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42 Commits

Author SHA1 Message Date
GreemDev
e4abc3a960 cleanup 2026-01-04 19:34:32 -06:00
GreemDev
8ccbf33327 Replace CommandLineState with a more user-friendly CLI experience. 2026-01-04 05:18:32 -06:00
GreemDev
fa55608587 RenderDoc API support (ryubing/ryujinx!242)
See merge request ryubing/ryujinx!242
2026-01-01 00:10:21 -06:00
LotP
4c64300576 fix new locale files data loading (ryubing/ryujinx!245)
See merge request ryubing/ryujinx!245
2025-12-31 20:21:35 -06:00
LotP
0a3db19b28 fix language switching 2 (ryubing/ryujinx!244)
See merge request ryubing/ryujinx!244
2025-12-31 10:30:35 -06:00
LotP
453b246faa fix (ryubing/ryujinx!243)
See merge request ryubing/ryujinx!243
2025-12-31 09:15:40 -06:00
LotP
45193dcc8d Fractured Locales Support (ryubing/ryujinx!238)
See merge request ryubing/ryujinx!238
2025-12-27 14:07:56 -06:00
GreemDev
9ebf444644 [ci skip] Code comment 2025-12-25 23:48:10 -06:00
GreemDev
f585b36263 Use new retry flag for uploading built artifacts in CI
(I'm tired of the GitLab randomly HTTP 500ing and causing the entire CI to fail)
2025-12-23 02:16:01 -06:00
GreemDev
a96f20dca5 Removed TypedStringEnumConverter; it exists in .NET now.
As per the remark XMLdoc on the type: Get rid of this converter if dotnet supports similar functionality out of the box.
2025-12-23 01:42:28 -06:00
GreemDev
1e1bcb4a5b storing commit string in github output causes weird CI failures
so let's just not bother, it didn't show anything more than the UI already did anyways
2025-12-23 00:02:02 -06:00
Coxxs
ca76bacd22 gdb: add monitor get mapping (ryubing/ryujinx!215)
See merge request ryubing/ryujinx!215
2025-12-21 22:34:20 -06:00
GreemDev
66f339d265 CI 2.0 (ryubing/ryujinx!237)
See merge request ryubing/ryujinx!237
2025-12-18 22:56:50 -06:00
GreemDev
6cdbdfd329 [ci skip] Pin GitLabCli to 1.4.1 in CI scripts so I can test v2.0 2025-12-18 03:27:43 -06:00
GreemDev
9f817d60d5 oops 2025-12-18 03:05:42 -06:00
GreemDev
5cffc95be6 Make all OSes build on Linux (7zip has a linux version) 2025-12-18 03:01:22 -06:00
LotP
2c0977f6b3 fix pre-action crash (ryubing/ryujinx!236)
See merge request ryubing/ryujinx!236
2025-12-12 14:28:54 -06:00
LotP
3a593b6084 Fix kaddressarbiter crash (ryubing/ryujinx!235)
See merge request ryubing/ryujinx!235
2025-12-06 20:16:43 -06:00
LotP
c3155fcadb Memory Changes 3.2 (ryubing/ryujinx!234)
See merge request ryubing/ryujinx!234
2025-12-06 17:19:19 -06:00
LotP
fd7554425a Update BiquadFilterEffectParameter2.cs (ryubing/ryujinx!233)
See merge request ryubing/ryujinx!233
2025-12-05 07:53:09 -06:00
Princess Piplup
52700f71dc Fix SaveCurrentScreenshot (ryubing/ryujinx!230)
See merge request ryubing/ryujinx!230
2025-12-04 17:35:17 -06:00
Alula
b018a44ff0 Disable coredumps by default on Linux + other minor fixes (ryubing/ryujinx!204)
See merge request ryubing/ryujinx!204
2025-12-04 17:32:26 -06:00
GreemDev
d522bfef62 fix: Force the key install helper to delete key files before copying (not sure why the overwrite boolean does nothing for File.Copy) 2025-12-02 21:23:06 -06:00
KeatonTheBot
39f55b2af3 cpu: Protect against stack overflow caused by deep recursion (ryubing/ryujinx!111)
See merge request ryubing/ryujinx!111
2025-11-19 20:50:23 -06:00
Goodfeat
6126e3dc1e fix: UI: Custom setting was reset to global when changed during gameplay. (ryubing/ryujinx!164)
See merge request ryubing/ryujinx!164
2025-11-19 20:33:35 -06:00
GreemDev
e1c829f91d We no longer offer a dedicated headless build. This script could have been deleted like a year ago lol 2025-11-17 22:47:23 -06:00
Babib3l
6c7dc7646b Translation updates (ryubing/ryujinx!221)
See merge request ryubing/ryujinx!221
2025-11-17 22:34:54 -06:00
GreemDev
862a686c5e UI: Improve "Show Changelog" button in the updater
Now it no longer causes the dialog to disappear (which then promptly re-appears so you can click yes/no to accept/deny the update)
2025-11-17 00:15:58 -06:00
GreemDev
e8751e1c40 more C# 14 partial properties 2025-11-16 19:14:26 -06:00
GreemDev
09748b140a Use the new C# 14 null propagation setter 2025-11-16 19:14:26 -06:00
Coxxs
456db46065 Stub IWriterForApplication: 0 (CreateContextRegistrar) (ryubing/ryujinx!183)
See merge request ryubing/ryujinx!183
2025-11-16 18:24:41 -06:00
GreemDev
7b39ff36c0 docs: compat: ZA LDN works and has for a while 2025-11-16 00:30:37 -06:00
Maki
10476771d3 fix: detect face button layout for gamepads (ryubing/ryujinx!219)
See merge request ryubing/ryujinx!219
2025-11-14 12:51:53 -06:00
Maki
c5082ac85a fix: make controller GUIDs match old SDL2 GUIDs (ryubing/ryujinx!218)
See merge request ryubing/ryujinx!218
2025-11-14 11:52:42 -06:00
GreemDev
5e86ad83cc feature: macOS Liquid Glass dynamic icon
No more squircle jail! Thanks @transistor.exe in the Ryubing discord for dropping the asset files for this to happen.
2025-11-13 20:47:05 -06:00
Coxxs
1baaa1c365 Preserve and rename the configuration file when it is deemed invalid (ryubing/ryujinx!216)
See merge request ryubing/ryujinx!216
2025-11-12 08:23:05 -06:00
LotP
e8225ce7aa Memory changes 3.1 (ryubing/ryujinx!212)
See merge request ryubing/ryujinx!212
2025-11-11 13:24:57 -06:00
GreemDev
6b814fb973 feature: .NET 10 (ryubing/ryujinx!214)
See merge request ryubing/ryujinx!214
2025-11-11 12:55:36 -06:00
GreemDev
49c70efdd5 UI: App Library: automatically remove nonexistent autoload/game dirs from the configuration upon load. 2025-11-10 19:14:29 -06:00
Babib3l
4677b749b1 fr_FR and es_ES small translation update (ryubing/ryujinx!172)
See merge request ryubing/ryujinx!172
2025-11-10 17:35:17 -06:00
GreemDev
ed32cd6999 fix nested project error when building 2025-11-10 13:32:40 -06:00
GreemDev
d7e2d4534a [ci skip] fix new SDL projects showing up in an src folder in the IDE (idk how I didn't see that before) 2025-11-10 00:12:39 -06:00
320 changed files with 9769 additions and 8448 deletions

View File

@@ -1,4 +1,4 @@
name: Canary release job
name: Canary CI
on:
workflow_dispatch:
@@ -19,7 +19,6 @@ concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RELEASE: 1
@@ -30,8 +29,8 @@ jobs:
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
@@ -44,11 +43,25 @@ jobs:
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Install 7zip
run: |
sudo apt install -y 7zip
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
@@ -69,33 +82,20 @@ jobs:
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
if: contains(matrix.platform.name, 'win')
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
if: contains(matrix.platform.name, 'linux')
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
@@ -103,11 +103,11 @@ jobs:
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
if: contains(matrix.platform.name, 'linux')
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
@@ -139,8 +139,8 @@ jobs:
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
macos_release:
@@ -159,10 +159,10 @@ jobs:
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
@@ -183,9 +183,10 @@ jobs:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
@@ -200,7 +201,7 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
@@ -210,37 +211,41 @@ jobs:
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "Canary-${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}"
gli create-tag -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=CreateReleaseFromGenericPackageFiles "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|main|Canary ${{ steps.version_info.outputs.build_version }}|**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r main -t "Canary ${{ steps.version_info.outputs.build_version }}" -b "**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|FF4500|${{ secrets.CANARY_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=canary' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'
gli refresh-version-cache -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Canary
- name: Advance to the next version
run: |
gli increment-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Canary

View File

@@ -1,224 +0,0 @@
name: Release job (Debug)
on:
workflow_dispatch:
inputs: {}
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RELEASE: 1
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} + 10))" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} + 10))" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} + 10))" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|test|THIS IS NOT INTENDED FOR END USER USAGE"

View File

@@ -1,15 +1,18 @@
name: Release job
name: Stable CI
on:
workflow_dispatch:
inputs: {}
inputs:
is_bugfix_release:
description: "Bug fix release: If checked, this will increment the third number for only Stable, and leave the Major version alone for both Stable and Canary."
required: true
type: boolean
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RELEASE: 1
@@ -20,8 +23,8 @@ jobs:
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
@@ -33,12 +36,30 @@ jobs:
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Install 7zip
run: |
sudo apt install -y 7zip
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
@@ -58,47 +79,34 @@ jobs:
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
if: contains(matrix.platform.name, 'win')
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
if: contains(matrix.platform.name, 'linux')
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
if: contains(matrix.platform.name, 'linux')
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
@@ -131,7 +139,7 @@ jobs:
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
macos_release:
@@ -150,10 +158,10 @@ jobs:
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
@@ -174,9 +182,14 @@ jobs:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
@@ -189,7 +202,8 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
@@ -200,32 +214,45 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "commit_message=$(git log -1 --pretty=%B)" >> $GITHUB_OUTPUT
shell: bash
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|${{ steps.version_info.outputs.build_version }}|msd:${{ steps.version_info.outputs.build_version }}"
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }} -t "${{ steps.version_info.outputs.build_version }}" -b "msd:${{ steps.version_info.outputs.build_version }}"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|32cd32|${{ secrets.STABLE_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=stable' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'
gli refresh-version-cache -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Stable
- name: Advance to the next version
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
gli advance-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}
else
gli increment-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Stable
fi

3
.gitignore vendored
View File

@@ -18,6 +18,8 @@ build/
[Oo]bj/
AppDir/
publish_appimage/
publish_ava/
publish_tmp_ava/
# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
!packages/*/build/
@@ -98,6 +100,7 @@ DocProject/Help/html
# Click-Once directory
publish/
RyubingMaintainerTools/
# Publish Web Output
*.Publish.xml

View File

@@ -5,7 +5,7 @@ If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
Install the [.NET 10.0 (or higher) SDK](https://dotnet.microsoft.com/en-us/download/dotnet/10.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2

View File

@@ -1,6 +1,6 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<LangVersion>latest</LangVersion>
<TargetFramework>net10.0</TargetFramework>
<LangVersion>preview</LangVersion>
</PropertyGroup>
</Project>

View File

@@ -44,7 +44,7 @@
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.126" />
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
<PackageVersion Include="Gommon" Version="2.8.0.1" />
<PackageVersion Include="Gommon" Version="2.8.0.4" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.11.1" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
@@ -59,4 +59,4 @@
<PackageVersion Include="System.Management" Version="9.0.2" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

View File

@@ -21,6 +21,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.GAL", "src
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.OpenGL", "src\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.RenderDoc", "src\Ryujinx.Graphics.RenderDocApi\Ryujinx.Graphics.RenderDocApi.csproj", "{D58FA894-27D5-4EAA-9042-AD422AD82931}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Texture", "src\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Shader", "src\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
@@ -45,12 +47,16 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vic", "src
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Video", "src\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj", "{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL3", "src\Ryujinx.Audio.Backends.SDL3\Ryujinx.Audio.Backends.SDL3.csproj", "{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.OpenAL", "src\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj", "{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SoundIo", "src\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj", "{716364DE-B988-41A6-BAB4-327964266ECC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input", "src\Ryujinx.Input\Ryujinx.Input.csproj", "{C16F112F-38C3-40BC-9F5F-4791112063D6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{D728444C-3D1F-4A0E-B4C9-5C9375D47EA3}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
@@ -73,24 +79,19 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "s
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL3.Common", "src\Ryujinx.SDL3.Common\Ryujinx.SDL3.Common.csproj", "{F6F9826A-BC58-4D78-A700-F358A66B2B06}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
.github\workflows\build.yml = .github\workflows\build.yml
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
Directory.Build.props = Directory.Build.props
.github\workflows\release.yml = .github\workflows\release.yml
nuget.config = nuget.config
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{827E0CD3-B72D-47B6-A68D-7590B98EB39B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.SDL3.Common", "src\Ryujinx.SDL3.Common\Ryujinx.SDL3.Common.csproj", "{F6F9826A-BC58-4D78-A700-F358A66B2B06}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{D728444C-3D1F-4A0E-B4C9-5C9375D47EA3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Audio.Backends.SDL3", "src\Ryujinx.Audio.Backends.SDL3\Ryujinx.Audio.Backends.SDL3.csproj", "{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -556,15 +557,22 @@ Global
{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}.Release|x64.Build.0 = Release|Any CPU
{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}.Release|x86.ActiveCfg = Release|Any CPU
{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}.Release|x86.Build.0 = Release|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Debug|x64.ActiveCfg = Debug|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Debug|x64.Build.0 = Debug|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Debug|x86.ActiveCfg = Debug|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Debug|x86.Build.0 = Debug|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|Any CPU.Build.0 = Release|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|x64.ActiveCfg = Release|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|x64.Build.0 = Release|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|x86.ActiveCfg = Release|Any CPU
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{F6F9826A-BC58-4D78-A700-F358A66B2B06} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
{D728444C-3D1F-4A0E-B4C9-5C9375D47EA3} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
EndGlobalSection

24
assets/Languages.json Normal file
View File

@@ -0,0 +1,24 @@
{
"Languages": {
"ar_SA": "اَلْعَرَبِيَّةُ",
"de_DE": "Deutsch",
"el_GR": "Ελληνικά",
"en_US": "English (US)",
"es_ES": "Español (ES)",
"fr_FR": "Français (FR)",
"he_IL": "עִברִית",
"it_IT": "Italiano",
"ja_JP": "日本語",
"ko_KR": "한국어",
"no_NO": "Norsk",
"pl_PL": "Polski",
"pt_BR": "Português (BR)",
"ru_RU": "Русский",
"sv_SE": "Svenska",
"th_TH": "ภาษาไทย",
"tr_TR": "Türkçe",
"uk_UA": "Українська",
"zh_CN": "简体中文",
"zh_TW": "繁體中文 (台灣)"
}
}

60
assets/Locales.md Normal file
View File

@@ -0,0 +1,60 @@
# Ryubing Locales
Ryubing Locales uses a custom format, which uses a file for defining the supported languages and a folder of json files for the locales themselves.
Each json file holds the locales for a specific part of the emulator, e.g. the Setup Wizard locales are in `SetupWizard.json`, and each locale entry in the file includes all the supported languages in the same place.
## Languages
in the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
The file includes a table of the langauge codes and their langauge names.
#Example of the format for Languages.json
{
"Languages": {
"ar_SA": "اَلْعَرَبِيَّةُ",
"en_US": "English (US)",
...
"zh_TW": "繁體中文 (台灣)"
}
}
## Locales
in the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
Each json file holds locales for a specific part of the emulator in a large array of locale objects.
Each locale is made up an ID used for lookup and a list of the languages and their matching translations.
Any empty string or null value will automatically use the English translation instead in the emulator.
### Format
When adding a new locale, you just need to add the ID and the en_US language translation, then the validation system will add default values for the rest of languages automatically, when rebuilding the project.
If you want to signal that a translation is supposed to match the English translation, you just have to replace the empty string with `null`.
When you want to check what translations are missing for a language just search for `"<lang_code>": ""`, e.g: `"en_US": ""` (but with any other language, as English will never be missing translations).
### Legacy file (Root.json)
Currently all older locales are stored in `Root.json`, but they are slowly being moved into newer, more descriptive json files, to make the locale system more accessible.
Do **not** add new locales to `Root.json`.
If no json file exists for the specific part of the emulator you're working on, you should instead add a new json file for that part.
#Example of the format for Root.json
{
"Locales": [
{
"ID": "MenuBarActionsOpenMiiEditor",
"Translations": {
"ar_SA": "",
"en_US": "Mii Editor",
...
"zh_TW": "Mii 編輯器"
}
},
{
"ID": "KeyNumber9",
"Translations": {
"ar_SA": "٩",
"en_US": "9",
...
"zh_TW": null
}
}
]
}

View File

@@ -0,0 +1,104 @@
{
"Locales": [
{
"ID": "MenuBarActions_StartCapture",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Start RenderDoc Frame Capture",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarActions_EndCapture",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "End RenderDoc Frame Capture",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarActions_DiscardCapture",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Discard RenderDoc Frame Capture",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarActions_DiscardCapture_ToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Ends the currently active RenderDoc Frame Capture, immediately discarding its result.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
}
]
}

