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12 Commits

Author SHA1 Message Date
Shyanne
08ab4979d7 Merge branch 'master' into 20-empty-nca-lockup 2026-03-14 12:16:50 -04:00
Shyanne
09d4bfe6d8 Merge branch 'master' into 20-empty-nca-lockup 2026-01-28 00:34:04 -05:00
Shyanne
2274a32813 Updated LoadAndSaveMetadata to return Optional type (but for real this time)
- fixed a typo i found
- awaiting dialog on invalid unpacked error
-
2025-12-30 17:06:21 -05:00
Shyanne
34190c9184 Moved null title id check to LoadAndSaveMetadata 2025-12-29 12:09:44 -05:00
Shyanne
18501d01f3 Merge branch '20-empty-nca-lockup' of https://git.ryujinx.app/sh0inx/ryujinx into 20-empty-nca-lockup 2025-12-29 00:31:45 -05:00
Shyanne
6780ff0d8a 👍 2025-12-29 00:28:50 -05:00
Shyanne
3cc02ebaef maybe don't dispose of the gpu when it doesnt exist 2025-12-28 16:54:21 -05:00
Shyanne
6938265651 Merge branch 'master' into 20-empty-nca-lockup 2025-12-28 14:16:39 -05:00
Shyanne
f6328ebb69 Amended typos and updated commentary 2025-12-28 13:16:07 -06:00
Shyanne
445924102e Addressed empty NCA lockup
- Updated LoadGuestApplication to use a CancellationTokenSource so we can properly asynchronously cancel and not hang (other things could listen to this too, or cancel it).
- Moved PrepareLoadScreen() to later in the pipeline (because cancelling LoadGuestApplication causes issues).
- Added Metadata read/write logging.
- Made AppHost inherit Disposable interface so that the garbage collector kicks in (side effect: made private Dispose() public)
- Added a WaitHandle to wait on either gpuDoneEvent or gpuCTS.Cancel event (LoadGuestApplication cancellation).
- Set invalid title ID for metadata.
2025-12-28 13:16:07 -06:00
Shyanne
cf72e189b7 Amended typos and updated commentary 2025-12-27 23:04:20 -05:00
Shyanne
8bd290cc57 Addressed empty NCA lockup
- Updated LoadGuestApplication to use a CancellationTokenSource so we can properly asynchronously cancel and not hang (other things could listen to this too, or cancel it).
- Moved PrepareLoadScreen() to later in the pipeline (because cancelling LoadGuestApplication causes issues).
- Added Metadata read/write logging.
- Made AppHost inherit Disposable interface so that the garbage collector kicks in (side effect: made private Dispose() public)
- Added a WaitHandle to wait on either gpuDoneEvent or gpuCTS.Cancel event (LoadGuestApplication cancellation).
- Set invalid title ID for metadata.
2025-12-27 22:34:48 -05:00
67 changed files with 976 additions and 924 deletions

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@@ -1,204 +0,0 @@
name: Build PR
on:
pull_request:
branches: [ master ]
paths:
- '**'
- '!.forgejo/**'
- '!*.yml'
- '!*.config'
- '!*.md'
- '.forgejo/workflows/*.yml'
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RELEASE: 0
jobs:
build:
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
timeout-minutes: 45
strategy:
matrix:
configuration: [Release]
platform:
- { name: win-x64, zip_os_name: win_x64 }
#- { name: win-arm64, zip_os_name: win_arm64 }
- { name: linux-x64, zip_os_name: linux_x64 }
- { name: linux-arm64, zip_os_name: linux_arm64 }
#- { name: osx-x64, zip_os_name: osx_x64 }
fail-fast: false
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install 7zip
run: |
sudo apt update && sudo apt install -y 7zip
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.forgejo/csc.json"
- name: Get version info
id: version_info
run: |
echo "result=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: forgejo.event_name == 'pull_request'
- name: 'Cache: ~/.nuget/packages'
uses: actions/cache@v5
with:
path: |
~/.nuget/packages
key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj', '**/Directory.Packages.props') }}
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ steps.version_info.outputs.result }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:ExtraDefineConstants=DISABLE_UPDATER
- name: Test
uses: actions/unstable-commands@v1
with:
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10
retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.result }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: forgejo.event_name == 'pull_request'
- name: Packing Windows builds
if: contains(matrix.platform.name, 'win')
run: |
7z a artifact/ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}.7z publish
shell: bash
- name: Upload Ryujinx Windows artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}
path: artifact
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'win')
- name: Build AppImage
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt update && sudo apt install -y zsync desktop-file-utils appstream libfuse2t64
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx AppImage artifact
uses: actions/upload-artifact@v4
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
with:
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
build_macos:
name: macOS Universal (${{ matrix.configuration }})
runs-on: ubuntu-latest
timeout-minutes: 45
strategy:
matrix:
configuration: [ Release ]
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install rcodesign
run: |
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
sudo mv rcodesign /usr/bin/rcodesign
- name: Get version info
id: version_info
run: |
echo "result=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: forgejo.event_name == 'pull_request'
- name: 'Cache: ~/.nuget/packages'
uses: actions/cache@v5
with:
path: |
~/.nuget/packages
key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj', '**/Directory.Packages.props') }}
- name: Publish macOS Ryujinx
run: |
bash distribution/macos/create_macos_pr_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.result }}" "${{ steps.version_info.outputs.git_short_hash }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-macos_universal
path: "publish/*.tar.gz"
if: forgejo.event_name == 'pull_request'

86
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
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@@ -0,0 +1,86 @@
name: Bug Report
description: File a bug report
title: "[Bug]"
labels: bug
body:
- type: textarea
id: issue
attributes:
label: Description of the issue
description: What's the issue you encountered?
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction steps
description: How can the issue be reproduced?
placeholder: Describe each step as precisely as possible
validations:
required: true
- type: textarea
id: log
attributes:
label: Log file
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true
- type: input
id: os
attributes:
label: OS
placeholder: "e.g. Windows 10"
validations:
required: true
- type: input
id: ryujinx-version
attributes:
label: Ryujinx version
placeholder: "e.g. 1.0.470"
validations:
required: true
- type: input
id: game-version
attributes:
label: Game version
placeholder: "e.g. 1.1.1"
validations:
required: false
- type: input
id: cpu
attributes:
label: CPU
placeholder: "e.g. i7-6700"
validations:
required: false
- type: input
id: gpu
attributes:
label: GPU
placeholder: "e.g. NVIDIA RTX 2070"
validations:
required: false
- type: input
id: ram
attributes:
label: RAM
placeholder: "e.g. 16GB"
validations:
required: false
- type: textarea
id: mods
attributes:
label: List of applied mods
placeholder: You can list applied mods here.
validations:
required: false
- type: textarea
id: additional-context
attributes:
label: Additional context?
description: |
- Additional info about your environment:
- Any other information relevant to your issue.
validations:
required: false

5
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Ryujinx Discord
url: https://discord.gg/N2FmfVc
about: This is for development related issues. For support and technical issues, please come to our Discord server.

