputId To = to;
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public readonly Key From = from;
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public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not Key.Unknown and not Key.Unbound;
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}
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public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name, KeyboardInputMode mode)
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@@ -62,7 +59,7 @@ namespace Ryujinx.Ava.Input
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foreach (ButtonMappingEntry entry in _buttonsUserMapping)
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{
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if (entry.From == Key.Unknown || entry.From == Key.Unbound || entry.To == GamepadButtonInputId.Unbound)
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if (!entry.IsValid)
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{
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continue;
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}
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@@ -74,8 +71,8 @@ namespace Ryujinx.Ava.Input
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}
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}
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(short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
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(short rightStickX, short rightStickY) = GetStickValues(ref rawState, _configuration.RightJoyconStick);
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(short leftStickX, short leftStickY) = KeyboardInputMappingHelper.GetStickValues(ref rawState, _configuration.LeftJoyconStick);
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(short rightStickX, short rightStickY) = KeyboardInputMappingHelper.GetStickValues(ref rawState, _configuration.RightJoyconStick);
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result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
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result.SetStick(StickInputId.Right, ConvertRawStickValue(rightStickX), ConvertRawStickValue(rightStickY));
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@@ -119,31 +116,10 @@ namespace Ryujinx.Ava.Input
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_buttonsUserMapping.Clear();
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#pragma warning disable IDE0055 // Disable formatting
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// Left JoyCon
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, _configuration.LeftJoyconStick.StickButton.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, _configuration.LeftJoycon.DpadUp.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, _configuration.LeftJoycon.DpadDown.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, _configuration.LeftJoycon.DpadLeft.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, _configuration.LeftJoycon.DpadRight.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, _configuration.LeftJoycon.ButtonMinus.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, _configuration.LeftJoycon.ButtonL.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, _configuration.LeftJoycon.ButtonZl.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, _configuration.LeftJoycon.ButtonSr.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, _configuration.LeftJoycon.ButtonSl.ToInputKey()));
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// Right JoyCon
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, _configuration.RightJoyconStick.StickButton.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, _configuration.RightJoycon.ButtonA.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, _configuration.RightJoycon.ButtonB.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, _configuration.RightJoycon.ButtonX.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, _configuration.RightJoycon.ButtonY.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, _configuration.RightJoycon.ButtonPlus.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, _configuration.RightJoycon.ButtonR.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, _configuration.RightJoycon.ButtonZr.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, _configuration.RightJoycon.ButtonSr.ToInputKey()));
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, _configuration.RightJoycon.ButtonSl.ToInputKey()));
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#pragma warning restore IDE0055
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foreach (KeyboardInputMappingHelper.KeyboardButtonMapping mapping in KeyboardInputMappingHelper.BuildButtonMappings(_configuration))
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{
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_buttonsUserMapping.Add(new ButtonMappingEntry(mapping.To, mapping.From));
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}
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}
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}
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@@ -174,38 +150,6 @@ namespace Ryujinx.Ava.Input
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return value * ConvertRate;
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}
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private static (short, short) GetStickValues(ref KeyboardStateSnapshot snapshot, JoyconConfigKeyboardStick<ConfigPhysicalKey> stickConfig)
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{
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short stickX = 0;
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short stickY = 0;
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if (snapshot.IsPressed(stickConfig.StickUp.ToInputKey()))
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{
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stickY += 1;
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}
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if (snapshot.IsPressed(stickConfig.StickDown.ToInputKey()))
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{
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stickY -= 1;
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}
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if (snapshot.IsPressed(stickConfig.StickRight.ToInputKey()))
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{
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stickX += 1;
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}
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if (snapshot.IsPressed(stickConfig.StickLeft.ToInputKey()))
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{
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stickX -= 1;
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}
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Vector2 stick = new(stickX, stickY);
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stick = Vector2.Normalize(stick);
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return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
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}
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public void Clear()
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{
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_driver?.Clear(_mode);
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@@ -1,7 +1,6 @@
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using Avalonia.Controls;
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using Avalonia.Input;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Input;
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using System;
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using System.Collections.Generic;
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@@ -82,18 +81,13 @@ namespace Ryujinx.Ava.Input