View File

@@ -1,72 +1,5 @@
{
"Info": {
"Format1": "The Locale file uses a custom Unified format.",
"Format2": "The file starts with a list of all the supported languages.",
"Format3": "Each locale is made up an ID used for lookup and a list",
"Format4": "of the languages and their matching translations.",
"Format5": "When adding a new locale you just need to add the ID and",
"Format6": "the en_US language translation, then the validation system",
"Format7": "will add the rest of the languages automatically on rebuild.",
"Format8": "By default the languages will be added with an empty string.",
"Format9": "Any empty string or null value will automatically match the",
"Format10": "English translation.",
"Format11": "If you want to signal that a translation is supposed to",
"Format12": "match the English translation, you just have to replace the",
"Format13": "empty string with null.",
"Format14": "Translators who want to check what translations are missing",
"Format15": "for their language just need to search for:",
"Format16": "{'lang_code': ''} with double quotes instead of single",
"Format17": "e.g: {'en_US': ''} (but with any other language as English",
"Format18": "will never be missing translations)."
},
"Languages": [
"ar_SA",
"de_DE",
"el_GR",
"en_US",
"es_ES",
"fr_FR",
"he_IL",
"it_IT",
"ja_JP",
"ko_KR",
"no_NO",
"pl_PL",
"pt_BR",
"ru_RU",
"sv_SE",
"th_TH",
"tr_TR",
"uk_UA",
"zh_CN",
"zh_TW"
],
"Locales": [
{
"ID": "Language",
"Translations": {
"ar_SA": "اَلْعَرَبِيَّةُ",
"de_DE": "Deutsch",
"el_GR": "Ελληνικά",
"en_US": "English (US)",
"es_ES": "Español (ES)",
"fr_FR": "Français (FR)",
"he_IL": "עִברִית",
"it_IT": "Italiano",
"ja_JP": "日本語",
"ko_KR": "한국어",
"no_NO": "Norsk",
"pl_PL": "Polski",
"pt_BR": "Português (BR)",
"ru_RU": "Русский",
"sv_SE": "Svenska",
"th_TH": "ภาษาไทย",
"tr_TR": "Türkçe",
"uk_UA": "Українська",
"zh_CN": "简体中文",
"zh_TW": "繁體中文 (台灣)"
}
},
{
"ID": "MenuBarActionsOpenMiiEditor",
"Translations": {
@@ -225,7 +158,7 @@
"el_GR": "Χωρίς Ελέγχους (γρηγορότερο, μη ασφαλές)",
"en_US": "Host Unchecked (Fastest, Unsafe)",
"es_ES": "Host Sin Verificación (Más rápido, Inseguro)",
"fr_FR": "Hôte Non Vérifié (plus rapide, non sécurisé)",
"fr_FR": "Hôte Non Vérifié (Plus Rapide, Non Sécurisé)",
"he_IL": "מארח לא מבוקר (המהיר ביותר, לא בטוח)",
"it_IT": "Host senza verifica (più veloce, non sicura)",
"ja_JP": "ホスト, チェックなし (最高速, 安全でない)",
@@ -375,7 +308,7 @@
"el_GR": "",
"en_US": "Load DLC...",
"es_ES": "Cargar DLC...",
"fr_FR": "Charger les DLC...",
"fr_FR": "Charger des DLC...",
"he_IL": "",
"it_IT": "Carica DLC...",
"ja_JP": "",
@@ -400,7 +333,7 @@
"el_GR": "",
"en_US": "Load Title Updates...",
"es_ES": "Cargar Actualizaciones de Títulos...",
"fr_FR": "Charger les Mises à Jour du Titre...",
"fr_FR": "Charger des Mises à Jour de Titres...",
"he_IL": "",
"it_IT": "Carica aggiornamenti...",
"ja_JP": "",
@@ -575,7 +508,7 @@
"el_GR": "Εκκίνηση Παιχνιδιών σε Πλήρη Οθόνη",
"en_US": "Start Games in Fullscreen Mode",
"es_ES": "Iniciar Juegos en Pantalla Completa",
"fr_FR": "Démarrer les Jeux en Mode Plein Écran",
"fr_FR": "Démarrer les Jeux en Plein Écran",
"he_IL": "התחל משחקים במסך מלא",
"it_IT": "Avvia i giochi a schermo intero",
"ja_JP": "全画面モードでゲームを開始",
@@ -3250,7 +3183,7 @@
"el_GR": "Διεπαφή",
"en_US": "Interface",
"es_ES": "Interfaz",
"fr_FR": "",
"fr_FR": null,
"he_IL": "ממשק",
"it_IT": "Interfaccia",
"ja_JP": "インターフェース",
@@ -3350,7 +3283,7 @@
"el_GR": "Ερώτημα",
"en_US": "Prompt",
"es_ES": "Al Inicio",
"fr_FR": "Demande",
"fr_FR": "Demander",
"he_IL": "הודעה",
"it_IT": "Domanda",
"ja_JP": "プロンプト",
@@ -4800,7 +4733,7 @@
"el_GR": "Backend Ήχου:",
"en_US": "Audio Backend:",
"es_ES": "Motor de Audio:",
"fr_FR": "Bibliothèque Audio :",
"fr_FR": "Moteur Audio :",
"he_IL": "אחראי שמע:",
"it_IT": "Backend audio:",
"ja_JP": "音声バックエンド:",
@@ -5700,7 +5633,7 @@
"el_GR": "Έκταση σε όλο το παράθυρο",
"en_US": "Stretch to Fit Window",
"es_ES": "Estirar a la Ventana",
"fr_FR": "Ajuster à la Taille de la Fenêtre",
"fr_FR": "Adapter à la Taille de la Fenêtre",
"he_IL": "מתח לגודל חלון",
"it_IT": "Adatta alla finestra",
"ja_JP": "ウインドウサイズに合わせる",
@@ -5750,7 +5683,7 @@
"el_GR": "Τοποθεσία Shaders Γραφικών:",
"en_US": "Graphics Shader Dump Path:",
"es_ES": "Directorio de Volcado de Sombreadores:",
"fr_FR": "Chemin du Dossier de Copie des Shaders :",
"fr_FR": "Chemin du dump des shaders graphiques :",
"he_IL": "",
"it_IT": "Percorso di dump degli shader:",
"ja_JP": "グラフィックス シェーダー ダンプパス:",
@@ -6250,7 +6183,7 @@
"el_GR": "Ενεργοποίηση Αρχείων Καταγραφής Εντοπισμού Σφαλμάτων",
"en_US": "Enable Debug Logs",
"es_ES": "Habilitar Registros de Debug",
"fr_FR": "Activer les Journaux de Débogage",
"fr_FR": "Activer les Journaux de Debug",
"he_IL": "אפשר רישום ניפוי באגים",
"it_IT": "Attiva log di debug",
"ja_JP": "デバッグログを有効にする",
@@ -14649,8 +14582,8 @@
"de_DE": "",
"el_GR": "",
"en_US": "{0} DRAM Enabled",
"es_ES": "",
"fr_FR": "",
"es_ES": "{0} DRAM Habilitada",
"fr_FR": "{0} DRAM Activée",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -14674,8 +14607,8 @@
"de_DE": "",
"el_GR": "",
"en_US": "Using above 4GiB DRAM may cause crashes in some applications.",
"es_ES": "",
"fr_FR": "",
"es_ES": "Usar más de 4 GiB de DRAM puede causar fallos en algunas aplicaciones.",
"fr_FR": "Lutilisation de plus de 4 Gio de DRAM peut provoquer des plantages dans certaines applications.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -14699,8 +14632,8 @@
"de_DE": "",
"el_GR": "",
"en_US": "Debug: GDB Stub Enabled (Port: {0})",
"es_ES": "",
"fr_FR": "",
"es_ES": "Debug: GDB Stub Habilitado (Puerto: {0})",
"fr_FR": "Debug : GDB Stub Activé (Port : {0})",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -14724,8 +14657,8 @@
"de_DE": "",
"el_GR": "",
"en_US": "This will affect performance.",
"es_ES": "",
"fr_FR": "",
"es_ES": "Esto afectará el rendimiento.",
"fr_FR": "Cela affectera les performances.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -14749,8 +14682,8 @@
"de_DE": "",
"el_GR": "",
"en_US": "Debug: Suspend on Start Enabled",
"es_ES": "",
"fr_FR": "",
"es_ES": "Debug: Suspender al Inicio Habilitado",
"fr_FR": "Debug : Suspension au Démarrage Activée",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -14774,8 +14707,8 @@
"de_DE": "",
"el_GR": "",
"en_US": "Application has been suspended. Attach a debugger to continue.",
"es_ES": "",
"fr_FR": "",
"es_ES": "La aplicación ha sido suspendida. Adjunte un depurador para continuar.",
"fr_FR": "Lapplication a été suspendue. Attachez un débogueur pour continuer.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -15000,7 +14933,7 @@
"el_GR": "Πολυνηματική Επεξεργασία Γραφικών:",
"en_US": "Graphics Backend Multithreading:",
"es_ES": "Multihilado del Motor Gráfico:",
"fr_FR": "Interface graphique multithread :",
"fr_FR": "Interface Graphique Multithread :",
"he_IL": "אחראי גרפיקה רב-תהליכי:",
"it_IT": "Multithreading del backend grafico:",
"ja_JP": "グラフィックスバックエンドのマルチスレッド実行:",
@@ -16598,9 +16531,9 @@
"ar_SA": "",
"de_DE": "Diese Option überspringt den Dialog 'Benutzerprofile verwalten' während des Spiels und verwendet ein voreingestelltes Profil.\n\nDie Profilumschaltung finden Sie unter 'Einstellungen' - 'Benutzerprofile verwalten'. Wählen Sie das gewünschte Profil aus, bevor Sie das Spiel laden.",
"el_GR": "Αυτή η επιλογή παρακάμπτει το παράθυρο διαλόγου 'Διαχειριστής Προφίλ Χρήστη' κατά τη διάρκεια του παιχνιδιού, χρησιμοποιώντας ένα προεπιλεγμένο προφίλ.\n\nΗ εναλλαγή προφίλ βρίσκεται στις 'Ρυθμίσεις' - 'Διαχειριστής Προφίλ Χρήστη'. Επιλέξτε το επιθυμητό προφίλ πριν φορτώσετε το παιχνίδι.",
"en_US": "This option skips the 'Manage User Profiles' dialog during gameplay, using a pre-selected profile.\n\nProfile switching is found in 'Settings' - 'Manager User Profiles'. Select the desired profile before loading the game.",
"es_ES": "Esta opción omite el diálogo de 'Gestionar perfiles de usuario' durante el juego, utilizando un perfil preseleccionado.\n\nEl cambio de perfil se encuentra en 'Configuración' - 'Gestionar perfiles de usuario'. Seleccione el perfil deseado antes de cargar el juego.",
"fr_FR": "Cette option permet d'éviter le dialogue du 'Gérer les profils d'utilisateurs' pendant le jeu, en utilisant un profil pré-sélectionné.\n\nLa sélection du profil se trouve dans 'Paramètres' - 'Gérer les profils d'utilisateurs'. Sélectionnez le profil souhaité avant de lancer le jeu.",
"en_US": "This option skips the 'Manage User Profiles' dialog during gameplay, using a pre-selected profile.\n\nProfile switching is found in 'Options' - 'User Profiles'. Select the desired profile before loading the game.",
"es_ES": "Esta opción omite el diálogo de 'Gestionar perfiles de usuario' durante el juego, utilizando un perfil preseleccionado.\n\nEl cambio de perfil se encuentra en 'Opciones' - 'Perfiles de Usuario'. Seleccione el perfil deseado antes de cargar el juego.",
"fr_FR": "Cette option permet de passer le dialogue 'Gérer les profils d'utilisateurs' pendant le jeu, en utilisant un profil pré-sélectionné.\n\nLa sélection du profil se trouve dans 'Options' - 'Profils d'Utilisateurs'. Sélectionnez le profil souhaité avant de lancer le jeu.",
"he_IL": "",
"it_IT": "Questa opzione salta la finestra di dialogo 'Gestisci i profili utente' durante il gioco, utilizzando un profilo pre-selezionato.\n\nIl cambio del profilo si trova in 'Impostazioni' - 'Gestisci i profili utente'. Seleziona il profilo desiderato prima di caricare il gioco.",
"ja_JP": "このオプションは、ゲームプレイ中に「ユーザプロファイルを管理」ダイアログをスキップし、事前に選択されたプロファイルを使用します。\n\nプロファイルの切り替えは、「設定」-「ユーザプロファイルを管理」で見つけることができます。ゲームのロード前に目的のプロファイルをを選択してください。",
@@ -17100,7 +17033,7 @@
"el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής εντοπισμού σφαλμάτων",
"en_US": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"es_ES": "Escribe mensajes de debug en la consola\n\nActiva esto solo si un miembro del equipo te lo pide expresamente, pues hará que el registro sea difícil de leer y empeorará el rendimiento del emulador.",
"fr_FR": "Affiche dans la console les journaux de débogage.\n\nNutilisez cette option que si un membre du personnel vous la expressément demandé, car cela rendra les journaux difficiles à lire et dégradera la performance de lémulateur.",
"fr_FR": "Affiche dans la console les journaux de debug.\n\nNutilisez cette option que si un membre du personnel vous la expressément demandé, car cela rendra les journaux difficiles à lire et dégradera la performance de lémulateur.",
"he_IL": "מדפיס הודעות יומן ניפוי באגים בשורת הפקודות.",
"it_IT": "Stampa i messaggi di log per il debug nella console.\n\nUsa questa opzione solo se specificatamente richiesto da un membro del team, dal momento che rende i log difficili da leggere e riduce le prestazioni dell'emulatore.",
"ja_JP": "デバッグログメッセージをコンソールに出力します.\n\nログが読みづらくなり,エミュレータのパフォーマンスが低下するため,開発者から特別な指示がある場合のみ使用してください.",
@@ -19100,7 +19033,7 @@
"el_GR": "",
"en_US": "Choose a Switch compatible FILE to load",
"es_ES": "Elige un ARCHIVO compatible con Switch para cargar",
"fr_FR": "Choisissez un FICHIER compatible avec Switch à charger",
"fr_FR": "Choisissez un FICHIER compatible Switch à charger",
"he_IL": "",
"it_IT": "Scegli un FILE compatibile con Switch da caricare",
"ja_JP": "",
@@ -19150,7 +19083,7 @@
"el_GR": "",
"en_US": "Choose one or more FOLDERS to bulk load title updates from",
"es_ES": "Elige una o más CARPETAS para cargar actualizaciones de título de forma masiva",
"fr_FR": "Choisissez un ou plusieurs DOSSIERS pour charger en masse des mises à jour du titre",
"fr_FR": "Choisissez un ou plusieurs DOSSIERS pour charger en masse des mises à jour de titres",
"he_IL": "",
"it_IT": "Scegli una o più CARTELLE da cui caricare in blocco gli aggiornamenti del titolo",
"ja_JP": "",
@@ -22520,26 +22453,26 @@
{
"ID": "MultiplayerModeTooltip",
"Translations": {
"ar_SA": "تغيير وضع LDN متعدد اللاعبين.\n\nسوف يقوم LdnMitm بتعديل وظيفة اللعب المحلية/اللاسلكية المحلية في الألعاب لتعمل كما لو كانت شبكة LAN، مما يسمح باتصالات الشبكة المحلية نفسها مع محاكيات ريوجينكس الأخرى وأجهزة نينتندو سويتش المخترقة التي تم تثبيت وحدة ldn_mitm عليها.\n\nيتطلب وضع اللاعبين المتعددين أن يكون جميع اللاعبين على نفس إصدار اللعبة (على سبيل المثال، يتعذر على الإصدار 13.0.1 من سوبر سماش برذرز ألتميت الاتصال بالإصدار 13.0.0).\n\nاتركه معطلا إذا لم تكن متأكدا.",
"de_DE": "Ändert den LDN-Mehrspielermodus.\n\nLdnMitm ändert die lokale drahtlose/lokale Spielfunktionalität in Spielen so, dass sie wie ein LAN funktioniert und lokale, netzwerkgleiche Verbindungen mit anderen Ryujinx-Instanzen und gehackten Nintendo Switch-Konsolen ermöglicht, auf denen das ldn_mitm-Modul installiert ist.\n\nMultiplayer erfordert, dass alle Spieler die gleiche Spielversion verwenden (d.h. Super Smash Bros. Ultimate v13.0.1 kann sich nicht mit v13.0.0 verbinden).\n\nIm Zweifelsfall auf DISABLED lassen.",
"ar_SA": "تغيير وضع LDN متعدد اللاعبين.\n\nسوف يقوم ldn_mitm بتعديل وظيفة اللعب المحلية/اللاسلكية المحلية في الألعاب لتعمل كما لو كانت شبكة LAN، مما يسمح باتصالات الشبكة المحلية نفسها مع محاكيات ريوجينكس الأخرى وأجهزة نينتندو سويتش المخترقة التي تم تثبيت وحدة ldn_mitm عليها.\n\nيتطلب وضع اللاعبين المتعددين أن يكون جميع اللاعبين على نفس إصدار اللعبة (على سبيل المثال، يتعذر على الإصدار 13.0.1 من سوبر سماش برذرز ألتميت الاتصال بالإصدار 13.0.0).\n\nاتركه معطلا إذا لم تكن متأكدا.",
"de_DE": "Ändert den LDN-Mehrspielermodus.\n\nldn_mitm ändert die lokale drahtlose/lokale Spielfunktionalität in Spielen so, dass sie wie ein LAN funktioniert und lokale, netzwerkgleiche Verbindungen mit anderen Ryujinx-Instanzen und gehackten Nintendo Switch-Konsolen ermöglicht, auf denen das ldn_mitm-Modul installiert ist.\n\nMultiplayer erfordert, dass alle Spieler die gleiche Spielversion verwenden (d.h. Super Smash Bros. Ultimate v13.0.1 kann sich nicht mit v13.0.0 verbinden).\n\nIm Zweifelsfall auf DISABLED lassen.",
"el_GR": "",
"en_US": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"es_ES": "Cambiar modo LDN multijugador.\n\nLdnMitm modificará la funcionalidad local de juego inalámbrico para funcionar como si fuera LAN, permitiendo locales conexiones de la misma red con otras instancias de Ryujinx y consolas hackeadas de Nintendo Switch que tienen instalado el módulo ldn_mitm.\n\nMultijugador requiere que todos los jugadores estén en la misma versión del juego (por ejemplo, Super Smash Bros. Ultimate v13.0.1 no se puede conectar a v13.0.0).\n\nDejar DESACTIVADO si no está seguro.",
"fr_FR": "Change le mode multijoueur LDN.\n\nLdnMitm modifiera la fonctionnalité de jeu sans fil local/jeu local dans les jeux pour fonctionner comme s'il s'agissait d'un LAN, permettant des connexions locales sur le même réseau avec d'autres instances de Ryujinx et des consoles Nintendo Switch piratées ayant le module ldn_mitm installé.\n\nLe multijoueur nécessite que tous les joueurs soient sur la même version du jeu (par exemple, Super Smash Bros. Ultimate v13.0.1 ne peut pas se connecter à v13.0.0).\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
"en_US": "Change LDN multiplayer mode.\n\nldn_mitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"es_ES": "Cambiar modo LDN multijugador.\n\nldn_mitm modificará la funcionalidad local de juego inalámbrico para funcionar como si fuera LAN, permitiendo locales conexiones de la misma red con otras instancias de Ryujinx y consolas hackeadas de Nintendo Switch que tienen instalado el módulo ldn_mitm.\n\nMultijugador requiere que todos los jugadores estén en la misma versión del juego (por ejemplo, Super Smash Bros. Ultimate v13.0.1 no se puede conectar a v13.0.0).\n\nDejar DESACTIVADO si no está seguro.",
"fr_FR": "Change le mode multijoueur LDN.\n\nldn_mitm modifiera la fonctionnalité de jeu sans fil local/jeu local dans les jeux pour fonctionner comme s'il s'agissait d'un LAN, permettant des connexions locales sur le même réseau avec d'autres instances de Ryujinx et des consoles Nintendo Switch piratées ayant le module ldn_mitm installé.\n\nLe multijoueur nécessite que tous les joueurs soient sur la même version du jeu (par exemple, Super Smash Bros. Ultimate v13.0.1 ne peut pas se connecter à v13.0.0).\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
"he_IL": "",
"it_IT": "Cambia la modalità multigiocatore LDN.\n\nLdnMitm modificherà la funzionalità locale wireless/local play nei giochi per funzionare come se fosse in modalità LAN, consentendo connessioni locali sulla stessa rete con altre istanze di Ryujinx e console Nintendo Switch modificate che hanno il modulo ldn_mitm installato.\n\nLa modalità multigiocatore richiede che tutti i giocatori usino la stessa versione del gioco (es. Super Smash Bros. Ultimate v13.0.1 non può connettersi con la v13.0.0).\n\nNel dubbio, lascia l'opzione su Disabilitato.",
"it_IT": "Cambia la modalità multigiocatore LDN.\n\nldn_mitm modificherà la funzionalità locale wireless/local play nei giochi per funzionare come se fosse in modalità LAN, consentendo connessioni locali sulla stessa rete con altre istanze di Ryujinx e console Nintendo Switch modificate che hanno il modulo ldn_mitm installato.\n\nLa modalità multigiocatore richiede che tutti i giocatori usino la stessa versione del gioco (es. Super Smash Bros. Ultimate v13.0.1 non può connettersi con la v13.0.0).\n\nNel dubbio, lascia l'opzione su Disabilitato.",
"ja_JP": "LDNマルチプレイヤーモードを変更します.\n\nldn_mitmモジュールがインストールされた, 他のRyujinxインスタンスや,ハックされたNintendo Switchコンソールとのローカル/同一ネットワーク接続を可能にします.\n\nマルチプレイでは, すべてのプレイヤーが同じゲームバージョンである必要がありますSuper Smash Bros. Ultimate v13.0.1はv13.0.0に接続できません).\n\n不明な場合は「無効」のままにしてください.",
"ko_KR": "LDN 멀티플레이어 모드를 변경합니다.\n\nLdnMitm은 게임의 로컬 무선/로컬 플레이 기능을 LAN처럼 작동하도록 수정하여 다른 Ryujinx 인스턴스나 ldn_mitm 모듈이 설치된 해킹된 Nintendo Switch 콘솔과 로컬, 동일 네트워크 연결이 가능합니다.\n\n멀티플레이어는 모든 플레이어가 동일한 게임 버전을 사용해야 합니다(예 : 슈퍼 스매시브라더스 얼티밋 v13.0.1은 v13.0.0에 연결할 수 없음).\n\n모르면 비활성화 상태로 두세요.",
"no_NO": "Endre LDN flerspillermodus.\n\nLdnMitm vil endre lokal trådløst/lokal spillfunksjonalitet i spill som skal fungere som om den var LAN, noe som tillater lokal, samme nettverk forbindelser med andre Ryujinx instanser og hacket Nintendo Switch konsoller som har installert ldn_mitm-modulen.\n\nFlerspiller krever at alle spillerne er på samme versjon (dvs. Super Smash Bros. Ultimat v13.0.1 kan ikke koble til v13.0.0).\n\nForlat DEAKTIVERT hvis usikker.",
"ko_KR": "LDN 멀티플레이어 모드를 변경합니다.\n\nldn_mitm은 게임의 로컬 무선/로컬 플레이 기능을 LAN처럼 작동하도록 수정하여 다른 Ryujinx 인스턴스나 ldn_mitm 모듈이 설치된 해킹된 Nintendo Switch 콘솔과 로컬, 동일 네트워크 연결이 가능합니다.\n\n멀티플레이어는 모든 플레이어가 동일한 게임 버전을 사용해야 합니다(예 : 슈퍼 스매시브라더스 얼티밋 v13.0.1은 v13.0.0에 연결할 수 없음).\n\n모르면 비활성화 상태로 두세요.",
"no_NO": "Endre LDN flerspillermodus.\n\nldn_mitm vil endre lokal trådløst/lokal spillfunksjonalitet i spill som skal fungere som om den var LAN, noe som tillater lokal, samme nettverk forbindelser med andre Ryujinx instanser og hacket Nintendo Switch konsoller som har installert ldn_mitm-modulen.\n\nFlerspiller krever at alle spillerne er på samme versjon (dvs. Super Smash Bros. Ultimat v13.0.1 kan ikke koble til v13.0.0).\n\nForlat DEAKTIVERT hvis usikker.",
"pl_PL": "",
"pt_BR": "Alterar o modo multiplayer LDN.\n\nLdnMitm modificará a funcionalidade de jogo sem fio/local nos jogos para funcionar como se fosse LAN, permitindo conexões locais, na mesma rede, com outras instâncias do Ryujinx e consoles Nintendo Switch hackeados que possuem o módulo ldn_mitm instalado.\n\nO multiplayer exige que todos os jogadores estejam na mesma versão do jogo (ex.: Super Smash Bros. Ultimate v13.0.1 não consegue se conectar à v13.0.0).\n\nDeixe DESATIVADO se estiver em dúvida.",
"ru_RU": "Меняет многопользовательский режим LDN.\n\nLdnMitm модифицирует функциональность локальной беспроводной игры на одном устройстве в играх, позволяя играть с другими пользователями Ryujinx или взломанными консолями Nintendo Switch с установленным модулем ldn_mitm, находящимися в одной локальной сети друг с другом.\n\nМногопользовательская игра требует наличия у всех игроков одной и той же версии игры (т.е. Super Smash Bros. Ultimate v13.0.1 не может подключиться к v13.0.0).\n\nРекомендуется оставить выключенным.",
"sv_SE": "Ändra LDN-flerspelarläge\n\nLdnMitm kommer att ändra lokal funktionalitet för trådlös/lokalt spel att fungera som om det vore ett LAN, vilket ger stöd för anslutningar med local och same-network med andra Ryujinx-instanser och hackade Nintendo Switch-konsoller som har modulen ldn_mitm installerad.\n\nFlerspelare kräver att alla spelare har samma spelversion (t.ex. Super Smash Bros. Ultimate v13.0.1 kan inte ansluta till v13.0.0).\n\nLämna INAKTIVERAD om du är osäker.",
"th_TH": "เปลี่ยนโหมดผู้เล่นหลายคนของ LDN\n\nLdnMitm จะปรับเปลี่ยนฟังก์ชันการเล่นแบบไร้สาย/ภายใน จะให้เกมทำงานเหมือนกับว่าเป็น LAN ช่วยให้สามารถเชื่อมต่อภายในเครือข่ายเดียวกันกับอินสแตนซ์ Ryujinx อื่น ๆ และคอนโซล Nintendo Switch ที่ถูกแฮ็กซึ่งมีโมดูล ldn_mitm ติดตั้งอยู่\n\nผู้เล่นหลายคนต้องการให้ผู้เล่นทุกคนอยู่ในเกมเวอร์ชันเดียวกัน (เช่น Super Smash Bros. Ultimate v13.0.1 ไม่สามารถเชื่อมต่อกับ v13.0.0)\n\nปล่อยให้ปิดการใช้งานหากไม่แน่ใจ",
"pt_BR": "Alterar o modo multiplayer LDN.\n\nldn_mitm modificará a funcionalidade de jogo sem fio/local nos jogos para funcionar como se fosse LAN, permitindo conexões locais, na mesma rede, com outras instâncias do Ryujinx e consoles Nintendo Switch hackeados que possuem o módulo ldn_mitm instalado.\n\nO multiplayer exige que todos os jogadores estejam na mesma versão do jogo (ex.: Super Smash Bros. Ultimate v13.0.1 não consegue se conectar à v13.0.0).\n\nDeixe DESATIVADO se estiver em dúvida.",
"ru_RU": "Меняет многопользовательский режим LDN.\n\nldn_mitm модифицирует функциональность локальной беспроводной игры на одном устройстве в играх, позволяя играть с другими пользователями Ryujinx или взломанными консолями Nintendo Switch с установленным модулем ldn_mitm, находящимися в одной локальной сети друг с другом.\n\nМногопользовательская игра требует наличия у всех игроков одной и той же версии игры (т.е. Super Smash Bros. Ultimate v13.0.1 не может подключиться к v13.0.0).\n\nРекомендуется оставить выключенным.",
"sv_SE": "Ändra LDN-flerspelarläge\n\nldn_mitm kommer att ändra lokal funktionalitet för trådlös/lokalt spel att fungera som om det vore ett LAN, vilket ger stöd för anslutningar med local och same-network med andra Ryujinx-instanser och hackade Nintendo Switch-konsoller som har modulen ldn_mitm installerad.\n\nFlerspelare kräver att alla spelare har samma spelversion (t.ex. Super Smash Bros. Ultimate v13.0.1 kan inte ansluta till v13.0.0).\n\nLämna INAKTIVERAD om du är osäker.",
"th_TH": "เปลี่ยนโหมดผู้เล่นหลายคนของ LDN\n\nldn_mitm จะปรับเปลี่ยนฟังก์ชันการเล่นแบบไร้สาย/ภายใน จะให้เกมทำงานเหมือนกับว่าเป็น LAN ช่วยให้สามารถเชื่อมต่อภายในเครือข่ายเดียวกันกับอินสแตนซ์ Ryujinx อื่น ๆ และคอนโซล Nintendo Switch ที่ถูกแฮ็กซึ่งมีโมดูล ldn_mitm ติดตั้งอยู่\n\nผู้เล่นหลายคนต้องการให้ผู้เล่นทุกคนอยู่ในเกมเวอร์ชันเดียวกัน (เช่น Super Smash Bros. Ultimate v13.0.1 ไม่สามารถเชื่อมต่อกับ v13.0.0)\n\nปล่อยให้ปิดการใช้งานหากไม่แน่ใจ",
"tr_TR": "",
"uk_UA": "Змінити LDN мультиплеєру.\n\nLdnMitm змінить функціонал бездротової/локальної гри в іграх, щоб вони працювали так, ніби це LAN, що дозволяє локальні підключення в тій самій мережі з іншими екземплярами Ryujinx та хакнутими консолями Nintendo Switch, які мають встановлений модуль ldn_mitm.\n\nМультиплеєр вимагає, щоб усі гравці були на одній і тій же версії гри (наприклад Super Smash Bros. Ultimate v13.0.1 не зможе під'єднатися до v13.0.0).\n\nЗалиште на \"Вимкнено\", якщо не впевнені.",
"uk_UA": "Змінити LDN мультиплеєру.\n\nldn_mitm змінить функціонал бездротової/локальної гри в іграх, щоб вони працювали так, ніби це LAN, що дозволяє локальні підключення в тій самій мережі з іншими екземплярами Ryujinx та хакнутими консолями Nintendo Switch, які мають встановлений модуль ldn_mitm.\n\nМультиплеєр вимагає, щоб усі гравці були на одній і тій же версії гри (наприклад Super Smash Bros. Ultimate v13.0.1 не зможе під'єднатися до v13.0.0).\n\nЗалиште на \"Вимкнено\", якщо не впевнені.",
"zh_CN": "修改 LDN 多人联机游玩模式。\n\nldn_mitm 联机插件将修改游戏中的本地无线和本地游玩功能,使其表现得像局域网一样,允许和其他安装了 ldn_mitm 插件的 Ryujinx 模拟器和破解的任天堂 Switch 主机在同一网络下进行本地连接,实现多人联机游玩。\n\n多人联机游玩要求所有玩家必须运行相同的游戏版本例如游戏版本 v13.0.1 无法与 v13.0.0 联机)。\n\n如果不确定请保持为“禁用”。",
"zh_TW": "變更 LDN 多人遊戲模式。\n\nLdnMitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定請保持 Disabled (停用) 狀態。"
"zh_TW": "變更 LDN 多人遊戲模式。\n\nldn_mitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定請保持 Disabled (停用) 狀態。"
}
},
{
@@ -22800,7 +22733,7 @@
"el_GR": "",
"en_US": "Generates a new passphrase, which can be shared with other players.",
"es_ES": "Genera una nueva frase de contraseña, que puede ser compartida con otros jugadores.",
"fr_FR": "Génére un nouveau mot de passe, qui peut être partagé avec les autres.",
"fr_FR": "Génère un nouveau mot de passe, qui peut être partagé avec les autres.",
"he_IL": "",
"it_IT": "Genera una nuova passphrase, che può essere condivisa con altri giocatori.",
"ja_JP": "",