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@@ -0,0 +1,31 @@
name: Feature Request
description: Suggest a new feature for Ryujinx.
title: "[Feature Request]"
labels: enhancement
body:
- type: textarea
id: overview
attributes:
label: Overview
description: Include the basic, high-level concepts for this feature here.
validations:
required: true
- type: textarea
id: details
attributes:
label: Smaller details
description: These may include specific methods of implementation etc.
validations:
required: true
- type: textarea
id: request
attributes:
label: Nature of request
validations:
required: true
- type: textarea
id: feature
attributes:
label: Why would this feature be useful?
validations:
required: true

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@@ -0,0 +1,26 @@
name: Missing CPU Instruction
description: CPU Instruction is missing in Ryujinx.
title: "[CPU]"
labels: [cpu, not-implemented]
body:
- type: textarea
id: instruction
attributes:
label: CPU instruction
description: What CPU instruction is missing?
validations:
required: true
- type: textarea
id: name
attributes:
label: Instruction name
description: Include the name from [armconverter.com](https://armconverter.com/?disasm) or [shell-storm.org](http://shell-storm.org/online/Online-Assembler-and-Disassembler/?arch=arm64&endianness=big&dis_with_raw=True&dis_with_ins=True) in the above code block
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
validations:
required: true

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@@ -0,0 +1,25 @@
name: Missing Service Call
description: Service call is missing in Ryujinx.
labels: not-implemented
body:
- type: textarea
id: instruction
attributes:
label: Service call
description: What service call is missing?
validations:
required: true
- type: textarea
id: name
attributes:
label: Service description
description: Include the description/explanation from [Switchbrew](https://switchbrew.org/w/index.php?title=Services_API) and/or [SwIPC](https://reswitched.github.io/SwIPC/) in the above code block
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this service.
validations:
required: true

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@@ -0,0 +1,19 @@
name: Missing Shader Instruction
description: Shader Instruction is missing in Ryujinx.
title: "[GPU]"
labels: [gpu, not-implemented]
body:
- type: textarea
id: instruction
attributes:
label: Shader instruction
description: What shader instruction is missing?
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
validations:
required: true

View File

@@ -10,10 +10,6 @@ gpu:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.*/**', 'src/Spv.Generator/**', 'src/Ryujinx.ShaderTools/**']
input:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Input*/**', 'src/Ryujinx/UI/Views/Input/**']
'graphics-backend:opengl':
- changed-files:
- any-glob-to-any-file: 'src/Ryujinx.Graphics.OpenGL/**'
@@ -22,17 +18,17 @@ input:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
'graphics-backend:metal':
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
gui:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.LocaleGenerator/**']
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
'horizon/hle':
horizon:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.HLE/**', 'src/Ryujinx.HLE.Generators/**', 'src/Ryujinx.Horizon/**']
i18n:
- changed-files:
- any-glob-to-any-file: ['assets/**/*.json', 'src/Ryujinx.UI.LocaleGenerator/**']
- any-glob-to-any-file: ['src/Ryujinx.HLE/**', 'src/Ryujinx.Horizon/**']
kernel:
- changed-files:
@@ -40,7 +36,7 @@ kernel:
infra:
- changed-files:
- any-glob-to-any-file: ['.forgejo/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
documentation:
- changed-files:
@@ -48,4 +44,4 @@ documentation:
ldn:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.HLE/HOS/Services/Ldn/**', 'src/Ryujinx/UI/Windows/LdnGamesListWindow.*', 'src/Ryujinx/UI/ViewModels/LdnGamesListViewModel.cs']
- any-glob-to-any-file: 'src/Ryujinx.HLE/HOS/Services/Ldn/**'

168
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,168 @@
name: Build job
on:
workflow_call:
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2.0"
RELEASE: 0
jobs:
build:
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: ${{ matrix.platform.os }}
timeout-minutes: 45
strategy:
matrix:
configuration: [Debug, Release]
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
fail-fast: false
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get git short hash
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
- name: Test
uses: TSRBerry/unstable-commands@v1
with:
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10
retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Build AppImage
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx (AppImage) artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
build_macos:
name: macOS Universal (${{ matrix.configuration }})
runs-on: ubuntu-latest
timeout-minutes: 45
strategy:
matrix:
configuration: [ Debug, Release ]
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get git short hash
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'

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@@ -6,7 +6,7 @@ on:
push:
branches: [ master ]
paths-ignore:
- '.forgejo/**'
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
@@ -25,41 +25,44 @@ env:
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: docker
container:
image: ${{ matrix.platform.os }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_arm64 }
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v5
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.forgejo/csc.json"
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
run: echo "::add-matcher::.github/csc.json"
- name: Install 7zip
run: |
sudo apt update && sudo apt install -y 7zip
sudo apt install -y 7zip
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
@@ -84,9 +87,12 @@ jobs:
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.7z ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: contains(matrix.platform.name, 'linux')
@@ -95,8 +101,9 @@ jobs:
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
tar -cJvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.xz ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
- name: Build AppImage (Linux)
@@ -105,7 +112,7 @@ jobs:
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt update && sudo apt install -y zsync desktop-file-utils appstream libfuse2t64
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
@@ -132,28 +139,17 @@ jobs:
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
- name: Create release
uses: actions/create-release@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
body: "**Full Changelog:** [`${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}`](https://git.ryujinx.app/projects/Ryubing/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
repository: "Ryubing/Canary"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
release_output/**
macos_release:
name: Release MacOS universal
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v5
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
@@ -163,24 +159,33 @@ jobs:
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign /usr/bin/rcodesign
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
@@ -196,53 +201,46 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
- name: Create release
uses: actions/create-release@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
body: "**Full Changelog:** [`${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}`](https://git.ryujinx.app/projects/Ryubing/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
repository: "Ryubing/Canary"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
post_ci:
name: Post CI Steps
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
run: |
gli create-tag -T ${{ secrets.RELEASER_TOKEN }} -P projects/Ryubing -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
- name: Link to actual source archives for Canary
run: |
gli canary-release -T ${{ secrets.RELEASER_TOKEN }} -P Ryubing/Canary -r ${{ steps.version_info.outputs.build_version }}
gli create-tag -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
- name: Create release
run: |
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r main -t "Canary ${{ steps.version_info.outputs.build_version }}" -b "**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
- name: Send notification webhook
run: |
gli send-update-message -T ${{ secrets.RELEASER_TOKEN }} -P Ryubing/Canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
- name: Notify update server of new builds
run: |

