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https://git.ryujinx.app/ryubing/ryujinx.git
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[ci skip] Add macOS native Audio Backend (ryubing/ryujinx!252)
See merge request ryubing/ryujinx!252 THIS IS CURRENTLY NOT EXPOSED BY THE UI OR HANDLED BY THE EMULATOR. Expect a commit later to add it to configs, UI, etc.
This commit is contained in:
241
src/Ryujinx.Audio.Backends.Apple/AppleHardwareDeviceDriver.cs
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241
src/Ryujinx.Audio.Backends.Apple/AppleHardwareDeviceDriver.cs
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Concurrent;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Runtime.Versioning;
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using Ryujinx.Audio.Backends.Apple.Native;
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using static Ryujinx.Audio.Backends.Apple.Native.AudioToolbox;
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using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
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namespace Ryujinx.Audio.Backends.Apple
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{
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[SupportedOSPlatform("macos")]
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[SupportedOSPlatform("ios")]
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public class AppleHardwareDeviceDriver : IHardwareDeviceDriver
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{
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private readonly ManualResetEvent _updateRequiredEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ConcurrentDictionary<AppleHardwareDeviceSession, byte> _sessions;
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private readonly bool _supportSurroundConfiguration;
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public float Volume { get; set; }
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public AppleHardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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_sessions = new ConcurrentDictionary<AppleHardwareDeviceSession, byte>();
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_supportSurroundConfiguration = TestSurroundSupport();
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Volume = 1f;
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}
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private bool TestSurroundSupport()
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{
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try
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{
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var format = GetAudioFormat(SampleFormat.PcmFloat, Constants.TargetSampleRate, 6);
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int result = AudioQueueNewOutput(
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ref format,
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IntPtr.Zero,
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IntPtr.Zero,
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IntPtr.Zero,
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IntPtr.Zero,
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0,
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out IntPtr testQueue);
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if (result == 0)
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{
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AudioChannelLayout layout = new AudioChannelLayout
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{
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AudioChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_1_A,
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AudioChannelBitmap = 0,
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NumberChannelDescriptions = 0
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};
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int layoutResult = AudioQueueSetProperty(
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testQueue,
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kAudioQueueProperty_ChannelLayout,
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ref layout,
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(uint)Marshal.SizeOf<AudioChannelLayout>());
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if (layoutResult == 0)
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{
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AudioQueueDispose(testQueue, true);
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return true;
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}
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AudioQueueDispose(testQueue, true);
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}
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return false;
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}
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catch
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{
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return false;
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}
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}
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public static bool IsSupported => IsSupportedInternal();
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private static bool IsSupportedInternal()
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{
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try
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{
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var format = GetAudioFormat(SampleFormat.PcmInt16, Constants.TargetSampleRate, 2);
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int result = AudioQueueNewOutput(
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ref format,
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IntPtr.Zero,
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IntPtr.Zero,
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IntPtr.Zero,
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IntPtr.Zero,
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0,
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out IntPtr testQueue);
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if (result == 0)
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{
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AudioQueueDispose(testQueue, true);
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return true;
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}
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return false;
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}
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catch
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{
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return false;
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}
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}
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public ManualResetEvent GetUpdateRequiredEvent()
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{
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return _updateRequiredEvent;
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}
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public ManualResetEvent GetPauseEvent()
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{
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return _pauseEvent;
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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channelCount = 2;
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}
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if (sampleRate == 0)
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{
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sampleRate = Constants.TargetSampleRate;
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}
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if (direction != Direction.Output)
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{
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throw new NotImplementedException("Input direction is currently not implemented on Apple backend!");
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}
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AppleHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
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_sessions.TryAdd(session, 0);
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return session;
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}
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internal bool Unregister(AppleHardwareDeviceSession session)
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{
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return _sessions.TryRemove(session, out _);
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}
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internal static AudioStreamBasicDescription GetAudioFormat(SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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uint formatFlags;
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uint bitsPerChannel;
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switch (sampleFormat)
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{
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case SampleFormat.PcmInt8:
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formatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
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bitsPerChannel = 8;
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break;
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case SampleFormat.PcmInt16:
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formatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
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bitsPerChannel = 16;
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break;
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case SampleFormat.PcmInt32:
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formatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
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bitsPerChannel = 32;
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break;
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case SampleFormat.PcmFloat:
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formatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsPacked;
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bitsPerChannel = 32;
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break;
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default:
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throw new ArgumentException($"Unsupported sample format {sampleFormat}");
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}
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uint bytesPerFrame = (bitsPerChannel / 8) * channelCount;
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return new AudioStreamBasicDescription
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{
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SampleRate = sampleRate,
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FormatID = kAudioFormatLinearPCM,
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FormatFlags = formatFlags,
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BytesPerPacket = bytesPerFrame,
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FramesPerPacket = 1,
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BytesPerFrame = bytesPerFrame,
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ChannelsPerFrame = channelCount,
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BitsPerChannel = bitsPerChannel,
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Reserved = 0
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};
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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foreach (AppleHardwareDeviceSession session in _sessions.Keys)
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{
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session.Dispose();
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}
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_pauseEvent.Dispose();
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}
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}
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public bool SupportsSampleRate(uint sampleRate)
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{
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return true;
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}
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public bool SupportsSampleFormat(SampleFormat sampleFormat)
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{
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return sampleFormat != SampleFormat.PcmInt24;
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}
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public bool SupportsChannelCount(uint channelCount)
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{
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if (channelCount == 6)
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{
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return _supportSurroundConfiguration;
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}
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return true;
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}
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public bool SupportsDirection(Direction direction)
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{
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return direction != Direction.Input;
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}
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}
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}
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