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@@ -10,6 +10,8 @@
<string>Ryujinx</string>
<key>CFBundleIconFile</key>
<string>Ryujinx.icns</string>
<key>CFBundleIconName</key>
<string>Ryujinx</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
@@ -40,7 +42,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.2</string>
<string>1.3</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>

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@@ -25,6 +25,7 @@ cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"

View File

@@ -1,124 +0,0 @@
#!/bin/bash
set -e
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1
fi
mkdir -p "$1"
mkdir -p "$2"
mkdir -p "$3"
BASE_DIR=$(readlink -f "$1")
TEMP_DIRECTORY=$(readlink -f "$2")
OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
CANARY=$8
if [[ "$(uname)" == "Darwin" ]]; then
echo "Clearing xattr on all dot undercsore files"
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
for f; do
dir=$(dirname "$f")
base=$(basename "$f")
orig="$dir/${base#._}"
[ -f "$orig" ] && xattr -c "$orig" || true
done
' sh {} +
fi
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-canary-$VERSION-macos_universal.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
else
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$VERSION-macos_universal.tar
fi
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
X64_OUTPUT="$TEMP_DIRECTORY/publish_x64"
UNIVERSAL_OUTPUT="$OUTPUT_DIRECTORY/publish"
EXECUTABLE_SUB_PATH=Ryujinx.Headless.SDL3
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx.Headless.SDL3
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL3
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL3
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
rm -rf "$OUTPUT_DIRECTORY"
mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different outputs and remove the executable
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-17
fi
else
LIPO=lipo
fi
# Make the executable universal
$LIPO "$ARM64_OUTPUT/$EXECUTABLE_SUB_PATH" "$X64_OUTPUT/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH" -create
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Using rcodesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$FILE"
fi
done
else
echo "Using codesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$FILE"
fi
done
fi
echo "Creating archive"
pushd "$OUTPUT_DIRECTORY"
tar --exclude "publish/Ryujinx.Headless.SDL3" -cvf "$RELEASE_TAR_FILE_NAME" publish 1> /dev/null
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "publish/Ryujinx.Headless.SDL3" "publish/Ryujinx.Headless.SDL3"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"

View File

@@ -2275,12 +2275,12 @@
010018E011D92000,"Pokémon™ Shining Pearl",gpu;ldn-works,ingame,2024-08-28 13:26:35
010015F008C54000,"Pokémon™ HOME",Needs Update;crash;services,menus,2020-12-06 06:01:51
01001F5010DFA000,"Pokémon™ Legends: Arceus",gpu;Needs Update;ldn-works,ingame,2024-09-19 10:02:02
0100F43008C44000,"Pokémon™ Legends: Z-A",gpu;crash;ldn-works,ingame,2025-11-16 00:30:00
01005D100807A000,"Pokémon™ Quest",,playable,2022-02-22 16:12:32
0100A3D008C5C000,"Pokémon™ Scarlet",gpu;nvdec;ldn-works;amd-vendor-bug,ingame,2023-12-14 13:18:29
01008F6008C5E000,"Pokémon™ Violet",gpu;nvdec;ldn-works;amd-vendor-bug;mac-bug,ingame,2024-07-30 02:51:48
0100187003A36000,"Pokémon™: Lets Go, Eevee!",crash;nvdec;online-broken;ldn-broken,ingame,2024-06-01 15:03:04
010003F003A34000,"Pokémon™: Lets Go, Pikachu!",crash;nvdec;online-broken;ldn-broken,ingame,2024-03-15 07:55:41
0100F43008C44000,"Pokémon Legends: Z-A",gpu;crash;ldn-broken,ingame,2025-10-16 19:13:00
0100B3F000BE2000,"Pokkén Tournament™ DX",nvdec;ldn-works;opengl-backend-bug;LAN;amd-vendor-bug;intel-vendor-bug,playable,2024-07-18 23:11:08
010030D005AE6000,"Pokkén Tournament™ DX Demo",demo;opengl-backend-bug,playable,2022-08-10 12:03:19
0100A3500B4EC000,"Polandball: Can Into Space",,playable,2020-06-25 15:13:26
1 title_id game_name labels status last_updated
2275 010018E011D92000 Pokémon™ Shining Pearl gpu;ldn-works ingame 2024-08-28 13:26:35
2276 010015F008C54000 Pokémon™ HOME Needs Update;crash;services menus 2020-12-06 06:01:51
2277 01001F5010DFA000 Pokémon™ Legends: Arceus gpu;Needs Update;ldn-works ingame 2024-09-19 10:02:02
2278 0100F43008C44000 Pokémon™ Legends: Z-A gpu;crash;ldn-works ingame 2025-11-16 00:30:00
2279 01005D100807A000 Pokémon™ Quest playable 2022-02-22 16:12:32
2280 0100A3D008C5C000 Pokémon™ Scarlet gpu;nvdec;ldn-works;amd-vendor-bug ingame 2023-12-14 13:18:29
2281 01008F6008C5E000 Pokémon™ Violet gpu;nvdec;ldn-works;amd-vendor-bug;mac-bug ingame 2024-07-30 02:51:48
2282 0100187003A36000 Pokémon™: Let’s Go, Eevee! crash;nvdec;online-broken;ldn-broken ingame 2024-06-01 15:03:04
2283 010003F003A34000 Pokémon™: Let’s Go, Pikachu! crash;nvdec;online-broken;ldn-broken ingame 2024-03-15 07:55:41
0100F43008C44000 Pokémon Legends: Z-A gpu;crash;ldn-broken ingame 2025-10-16 19:13:00
2284 0100B3F000BE2000 Pokkén Tournament™ DX nvdec;ldn-works;opengl-backend-bug;LAN;amd-vendor-bug;intel-vendor-bug playable 2024-07-18 23:11:08
2285 010030D005AE6000 Pokkén Tournament™ DX Demo demo;opengl-backend-bug playable 2022-08-10 12:03:19
2286 0100A3500B4EC000 Polandball: Can Into Space playable 2020-06-25 15:13:26

View File

@@ -1,6 +1,6 @@
{
"sdk": {
"version": "9.0.100",
"version": "10.0.100",
"rollForward": "latestFeature"
}
}

View File

@@ -25,9 +25,9 @@ namespace ARMeilleure.CodeGen.Arm64
static class ComparisonArm64Extensions
{
public static ArmCondition ToArmCondition(this Comparison comp)
extension(Comparison comparison)
{
return comp switch
public ArmCondition Arm => comparison switch
{
#pragma warning disable IDE0055 // Disable formatting
Comparison.Equal => ArmCondition.Eq,
@@ -42,7 +42,7 @@ namespace ARMeilleure.CodeGen.Arm64
Comparison.LessUI => ArmCondition.LtUn,
#pragma warning restore IDE0055
_ => throw new ArgumentException(null, nameof(comp)),
_ => throw new ArgumentException(null, nameof(comparison))
};
}
}