25
.github/workflows/checks.yml vendored Normal file
View File

@@ -0,0 +1,25 @@
name: Build PR
on:
pull_request:
branches: [ master ]
paths:
- '**'
- '!.github/**'
- '!*.yml'
- '!*.config'
- '!*.md'
- '.github/workflows/*.yml'
permissions:
pull-requests: write
checks: write
concurrency:
group: pr-checks-${{ github.event.number }}
cancel-in-progress: true
jobs:
pr_build:
uses: ./.github/workflows/build.yml
secrets: inherit

View File

@@ -5,6 +5,10 @@ on:
jobs:
triage:
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
@@ -14,13 +18,11 @@ jobs:
with:
# Ensure we pin the source origin as pull_request_target run under forks.
fetch-depth: 0
repository: projects/Ryubing
repository: GreemDev/Ryujinx
ref: master
- name: Update labels based on changes
uses: actions/labeler@v6
uses: actions/labeler@v5
with:
repo-token: ${{ secrets.LABELER_TOKEN }}
configuration-path: .forgejo/labeler.yml
sync-labels: true
dot: true

View File

@@ -19,20 +19,18 @@ env:
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: docker
container:
image: ${{ matrix.platform.os }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_arm64 }
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v5
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
@@ -43,21 +41,26 @@ jobs:
run: |
sudo apt install -y 7zip
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
@@ -81,9 +84,12 @@ jobs:
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.7z ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: contains(matrix.platform.name, 'linux')
@@ -92,9 +98,12 @@ jobs:
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
tar -cJvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.xz ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build AppImage (Linux)
if: contains(matrix.platform.name, 'linux')
@@ -129,27 +138,17 @@ jobs:
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
shell: bash
- name: Create release
uses: actions/create-release@v1
with:
name: "${{ steps.version_info.outputs.build_version }}"
repository: "projects/Ryubing"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
release_output/**
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
macos_release:
name: Release MacOS universal
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v5
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
@@ -159,28 +158,37 @@ jobs:
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign /usr/bin/rcodesign
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
@@ -193,20 +201,12 @@ jobs:
- name: Publish macOS Ryujinx
run: |
bash distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Create release
uses: actions/create-release@v1
with:
name: "${{ steps.version_info.outputs.build_version }}"
repository: "projects/Ryubing"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
post_ci:
name: Post-CI Steps
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
@@ -214,26 +214,36 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "commit_message=$(git log -1 --pretty=%B)" >> $GITHUB_OUTPUT
shell: bash
- name: Create release
run: |
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }} -t "${{ steps.version_info.outputs.build_version }}" -b "msd:${{ steps.version_info.outputs.build_version }}"
- name: Send notification webhook
run: |
gli send-update-message -T ${{ secrets.RELEASER_TOKEN }} -P projects/Ryubing -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
- name: Notify update server of new builds
run: |

View File

@@ -3,27 +3,26 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup>
<ItemGroup>
<PackageVersion Include="Avalonia" Version="11.3.14" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.13" />
<PackageVersion Include="Avalonia.Desktop" Version="11.3.14" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.3.14" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.14" />
<PackageVersion Include="SharpCompress" Version="0.47.4" />
<PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.9.4" />
<PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.9.4" />
<PackageVersion Include="Avalonia" Version="11.3.6" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.6" />
<PackageVersion Include="Avalonia.Desktop" Version="11.3.6" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.3.6" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.6" />
<PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.6.2" />
<PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.6.2" />
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
<PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.6.2" />
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.6.2" />
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.6.2" />
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.426.0" />
<PackageVersion Include="ppy.SDL3-CS" Version="2025.920.0" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0" />
<PackageVersion Include="Concentus" Version="2.2.2" />
<PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
<PackageVersion Include="DynamicData" Version="9.4.1" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.5.0" />
<PackageVersion Include="FluentAvaloniaUI.NoAnim" Version="2.4.0-build3" />
<PackageVersion Include="Humanizer" Version="2.14.1" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
@@ -43,12 +42,13 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.129" />
<PackageVersion Include="Ryujinx.UpdateClient" Version="2.0.6" />
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="2.0.6" />
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
<PackageVersion Include="Gommon" Version="2.8.0.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.11.1" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />

