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Fix some more typos in Locales.md
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@@ -5,7 +5,7 @@ Ryubing Locales uses a custom format, which uses a file for defining the support
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Each json file holds the locales for a specific part of the emulator, e.g. the Setup Wizard locales are in `SetupWizard.json`, and each locale entry in the file includes all the supported languages in the same place.
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## Languages
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in the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
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In the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
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The file includes a table of the language codes and their language names.
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#Example of the format for Languages.json
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@@ -19,7 +19,7 @@ The file includes a table of the language codes and their language names.
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}
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## Locales
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in the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
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In the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
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Each json file holds locales for a specific part of the emulator in a large array of locale objects.
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Each locale is made up an ID used for lookup and a list of the languages and their matching translations.
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Any empty string or null value will automatically use the English translation instead in the emulator.
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