View File

@@ -181,10 +181,10 @@ namespace ARMeilleure.CodeGen.Arm64
public void Fmov(Operand rd, Operand rn, bool topHalf)
{
Debug.Assert(rd.Type.IsInteger() != rn.Type.IsInteger());
Debug.Assert(rd.Type.IsInteger != rn.Type.IsInteger);
Debug.Assert(rd.Type == OperandType.I64 || rn.Type == OperandType.I64 || !topHalf);
uint opcode = rd.Type.IsInteger() ? 0b110u : 0b111u;
uint opcode = rd.Type.IsInteger ? 0b110u : 0b111u;
uint rmode = topHalf ? 1u << 19 : 0u;
uint ftype = rd.Type == OperandType.FP64 || rn.Type == OperandType.FP64 ? 1u << 22 : 0u;
@@ -411,7 +411,7 @@ namespace ARMeilleure.CodeGen.Arm64
public void Mov(Operand rd, Operand rn)
{
if (rd.Type.IsInteger())
if (rd.Type.IsInteger)
{
Orr(rd, Factory.Register(ZrRegister, RegisterType.Integer, rd.Type), rn);
}
@@ -973,7 +973,7 @@ namespace ARMeilleure.CodeGen.Arm64
uint instruction;
int scale;
if (type.IsInteger())
if (type.IsInteger)
{
instruction = intInst;
@@ -1009,7 +1009,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
uint instruction;
if (type.IsInteger())
if (type.IsInteger)
{
instruction = intInst;

View File

@@ -250,7 +250,7 @@ namespace ARMeilleure.CodeGen.Arm64
// ValidateBinOp(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Add(dest, src1, src2);
}
@@ -268,7 +268,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateBinOp(dest, src1, src2);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.And(dest, src1, src2);
}
@@ -281,7 +281,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateBinOp(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Eor(dest, src1, src2);
}
@@ -298,7 +298,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateUnOp(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Mvn(dest, source);
}
@@ -311,7 +311,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateBinOp(dest, src1, src2);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Orr(dest, src1, src2);
}
@@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
ArmCondition cond = ((Comparison)comp.AsInt32()).Arm;
GenerateCompareCommon(context, operation);
@@ -336,7 +336,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateUnOp(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Rev(dest, source);
}
@@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
ArmCondition cond = ((Comparison)comp.AsInt32()).Arm;
GenerateCompareCommon(context, operation);
@@ -428,7 +428,7 @@ namespace ARMeilleure.CodeGen.Arm64
EnsureSameType(src1, src2);
Debug.Assert(src1.Type.IsInteger());
Debug.Assert(src1.Type.IsInteger);
context.Assembler.Cmp(src1, src2);
}
@@ -442,7 +442,7 @@ namespace ARMeilleure.CodeGen.Arm64
EnsureSameType(dest, src2, src3);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
Debug.Assert(src1.Type == OperandType.I32);
context.Assembler.Cmp(src1, Const(src1.Type, 0));
@@ -468,7 +468,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type != source.Type);
Debug.Assert(source.Type != OperandType.V128);
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
context.Assembler.ScvtfScalar(dest, source);
}
@@ -485,7 +485,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
Debug.Assert(dest.Type != source.Type);
Debug.Assert(source.Type.IsInteger());
Debug.Assert(source.Type.IsInteger);
context.Assembler.UcvtfScalar(dest, source);
}
@@ -497,7 +497,7 @@ namespace ARMeilleure.CodeGen.Arm64
EnsureSameType(dest, source);
Debug.Assert(dest.Type.IsInteger() || source.Kind != OperandKind.Constant);
Debug.Assert(dest.Type.IsInteger || source.Kind != OperandKind.Constant);
// Moves to the same register are useless.
if (dest.Kind == source.Kind && dest.Value == source.Value)
@@ -529,7 +529,7 @@ namespace ARMeilleure.CodeGen.Arm64
EnsureSameType(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Clz(dest, source);
}
@@ -542,7 +542,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateBinOp(dest, dividend, divisor);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Sdiv(dest, dividend, divisor);
}
@@ -576,7 +576,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand value = operation.Destination;
Operand address = operation.GetSource(0);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.LdrhRiUn(value, address, 0);
}
@@ -586,7 +586,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand value = operation.Destination;
Operand address = operation.GetSource(0);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.LdrbRiUn(value, address, 0);
}
@@ -604,7 +604,7 @@ namespace ARMeilleure.CodeGen.Arm64
EnsureSameType(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Mul(dest, src1, src2);
}
@@ -647,7 +647,7 @@ namespace ARMeilleure.CodeGen.Arm64
ValidateUnOp(dest, source);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Neg(dest, source);
}
@@ -732,7 +732,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Sxth(dest, source);
}
@@ -742,7 +742,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Sxtw(dest, source);
}
@@ -752,7 +752,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Sxtb(dest, source);
}
@@ -823,7 +823,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand value = operation.GetSource(1);
Operand address = operation.GetSource(0);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.StrhRiUn(value, address, 0);
}
@@ -833,7 +833,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand value = operation.GetSource(1);
Operand address = operation.GetSource(0);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.StrbRiUn(value, address, 0);
}
@@ -858,7 +858,7 @@ namespace ARMeilleure.CodeGen.Arm64
// ValidateBinOp(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Sub(dest, src1, src2);
}
@@ -882,7 +882,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (dest != default)
{
Debug.Assert(!dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger && source.Type.IsInteger);
OperandType destType = source.Type == OperandType.I64 ? OperandType.FP64 : OperandType.FP32;
@@ -901,9 +901,9 @@ namespace ARMeilleure.CodeGen.Arm64
byte index = src2.AsByte();
Debug.Assert(index < OperandType.V128.GetSizeInBytes() / dest.Type.GetSizeInBytes());
Debug.Assert(index < OperandType.V128.ByteSize / dest.Type.ByteSize);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Umov(dest, src1, index, dest.Type == OperandType.I64 ? 3 : 2);
}
@@ -959,7 +959,7 @@ namespace ARMeilleure.CodeGen.Arm64
byte index = src3.AsByte();
if (src2.Type.IsInteger())
if (src2.Type.IsInteger)
{
context.Assembler.Ins(dest, src2, index, src2.Type == OperandType.I64 ? 3 : 2);
}
@@ -1007,7 +1007,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
Operand dest = operation.Destination;
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger);
context.Assembler.CmeqVector(dest, dest, dest, 2);
}
@@ -1016,7 +1016,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
Operand dest = operation.Destination;
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger);
context.Assembler.EorVector(dest, dest, dest);
}
@@ -1046,7 +1046,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Uxth(dest, source);
}
@@ -1056,7 +1056,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
// We can eliminate the move if source is already 32-bit and the registers are the same.
if (dest.Value == source.Value && source.Type == OperandType.I32)
@@ -1072,7 +1072,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Uxtb(dest, source);
}
@@ -1169,7 +1169,7 @@ namespace ARMeilleure.CodeGen.Arm64
context.Assembler.StrRiPre(Register(reg, type), Register(SpRegister), -calleeSaveRegionSize);
}
offset += type.GetSizeInBytes();
offset += type.ByteSize;
}
while (mask != 0)
@@ -1195,7 +1195,7 @@ namespace ARMeilleure.CodeGen.Arm64
context.Assembler.StpRiPre(Register(reg, type), Register(reg2, type), Register(SpRegister), -calleeSaveRegionSize);
}
offset += type.GetSizeInBytes() * 2;
offset += type.ByteSize * 2;
}
}
@@ -1273,7 +1273,7 @@ namespace ARMeilleure.CodeGen.Arm64
mask &= ~(1 << reg2);
offset -= type.GetSizeInBytes() * 2;
offset -= type.ByteSize * 2;
if (offset != 0)
{
@@ -1286,7 +1286,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
offset -= type.GetSizeInBytes();
offset -= type.ByteSize;
if (offset != 0)
{
@@ -1435,12 +1435,12 @@ namespace ARMeilleure.CodeGen.Arm64
OperandType valueType = GetMemOpValueType(currentOp);
if (valueType != GetMemOpValueType(nextOp) || op1Offset + valueType.GetSizeInBytes() != op2Offset)
if (valueType != GetMemOpValueType(nextOp) || op1Offset + valueType.ByteSize != op2Offset)
{
return false;
}
if (!CodeGenCommon.ConstFitsOnSImm7(op1Offset, valueType.GetSizeInBytesLog2()))
if (!CodeGenCommon.ConstFitsOnSImm7(op1Offset, valueType.ByteSizeLog2))
{
return false;
}
@@ -1549,7 +1549,7 @@ namespace ARMeilleure.CodeGen.Arm64
// EnsureSameReg (dest, src1);
EnsureSameType(dest, src1);
Debug.Assert(dest.Type.IsInteger() && src2.Type == OperandType.I32);
Debug.Assert(dest.Type.IsInteger && src2.Type == OperandType.I32);
}
private static void EnsureSameReg(Operand op1, Operand op2)

View File

@@ -462,7 +462,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
instruction |= (sz << 22);
if (rd.Type.IsInteger())
if (rd.Type.IsInteger)
{
context.Assembler.WriteInstructionAuto(instruction, rd, rn);
}
@@ -490,7 +490,7 @@ namespace ARMeilleure.CodeGen.Arm64
instruction |= (sz << 22);
instruction |= (64 - fBits) << 10;
if (rd.Type.IsInteger())
if (rd.Type.IsInteger)
{
Debug.Assert(rd.Type != OperandType.I32 || fBits <= 32);

View File

@@ -112,7 +112,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (src1.Kind == OperandKind.Constant)
{
if (!src1.Type.IsInteger())
if (!src1.Type.IsInteger)
{
// Handle non-integer types (FP32, FP64 and V128).
// For instructions without an immediate operand, we do the following:
@@ -161,7 +161,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (src2.Kind == OperandKind.Constant)
{
if (!src2.Type.IsInteger())
if (!src2.Type.IsInteger)
{
src2 = AddFloatConstantCopy(constants, nodes, node, src2);
@@ -191,7 +191,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (src.Kind == OperandKind.Constant)
{
if (!src.Type.IsInteger())
if (!src.Type.IsInteger)
{
src = AddFloatConstantCopy(constants, nodes, node, src);
@@ -282,7 +282,7 @@ namespace ARMeilleure.CodeGen.Arm64
bool passOnReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
passOnReg = intCount < intMax;
}
@@ -309,7 +309,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
Operand argReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
@@ -327,7 +327,7 @@ namespace ARMeilleure.CodeGen.Arm64
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, spillOp));
stackOffset += source.Type.GetSizeInBytes();
stackOffset += source.Type.ByteSize;
}
}
@@ -345,7 +345,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
Operand retReg = dest.Type.IsInteger()
Operand retReg = dest.Type.IsInteger
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
@@ -385,7 +385,7 @@ namespace ARMeilleure.CodeGen.Arm64
bool passOnReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
passOnReg = intCount + 1 < intMax;
}
@@ -408,7 +408,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
Operand argReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
@@ -521,7 +521,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
Operand retReg = source.Type.IsInteger()
Operand retReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
@@ -551,7 +551,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
OperandType argType = cctx.FuncArgTypes[cIndex];
if (argType.IsInteger())
if (argType.IsInteger)
{
intCount++;
}
@@ -567,7 +567,7 @@ namespace ARMeilleure.CodeGen.Arm64
bool passOnReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
passOnReg = intCount < CallingConvention.GetArgumentsOnRegsCount();
}
@@ -606,7 +606,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
Operand pArg = Local(dest.Type);
Operand argReg = dest.Type.IsInteger()
Operand argReg = dest.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);

View File

@@ -51,7 +51,7 @@ namespace ARMeilleure.CodeGen.Optimizations
if (trueSucc == block.ListNext)
{
Comparison comp = (Comparison)branchOp.GetSource(2).AsInt32();
Comparison compInv = comp.Invert();
Comparison compInv = comp.Inverse;
branchOp.SetSource(2, Const((int)compInv));

View File

@@ -161,7 +161,7 @@ namespace ARMeilleure.CodeGen.Optimizations
}
else if (otherCompType == Comparison.Equal)
{
propCompType = compType.Invert();
propCompType = compType.Inverse;
}
else
{

View File

@@ -105,7 +105,7 @@ namespace ARMeilleure.CodeGen.Optimizations
Operand x = operation.GetSource(0);
Operand y = operation.GetSource(1);
if (x == y && x.Type.IsInteger())
if (x == y && x.Type.IsInteger)
{
operation.TurnIntoCopy(Const(x.Type, 0));
}
@@ -161,7 +161,7 @@ namespace ARMeilleure.CodeGen.Optimizations
private static bool IsConstEqual(Operand operand, ulong comparand)
{
if (operand.Kind != OperandKind.Constant || !operand.Type.IsInteger())
if (operand.Kind != OperandKind.Constant || !operand.Type.IsInteger)
{
return false;
}

View File

@@ -98,7 +98,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
OperandType type = types[copyDest];
type = type.IsInteger() ? OperandType.I64 : OperandType.V128;
type = type.IsInteger ? OperandType.I64 : OperandType.V128;
EmitXorSwap(sequence, GetRegister(copyDest, type), GetRegister(copySource, type));

View File

@@ -178,7 +178,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
}
else if (dest.Kind == OperandKind.Register)
{
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
intFixedRegisters |= 1 << dest.GetRegister().Index;
}
@@ -236,7 +236,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
Register reg = info.Register.GetRegister();
if (local.Type.IsInteger())
if (local.Type.IsInteger)
{
intLocalFreeRegisters |= 1 << reg.Index;
}
@@ -254,7 +254,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
if (temp == default || info.Sequence != sequence)
{
temp = local.Type.IsInteger()
temp = local.Type.IsInteger
? GetSpillTemp(local, intSpillTempRegisters, ref intLocalUse)
: GetSpillTemp(local, vecSpillTempRegisters, ref vecLocalUse);
@@ -335,7 +335,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
if (info.UsesAllocated == 0)
{
int mask = dest.Type.IsInteger()
int mask = dest.Type.IsInteger
? intLocalFreeRegisters
: vecLocalFreeRegisters;
@@ -343,9 +343,9 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
int selectedReg = BitOperations.TrailingZeroCount(mask);
info.Register = Register(selectedReg, info.Type.ToRegisterType(), info.Type);
info.Register = Register(selectedReg, info.Type.Register, info.Type);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
intLocalFreeRegisters &= ~(1 << selectedReg);
intUsedRegisters |= 1 << selectedReg;
@@ -359,7 +359,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
else
{
info.Register = default;
info.SpillOffset = Const(stackAlloc.Allocate(dest.Type.GetSizeInBytes()));
info.SpillOffset = Const(stackAlloc.Allocate(dest.Type.ByteSize));
}
}
@@ -377,7 +377,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
if (temp == default || info.Sequence != sequence)
{
temp = dest.Type.IsInteger()
temp = dest.Type.IsInteger
? GetSpillTemp(dest, intSpillTempRegisters, ref intLocalAsg)
: GetSpillTemp(dest, vecSpillTempRegisters, ref vecLocalAsg);
@@ -443,7 +443,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
useMask |= 1 << selectedReg;
return Register(selectedReg, local.Type.ToRegisterType(), local.Type);
return Register(selectedReg, local.Type.Register, local.Type);
}
private static int UsesCount(Operand local)

View File

@@ -208,7 +208,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private bool TryAllocateRegWithoutSpill(AllocationContext context, LiveInterval current, int cIndex, int registersCount)
{
RegisterType regType = current.Local.Type.ToRegisterType();
RegisterType regType = current.Local.Type.Register;
Span<int> freePositions = stackalloc int[registersCount];
@@ -318,7 +318,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private void AllocateRegWithSpill(AllocationContext context, LiveInterval current, int cIndex, int registersCount)
{
RegisterType regType = current.Local.Type.ToRegisterType();
RegisterType regType = current.Local.Type.Register;
Span<int> usePositions = stackalloc int[registersCount];
Span<int> blockedPositions = stackalloc int[registersCount];

View File

@@ -10,7 +10,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public int Allocate(OperandType type)
{
return Allocate(type.GetSizeInBytes());
return Allocate(type.ByteSize);
}
public int Allocate(int sizeInBytes)

View File

@@ -385,7 +385,7 @@ namespace ARMeilleure.CodeGen.X86
{
ref readonly InstructionInfo info = ref _instTable[(int)X86Instruction.Movd];
if (source.Type.IsInteger() || source.Kind == OperandKind.Memory)
if (source.Type.IsInteger || source.Kind == OperandKind.Memory)
{
WriteOpCode(dest, default, source, OperandType.None, info.Flags, info.OpRRM, rrm: true);
}
@@ -416,11 +416,11 @@ namespace ARMeilleure.CodeGen.X86
InstructionFlags flags = info.Flags | InstructionFlags.RexW;
if (source.Type.IsInteger() || source.Kind == OperandKind.Memory)
if (source.Type.IsInteger || source.Kind == OperandKind.Memory)
{
WriteOpCode(dest, default, source, OperandType.None, flags, info.OpRRM, rrm: true);
}
else if (dest.Type.IsInteger() || dest.Kind == OperandKind.Memory)
else if (dest.Type.IsInteger || dest.Kind == OperandKind.Memory)
{
WriteOpCode(dest, default, source, OperandType.None, flags, info.OpRMR);
}