View File

@@ -7,8 +7,8 @@
# Ryujinx
[![Latest release](https://git.ryujinx.app/projects/Ryubing/badges/release.svg?label=stable&color=32cd32)](https://update.ryujinx.app/latest/stable)
[![Latest canary release](https://git.ryujinx.app/Ryubing/Canary/badges/release.svg?label=canary&color=FF4500)](https://update.ryujinx.app/latest/canary)
[![Latest release](https://img.shields.io/gitlab/v/release/ryubing%2Fryujinx?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=stable&color=32cd32)](https://update.ryujinx.app/latest/stable)
[![Latest canary release](https://img.shields.io/gitlab/v/release/ryubing%2Fcanary?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=canary&color=FF4500)](https://update.ryujinx.app/latest/canary)
<br>
<a href="https://discord.gg/PEuzjrFXUA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
@@ -21,7 +21,7 @@
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
Ryujinx is available on a self-managed <a href="https://github.com/Ryubing/forgejo" target="_blank">modified</a> <a href="https://forgejo.org/" target="_blank">Forgejo</a> instance under the <a href="https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt" target="_blank">MIT license</a>.
Ryujinx is available on a self-managed GitLab instance under the <a href="https://git.ryujinx.app/ryubing/ryujinx/-/blob/master/LICENSE.txt?ref_type=heads" target="_blank">MIT license</a>.
<br />
</p>
<p align="center">
@@ -31,11 +31,11 @@
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://git.ryujinx.app/projects/Ryubing/wiki/Home">Wiki tab</a>.
Guides and documentation can be found on the <a href="https://git.ryujinx.app/groups/ryubing/-/wikis/home">Wiki tab</a>.
</p>
<p align="center">
<img src="https://git.ryujinx.app/projects/Ryubing/raw/branch/master/docs/shell.png" alt="Ryujinx example">
<img src="https://git.ryujinx.app/ryubing/ryujinx/-/raw/master/docs/shell.png?ref_type=heads&inline=false" alt="Ryujinx example">
</p>
## Usage
@@ -49,17 +49,17 @@ Stable builds are made every so often, based on the `master` branch, that then g
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the stable releases [here](https://git.ryujinx.app/projects/Ryubing/releases).
You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the canary releases [here](https://git.ryujinx.app/Ryubing/Canary/releases).
You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](https://git.ryujinx.app/projects/Ryubing/src/branch/master/docs/README.md).
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
## Features
@@ -105,13 +105,13 @@ If you are planning to contribute or just want to learn more about this project
## License
This software is licensed under the terms of the [MIT license](https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt).
This software is licensed under the terms of the [MIT license](LICENSE.txt).
This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
See [LICENSE.txt](https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt) and [THIRDPARTY.md](https://git.ryujinx.app/projects/Ryubing/src/branch/master/distribution/legal/THIRDPARTY.md) for more details.
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY.md) for more details.
## Credits
- [LibHac](https://git.ryujinx.app/projects/LibHac) is used for our file-system.
- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.

View File

@@ -86,11 +86,11 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
.forgejo\workflows\build.yml = .forgejo\workflows\build.yml
.forgejo\workflows\canary.yml = .forgejo\workflows\canary.yml
.github\workflows\build.yml = .github\workflows\build.yml
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
Directory.Build.props = Directory.Build.props
.forgejo\workflows\release.yml = .forgejo\workflows\release.yml
.github\workflows\release.yml = .github\workflows\release.yml
nuget.config = nuget.config
EndProjectSection
EndProject
@@ -573,16 +573,6 @@ Global
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|x86.Build.0 = Release|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x64.ActiveCfg = Debug|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x64.Build.0 = Debug|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x86.ActiveCfg = Debug|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x86.Build.0 = Debug|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|Any CPU.Build.0 = Release|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x64.ActiveCfg = Release|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x64.Build.0 = Release|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x86.ActiveCfg = Release|Any CPU
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -22,7 +22,7 @@
"tr_TR": "",
"uk_UA": "",
"zh_CN": "启动 RenderDoc 帧捕获",
"zh_TW": "啟動 RenderDoc 畫格擷取"
"zh_TW": ""
}
},
{
@@ -47,7 +47,7 @@
"tr_TR": "",
"uk_UA": "",
"zh_CN": "结束 RenderDoc 帧捕获",
"zh_TW": "停止 RenderDoc 畫格擷取"
"zh_TW": ""
}
},
{
@@ -72,7 +72,7 @@
"tr_TR": "",
"uk_UA": "",
"zh_CN": "丢弃 RenderDoc 帧捕获",
"zh_TW": "捨棄 RenderDoc 畫格擷取"
"zh_TW": ""
}
},
{
@@ -97,7 +97,7 @@
"tr_TR": "",
"uk_UA": "",
"zh_CN": "结束当前正在进行的 RenderDoc 帧捕获,并立即丢弃其结果。",
"zh_TW": "停止正在執行的 RenderDoc 畫格擷取,且立即捨棄其結果。"
"zh_TW": ""
}
}
]

