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https://git.ryujinx.app/ryubing/ryujinx.git
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Expose AudioToolkit in UI
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@@ -5,6 +5,7 @@ using Avalonia.Threading;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.Apple;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL3;
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using Ryujinx.Audio.Backends.SoundIo;
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@@ -277,6 +278,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool IsOpenAlEnabled { get; set; }
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public bool IsSoundIoEnabled { get; set; }
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public bool IsSDL3Enabled { get; set; }
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public bool IsAudioToolboxEnabled { get; set; }
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public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
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public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
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@@ -524,12 +526,14 @@ namespace Ryujinx.Ava.UI.ViewModels
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IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
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IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
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IsSDL3Enabled = SDL3HardwareDeviceDriver.IsSupported;
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IsAudioToolboxEnabled = OperatingSystem.IsMacOS() && AppleHardwareDeviceDriver.IsSupported;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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OnPropertyChanged(nameof(IsOpenAlEnabled));
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OnPropertyChanged(nameof(IsSoundIoEnabled));
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OnPropertyChanged(nameof(IsSDL3Enabled));
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OnPropertyChanged(nameof(IsAudioToolboxEnabled));
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});
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}
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