View File

@@ -289,7 +289,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Popcnt(dest, source, dest.Type);
@@ -303,7 +303,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(dest, source);
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger);
context.Assembler.WriteInstruction(info.Inst, dest, source);
@@ -315,7 +315,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && !source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && !source.Type.IsInteger);
if (operation.Intrinsic == Intrinsic.X86Cvtsi2si)
{
@@ -349,8 +349,8 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src1);
}
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!src2.Type.IsInteger() || src2.Kind == OperandKind.Constant);
Debug.Assert(!dest.Type.IsInteger);
Debug.Assert(!src2.Type.IsInteger || src2.Kind == OperandKind.Constant);
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2);
@@ -370,7 +370,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src1);
}
Debug.Assert(!dest.Type.IsInteger() && src2.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger && src2.Type.IsInteger);
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2, src2.Type);
@@ -385,7 +385,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src1);
Debug.Assert(dest.Type.IsInteger() && src1.Type.IsInteger() && src2.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && src1.Type.IsInteger && src2.Type.IsInteger);
context.Assembler.WriteInstruction(info.Inst, dest, src2, dest.Type);
@@ -405,7 +405,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src1);
}
Debug.Assert(!dest.Type.IsInteger() && src2.Kind == OperandKind.Constant);
Debug.Assert(!dest.Type.IsInteger && src2.Kind == OperandKind.Constant);
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2.AsByte());
@@ -421,7 +421,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(dest, src1, src2, src3);
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger);
if (info.Inst == X86Instruction.Blendvpd && HardwareCapabilities.SupportsVexEncoding)
{
@@ -461,7 +461,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src1);
}
Debug.Assert(!dest.Type.IsInteger() && src3.Kind == OperandKind.Constant);
Debug.Assert(!dest.Type.IsInteger && src3.Kind == OperandKind.Constant);
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2, src3.AsByte());
@@ -512,7 +512,7 @@ namespace ARMeilleure.CodeGen.X86
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
// If Destination and Source 1 Operands are the same, perform a standard add as there are no benefits to using LEA.
if (dest.Kind == src1.Kind && dest.Value == src1.Value)
@@ -567,7 +567,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateBinOp(dest, src1, src2);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
// Note: GenerateCompareCommon makes the assumption that BitwiseAnd will emit only a single `and`
// instruction.
@@ -582,7 +582,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateBinOp(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Xor(dest, src2, dest.Type);
}
@@ -599,7 +599,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateUnOp(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Not(dest);
}
@@ -612,7 +612,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateBinOp(dest, src1, src2);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Or(dest, src2, dest.Type);
}
@@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
X86Condition cond = ((Comparison)comp.AsInt32()).X86;
GenerateCompareCommon(context, operation);
@@ -637,7 +637,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateUnOp(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Bswap(dest);
}
@@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
X86Condition cond = ((Comparison)comp.AsInt32()).X86;
GenerateCompareCommon(context, operation);
@@ -676,7 +676,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(src1, src2);
Debug.Assert(src1.Type.IsInteger());
Debug.Assert(src1.Type.IsInteger);
if (src2.Kind == OperandKind.Constant && src2.Value == 0)
{
@@ -766,7 +766,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src3);
EnsureSameType(dest, src2, src3);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
Debug.Assert(src1.Type == OperandType.I32);
context.Assembler.Test(src1, src1, src1.Type);
@@ -792,9 +792,9 @@ namespace ARMeilleure.CodeGen.X86
if (dest.Type == OperandType.FP32)
{
Debug.Assert(source.Type.IsInteger() || source.Type == OperandType.FP64);
Debug.Assert(source.Type.IsInteger || source.Type == OperandType.FP64);
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
context.Assembler.Xorps(dest, dest, dest);
context.Assembler.Cvtsi2ss(dest, dest, source, source.Type);
@@ -808,9 +808,9 @@ namespace ARMeilleure.CodeGen.X86
}
else /* if (dest.Type == OperandType.FP64) */
{
Debug.Assert(source.Type.IsInteger() || source.Type == OperandType.FP32);
Debug.Assert(source.Type.IsInteger || source.Type == OperandType.FP32);
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
context.Assembler.Xorps(dest, dest, dest);
context.Assembler.Cvtsi2sd(dest, dest, source, source.Type);
@@ -831,7 +831,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(dest, source);
Debug.Assert(dest.Type.IsInteger() || source.Kind != OperandKind.Constant);
Debug.Assert(dest.Type.IsInteger || source.Kind != OperandKind.Constant);
// Moves to the same register are useless.
if (dest.Kind == source.Kind && dest.Value == source.Value)
@@ -845,7 +845,7 @@ namespace ARMeilleure.CodeGen.X86
// Assemble "mov reg, 0" as "xor reg, reg" as the later is more efficient.
context.Assembler.Xor(dest, dest, OperandType.I32);
}
else if (dest.Type.IsInteger())
else if (dest.Type.IsInteger)
{
context.Assembler.Mov(dest, source, dest.Type);
}
@@ -862,7 +862,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Bsr(dest, source, dest.Type);
@@ -894,12 +894,12 @@ namespace ARMeilleure.CodeGen.X86
Operand dividend = operation.GetSource(0);
Operand divisor = operation.GetSource(1);
if (!dest.Type.IsInteger())
if (!dest.Type.IsInteger)
{
ValidateBinOp(dest, dividend, divisor);
}
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
divisor = operation.GetSource(2);
@@ -932,7 +932,7 @@ namespace ARMeilleure.CodeGen.X86
Operand rdx = Register(X86Register.Rdx);
Debug.Assert(divisor.Type.IsInteger());
Debug.Assert(divisor.Type.IsInteger);
context.Assembler.Xor(rdx, rdx, OperandType.I32);
context.Assembler.Div(divisor);
@@ -967,7 +967,7 @@ namespace ARMeilleure.CodeGen.X86
Operand value = operation.Destination;
Operand address = Memory(operation.GetSource(0), value.Type);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.Movzx16(value, address, value.Type);
}
@@ -977,7 +977,7 @@ namespace ARMeilleure.CodeGen.X86
Operand value = operation.Destination;
Operand address = Memory(operation.GetSource(0), value.Type);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.Movzx8(value, address, value.Type);
}
@@ -1000,7 +1000,7 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameType(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
if (src2.Kind == OperandKind.Constant)
{
@@ -1046,7 +1046,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateUnOp(dest, source);
Debug.Assert(dest.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger);
context.Assembler.Neg(dest);
}
@@ -1107,7 +1107,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Movsx16(dest, source, dest.Type);
}
@@ -1117,7 +1117,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Movsx32(dest, source, dest.Type);
}
@@ -1127,7 +1127,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Movsx8(dest, source, dest.Type);
}
@@ -1187,7 +1187,7 @@ namespace ARMeilleure.CodeGen.X86
Operand value = operation.GetSource(1);
Operand address = Memory(operation.GetSource(0), value.Type);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.Mov16(address, value);
}
@@ -1197,7 +1197,7 @@ namespace ARMeilleure.CodeGen.X86
Operand value = operation.GetSource(1);
Operand address = Memory(operation.GetSource(0), value.Type);
Debug.Assert(value.Type.IsInteger());
Debug.Assert(value.Type.IsInteger);
context.Assembler.Mov8(address, value);
}
@@ -1210,7 +1210,7 @@ namespace ARMeilleure.CodeGen.X86
ValidateBinOp(dest, src1, src2);
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
context.Assembler.Sub(dest, src2, dest.Type);
}
@@ -1236,7 +1236,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(!dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger && source.Type.IsInteger);
if (source.Type == OperandType.I32)
{
@@ -1259,7 +1259,7 @@ namespace ARMeilleure.CodeGen.X86
byte index = src2.AsByte();
Debug.Assert(index < OperandType.V128.GetSizeInBytes() / dest.Type.GetSizeInBytes());
Debug.Assert(index < OperandType.V128.ByteSize / dest.Type.ByteSize);
if (dest.Type == OperandType.I32)
{
@@ -1541,7 +1541,7 @@ namespace ARMeilleure.CodeGen.X86
{
Operand dest = operation.Destination;
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger);
context.Assembler.Pcmpeqw(dest, dest, dest);
}
@@ -1550,7 +1550,7 @@ namespace ARMeilleure.CodeGen.X86
{
Operand dest = operation.Destination;
Debug.Assert(!dest.Type.IsInteger());
Debug.Assert(!dest.Type.IsInteger);
context.Assembler.Xorps(dest, dest, dest);
}
@@ -1580,7 +1580,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Movzx16(dest, source, OperandType.I32);
}
@@ -1590,7 +1590,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
// We can eliminate the move if source is already 32-bit and the registers are the same.
if (dest.Value == source.Value && source.Type == OperandType.I32)
@@ -1606,7 +1606,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
context.Assembler.Movzx8(dest, source, OperandType.I32);
}
@@ -1713,12 +1713,12 @@ namespace ARMeilleure.CodeGen.X86
EnsureSameReg(dest, src1);
EnsureSameType(dest, src1);
Debug.Assert(dest.Type.IsInteger() && src2.Type == OperandType.I32);
Debug.Assert(dest.Type.IsInteger && src2.Type == OperandType.I32);
}
private static void EnsureSameReg(Operand op1, Operand op2)
{
if (!op1.Type.IsInteger() && HardwareCapabilities.SupportsVexEncoding)
if (!op1.Type.IsInteger && HardwareCapabilities.SupportsVexEncoding)
{
return;
}

View File

@@ -86,7 +86,7 @@ namespace ARMeilleure.CodeGen.X86
break;
case Instruction.Negate:
if (!node.GetSource(0).Type.IsInteger())
if (!node.GetSource(0).Type.IsInteger)
{
GenerateNegate(block.Operations, node);
}
@@ -159,7 +159,7 @@ namespace ARMeilleure.CodeGen.X86
if (src1.Kind == OperandKind.Constant)
{
if (!src1.Type.IsInteger())
if (!src1.Type.IsInteger)
{
// Handle non-integer types (FP32, FP64 and V128).
// For instructions without an immediate operand, we do the following:
@@ -208,7 +208,7 @@ namespace ARMeilleure.CodeGen.X86
if (src2.Kind == OperandKind.Constant)
{
if (!src2.Type.IsInteger())
if (!src2.Type.IsInteger)
{
src2 = AddXmmCopy(nodes, node, src2);
@@ -298,7 +298,7 @@ namespace ARMeilleure.CodeGen.X86
// - The dividend is always in RDX:RAX.
// - The result is always in RAX.
// - Additionally it also writes the remainder in RDX.
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
Operand src1 = node.GetSource(0);
@@ -466,7 +466,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = node.Destination;
Operand source = node.GetSource(0);
Debug.Assert(source.Type.IsInteger(), $"Invalid source type \"{source.Type}\".");
Debug.Assert(source.Type.IsInteger, $"Invalid source type \"{source.Type}\".");
Operation currentNode = node;
@@ -654,10 +654,10 @@ namespace ARMeilleure.CodeGen.X86
switch (operation.Instruction)
{
case Instruction.Add:
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger;
case Instruction.Multiply:
case Instruction.Subtract:
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger();
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger;
case Instruction.BitwiseAnd:
case Instruction.BitwiseExclusiveOr:
@@ -672,7 +672,7 @@ namespace ARMeilleure.CodeGen.X86
return true;
case Instruction.Divide:
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger;
case Instruction.VectorInsert:
case Instruction.VectorInsert16:

View File

@@ -35,7 +35,7 @@ namespace ARMeilleure.CodeGen.X86
bool passOnReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
passOnReg = intCount < intMax;
}
@@ -62,7 +62,7 @@ namespace ARMeilleure.CodeGen.X86
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
Operand argReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
@@ -80,7 +80,7 @@ namespace ARMeilleure.CodeGen.X86
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
stackOffset += source.Type.GetSizeInBytes();
stackOffset += source.Type.ByteSize;
}
}
@@ -102,7 +102,7 @@ namespace ARMeilleure.CodeGen.X86
}
else
{
Operand retReg = dest.Type.IsInteger()
Operand retReg = dest.Type.IsInteger
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
@@ -137,7 +137,7 @@ namespace ARMeilleure.CodeGen.X86
bool passOnReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
passOnReg = intCount + 1 < intMax;
}
@@ -160,7 +160,7 @@ namespace ARMeilleure.CodeGen.X86
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
Operand argReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
@@ -210,7 +210,7 @@ namespace ARMeilleure.CodeGen.X86
{
OperandType argType = cctx.FuncArgTypes[cIndex];
if (argType.IsInteger())
if (argType.IsInteger)
{
intCount++;
}
@@ -226,7 +226,7 @@ namespace ARMeilleure.CodeGen.X86
bool passOnReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
}
@@ -265,7 +265,7 @@ namespace ARMeilleure.CodeGen.X86
{
Operand pArg = Local(dest.Type);
Operand argReg = dest.Type.IsInteger()
Operand argReg = dest.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
@@ -320,7 +320,7 @@ namespace ARMeilleure.CodeGen.X86
}
else
{
Operand retReg = source.Type.IsInteger()
Operand retReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);

View File

@@ -40,7 +40,7 @@ namespace ARMeilleure.CodeGen.X86
if (dest != default && dest.Type == OperandType.V128)
{
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
int stackOffset = AllocateOnStack(dest.Type.ByteSize);
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
@@ -76,7 +76,7 @@ namespace ARMeilleure.CodeGen.X86
{
Operand stackAddr = Local(OperandType.I64);
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
int stackOffset = AllocateOnStack(source.Type.ByteSize);
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
@@ -96,7 +96,7 @@ namespace ARMeilleure.CodeGen.X86
int argIndex = index + retArgs;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
}
@@ -140,7 +140,7 @@ namespace ARMeilleure.CodeGen.X86
}
else
{
Operand retReg = dest.Type.IsInteger()
Operand retReg = dest.Type.IsInteger
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
@@ -171,7 +171,7 @@ namespace ARMeilleure.CodeGen.X86
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
Operand argReg = source.Type.IsInteger()
Operand argReg = source.Type.IsInteger
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
@@ -219,7 +219,7 @@ namespace ARMeilleure.CodeGen.X86
{
Operand argReg, pArg;
if (dest.Type.IsInteger())
if (dest.Type.IsInteger)
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
@@ -283,7 +283,7 @@ namespace ARMeilleure.CodeGen.X86
Operand source = node.GetSource(0);
Operand retReg;
if (source.Type.IsInteger())
if (source.Type.IsInteger)
{
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
}

View File

@@ -25,9 +25,9 @@ namespace ARMeilleure.CodeGen.X86
static class ComparisonX86Extensions
{
public static X86Condition ToX86Condition(this Comparison comp)
extension(Comparison comparison)
{
return comp switch
public X86Condition X86 => comparison switch
{
#pragma warning disable IDE0055 // Disable formatting
Comparison.Equal => X86Condition.Equal,
@@ -42,7 +42,7 @@ namespace ARMeilleure.CodeGen.X86
Comparison.LessUI => X86Condition.Below,
#pragma warning restore IDE0055
_ => throw new ArgumentException(null, nameof(comp)),
_ => throw new ArgumentException(null, nameof(comparison))
};
}
}

View File

@@ -22,11 +22,11 @@ namespace ARMeilleure.Decoders
static class ConditionExtensions
{
public static Condition Invert(this Condition cond)
extension(Condition condition)
{
// Bit 0 of all conditions is basically a negation bit, so
// inverting this bit has the effect of inverting the condition.
return (Condition)((int)cond ^ 1);
public Condition Inverse => (Condition)((int)condition ^ 1);
}
}
}

View File

@@ -19,7 +19,7 @@ namespace ARMeilleure.Instructions
context.LoadFromContext();
context.Return(Const(op.Address));
InstEmitFlowHelper.EmitReturn(context, Const(op.Address));
}
public static void Svc(ArmEmitterContext context)
@@ -49,7 +49,7 @@ namespace ARMeilleure.Instructions
context.LoadFromContext();
context.Return(Const(op.Address));
InstEmitFlowHelper.EmitReturn(context, Const(op.Address));
}
}
}

View File

@@ -33,7 +33,7 @@ namespace ARMeilleure.Instructions
context.LoadFromContext();
context.Return(Const(context.CurrOp.Address));
InstEmitFlowHelper.EmitReturn(context, Const(context.CurrOp.Address));
}
}
}

View File

@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
{
OpCodeBReg op = (OpCodeBReg)context.CurrOp;
context.Return(GetIntOrZR(context, op.Rn));
EmitReturn(context, GetIntOrZR(context, op.Rn));
}
public static void Tbnz(ArmEmitterContext context) => EmitTb(context, onNotZero: true);

View File

@@ -13,6 +13,10 @@ namespace ARMeilleure.Instructions
{
static class InstEmitFlowHelper
{
// How many calls we can have in our call stack before we give up and return to the dispatcher.
// This prevents stack overflows caused by deep recursive calls.
private const int MaxCallDepth = 200;
public static void EmitCondBranch(ArmEmitterContext context, Operand target, Condition cond)
{
if (cond != Condition.Al)
@@ -182,12 +186,7 @@ namespace ARMeilleure.Instructions
{
if (isReturn || context.IsSingleStep)
{
if (target.Type == OperandType.I32)
{
target = context.ZeroExtend32(OperandType.I64, target);
}
context.Return(target);
EmitReturn(context, target);
}
else
{
@@ -195,6 +194,19 @@ namespace ARMeilleure.Instructions
}
}
public static void EmitReturn(ArmEmitterContext context, Operand target)
{
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
DecreaseCallDepth(context, nativeContext);
if (target.Type == OperandType.I32)
{
target = context.ZeroExtend32(OperandType.I64, target);
}
context.Return(target);
}
private static void EmitTableBranch(ArmEmitterContext context, Operand guestAddress, bool isJump)
{
context.StoreToContext();
@@ -257,6 +269,8 @@ namespace ARMeilleure.Instructions
if (isJump)
{
DecreaseCallDepth(context, nativeContext);
context.Tailcall(hostAddress, nativeContext);
}
else
@@ -278,8 +292,42 @@ namespace ARMeilleure.Instructions
Operand lblContinue = context.GetLabel(nextAddr.Value);
context.BranchIf(lblContinue, returnAddress, nextAddr, Comparison.Equal, BasicBlockFrequency.Cold);
DecreaseCallDepth(context, nativeContext);
context.Return(returnAddress);
}
}
public static void EmitCallDepthCheckAndIncrement(EmitterContext context, Operand guestAddress)
{
if (!Optimizations.EnableDeepCallRecursionProtection)
{
return;
}
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand callDepthAddr = context.Add(nativeContext, Const((ulong)NativeContext.GetCallDepthOffset()));
Operand currentCallDepth = context.Load(OperandType.I32, callDepthAddr);
Operand lblDoCall = Label();
context.BranchIf(lblDoCall, currentCallDepth, Const(MaxCallDepth), Comparison.LessUI);
context.Store(callDepthAddr, context.Subtract(currentCallDepth, Const(1)));
context.Return(guestAddress);
context.MarkLabel(lblDoCall);
context.Store(callDepthAddr, context.Add(currentCallDepth, Const(1)));
}
private static void DecreaseCallDepth(EmitterContext context, Operand nativeContext)
{
if (!Optimizations.EnableDeepCallRecursionProtection)
{
return;
}
Operand callDepthAddr = context.Add(nativeContext, Const((ulong)NativeContext.GetCallDepthOffset()));
Operand currentCallDepth = context.Load(OperandType.I32, callDepthAddr);
context.Store(callDepthAddr, context.Subtract(currentCallDepth, Const(1)));
}
}
}

View File

@@ -16,7 +16,7 @@ namespace ARMeilleure.Instructions
public static Operand EmitCrc32(ArmEmitterContext context, Operand crc, Operand value, int size, bool castagnoli)
{
Debug.Assert(crc.Type.IsInteger() && value.Type.IsInteger());
Debug.Assert(crc.Type.IsInteger && value.Type.IsInteger);
Debug.Assert(size is >= 0 and < 4);
Debug.Assert((size < 3) || (value.Type == OperandType.I64));