View File

@@ -575,31 +575,6 @@
"zh_TW": "停止模擬"
}
},
{
"ID": "MenuBarOptionsRestartEmulation",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Restart Emulation",
"es_ES": "Reiniciar Emulación",
"fr_FR": "Redémarrer l'Émulation",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "Starta om emulering",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": "重新啟動模擬"
}
},
{
"ID": "MenuBarOptionsSettings",
"Translations": {
@@ -11332,8 +11307,8 @@
"de_DE": "Speichern",
"el_GR": "",
"en_US": "Save",
"es_ES": "Guardar",
"fr_FR": "Sauvegarder",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -11342,12 +11317,12 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "Spara",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": "儲存"
"zh_TW": ""
}
},
{
@@ -15351,28 +15326,28 @@
}
},
{
"ID": "AboutForgejoUrlTooltipMessage",
"ID": "AboutGitLabUrlTooltipMessage",
"Translations": {
"ar_SA": "انقر لفتح صفحة ريوجينكس في غيت هاب في متصفحك الافتراضي.",
"de_DE": "Klicke hier, um die Ryujinx Forgejo Seite im Standardbrowser zu öffnen.",
"el_GR": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Forgejo στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"en_US": "Click to open the Ryujinx Forgejo page in your default browser.",
"es_ES": "Haz clic para abrir el Forgejo de Ryujinx en tu navegador predeterminado.",
"fr_FR": "Cliquez pour ouvrir la page Forgejo de Ryujinx dans votre navigateur par défaut.",
"de_DE": "Klicke hier, um die Ryujinx GitLab Seite im Standardbrowser zu öffnen.",
"el_GR": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx GitLab στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"en_US": "Click to open the Ryujinx GitLab page in your default browser.",
"es_ES": "Haz clic para abrir el GitLab de Ryujinx en tu navegador predeterminado.",
"fr_FR": "Cliquez pour ouvrir la page GitLab de Ryujinx dans votre navigateur par défaut.",
"he_IL": "לחץ כדי לפתוח את דף הגיטהב של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
"it_IT": "Clicca per aprire la pagina Forgejo di Ryujinx nel tuo browser predefinito.",
"ja_JP": "クリックするとデフォルトのブラウザで Ryujinx の Forgejo ページを開きます.",
"ko_KR": "클릭하면 기본 브라우저에서 Ryujinx Forgejo 페이지가 열립니다.",
"no_NO": "Klikk for å åpne Ryujinx Forgejo siden i din standardnettleser.",
"pl_PL": "Kliknij, aby otworzyć stronę Forgejo Ryujinx w domyślnej przeglądarce.",
"pt_BR": "Clique para abrir a página do Forgejo do Ryujinx no seu navegador padrão.",
"ru_RU": "Нажмите, чтобы открыть страницу Ryujinx на Forgejo",
"sv_SE": "Klicka för att öppna Ryujinx Forgejo-sida i din webbläsare.",
"th_TH": "คลิกเพื่อเปิดหน้า Forgejo ของ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
"tr_TR": "Ryujinx'in Forgejo sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"uk_UA": "Натисніть, щоб відкрити сторінку Forgejo Ryujinx у браузері.",
"zh_CN": "在浏览器中打开 Ryujinx 的 Forgejo 代码库。",
"zh_TW": "在預設瀏覽器中開啟 Ryujinx 的 Forgejo 網頁。"
"it_IT": "Clicca per aprire la pagina GitLab di Ryujinx nel tuo browser predefinito.",
"ja_JP": "クリックするとデフォルトのブラウザで Ryujinx の GitLab ページを開きます.",
"ko_KR": "클릭하면 기본 브라우저에서 Ryujinx GitLab 페이지가 열립니다.",
"no_NO": "Klikk for å åpne Ryujinx GitLab siden i din standardnettleser.",
"pl_PL": "Kliknij, aby otworzyć stronę GitLab Ryujinx w domyślnej przeglądarce.",
"pt_BR": "Clique para abrir a página do GitLab do Ryujinx no seu navegador padrão.",
"ru_RU": "Нажмите, чтобы открыть страницу Ryujinx на GitLab",
"sv_SE": "Klicka för att öppna Ryujinx GitLab-sida i din webbläsare.",
"th_TH": "คลิกเพื่อเปิดหน้า GitLab ของ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
"tr_TR": "Ryujinx'in GitLab sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"uk_UA": "Натисніть, щоб відкрити сторінку GitLab Ryujinx у браузері.",
"zh_CN": "在浏览器中打开 Ryujinx 的 GitLab 代码库。",
"zh_TW": "在預設瀏覽器中開啟 Ryujinx 的 GitLab 網頁。"
}
},
{
@@ -15431,23 +15406,23 @@
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Ryujinx is an emulator for the Nintendo Switch™ 1.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our Forgejo or Discord.",
"es_ES": "Ryujinx es un emulador para Nintendo Switch™ 1.\nObtén todas las novedades en nuestro Discord.\nLos desarrolladores interesados en contribuir pueden obtener más información en nuestro Forgejo o Discord.",
"fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™ 1.\nObtenez les dernières nouvelles sur notre Discord.\nLes développeurs souhaitant contribuer peuvent en savoir plus sur notre Forgejo ou Discord.",
"en_US": "Ryujinx is an emulator for the Nintendo Switch™ 1.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our GitLab or Discord.",
"es_ES": "Ryujinx es un emulador para Nintendo Switch™ 1.\nObtén todas las novedades en nuestro Discord.\nLos desarrolladores interesados en contribuir pueden obtener más información en nuestro GitLab o Discord.",
"fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™ 1.\nObtenez les dernières nouvelles sur notre Discord.\nLes développeurs souhaitant contribuer peuvent en savoir plus sur notre GitLab ou Discord.",
"he_IL": "",
"it_IT": "Ryujinx è un emulatore della console Nintendo Switch™ 1.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina Forgejo.",
"it_IT": "Ryujinx è un emulatore della console Nintendo Switch™ 1.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina GitLab.",
"ja_JP": "",
"ko_KR": "Ryujinx는 Nintendo Switch™ 1용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 Forgejo 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
"no_NO": "Ryujinx er en emulator for Nintendo Switch™ 1\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på Forgejo eller Discord.",
"ko_KR": "Ryujinx는 Nintendo Switch™ 1용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 GitLab 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
"no_NO": "Ryujinx er en emulator for Nintendo Switch™ 1\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på GitLab eller Discord.",
"pl_PL": "",
"pt_BR": "Ryujinx é um emulador de Nintendo Switch™ 1.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso Forgejo ou Discord.",
"ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™ 1.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем Forgejo или Discord.",
"sv_SE": "Ryujinx är en emulator för Nintendo Switch™ 1.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår Forgejo eller Discord.",
"th_TH": "Ryujinx เป็นโปรแกรมจำลองสำหรับเครื่อง Nintendo Switch™ 1\nติดตามข่าวสารล่าสุดได้ที่ Discord ของเรา\nนักพัฒนาที่สนใจร่วมพัฒนา สามารถดูข้อมูลเพิ่มเติมได้ทาง Forgejo หรือ Discord",
"pt_BR": "Ryujinx é um emulador de Nintendo Switch™ 1.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso GitLab ou Discord.",
"ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™ 1.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем GitLab или Discord.",
"sv_SE": "Ryujinx är en emulator för Nintendo Switch™ 1.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår GitLab eller Discord.",
"th_TH": "Ryujinx เป็นโปรแกรมจำลองสำหรับเครื่อง Nintendo Switch™ 1\nติดตามข่าวสารล่าสุดได้ที่ Discord ของเรา\nนักพัฒนาที่สนใจร่วมพัฒนา สามารถดูข้อมูลเพิ่มเติมได้ทาง GitLab หรือ Discord",
"tr_TR": "",
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™ 1.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому Forgejo або в Discord.",
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 1 模拟器。\n有兴趣做出贡献的开发者可以在我们的 Forgejo 或 Discord 上了解更多信息。\n",
"zh_TW": "Ryujinx 是一款 Nintendo Switch™ 1 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 Forgejo 或 Discord 上了解更多資訊。"
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™ 1.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому GitLab або в Discord.",
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 1 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitLab 或 Discord 上了解更多信息。\n",
"zh_TW": "Ryujinx 是一款 Nintendo Switch™ 1 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitLab 或 Discord 上了解更多資訊。"
}
},
{

