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Discord RPC grammatical changes (#139)
Adjusted wording used in Discord RPC for clarity. Co-authored-by: Allie <barstaxjolster@gmail.com> Co-authored-by: sh0inx <randomgirlisweird@gmail.com> Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/139
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@@ -46,7 +46,7 @@ namespace Ryujinx.Ava.Systems
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LargeImageText = TruncateToByteLength(_description)
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LargeImageText = TruncateToByteLength(_description)
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},
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},
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Details = "Main Menu",
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Details = "Main Menu",
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State = "Idling",
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State = "Waiting",
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Timestamps = EmulatorStartedAt
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Timestamps = EmulatorStartedAt
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};
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};
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@@ -1069,7 +1069,6 @@ namespace Ryujinx.Ava.Systems.PlayReport
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_ => FormattedValue.ForceReset
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_ => FormattedValue.ForceReset
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};
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};
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private static FormattedValue TomodachiLifeLTD_Status(SingleValue value)
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private static FormattedValue TomodachiLifeLTD_Status(SingleValue value)
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{
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{
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MessagePackObject messagePackObject = value.Matched.PackedValue;
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MessagePackObject messagePackObject = value.Matched.PackedValue;
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@@ -1077,8 +1076,9 @@ namespace Ryujinx.Ava.Systems.PlayReport
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int miiCount = messagePackObjectDictionary["MiiNum"].AsInt32();
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int miiCount = messagePackObjectDictionary["MiiNum"].AsInt32();
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int fountainLevel = messagePackObjectDictionary["FountainLevel"].AsInt32();
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int fountainLevel = messagePackObjectDictionary["FountainLevel"].AsInt32();
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return $"Looking after {"Mii".ToQuantity(miiCount)}, with an island level of {fountainLevel}";
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// Fountain Level should be kept consistent throughout code, so I basically made sure of it
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return $"Looking after {"Mii".ToQuantity(miiCount)}, with a fountain level of {fountainLevel}";
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}
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}
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private static FormattedValue AnimalCrossingNewHorizons_AppCommon(SingleValue value)
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private static FormattedValue AnimalCrossingNewHorizons_AppCommon(SingleValue value)
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