View File

@@ -157,7 +157,7 @@ namespace ARMeilleure.Instructions
context.Copy(temp, value);
if (!context.Memory.Type.IsHostMappedOrTracked())
if (!context.Memory.Type.IsHostMappedOrTracked)
{
context.Branch(lblEnd);
@@ -198,7 +198,7 @@ namespace ARMeilleure.Instructions
SetInt(context, rt, value);
if (!context.Memory.Type.IsHostMappedOrTracked())
if (!context.Memory.Type.IsHostMappedOrTracked)
{
context.Branch(lblEnd);
@@ -265,7 +265,7 @@ namespace ARMeilleure.Instructions
context.Copy(GetVec(rt), value);
if (!context.Memory.Type.IsHostMappedOrTracked())
if (!context.Memory.Type.IsHostMappedOrTracked)
{
context.Branch(lblEnd);
@@ -312,7 +312,7 @@ namespace ARMeilleure.Instructions
break;
}
if (!context.Memory.Type.IsHostMappedOrTracked())
if (!context.Memory.Type.IsHostMappedOrTracked)
{
context.Branch(lblEnd);
@@ -385,7 +385,7 @@ namespace ARMeilleure.Instructions
break;
}
if (!context.Memory.Type.IsHostMappedOrTracked())
if (!context.Memory.Type.IsHostMappedOrTracked)
{
context.Branch(lblEnd);
@@ -399,11 +399,11 @@ namespace ARMeilleure.Instructions
public static Operand EmitPtPointerLoad(ArmEmitterContext context, Operand address, Operand lblSlowPath, bool write, int size)
{
if (context.Memory.Type.IsHostMapped())
if (context.Memory.Type.IsHostMapped)
{
return EmitHostMappedPointer(context, address);
}
else if (context.Memory.Type.IsHostTracked())
else if (context.Memory.Type.IsHostTracked)
{
if (address.Type == OperandType.I32)
{

View File

@@ -1,692 +0,0 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFallback
{
#region "ShrImm64"
[UnmanagedCallersOnly]
public static long SignedShrImm64(long value, long roundConst, int shift)
{
if (roundConst == 0L)
{
if (shift <= 63)
{
return value >> shift;
}
else /* if (shift == 64) */
{
if (value < 0L)
{
return -1L;
}
else /* if (value >= 0L) */
{
return 0L;
}
}
}
else /* if (roundConst == 1L << (shift - 1)) */
{
if (shift <= 63)
{
long add = value + roundConst;
if ((~value & (value ^ add)) < 0L)
{
return (long)((ulong)add >> shift);
}
else
{
return add >> shift;
}
}
else /* if (shift == 64) */
{
return 0L;
}
}
}
[UnmanagedCallersOnly]
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{
if (roundConst == 0L)
{
if (shift <= 63)
{
return value >> shift;
}
else /* if (shift == 64) */
{
return 0UL;
}
}
else /* if (roundConst == 1L << (shift - 1)) */
{
ulong add = value + (ulong)roundConst;
if ((add < value) && (add < (ulong)roundConst))
{
if (shift <= 63)
{
return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
}
else /* if (shift == 64) */
{
return 1UL;
}
}
else
{
if (shift <= 63)
{
return add >> shift;
}
else /* if (shift == 64) */
{
return 0UL;
}
}
}
}
#endregion
#region "Saturation"
[UnmanagedCallersOnly]
public static int SatF32ToS32(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= int.MaxValue ? int.MaxValue :
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF32ToS64(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= long.MaxValue ? long.MaxValue :
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF32ToU32(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= uint.MaxValue ? uint.MaxValue :
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF32ToU64(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= ulong.MaxValue ? ulong.MaxValue :
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
[UnmanagedCallersOnly]
public static int SatF64ToS32(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= int.MaxValue ? int.MaxValue :
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF64ToS64(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= long.MaxValue ? long.MaxValue :
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF64ToU32(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= uint.MaxValue ? uint.MaxValue :
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF64ToU64(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= ulong.MaxValue ? ulong.MaxValue :
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
#endregion
#region "Count"
[UnmanagedCallersOnly]
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
value ^= value >> 1;
int highBit = size - 2;
for (int bit = highBit; bit >= 0; bit--)
{
if (((int)(value >> bit) & 0b1) != 0)
{
return (ulong)(highBit - bit);
}
}
return (ulong)(size - 1);
}
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
[UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
if (value == 0ul)
{
return (ulong)size;
}
int nibbleIdx = size;
int preCount, count = 0;
do
{
nibbleIdx -= 4;
preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
count += preCount;
}
while (preCount == 4);
return (ulong)count;
}
#endregion
#region "Table"
[UnmanagedCallersOnly]
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(default, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(default, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
}
[UnmanagedCallersOnly]
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(dest, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
}
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
{
byte[] res = new byte[16];
if (dest != default)
{
Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
}
byte[] table = new byte[tb.Length * 16];
for (byte index = 0; index < tb.Length; index++)
{
Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
}
byte[] v = vector.ToArray();
for (byte index = 0; index < bytes; index++)
{
byte tblIndex = v[index];
if (tblIndex < table.Length)
{
res[index] = table[tblIndex];
}
}
return new V128(res);
}
#endregion
#region "Crc32"
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
[UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
return crc;
}
private static uint Crc32w(uint crc, uint poly, uint val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
crc = Crc32(crc, poly, (byte)(val >> 16));
crc = Crc32(crc, poly, (byte)(val >> 24));
return crc;
}
private static uint Crc32x(uint crc, uint poly, ulong val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
crc = Crc32(crc, poly, (byte)(val >> 16));
crc = Crc32(crc, poly, (byte)(val >> 24));
crc = Crc32(crc, poly, (byte)(val >> 32));
crc = Crc32(crc, poly, (byte)(val >> 40));
crc = Crc32(crc, poly, (byte)(val >> 48));
crc = Crc32(crc, poly, (byte)(val >> 56));
return crc;
}
private static uint Crc32(uint crc, uint poly, byte val)
{
crc ^= val;
for (int bit = 7; bit >= 0; bit--)
{
uint mask = (uint)(-(int)(crc & 1));
crc = (crc >> 1) ^ (poly & mask);
}
return crc;
}
#endregion
#region "Aes"
[UnmanagedCallersOnly]
public static V128 Decrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 Encrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 InverseMixColumns(V128 value)
{
return CryptoHelper.AesInvMixColumns(value);
}
[UnmanagedCallersOnly]
public static V128 MixColumns(V128 value)
{
return CryptoHelper.AesMixColumns(value);
}
#endregion
#region "Sha1"
[UnmanagedCallersOnly]
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaChoose(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
Rol32_160(ref hash_e, ref hash_abcd);
}
return hash_abcd;
}
[UnmanagedCallersOnly]
public static uint FixedRotate(uint hash_e)
{
return hash_e.Rol(30);
}
[UnmanagedCallersOnly]
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaMajority(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
Rol32_160(ref hash_e, ref hash_abcd);
}
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaParity(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
Rol32_160(ref hash_e, ref hash_abcd);
}
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.Extract<ulong>(0);
ulong t1 = w0_3.Extract<ulong>(1);
V128 result = new(t1, t2);
return result ^ (w0_3 ^ w8_11);
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{
V128 t = tw0_3 ^ (w12_15 >> 32);
uint tE0 = t.Extract<uint>(0);
uint tE1 = t.Extract<uint>(1);
uint tE2 = t.Extract<uint>(2);
uint tE3 = t.Extract<uint>(3);
return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
}
private static void Rol32_160(ref uint y, ref V128 x)
{
uint xE3 = x.Extract<uint>(3);
x <<= 32;
x.Insert(0, y);
y = xE3;
}
private static uint ShaChoose(uint x, uint y, uint z)
{
return ((y ^ z) & x) ^ z;
}
private static uint ShaMajority(uint x, uint y, uint z)
{
return (x & y) | ((x | y) & z);
}
private static uint ShaParity(uint x, uint y, uint z)
{
return x ^ y ^ z;
}
private static uint Rol(this uint value, int count)
{
return (value << count) | (value >> (32 - count));
}
#endregion
#region "Sha256"
[UnmanagedCallersOnly]
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
[UnmanagedCallersOnly]
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{
V128 result = new();
for (int e = 0; e <= 3; e++)
{
uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
elt += w0_3.Extract<uint>(e);
result.Insert(e, elt);
}
return result;
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{
V128 result = new();
ulong t1 = w12_15.Extract<ulong>(1);
for (int e = 0; e <= 1; e++)
{
uint elt = t1.ULongPart(e);
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
result.Insert(e, elt);
}
t1 = result.Extract<ulong>(0);
for (int e = 2; e <= 3; e++)
{
uint elt = t1.ULongPart(e - 2);
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
result.Insert(e, elt);
}
return result;
}
private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
{
for (int e = 0; e <= 3; e++)
{
uint chs = ShaChoose(y.Extract<uint>(0),
y.Extract<uint>(1),
y.Extract<uint>(2));
uint maj = ShaMajority(x.Extract<uint>(0),
x.Extract<uint>(1),
x.Extract<uint>(2));
uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
uint t2 = t1 + x.Extract<uint>(3);
x.Insert(3, t2);
t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
y.Insert(3, t2);
Rol32_256(ref y, ref x);
}
return part1 ? x : y;
}
private static void Rol32_256(ref V128 y, ref V128 x)
{
uint yE3 = y.Extract<uint>(3);
uint xE3 = x.Extract<uint>(3);
y <<= 32;
x <<= 32;
y.Insert(0, xE3);
x.Insert(0, yE3);
}
private static uint ShaHashSigma0(uint x)
{
return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
}
private static uint ShaHashSigma1(uint x)
{
return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
}
private static uint Ror(this uint value, int count)
{
return (value >> count) | (value << (32 - count));
}
private static uint Lsr(this uint value, int count)
{
return value >> count;
}
private static uint ULongPart(this ulong value, int part)
{
return part == 0
? (uint)(value & 0xFFFFFFFFUL)
: (uint)(value >> 32);
}
#endregion
[UnmanagedCallersOnly]
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{
V128 result = V128.Zero;
V128 op2_128 = new(op2, 0);
for (int i = 0; i < 64; i++)
{
if (((op1 >> i) & 1) == 1)
{
result ^= op2_128 << i;
}
}
return result;
}
}
}

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using ARMeilleure.State;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static V128 Decrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 Encrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 InverseMixColumns(V128 value)
{
return CryptoHelper.AesInvMixColumns(value);
}
[UnmanagedCallersOnly]
public static V128 MixColumns(V128 value)
{
return CryptoHelper.AesMixColumns(value);
}
}
}

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using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
value ^= value >> 1;
int highBit = size - 2;
for (int bit = highBit; bit >= 0; bit--)
{
if (((int)(value >> bit) & 0b1) != 0)
{
return (ulong)(highBit - bit);
}
}
return (ulong)(size - 1);
}
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
[UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
if (value == 0ul)
{
return (ulong)size;
}
int nibbleIdx = size;
int preCount, count = 0;
do
{
nibbleIdx -= 4;
preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
count += preCount;
}
while (preCount == 4);
return (ulong)count;
}
}
}

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using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
[UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
return crc;
}
private static uint Crc32w(uint crc, uint poly, uint val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
crc = Crc32(crc, poly, (byte)(val >> 16));
crc = Crc32(crc, poly, (byte)(val >> 24));
return crc;
}
private static uint Crc32x(uint crc, uint poly, ulong val)
{
crc = Crc32(crc, poly, (byte)(val >> 0));
crc = Crc32(crc, poly, (byte)(val >> 8));
crc = Crc32(crc, poly, (byte)(val >> 16));
crc = Crc32(crc, poly, (byte)(val >> 24));
crc = Crc32(crc, poly, (byte)(val >> 32));
crc = Crc32(crc, poly, (byte)(val >> 40));
crc = Crc32(crc, poly, (byte)(val >> 48));
crc = Crc32(crc, poly, (byte)(val >> 56));
return crc;
}
private static uint Crc32(uint crc, uint poly, byte val)
{
crc ^= val;
for (int bit = 7; bit >= 0; bit--)
{
uint mask = (uint)(-(int)(crc & 1));
crc = (crc >> 1) ^ (poly & mask);
}
return crc;
}
}
}

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using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static int SatF32ToS32(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= int.MaxValue ? int.MaxValue :
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF32ToS64(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= long.MaxValue ? long.MaxValue :
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF32ToU32(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= uint.MaxValue ? uint.MaxValue :
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF32ToU64(float value)
{
if (float.IsNaN(value))
{
return 0;
}
return value >= ulong.MaxValue ? ulong.MaxValue :
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
[UnmanagedCallersOnly]
public static int SatF64ToS32(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= int.MaxValue ? int.MaxValue :
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF64ToS64(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= long.MaxValue ? long.MaxValue :
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF64ToU32(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= uint.MaxValue ? uint.MaxValue :
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF64ToU64(double value)
{
if (double.IsNaN(value))
{
return 0;
}
return value >= ulong.MaxValue ? ulong.MaxValue :
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
}
}

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using ARMeilleure.State;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaChoose(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
Rol32_160(ref hash_e, ref hash_abcd);
}
return hash_abcd;
}
[UnmanagedCallersOnly]
public static uint FixedRotate(uint hash_e)
{
return hash_e.Rol(30);
}
[UnmanagedCallersOnly]
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaMajority(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
Rol32_160(ref hash_e, ref hash_abcd);
}
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaParity(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
Rol32_160(ref hash_e, ref hash_abcd);
}
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.Extract<ulong>(0);
ulong t1 = w0_3.Extract<ulong>(1);
V128 result = new(t1, t2);
return result ^ (w0_3 ^ w8_11);
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{
V128 t = tw0_3 ^ (w12_15 >> 32);
uint tE0 = t.Extract<uint>(0);
uint tE1 = t.Extract<uint>(1);
uint tE2 = t.Extract<uint>(2);
uint tE3 = t.Extract<uint>(3);
return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
}
private static void Rol32_160(ref uint y, ref V128 x)
{
uint xE3 = x.Extract<uint>(3);
x <<= 32;
x.Insert(0, y);
y = xE3;
}
private static uint ShaChoose(uint x, uint y, uint z)
{
return ((y ^ z) & x) ^ z;
}
private static uint ShaMajority(uint x, uint y, uint z)
{
return (x & y) | ((x | y) & z);
}
private static uint ShaParity(uint x, uint y, uint z)
{
return x ^ y ^ z;
}
private static uint Rol(this uint value, int count)
{
return (value << count) | (value >> (32 - count));
}
}
}

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@@ -0,0 +1,140 @@
using ARMeilleure.State;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
[UnmanagedCallersOnly]
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{
V128 result = new();
for (int e = 0; e <= 3; e++)
{
uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
elt += w0_3.Extract<uint>(e);
result.Insert(e, elt);
}
return result;
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{
V128 result = new();
ulong t1 = w12_15.Extract<ulong>(1);
for (int e = 0; e <= 1; e++)
{
uint elt = t1.ULongPart(e);
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
result.Insert(e, elt);
}
t1 = result.Extract<ulong>(0);
for (int e = 2; e <= 3; e++)
{
uint elt = t1.ULongPart(e - 2);
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
result.Insert(e, elt);
}
return result;
}
private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
{
for (int e = 0; e <= 3; e++)
{
uint chs = ShaChoose(y.Extract<uint>(0),
y.Extract<uint>(1),
y.Extract<uint>(2));
uint maj = ShaMajority(x.Extract<uint>(0),
x.Extract<uint>(1),
x.Extract<uint>(2));
uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
uint t2 = t1 + x.Extract<uint>(3);
x.Insert(3, t2);
t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
y.Insert(3, t2);
Rol32_256(ref y, ref x);
}
return part1 ? x : y;
}
private static void Rol32_256(ref V128 y, ref V128 x)
{
uint yE3 = y.Extract<uint>(3);
uint xE3 = x.Extract<uint>(3);
y <<= 32;
x <<= 32;
y.Insert(0, xE3);
x.Insert(0, yE3);
}
private static uint ShaHashSigma0(uint x)
{
return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
}
private static uint ShaHashSigma1(uint x)
{
return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
}
private static uint Ror(this uint value, int count)
{
return (value >> count) | (value << (32 - count));
}
private static uint Lsr(this uint value, int count)
{
return value >> count;
}
private static uint ULongPart(this ulong value, int part)
{
return part == 0
? (uint)(value & 0xFFFFFFFFUL)
: (uint)(value >> 32);
}
}
}

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using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static long SignedShrImm64(long value, long roundConst, int shift)
{
if (roundConst == 0L)
{
if (shift <= 63)
{
return value >> shift;
}
else /* if (shift == 64) */
{
if (value < 0L)
{
return -1L;
}
else /* if (value >= 0L) */
{
return 0L;
}
}
}
else /* if (roundConst == 1L << (shift - 1)) */
{
if (shift <= 63)
{
long add = value + roundConst;
if ((~value & (value ^ add)) < 0L)
{
return (long)((ulong)add >> shift);
}
else
{
return add >> shift;
}
}
else /* if (shift == 64) */
{
return 0L;
}
}
}
[UnmanagedCallersOnly]
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{
if (roundConst == 0L)
{
if (shift <= 63)
{
return value >> shift;
}
else /* if (shift == 64) */
{
return 0UL;
}
}
else /* if (roundConst == 1L << (shift - 1)) */
{
ulong add = value + (ulong)roundConst;
if ((add < value) && (add < (ulong)roundConst))
{
if (shift <= 63)
{
return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
}
else /* if (shift == 64) */
{
return 1UL;
}
}
else
{
if (shift <= 63)
{
return add >> shift;
}
else /* if (shift == 64) */
{
return 0UL;
}
}
}
}
}
}

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using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(default, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(default, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
}
[UnmanagedCallersOnly]
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(dest, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
}
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
{
byte[] res = new byte[16];
if (dest != default)
{
Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
}
byte[] table = new byte[tb.Length * 16];
for (byte index = 0; index < tb.Length; index++)
{
Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
}
byte[] v = vector.ToArray();
for (byte index = 0; index < bytes; index++)
{
byte tblIndex = v[index];
if (tblIndex < table.Length)
{
res[index] = table[tblIndex];
}
}
return new V128(res);
}
}
}

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using ARMeilleure.State;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static partial class SoftFallback
{
[UnmanagedCallersOnly]
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{
V128 result = V128.Zero;
V128 op2_128 = new(op2, 0);
for (int i = 0; i < 64; i++)
{
if (((op1 >> i) & 1) == 1)
{
result ^= op2_128 << i;
}
}
return result;
}
}
}