View File

@@ -22,5 +22,5 @@ chmod +x AppDir/AppRun AppDir/usr/bin/Ryujinx*
mkdir -p "$OUTDIR"
appimagetool --appimage-extract-and-run -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
AppDir "$OUTDIR"/Ryujinx.AppImage
appimagetool -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
AppDir "$OUTDIR"/Ryujinx.AppImage

View File

@@ -1,120 +0,0 @@
#!/bin/bash
set -e
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION>"
exit 1
fi
mkdir -p "$1"
mkdir -p "$2"
mkdir -p "$3"
BASE_DIR=$(readlink -f "$1")
TEMP_DIRECTORY=$(readlink -f "$2")
OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
if [[ "$(uname)" == "Darwin" ]]; then
echo "Clearing xattr on all dot undercsore files"
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
for f; do
dir=$(dirname "$f")
base=$(basename "$f")
orig="$dir/${base#._}"
[ -f "$orig" ] && xattr -c "$orig" || true
done
' sh {} +
fi
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
pushd "$BASE_DIR/distribution/macos"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_x64" "$TEMP_DIRECTORY/output_x64" "$ENTITLEMENTS_FILE_PATH"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_arm64" "$TEMP_DIRECTORY/output_arm64" "$ENTITLEMENTS_FILE_PATH"
popd
rm -rf "$UNIVERSAL_APP_BUNDLE"
mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different app bundle and remove the executable
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-17
fi
else
LIPO=lipo
fi
# Make the executable universal
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
# Patch up the Info.plist to have appropriate version
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
rm "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck"
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Using rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
fi
echo "Creating archive"
pushd "$OUTPUT_DIRECTORY"
tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME" Ryujinx.app 1> /dev/null
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"

View File

@@ -5,7 +5,8 @@
<clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
<add key="Ryujinx.UpdateClient" value="https://git.ryujinx.app/api/v4/projects/71/packages/nuget/index.json" />
</packageSources>
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
@@ -13,6 +14,10 @@
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
<packageSource key="Ryujinx.UpdateClient">
<package pattern="Ryujinx.UpdateClient" />
<package pattern="Ryujinx.Systems.Update.Common" />
</packageSource>
<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
</packageSource>

View File

@@ -16,6 +16,15 @@ namespace Ryujinx.Common.Helper
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool ShowWindow(nint hWnd, int nCmdShow);
[SupportedOSPlatform("windows")]
[LibraryImport("user32")]
private static partial nint GetForegroundWindow();
[SupportedOSPlatform("windows")]
[LibraryImport("user32")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool SetForegroundWindow(nint hWnd);
public static bool SetConsoleWindowStateSupported => OperatingSystem.IsWindows();
public static void SetConsoleWindowState(bool show)
@@ -44,6 +53,10 @@ namespace Ryujinx.Common.Helper
return;
}
SetForegroundWindow(hWnd);
hWnd = GetForegroundWindow();
ShowWindow(hWnd, show ? SW_SHOW : SW_HIDE);
}
}

View File

@@ -29,8 +29,8 @@ namespace Ryujinx.Common
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://git.ryujinx.app/projects/Ryubing/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://git.ryujinx.app/projects/Ryubing/releases/tag/{newVersion}";
? $"https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://git.ryujinx.app/ryubing/ryujinx/-/releases/{newVersion}";
}

View File

@@ -8,12 +8,12 @@ namespace Ryujinx.Common
public const string AmiiboTagsUrl = "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json";
public const string FaqWikiUrl = "https://git.ryujinx.app/projects/Ryubing/wiki/FAQ-%26-Troubleshooting";
public const string FaqWikiUrl = "https://git.ryujinx.app/ryubing/ryujinx/-/wikis/FAQ-&-Troubleshooting";
public const string SetupGuideWikiUrl =
"https://git.ryujinx.app/projects/Ryubing/wiki/Setup-%26-Configuration-Guide";
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Setup-&-Configuration-Guide";
public const string MultiplayerWikiUrl =
"https://git.ryujinx.app/projects/Ryubing/wiki/Multiplayer-(LDN-Local-Wireless)-Guide";
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Multiplayer-(LDN-Local-Wireless)-Guide";
}
}

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.Threading;
@@ -114,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
cbs.AddDependant(this);
// We need to add a dependency on the command buffer to all objects this object
// references aswell.
// references as well.
if (_referencedObjs != null)
{
for (int i = 0; i < _referencedObjs.Length; i++)
@@ -176,6 +177,8 @@ namespace Ryujinx.Graphics.Vulkan
}
}
// This can somehow become -1.
// Logger.Info?.PrintMsg(LogClass.Gpu, $"_referenceCount: {_referenceCount}");
Debug.Assert(_referenceCount >= 0);
}

View File

@@ -488,8 +488,6 @@ namespace Ryujinx.HLE.FileSystem
if (keyPaths.Length is 0)
throw new FileNotFoundException($"Directory '{keysSource}' contained no '.keys' files.");
List<string> failedFiles = new();
foreach (string filePath in keyPaths)
{
try
@@ -499,18 +497,15 @@ namespace Ryujinx.HLE.FileSystem
catch (Exception e)
{
Logger.Error?.Print(LogClass.Application, e.Message);
failedFiles.Add(Path.GetFileName(filePath));
continue;
}
string destPath = Path.Combine(installDirectory, Path.GetFileName(filePath));
File.Copy(filePath, destPath, true);
}
if (File.Exists(destPath))
File.Delete(destPath);
if (failedFiles.Count > 0)
{
throw new InvalidOperationException($"Failed to install the following key files: {string.Join(", ", failedFiles)}");
File.Copy(filePath, destPath, true);
}
return;
@@ -523,6 +518,8 @@ namespace Ryujinx.HLE.FileSystem
FileInfo info = new(keysSource);
using FileStream file = File.OpenRead(keysSource);
if (info.Extension is not ".keys")
throw new InvalidFirmwarePackageException("Input file extension is not .keys");
@@ -537,6 +534,10 @@ namespace Ryujinx.HLE.FileSystem
string dest = Path.Combine(installDirectory, info.Name);
if (File.Exists(dest))
File.Delete(dest);
// overwrite: true seems to not work on its own? https://github.com/Ryubing/Issues/issues/189
File.Copy(keysSource, dest, true);
}