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protected void OnKeyPress(object sender, KeyEventArgs args)
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{
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UpdateKeyState(_semanticPressedKeys, GetInputKey(args, KeyboardInputMode.Semantic), true);
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UpdateKeyState(_physicalPressedKeys, GetInputKey(args, KeyboardInputMode.Physical), true);
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PhysicalKeyLabelHelper.UpdateFromEvent(args);
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UpdateKeyStates(args, isPressed: true);
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KeyPressed?.Invoke(this, args);
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}
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protected void OnKeyRelease(object sender, KeyEventArgs args)
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{
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UpdateKeyState(_semanticPressedKeys, GetInputKey(args, KeyboardInputMode.Semantic), false);
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UpdateKeyState(_physicalPressedKeys, GetInputKey(args, KeyboardInputMode.Physical), false);
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UpdateKeyStates(args, isPressed: false);
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KeyRelease?.Invoke(this, args);
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}
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@@ -157,6 +151,12 @@ namespace Ryujinx.Ava.Input
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}
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}
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private void UpdateKeyStates(KeyEventArgs args, bool isPressed)
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{
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UpdateKeyState(_semanticPressedKeys, GetInputKey(args, KeyboardInputMode.Semantic), isPressed);
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UpdateKeyState(_physicalPressedKeys, GetInputKey(args, KeyboardInputMode.Physical), isPressed);
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}
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private static Key GetInputKey(KeyEventArgs args, KeyboardInputMode mode)
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{
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if (mode == KeyboardInputMode.Physical)
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@@ -153,7 +153,7 @@ namespace Ryujinx.Ava.UI.Helpers
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break;
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case PhysicalKey physicalKey:
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keyString = PhysicalKeyLabelHelper.GetString(physicalKey);
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keyString = PhysicalKeyLabelHelper.GetDisplayString(physicalKey);
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break;
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case GamepadInputId gamepadInputId:
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if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out localeKey))
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@@ -66,7 +66,7 @@ namespace Ryujinx.Ava.UI.Helpers
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[ConfigPhysicalKey.Unbound] = LocaleKeys.KeyboardLayout_KeyUnbound,
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};
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public static string GetString(ConfigPhysicalKey key)
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public static string GetDisplayString(ConfigPhysicalKey key)
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{
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if (_localizedKeysMap.TryGetValue(key, out LocaleKeys localeKey))
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{
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@@ -78,7 +78,7 @@ namespace Ryujinx.Ava.UI.Helpers
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return observedLabel;
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}
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if (TryGetPrintableKeySymbol(key, out string label))
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if (TryGetFallbackPrintableKeyLabel(key, out string label))
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{
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return label;
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}
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@@ -86,7 +86,7 @@ namespace Ryujinx.Ava.UI.Helpers
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return key.ToString();
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}
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public static void UpdateFromEvent(KeyEventArgs args)
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public static void ObserveKeyPress(object sender, KeyEventArgs args)
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{
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if (args.KeyModifiers != KeyModifiers.None)
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{
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@@ -99,13 +99,13 @@ namespace Ryujinx.Ava.UI.Helpers
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return;
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}
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if (TryNormalizePrintableSymbol(args.KeySymbol, out string label))
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if (TryNormalizeObservedPrintableLabel(args.KeySymbol, out string label))
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{
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_observedLayoutLabels[physicalKey] = label;
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}
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}
|
||||
|
||||
private static bool TryGetPrintableKeySymbol(ConfigPhysicalKey key, out string label)
|
||||
private static bool TryGetFallbackPrintableKeyLabel(ConfigPhysicalKey key, out string label)
|
||||
{
|
||||
// The legacy enum name for the ISO extra key is misleading, so give it a distinct physical label.
|
||||
if (key == ConfigPhysicalKey.Grave)
|
||||
@@ -136,7 +136,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryNormalizePrintableSymbol(string keySymbol, out string label)
|
||||
private static bool TryNormalizeObservedPrintableLabel(string keySymbol, out string label)
|
||||
{
|
||||
if (string.IsNullOrEmpty(keySymbol) || keySymbol.Length != 1 || char.IsControl(keySymbol[0]))
|
||||
{
|
||||
|
||||
@@ -291,6 +291,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
_mainWindow = RyujinxApp.MainWindow;
|
||||
|
||||
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner, KeyboardInputMode.Physical);
|
||||
AvaloniaKeyboardDriver.KeyPressed += PhysicalKeyLabelHelper.ObserveKeyPress;
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
@@ -35,6 +35,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
}
|
||||
|
||||
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this, KeyboardInputMode.Semantic);
|
||||
_avaloniaKeyboardDriver.KeyPressed += PhysicalKeyLabelHelper.ObserveKeyPress;
|
||||
}
|
||||
|
||||
protected override void OnPointerReleased(PointerReleasedEventArgs e)
|
||||
|
||||
@@ -106,7 +106,9 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this, KeyboardInputMode.Semantic), new SDL3GamepadDriver());
|
||||
AvaloniaKeyboardDriver keyboardDriver = new(this, KeyboardInputMode.Semantic);
|
||||
keyboardDriver.KeyPressed += PhysicalKeyLabelHelper.ObserveKeyPress;
|
||||
InputManager = new InputManager(keyboardDriver, new SDL3GamepadDriver());
|
||||
|
||||
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
||||
this.ScalingChanged += OnScalingChanged;
|
||||
|
||||
Reference in New Issue
Block a user