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using ARMeilleure.State;
using System;
using System.Diagnostics;
namespace ARMeilleure.Instructions
{
static class SoftFloat
{
static SoftFloat()
{
RecipEstimateTable = BuildRecipEstimateTable();
RecipSqrtEstimateTable = BuildRecipSqrtEstimateTable();
}
public static readonly byte[] RecipEstimateTable;
public static readonly byte[] RecipSqrtEstimateTable;
private static byte[] BuildRecipEstimateTable()
{
byte[] tbl = new byte[256];
for (int idx = 0; idx < 256; idx++)
{
uint src = (uint)idx + 256u;
Debug.Assert(src is >= 256u and < 512u);
src = (src << 1) + 1u;
uint aux = (1u << 19) / src;
uint dst = (aux + 1u) >> 1;
Debug.Assert(dst is >= 256u and < 512u);
tbl[idx] = (byte)(dst - 256u);
}
return tbl;
}
private static byte[] BuildRecipSqrtEstimateTable()
{
byte[] tbl = new byte[384];
for (int idx = 0; idx < 384; idx++)
{
uint src = (uint)idx + 128u;
Debug.Assert(src is >= 128u and < 512u);
if (src < 256u)
{
src = (src << 1) + 1u;
}
else
{
src = (src >> 1) << 1;
src = (src + 1u) << 1;
}
uint aux = 512u;
while (src * (aux + 1u) * (aux + 1u) < (1u << 28))
{
aux++;
}
uint dst = (aux + 1u) >> 1;
Debug.Assert(dst is >= 256u and < 512u);
tbl[idx] = (byte)(dst - 256u);
}
return tbl;
}
public static void FPProcessException(FPException exc, ExecutionContext context)
{
FPProcessException(exc, context, context.Fpcr);
}
public static void FPProcessException(FPException exc, ExecutionContext context, FPCR fpcr)
{
int enable = (int)exc + 8;
if ((fpcr & (FPCR)(1 << enable)) != 0)
{
throw new NotImplementedException("Floating-point trap handling.");
}
else
{
context.Fpsr |= (FPSR)(1 << (int)exc);
}
}
extension(FPCR fpcr)
{
public FPRoundingMode RoundingMode
{
get
{
const int RModeShift = 22;
return (FPRoundingMode)(((uint)fpcr >> RModeShift) & 3u);
}
}
}
}
}

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@@ -0,0 +1,212 @@
using ARMeilleure.State;
using System;
namespace ARMeilleure.Instructions
{
static class SoftFloat16
{
public static ushort FPDefaultNaN()
{
return (ushort)0x7E00u;
}
public static ushort FPInfinity(bool sign)
{
return sign ? (ushort)0xFC00u : (ushort)0x7C00u;
}
public static ushort FPZero(bool sign)
{
return sign ? (ushort)0x8000u : (ushort)0x0000u;
}
public static ushort FPMaxNormal(bool sign)
{
return sign ? (ushort)0xFBFFu : (ushort)0x7BFFu;
}
public static double FPUnpackCv(
this ushort valueBits,
out FPType type,
out bool sign,
ExecutionContext context)
{
sign = (~(uint)valueBits & 0x8000u) == 0u;
uint exp16 = ((uint)valueBits & 0x7C00u) >> 10;
uint frac16 = (uint)valueBits & 0x03FFu;
double real;
if (exp16 == 0u)
{
if (frac16 == 0u)
{
type = FPType.Zero;
real = 0d;
}
else
{
type = FPType.Nonzero; // Subnormal.
real = Math.Pow(2d, -14) * ((double)frac16 * Math.Pow(2d, -10));
}
}
else if (exp16 == 0x1Fu && (context.Fpcr & FPCR.Ahp) == 0)
{
if (frac16 == 0u)
{
type = FPType.Infinity;
real = Math.Pow(2d, 1000);
}
else
{
type = (~frac16 & 0x0200u) == 0u ? FPType.QNaN : FPType.SNaN;
real = 0d;
}
}
else
{
type = FPType.Nonzero; // Normal.
real = Math.Pow(2d, (int)exp16 - 15) * (1d + (double)frac16 * Math.Pow(2d, -10));
}
return sign ? -real : real;
}
public static ushort FPRoundCv(double real, ExecutionContext context)
{
const int MinimumExp = -14;
const int E = 5;
const int F = 10;
bool sign;
double mantissa;
if (real < 0d)
{
sign = true;
mantissa = -real;
}
else
{
sign = false;
mantissa = real;
}
int exponent = 0;
while (mantissa < 1d)
{
mantissa *= 2d;
exponent--;
}
while (mantissa >= 2d)
{
mantissa /= 2d;
exponent++;
}
uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
if (biasedExp == 0u)
{
mantissa /= Math.Pow(2d, MinimumExp - exponent);
}
uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
double error = mantissa * Math.Pow(2d, F) - (double)intMant;
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
{
SoftFloat.FPProcessException(FPException.Underflow, context);
}
bool overflowToInf;
bool roundUp;
switch (context.Fpcr.RoundingMode)
{
case FPRoundingMode.ToNearest:
roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
overflowToInf = true;
break;
case FPRoundingMode.TowardsPlusInfinity:
roundUp = (error != 0d && !sign);
overflowToInf = !sign;
break;
case FPRoundingMode.TowardsMinusInfinity:
roundUp = (error != 0d && sign);
overflowToInf = sign;
break;
case FPRoundingMode.TowardsZero:
roundUp = false;
overflowToInf = false;
break;
default:
throw new ArgumentException($"Invalid rounding mode \"{context.Fpcr.RoundingMode}\".");
}
if (roundUp)
{
intMant++;
if (intMant == 1u << F)
{
biasedExp = 1u;
}
if (intMant == 1u << (F + 1))
{
biasedExp++;
intMant >>= 1;
}
}
ushort resultBits;
if ((context.Fpcr & FPCR.Ahp) == 0)
{
if (biasedExp >= (1u << E) - 1u)
{
resultBits = overflowToInf ? FPInfinity(sign) : FPMaxNormal(sign);
SoftFloat.FPProcessException(FPException.Overflow, context);
error = 1d;
}
else
{
resultBits = (ushort)((sign ? 1u : 0u) << 15 | (biasedExp & 0x1Fu) << 10 | (intMant & 0x03FFu));
}
}
else
{
if (biasedExp >= 1u << E)
{
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
SoftFloat.FPProcessException(FPException.InvalidOp, context);
error = 0d;
}
else
{
resultBits = (ushort)((sign ? 1u : 0u) << 15 | (biasedExp & 0x1Fu) << 10 | (intMant & 0x03FFu));
}
}
if (error != 0d)
{
SoftFloat.FPProcessException(FPException.Inexact, context);
}
return resultBits;
}
}
}

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@@ -0,0 +1,182 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFloat16_32
{
[UnmanagedCallersOnly]
public static float FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
double real = valueBits.FPUnpackCv(out FPType type, out bool sign, context);
float result;
if (type is FPType.SNaN or FPType.QNaN)
{
if ((context.Fpcr & FPCR.Dn) != 0)
{
result = SoftFloat32.FPDefaultNaN();
}
else
{
result = FPConvertNaN(valueBits);
}
if (type == FPType.SNaN)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context);
}
}
else if (type == FPType.Infinity)
{
result = SoftFloat32.FPInfinity(sign);
}
else if (type == FPType.Zero)
{
result = SoftFloat32.FPZero(sign);
}
else
{
result = FPRoundCv(real, context);
}
return result;
}
private static float FPRoundCv(double real, ExecutionContext context)
{
const int MinimumExp = -126;
const int E = 8;
const int F = 23;
bool sign;
double mantissa;
if (real < 0d)
{
sign = true;
mantissa = -real;
}
else
{
sign = false;
mantissa = real;
}
int exponent = 0;
while (mantissa < 1d)
{
mantissa *= 2d;
exponent--;
}
while (mantissa >= 2d)
{
mantissa /= 2d;
exponent++;
}
if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
{
context.Fpsr |= FPSR.Ufc;
return SoftFloat32.FPZero(sign);
}
uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
if (biasedExp == 0u)
{
mantissa /= Math.Pow(2d, MinimumExp - exponent);
}
uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
double error = mantissa * Math.Pow(2d, F) - (double)intMant;
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
{
SoftFloat.FPProcessException(FPException.Underflow, context);
}
bool overflowToInf;
bool roundUp;
switch (context.Fpcr.RoundingMode)
{
case FPRoundingMode.ToNearest:
roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
overflowToInf = true;
break;
case FPRoundingMode.TowardsPlusInfinity:
roundUp = (error != 0d && !sign);
overflowToInf = !sign;
break;
case FPRoundingMode.TowardsMinusInfinity:
roundUp = (error != 0d && sign);
overflowToInf = sign;
break;
case FPRoundingMode.TowardsZero:
roundUp = false;
overflowToInf = false;
break;
default:
throw new ArgumentException($"Invalid rounding mode \"{context.Fpcr.RoundingMode}\".");
}
if (roundUp)
{
intMant++;
if (intMant == 1u << F)
{
biasedExp = 1u;
}
if (intMant == 1u << (F + 1))
{
biasedExp++;
intMant >>= 1;
}
}
float result;
if (biasedExp >= (1u << E) - 1u)
{
result = overflowToInf ? SoftFloat32.FPInfinity(sign) : SoftFloat32.FPMaxNormal(sign);
SoftFloat.FPProcessException(FPException.Overflow, context);
error = 1d;
}
else
{
result = BitConverter.Int32BitsToSingle(
(int)((sign ? 1u : 0u) << 31 | (biasedExp & 0xFFu) << 23 | (intMant & 0x007FFFFFu)));
}
if (error != 0d)
{
SoftFloat.FPProcessException(FPException.Inexact, context);
}
return result;
}
private static float FPConvertNaN(ushort valueBits)
{
return BitConverter.Int32BitsToSingle(
(int)(((uint)valueBits & 0x8000u) << 16 | 0x7FC00000u | ((uint)valueBits & 0x01FFu) << 13));
}
}
}

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@@ -0,0 +1,182 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFloat16_64
{
[UnmanagedCallersOnly]
public static double FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
double real = valueBits.FPUnpackCv(out FPType type, out bool sign, context);
double result;
if (type is FPType.SNaN or FPType.QNaN)
{
if ((context.Fpcr & FPCR.Dn) != 0)
{
result = SoftFloat64.FPDefaultNaN();
}
else
{
result = FPConvertNaN(valueBits);
}
if (type == FPType.SNaN)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context);
}
}
else if (type == FPType.Infinity)
{
result = SoftFloat64.FPInfinity(sign);
}
else if (type == FPType.Zero)
{
result = SoftFloat64.FPZero(sign);
}
else
{
result = FPRoundCv(real, context);
}
return result;
}
private static double FPRoundCv(double real, ExecutionContext context)
{
const int MinimumExp = -1022;
const int E = 11;
const int F = 52;
bool sign;
double mantissa;
if (real < 0d)
{
sign = true;
mantissa = -real;
}
else
{
sign = false;
mantissa = real;
}
int exponent = 0;
while (mantissa < 1d)
{
mantissa *= 2d;
exponent--;
}
while (mantissa >= 2d)
{
mantissa /= 2d;
exponent++;
}
if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
{
context.Fpsr |= FPSR.Ufc;
return SoftFloat64.FPZero(sign);
}
uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
if (biasedExp == 0u)
{
mantissa /= Math.Pow(2d, MinimumExp - exponent);
}
ulong intMant = (ulong)Math.Floor(mantissa * Math.Pow(2d, F));
double error = mantissa * Math.Pow(2d, F) - (double)intMant;
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
{
SoftFloat.FPProcessException(FPException.Underflow, context);
}
bool overflowToInf;
bool roundUp;
switch (context.Fpcr.RoundingMode)
{
case FPRoundingMode.ToNearest:
roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
overflowToInf = true;
break;
case FPRoundingMode.TowardsPlusInfinity:
roundUp = (error != 0d && !sign);
overflowToInf = !sign;
break;
case FPRoundingMode.TowardsMinusInfinity:
roundUp = (error != 0d && sign);
overflowToInf = sign;
break;
case FPRoundingMode.TowardsZero:
roundUp = false;
overflowToInf = false;
break;
default:
throw new ArgumentException($"Invalid rounding mode \"{context.Fpcr.RoundingMode}\".");
}
if (roundUp)
{
intMant++;
if (intMant == 1ul << F)
{
biasedExp = 1u;
}
if (intMant == 1ul << (F + 1))
{
biasedExp++;
intMant >>= 1;
}
}
double result;
if (biasedExp >= (1u << E) - 1u)
{
result = overflowToInf ? SoftFloat64.FPInfinity(sign) : SoftFloat64.FPMaxNormal(sign);
SoftFloat.FPProcessException(FPException.Overflow, context);
error = 1d;
}
else
{
result = BitConverter.Int64BitsToDouble(
(long)((sign ? 1ul : 0ul) << 63 | (biasedExp & 0x7FFul) << 52 | (intMant & 0x000FFFFFFFFFFFFFul)));
}
if (error != 0d)
{
SoftFloat.FPProcessException(FPException.Inexact, context);
}
return result;
}
private static double FPConvertNaN(ushort valueBits)
{
return BitConverter.Int64BitsToDouble(
(long)(((ulong)valueBits & 0x8000ul) << 48 | 0x7FF8000000000000ul | ((ulong)valueBits & 0x01FFul) << 42));
}
}
}

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@@ -0,0 +1,126 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFloat32_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(float value)
{
ExecutionContext context = NativeInterface.GetContext();
double real = value.FPUnpackCv(out FPType type, out bool sign, out uint valueBits, context);
bool altHp = (context.Fpcr & FPCR.Ahp) != 0;
ushort resultBits;
if (type is FPType.SNaN or FPType.QNaN)
{
if (altHp)
{
resultBits = SoftFloat16.FPZero(sign);
}
else if ((context.Fpcr & FPCR.Dn) != 0)
{
resultBits = SoftFloat16.FPDefaultNaN();
}
else
{
resultBits = FPConvertNaN(valueBits);
}
if (type == FPType.SNaN || altHp)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context);
}
}
else if (type == FPType.Infinity)
{
if (altHp)
{
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
SoftFloat.FPProcessException(FPException.InvalidOp, context);
}
else
{
resultBits = SoftFloat16.FPInfinity(sign);
}
}
else if (type == FPType.Zero)
{
resultBits = SoftFloat16.FPZero(sign);
}
else
{
resultBits = SoftFloat16.FPRoundCv(real, context);
}
return resultBits;
}
private static double FPUnpackCv(
this float value,
out FPType type,
out bool sign,
out uint valueBits,
ExecutionContext context)
{
valueBits = (uint)BitConverter.SingleToInt32Bits(value);
sign = (~valueBits & 0x80000000u) == 0u;
uint exp32 = (valueBits & 0x7F800000u) >> 23;
uint frac32 = valueBits & 0x007FFFFFu;
double real;
if (exp32 == 0u)
{
if (frac32 == 0u || (context.Fpcr & FPCR.Fz) != 0)
{
type = FPType.Zero;
real = 0d;
if (frac32 != 0u)
{
SoftFloat.FPProcessException(FPException.InputDenorm, context);
}
}
else
{
type = FPType.Nonzero; // Subnormal.
real = Math.Pow(2d, -126) * ((double)frac32 * Math.Pow(2d, -23));
}
}
else if (exp32 == 0xFFu)
{
if (frac32 == 0u)
{
type = FPType.Infinity;
real = Math.Pow(2d, 1000);
}
else
{
type = (~frac32 & 0x00400000u) == 0u ? FPType.QNaN : FPType.SNaN;
real = 0d;
}
}
else
{
type = FPType.Nonzero; // Normal.
real = Math.Pow(2d, (int)exp32 - 127) * (1d + (double)frac32 * Math.Pow(2d, -23));
}
return sign ? -real : real;
}
private static ushort FPConvertNaN(uint valueBits)
{
return (ushort)((valueBits & 0x80000000u) >> 16 | 0x7E00u | (valueBits & 0x003FE000u) >> 13);
}
}
}

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,127 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFloat64_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(double value)
{
ExecutionContext context = NativeInterface.GetContext();
double real = value.FPUnpackCv(out FPType type, out bool sign, out ulong valueBits, context);
bool altHp = (context.Fpcr & FPCR.Ahp) != 0;
ushort resultBits;
if (type is FPType.SNaN or FPType.QNaN)
{
if (altHp)
{
resultBits = SoftFloat16.FPZero(sign);
}
else if ((context.Fpcr & FPCR.Dn) != 0)
{
resultBits = SoftFloat16.FPDefaultNaN();
}
else
{
resultBits = FPConvertNaN(valueBits);
}
if (type == FPType.SNaN || altHp)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context);
}
}
else if (type == FPType.Infinity)
{
if (altHp)
{
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
SoftFloat.FPProcessException(FPException.InvalidOp, context);
}
else
{
resultBits = SoftFloat16.FPInfinity(sign);
}
}
else if (type == FPType.Zero)
{
resultBits = SoftFloat16.FPZero(sign);
}
else
{
resultBits = SoftFloat16.FPRoundCv(real, context);
}
return resultBits;
}
private static double FPUnpackCv(
this double value,
out FPType type,
out bool sign,
out ulong valueBits,
ExecutionContext context)
{
valueBits = (ulong)BitConverter.DoubleToInt64Bits(value);
sign = (~valueBits & 0x8000000000000000ul) == 0u;
ulong exp64 = (valueBits & 0x7FF0000000000000ul) >> 52;
ulong frac64 = valueBits & 0x000FFFFFFFFFFFFFul;
double real;
if (exp64 == 0u)
{
if (frac64 == 0u || (context.Fpcr & FPCR.Fz) != 0)
{
type = FPType.Zero;
real = 0d;
if (frac64 != 0u)
{
SoftFloat.FPProcessException(FPException.InputDenorm, context);
}
}
else
{
type = FPType.Nonzero; // Subnormal.
real = Math.Pow(2d, -1022) * ((double)frac64 * Math.Pow(2d, -52));
}
}
else if (exp64 == 0x7FFul)
{
if (frac64 == 0u)
{
type = FPType.Infinity;
real = Math.Pow(2d, 1000000);
}
else
{
type = (~frac64 & 0x0008000000000000ul) == 0u ? FPType.QNaN : FPType.SNaN;
real = 0d;
}
}
else
{
type = FPType.Nonzero; // Normal.
real = Math.Pow(2d, (int)exp64 - 1023) * (1d + (double)frac64 * Math.Pow(2d, -52));
}
return sign ? -real : real;
}
private static ushort FPConvertNaN(ulong valueBits)
{
return (ushort)((valueBits & 0x8000000000000000ul) >> 48 | 0x7E00u |
(valueBits & 0x0007FC0000000000ul) >> 42);
}
}
}

View File

@@ -16,9 +16,9 @@ namespace ARMeilleure.IntermediateRepresentation
static class ComparisonExtensions
{
public static Comparison Invert(this Comparison comp)
extension(Comparison comparison)
{
return (Comparison)((int)comp ^ 1);
public Comparison Inverse => (Comparison)((int)comparison ^ 1);
}
}
}