View File

@@ -246,21 +246,21 @@ namespace Ryujinx.HLE.HOS
public void InitializeServices()
{
SmRegistry = new SmRegistry();
SmServer = new ServerBase(KernelContext, "Sm", () => new IUserInterface(KernelContext, SmRegistry));
SmServer = new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext, SmRegistry));
// Wait until SM server thread is done with initialization,
// only then doing connections to SM is safe.
SmServer.InitDone.WaitOne();
BsdServer = new ServerBase(KernelContext, "Bsd");
FsServer = new ServerBase(KernelContext, "Fs");
HidServer = new ServerBase(KernelContext, "Hid");
NvDrvServer = new ServerBase(KernelContext, "Nv");
TimeServer = new ServerBase(KernelContext, "Time");
ViServer = new ServerBase(KernelContext, "Vi:u");
ViServerM = new ServerBase(KernelContext, "Vi:m");
ViServerS = new ServerBase(KernelContext, "Vi:s");
LdnServer = new ServerBase(KernelContext, "Ldn");
BsdServer = new ServerBase(KernelContext, "BsdServer");
FsServer = new ServerBase(KernelContext, "FsServer");
HidServer = new ServerBase(KernelContext, "HidServer");
NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
TimeServer = new ServerBase(KernelContext, "TimeServer");
ViServer = new ServerBase(KernelContext, "ViServerU");
ViServerM = new ServerBase(KernelContext, "ViServerM");
ViServerS = new ServerBase(KernelContext, "ViServerS");
LdnServer = new ServerBase(KernelContext, "LdnServer");
StartNewServices();
}
@@ -286,7 +286,7 @@ namespace Ryujinx.HLE.HOS
ProcessCreationFlags.Is64Bit |
ProcessCreationFlags.PoolPartitionSystem;
ProcessCreationInfo creationInfo = new(service.Name, 1, 0, 0x8000000, 1, Flags, 0, 0);
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
uint[] defaultCapabilities =
[

View File

@@ -118,11 +118,8 @@ namespace Ryujinx.HLE.HOS.Services.Caps
}
// NOTE: The saved JPEG file doesn't have the limitation in the extra EXIF data.
using SKBitmap bitmap = new(new SKImageInfo(1280, 720, SKColorType.Rgba8888, SKAlphaType.Premul));
int dataLen = screenshotData.Length > bitmap.ByteCount ? bitmap.ByteCount : screenshotData.Length;
Marshal.Copy(screenshotData, 0, bitmap.GetPixels(), dataLen);
using SKBitmap bitmap = new(new SKImageInfo(1280, 720, SKColorType.Rgba8888));
Marshal.Copy(screenshotData, 0, bitmap.GetPixels(), screenshotData.Length);
using SKData data = bitmap.Encode(SKEncodedImageFormat.Jpeg, 80);
using FileStream file = File.OpenWrite(filePath);
data.SaveTo(file);

View File

@@ -56,7 +56,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
_activeCount = 0;
JoyHold = NpadJoyHoldType.Vertical;
SixAxisActive = false;
}
internal ref KEvent GetStyleSetUpdateEvent(PlayerIndex player)
@@ -581,29 +580,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return needUpdateRight;
}
public bool isAtRest(int playerNumber)
{
ref NpadInternalState currentNpad = ref _device.Hid.SharedMemory.Npads[playerNumber].InternalState;
if (currentNpad.StyleSet == NpadStyleTag.None)
{
return true; // it will always be at rest because it cannot move.
}
ref SixAxisSensorState storage = ref GetSixAxisSensorLifo(ref currentNpad, false).GetCurrentEntryRef();
float acceleration = Math.Abs(storage.Acceleration.X)
+ Math.Abs(storage.Acceleration.Y)
+ Math.Abs(storage.Acceleration.Z);
float angularVelocity = Math.Abs(storage.AngularVelocity.X)
+ Math.Abs(storage.AngularVelocity.Y)
+ Math.Abs(storage.AngularVelocity.Z);
// TODO: check against config deadzone and add sensitivity setting
return ((acceleration <= 1.0F) && (angularVelocity <= 1.0F));
}
private void UpdateDisconnectedInputSixAxis(PlayerIndex index)
{

View File

@@ -602,33 +602,19 @@ namespace Ryujinx.HLE.HOS.Services.Hid
}
[CommandCmif(82)]
// IsSixAxisSensorAtRest(nn::hid::SixAxisSensorHandle, nn::applet::AppletResourceUserId) -> bool IsAtRest
// IsSixAxisSensorAtRest(nn::hid::SixAxisSensorHandle, nn::applet::AppletResourceUserId) -> bool IsAsRest
public ResultCode IsSixAxisSensorAtRest(ServiceCtx context)
{
int sixAxisSensorHandle = context.RequestData.ReadInt32();
// 4 byte struct w/ 4-byte alignment
// uint typeValue = (uint) sixAxisSensorHandle; // 0x0 0x4 TypeValue
// uint npadStyleIndex = (uint) sixAxisSensorHandle & 0xff; // 0x0 0x1 NpadStyleIndex
int playerNumber = (sixAxisSensorHandle << 8) & 0xff; // 0x1 0x1 PlayerNumber
// uint deviceIdx= ((uint) sixAxisSensorHandle << 16) & 0xff; // 0x2 0x1 DeviceIdx
// uint unknown = ((uint) sixAxisSensorHandle << 24) & 0xff;
// 32bit sign extension padding -> if = 0, + offset, else - offset
// npadStyleIndex = ((npadStyleIndex & 0x8000) == 0) ? npadStyleIndex | 0xFFFF0000 : npadStyleIndex & 0xFFFF0000;
// playerNumber = ((playerNumber & 0x8000) == 0) ? playerNumber | 0xFFFF0000 : playerNumber & 0xFFFF0000;
// deviceIdx = ((deviceIdx & 0x8000) == 0) ? deviceIdx | 0xFFFF0000 : deviceIdx & 0xFFFF0000;
// unknown = ((unknown & 0x8000) == 0) ? unknown | 0xFFFF0000 : unknown & 0xFFFF0000;
context.RequestData.BaseStream.Position += 4; // Padding
long appletResourceUserId = context.RequestData.ReadInt64();
// TODO: link to context.Device.Hid.Npads.SixAxisActive when properly implemented
// We currently do not support stopping or starting SixAxisTracking.
context.ResponseData.Write(context.Device.Hid.Npads.isAtRest(playerNumber));
bool isAtRest = true;
context.ResponseData.Write(isAtRest);
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { appletResourceUserId, sixAxisSensorHandle, isAtRest });
return ResultCode.Success;
}
@@ -643,7 +629,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
context.ResponseData.Write(_isFirmwareUpdateAvailableForSixAxisSensor);
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { appletResourceUserId, sixAxisSensorHandle, _isFirmwareUpdateAvailableForSixAxisSensor });
return ResultCode.Success;
}