View File

@@ -14,48 +14,38 @@ namespace ARMeilleure.IntermediateRepresentation
static class OperandTypeExtensions
{
public static bool IsInteger(this OperandType type)
extension(OperandType type)
{
return type is OperandType.I32 or
OperandType.I64;
}
public static RegisterType ToRegisterType(this OperandType type)
{
return type switch
public bool IsInteger => type is OperandType.I32 or OperandType.I64;
public RegisterType Register => type switch
{
OperandType.FP32 => RegisterType.Vector,
OperandType.FP64 => RegisterType.Vector,
OperandType.I32 => RegisterType.Integer,
OperandType.I64 => RegisterType.Integer,
OperandType.V128 => RegisterType.Vector,
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\"."),
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\".")
};
}
public static int GetSizeInBytes(this OperandType type)
{
return type switch
public int ByteSize => type switch
{
OperandType.FP32 => 4,
OperandType.FP64 => 8,
OperandType.I32 => 4,
OperandType.I64 => 8,
OperandType.V128 => 16,
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\"."),
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\".")
};
}
public static int GetSizeInBytesLog2(this OperandType type)
{
return type switch
public int ByteSizeLog2 => type switch
{
OperandType.FP32 => 2,
OperandType.FP64 => 3,
OperandType.I32 => 2,
OperandType.I64 => 3,
OperandType.V128 => 4,
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\"."),
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\".")
};
}
}

View File

@@ -45,19 +45,12 @@ namespace ARMeilleure.Memory
public static class MemoryManagerTypeExtensions
{
public static bool IsHostMapped(this MemoryManagerType type)
extension(MemoryManagerType type)
{
return type is MemoryManagerType.HostMapped or MemoryManagerType.HostMappedUnsafe;
}
public static bool IsHostTracked(this MemoryManagerType type)
{
return type is MemoryManagerType.HostTracked or MemoryManagerType.HostTrackedUnsafe;
}
public static bool IsHostMappedOrTracked(this MemoryManagerType type)
{
return type.IsHostMapped() || type.IsHostTracked();
public bool IsHostMapped => type is MemoryManagerType.HostMapped or MemoryManagerType.HostMappedUnsafe;
public bool IsHostTracked => type is MemoryManagerType.HostTracked or MemoryManagerType.HostTrackedUnsafe;
public bool IsHostMappedOrTracked => type.IsHostMapped || type.IsHostTracked;
}
}
}

View File

@@ -13,6 +13,7 @@ namespace ARMeilleure
public static bool AllowLcqInFunctionTable { get; set; } = true;
public static bool UseUnmanagedDispatchLoop { get; set; } = true;
public static bool EnableDebugging { get; set; } = false;
public static bool EnableDeepCallRecursionProtection { get; set; } = true;
public static bool UseAdvSimdIfAvailable { get; set; } = true;
public static bool UseArm64AesIfAvailable { get; set; } = true;

View File

@@ -134,6 +134,11 @@ namespace ARMeilleure.State
public bool GetFPstateFlag(FPState flag) => _nativeContext.GetFPStateFlag(flag);
public void SetFPstateFlag(FPState flag, bool value) => _nativeContext.SetFPStateFlag(flag, value);
internal void ResetCallDepth()
{
_nativeContext.ResetCallDepth();
}
internal void CheckInterrupt()
{
if (Interrupted)

View File

@@ -22,6 +22,7 @@ namespace ARMeilleure.State
public ulong ExclusiveValueHigh;
public int Running;
public long Tpidr2El0;
public int CallDepth;
/// <summary>
/// Precise PC value used for debugging.
@@ -199,6 +200,8 @@ namespace ARMeilleure.State
public bool GetRunning() => GetStorage().Running != 0;
public void SetRunning(bool value) => GetStorage().Running = value ? 1 : 0;
public void ResetCallDepth() => GetStorage().CallDepth = 0;
public unsafe static int GetRegisterOffset(Register reg)
{
if (reg.Type == RegisterType.Integer)
@@ -284,6 +287,11 @@ namespace ARMeilleure.State
return StorageOffset(ref _dummyStorage, ref _dummyStorage.DebugPrecisePc);
}
public static int GetCallDepthOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.CallDepth);
}
private static int StorageOffset<T>(ref NativeCtxStorage storage, ref T target)
{
return (int)Unsafe.ByteOffset(ref Unsafe.As<NativeCtxStorage, T>(ref storage), ref target);

View File

@@ -361,10 +361,7 @@ namespace ARMeilleure.Translation
IntervalTreeNode<TK, TV> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
if (tmp != null)
{
tmp.Parent = ParentOf(replacementNode);
}
tmp?.Parent = ParentOf(replacementNode);
if (ParentOf(replacementNode) == null)
{
@@ -582,10 +579,7 @@ namespace ARMeilleure.Translation
{
IntervalTreeNode<TK, TV> right = RightOf(node);
node.Right = LeftOf(right);
if (node.Right != null)
{
node.Right.Parent = node;
}
node.Right?.Parent = node;
IntervalTreeNode<TK, TV> nodeParent = ParentOf(node);
right.Parent = nodeParent;
@@ -615,10 +609,7 @@ namespace ARMeilleure.Translation
{
IntervalTreeNode<TK, TV> left = LeftOf(node);
node.Left = RightOf(left);
if (node.Left != null)
{
node.Left.Parent = node;
}
node.Left?.Parent = node;
IntervalTreeNode<TK, TV> nodeParent = ParentOf(node);
left.Parent = nodeParent;
@@ -667,10 +658,7 @@ namespace ARMeilleure.Translation
/// <param name="color">Color (Boolean)</param>
private static void SetColor(IntervalTreeNode<TK, TV> node, bool color)
{
if (node != null)
{
node.Color = color;
}
node?.Color = color;
}
/// <summary>

View File

@@ -33,7 +33,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 7009; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 7010; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";

View File

@@ -186,6 +186,7 @@ namespace ARMeilleure.Translation
Statistics.StartTimer();
context.ResetCallDepth();
ulong nextAddr = func.Execute(Stubs.ContextWrapper, context);
Statistics.StopTimer(address);
@@ -260,6 +261,7 @@ namespace ARMeilleure.Translation
Logger.StartPass(PassName.Translation);
InstEmitFlowHelper.EmitCallDepthCheckAndIncrement(context, Const(address));
EmitSynchronization(context);
if (blocks[0].Address != address)
@@ -412,7 +414,7 @@ namespace ARMeilleure.Translation
{
context.SyncQcFlag();
if (block.Branch != null && !block.Branch.Exit && block.Branch.Address <= block.Address)
if (block.Branch is { Exit: false } && block.Branch.Address <= block.Address)
{
EmitSynchronization(context);
}
@@ -429,14 +431,14 @@ namespace ARMeilleure.Translation
{
lblPredicateSkip = Label();
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, context.CurrentIfThenBlockCond.Invert());
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, context.CurrentIfThenBlockCond.Inverse);
}
if (opCode is OpCode32 op && op.Cond < Condition.Al)
if (opCode is OpCode32 { Cond: < Condition.Al } op)
{
lblPredicateSkip = Label();
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Invert());
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Inverse);
}
if (opCode.Instruction.Emitter != null)

View File

@@ -262,10 +262,18 @@ namespace ARMeilleure.Translation
Operand runningAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetRunningOffset()));
Operand dispatchAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset()));
Operand callDepthAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetCallDepthOffset()));
EmitSyncFpContext(context, nativeContext, true);
context.MarkLabel(beginLbl);
if (Optimizations.EnableDeepCallRecursionProtection)
{
// Reset the call depth counter, since this is our first guest function call.
context.Store(callDepthAddress, Const(0));
}
context.Store(dispatchAddress, guestAddress);
context.Copy(guestAddress, context.Call(Const((ulong)DispatchStub), OperandType.I64, nativeContext));
context.BranchIfFalse(endLbl, guestAddress);

View File

@@ -58,16 +58,16 @@ namespace Ryujinx.Audio.Backends.CompatLayer
switch (realSampleFormat)
{
case SampleFormat.PcmInt8:
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(new Span<byte>(convertedSamples)), samples);
break;
case SampleFormat.PcmInt24:
PcmHelper.ConvertSampleToPcm24(convertedSamples, samples);
break;
case SampleFormat.PcmInt32:
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(new Span<byte>(convertedSamples)), samples);
break;
case SampleFormat.PcmFloat:
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(new Span<byte>(convertedSamples)), samples);
break;
default:
throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");

View File

@@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Integration
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
{
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
data.CopyTo(MemoryMarshal.Cast<byte, short>(new Span<byte>(_buffer)));
_session.QueueBuffer(new AudioBuffer
{

View File

@@ -92,6 +92,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
short[] outputBuffer = ArrayPool<short>.Shared.Rent((int)inputCount * SampleCount);
Array.Fill(outputBuffer, (short)0, 0, (int)inputCount * SampleCount);
for (int i = 0; i < bufferCount; i++)
{

View File

@@ -19,6 +19,11 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
public Array6<byte> Output;
/// <summary>
/// Reserved/unused.
/// </summary>
private readonly uint _padding;
/// <summary>
/// Biquad filter numerator (b0, b1, b2).

View File

@@ -11,9 +11,7 @@ namespace Ryujinx.BuildValidationTasks
{
static readonly JsonSerializerOptions _jsonOptions = new()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
WriteIndented = true, NewLine = "\n", Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
public LocalesValidationTask() { }
@@ -22,77 +20,116 @@ namespace Ryujinx.BuildValidationTasks
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "assets/locales.json";
bool encounteredIssue = false;
string langPath = projectPath + "assets/Languages.json";
string data;
using (StreamReader sr = new(path))
using (StreamReader sr = new(langPath))
{
data = sr.ReadToEnd();
}
LocalesJson json;
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
throw new FormatException("Languages.json is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
LanguagesJson langJson;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
langJson = JsonSerializer.Deserialize<LanguagesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
foreach ((string code, string lang) in langJson.Languages)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
if (string.IsNullOrEmpty(lang))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
throw new JsonException($"{code} language name missing!");
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid! Rebuild locally to fix...");
string folderPath = projectPath + "assets/Locales/";
string jsonString = JsonSerializer.Serialize(json, _jsonOptions);
string[] paths = Directory.GetFiles(folderPath, "*.json", SearchOption.AllDirectories);
using (StreamWriter sw = new(path))
foreach (string path in paths)
{
sw.Write(jsonString);
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException($"{Path.GetFileName(path)} is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
LocalesJson json;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in
langJson.Languages.Keys.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in langJson.Languages.Keys.Where(lang =>
locale.Translations.ContainsKey(lang) && lang != "en_US" &&
locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine(
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine(
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key)
.ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid! Rebuild locally to fix...");
string jsonString = JsonSerializer.Serialize(json, _jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
}
Console.WriteLine("Finished Locale Validation Task!");
@@ -100,10 +137,13 @@ namespace Ryujinx.BuildValidationTasks
return true;
}
struct LanguagesJson
{
public Dictionary<string, string> Languages { get; set; }
}
struct LocalesJson
{
public Dictionary<string, string> Info { get; set; }
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}

View File

@@ -386,10 +386,7 @@ namespace Ryujinx.Common.Collections
IntervalTreeNode<TKey, TValue> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
if (tmp != null)
{
tmp.Parent = ParentOf(replacementNode);
}
tmp?.Parent = ParentOf(replacementNode);
if (ParentOf(replacementNode) == null)
{

View File

@@ -235,10 +235,7 @@ namespace Ryujinx.Common.Collections
parent = ParentOf(element);
color = ColorOf(element);
if (child != null)
{
child.Parent = parent;
}
child?.Parent = parent;
if (parent == null)
{
@@ -258,8 +255,7 @@ namespace Ryujinx.Common.Collections
element.Right = old.Right;
element.Parent = old.Parent;
element.Predecessor = old.Predecessor;
if (element.Predecessor != null)
element.Predecessor.Successor = element;
element.Predecessor?.Successor = element;
if (ParentOf(old) == null)
{
@@ -292,10 +288,7 @@ namespace Ryujinx.Common.Collections
parent = ParentOf(nodeToDelete);
color = ColorOf(nodeToDelete);
if (child != null)
{
child.Parent = parent;
}
child?.Parent = parent;
if (parent == null)
{
@@ -314,11 +307,9 @@ namespace Ryujinx.Common.Collections
{
RestoreBalanceAfterRemoval(child);
}
if (old.Successor != null)
old.Successor.Predecessor = old.Predecessor;
if (old.Predecessor != null)
old.Predecessor.Successor = old.Successor;
old.Successor?.Predecessor = old.Predecessor;
old.Predecessor?.Successor = old.Successor;
return old;
}

View File

@@ -250,10 +250,7 @@ namespace Ryujinx.Common.Collections
{
T right = RightOf(node);
node.Right = LeftOf(right);
if (node.Right != null)
{
node.Right.Parent = node;
}
node.Right?.Parent = node;
T nodeParent = ParentOf(node);
right.Parent = nodeParent;
@@ -281,10 +278,7 @@ namespace Ryujinx.Common.Collections
{
T left = LeftOf(node);
node.Left = RightOf(left);
if (node.Left != null)
{
node.Left.Parent = node;
}
node.Left?.Parent = node;
T nodeParent = ParentOf(node);
left.Parent = nodeParent;
@@ -329,10 +323,7 @@ namespace Ryujinx.Common.Collections
/// <param name="color">Color (Boolean)</param>
protected static void SetColor(T node, bool color)
{
if (node != null)
{
node.Color = color;
}
node?.Color = color;
}
/// <summary>

View File

@@ -328,10 +328,7 @@ namespace Ryujinx.Common.Collections
Node<TKey, TValue> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
if (tmp != null)
{
tmp.Parent = ParentOf(replacementNode);
}
tmp?.Parent = ParentOf(replacementNode);
if (ParentOf(replacementNode) == null)
{

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AntiAliasing>))]
[JsonConverter(typeof(JsonStringEnumConverter<AntiAliasing>))]
public enum AntiAliasing
{
None,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AspectRatio>))]
[JsonConverter(typeof(JsonStringEnumConverter<AspectRatio>))]
public enum AspectRatio
{
Fixed4x3,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<BackendThreading>))]
[JsonConverter(typeof(JsonStringEnumConverter<BackendThreading>))]
public enum BackendThreading
{
Auto,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
[JsonConverter(typeof(JsonStringEnumConverter<GraphicsBackend>))]
public enum GraphicsBackend
{
Vulkan,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsDebugLevel>))]
[JsonConverter(typeof(JsonStringEnumConverter<GraphicsDebugLevel>))]
public enum GraphicsDebugLevel
{
None,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller
{
[JsonConverter(typeof(TypedStringEnumConverter<GamepadInputId>))]
[JsonConverter(typeof(JsonStringEnumConverter<GamepadInputId>))]
public enum GamepadInputId : byte
{
Unbound,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonConverter(typeof(TypedStringEnumConverter<MotionInputBackendType>))]
[JsonConverter(typeof(JsonStringEnumConverter<MotionInputBackendType>))]
public enum MotionInputBackendType : byte
{
Invalid,

View File

@@ -1,15 +1,14 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller
{
[JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
[JsonConverter(typeof(JsonStringEnumConverter<StickInputId>))]
public enum StickInputId : byte
{
Unbound,
Left,
Right,
Count,
}
}

View File

@@ -1,4 +1,3 @@
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json.Serialization;
@@ -6,7 +5,7 @@ namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[Flags]
[JsonConverter(typeof(TypedStringEnumConverter<ControllerType>))]
[JsonConverter(typeof(JsonStringEnumConverter<ControllerType>))]
public enum ControllerType
{
None,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
[JsonConverter(typeof(JsonStringEnumConverter<InputBackendType>))]
public enum InputBackendType
{
Invalid,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(TypedStringEnumConverter<Key>))]
[JsonConverter(typeof(JsonStringEnumConverter<Key>))]
public enum Key
{
Unknown,

View File

@@ -1,10 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
[JsonConverter(typeof(JsonStringEnumConverter<PlayerIndex>))]
public enum PlayerIndex
{
Player1 = 0,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<MemoryManagerMode>))]
[JsonConverter(typeof(JsonStringEnumConverter<MemoryManagerMode>))]
public enum MemoryManagerMode : byte
{
SoftwarePageTable,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<ScalingFilter>))]
[JsonConverter(typeof(JsonStringEnumConverter<ScalingFilter>))]
public enum ScalingFilter
{
Bilinear,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogClass>))]
[JsonConverter(typeof(JsonStringEnumConverter<LogClass>))]
public enum LogClass
{
Application,
@@ -35,6 +34,7 @@ namespace Ryujinx.Common.Logging
ServiceBsd,
ServiceBtm,
ServiceCaps,
ServiceEctx,
ServiceFatal,
ServiceFriend,
ServiceFs,

View File

@@ -1,9 +1,8 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogLevel>))]
[JsonConverter(typeof(JsonStringEnumConverter<LogLevel>))]
public enum LogLevel
{
Debug,

View File

@@ -12,6 +12,8 @@ namespace Ryujinx.Common.Logging
{
public static class Logger
{
public static readonly TextWriter WriterProxy = new TextWriterProxy();
private static readonly Stopwatch _time;
private static readonly bool[] _enabledClasses;

View File

@@ -0,0 +1,21 @@
using System;
using System.IO;
using System.Text;
namespace Ryujinx.Common.Logging
{
internal class TextWriterProxy : TextWriter
{
public override Encoding Encoding => Console.OutputEncoding;
public override void Write(string value)
{
if (value is null) return;
foreach (var line in value.Split(Console.Out.NewLine))
{
Logger.Info?.PrintMsg(LogClass.Application, line);
}
}
}
}

View File

@@ -7,6 +7,9 @@ namespace Ryujinx.Common.Memory
{
private static readonly RecyclableMemoryStreamManager _shared = new();
private static readonly ObjectPool<RecyclableMemoryStream> _streamPool =
new(() => new RecyclableMemoryStream(_shared, Guid.NewGuid(), null, 0));
/// <summary>
/// We don't expose the <c>RecyclableMemoryStreamManager</c> directly because version 2.x
/// returns them as <c>MemoryStream</c>. This Shared class is here to a) offer only the GetStream() versions we use
@@ -19,7 +22,12 @@ namespace Ryujinx.Common.Memory
/// </summary>
/// <returns>A <c>RecyclableMemoryStream</c></returns>
public static RecyclableMemoryStream GetStream()
=> new(_shared);
{
RecyclableMemoryStream stream = _streamPool.Allocate();
stream.SetLength(0);
return stream;
}
/// <summary>
/// Retrieve a new <c>MemoryStream</c> object with the contents copied from the provided
@@ -55,7 +63,8 @@ namespace Ryujinx.Common.Memory
RecyclableMemoryStream stream = null;
try
{
stream = new RecyclableMemoryStream(_shared, id, tag, buffer.Length);
stream = _streamPool.Allocate();
stream.SetLength(0);
stream.Write(buffer);
stream.Position = 0;
return stream;
@@ -83,7 +92,8 @@ namespace Ryujinx.Common.Memory
RecyclableMemoryStream stream = null;
try
{
stream = new RecyclableMemoryStream(_shared, id, tag, count);
stream = _streamPool.Allocate();
stream.SetLength(0);
stream.Write(buffer, offset, count);
stream.Position = 0;
return stream;
@@ -94,6 +104,11 @@ namespace Ryujinx.Common.Memory
throw;
}
}
public static void ReleaseStream(RecyclableMemoryStream stream)
{
_streamPool.Release(stream);
}
}
}
}

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