View File

@@ -79,15 +79,9 @@ namespace Ryujinx.HLE.HOS.Services
ProcessCreationFlags.Is64Bit |
ProcessCreationFlags.PoolPartitionSystem;
ProcessCreationInfo creationInfo = new(Name, 1, 0, 0x8000000, 1, Flags, 0, 0);
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, () =>
{
var currentThread = KernelStatic.GetCurrentThread();
currentThread.HostThread.Name = $"{{{Name}}}";
Main();
});
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, Main);
}
private void AddPort(int serverPortHandle, Func<IpcService> objectFactory)

View File

@@ -17,12 +17,13 @@ namespace Ryujinx.HLE.HOS.Services.Sm
private static readonly Dictionary<string, Type> _services;
private readonly SmRegistry _registry;
private ServerBase _commonServer;
private readonly ServerBase _commonServer;
private bool _isInitialized;
public IUserInterface(KernelContext context, SmRegistry registry) : base(registerTipc: true)
{
_commonServer = new ServerBase(context, "CommonServer");
_registry = registry;
}
@@ -96,11 +97,6 @@ namespace Ryujinx.HLE.HOS.Services.Sm
IpcService service = GetServiceInstance(type, context, serviceAttribute.Parameter);
if (_commonServer is null)
{
_commonServer = new ServerBase(context.Device.System.KernelContext, "Common");
}
service.TrySetServer(_commonServer);
service.Server.AddSessionObj(session.ServerSession, service);
}
@@ -257,7 +253,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
public override void DestroyAtExit()
{
_commonServer?.Dispose();
_commonServer.Dispose();
base.DestroyAtExit();
}

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl
public ISslService(ServiceCtx context) { }
[CommandCmif(0)]
// CreateContext(nn::ssl::sf::SslVersion, u64 pid_placeholder, pid) -> object<nn::ssl::sf::ISslContext>
// CreateContext(nn::ssl::sf::SslVersion, u64, pid) -> object<nn::ssl::sf::ISslContext>
public ResultCode CreateContext(ServiceCtx context)
{
SslVersion sslVersion = (SslVersion)context.RequestData.ReadUInt32();
@@ -126,18 +126,14 @@ namespace Ryujinx.HLE.HOS.Services.Ssl
}
[CommandCmif(100)]
// CreateContextForSystem(nn::ssl::sf::SslVersion, u64 pid_placeholder, pid) -> object<nn::ssl::sf::ISslContextForSystem>
// CreateContextForSystem(u64 pid, nn::ssl::sf::SslVersion, u64)
public ResultCode CreateContextForSystem(ServiceCtx context)
{
ulong pid = context.RequestData.ReadUInt64();
SslVersion sslVersion = (SslVersion)context.RequestData.ReadUInt32();
#pragma warning disable IDE0059 // Remove unnecessary value assignment
ulong pidPlaceholder = context.RequestData.ReadUInt64();
#pragma warning restore IDE0059
// Note: We use ISslContext here instead of ISslContextForSystem class because Ryujinx implements both in one class.
MakeObject(context, new ISslContext(context.Request.HandleDesc.PId, sslVersion));
Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { sslVersion });
Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { pid, sslVersion, pidPlaceholder });
return ResultCode.Success;
}

View File

@@ -14,6 +14,7 @@ using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using Path = System.IO.Path;
@@ -27,10 +28,15 @@ namespace Ryujinx.HLE.Loaders.Processes
private ulong _latestPid;
public ProcessResult ActiveApplication
public ProcessResult? ActiveApplication
{
get
{
return _processesByPid.GetValueOrDefault(_latestPid);
// Using this if statement locks up the UI and prevents a new game from loading.
// Haven't quite deduced why yet.
if (!_processesByPid.TryGetValue(_latestPid, out ProcessResult value))
throw new RyujinxException(
$"The HLE Process map did not have a process with ID {_latestPid}. Are you missing firmware?");
@@ -144,7 +150,7 @@ namespace Ryujinx.HLE.Loaders.Processes
public bool LoadUnpackedNca(string exeFsDirPath, string romFsPath = null)
{
ProcessResult processResult = new LocalFileSystem(exeFsDirPath).Load(_device, romFsPath);
if (processResult.ProcessId != 0 && _processesByPid.TryAdd(processResult.ProcessId, processResult))
{
if (processResult.Start(_device))

View File

@@ -4,7 +4,6 @@ using LibHac.Ns;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.Horizon.Common;
namespace Ryujinx.HLE.Loaders.Processes
@@ -52,6 +51,7 @@ namespace Ryujinx.HLE.Loaders.Processes
if (metaLoader is not null)
{
Logger.Info?.Print(LogClass.Application,$"metaLoader: {metaLoader}");
ulong programId = metaLoader.ProgramId;
Name = ApplicationControlProperties.Title[(int)titleLanguage].NameString.ToString();
@@ -71,8 +71,15 @@ namespace Ryujinx.HLE.Loaders.Processes
ProgramId = programId;
ProgramIdText = $"{programId:x16}";
Is64Bit = metaLoader.IsProgram64Bit;
}
else
{
Logger.Error?.Print(LogClass.Application,$"metaLoader is null !!!");
ProcessId = 0;
return;
}
DiskCacheEnabled = diskCacheEnabled;
AllowCodeMemoryForJit = allowCodeMemoryForJit;
}

View File

@@ -9,14 +9,12 @@ namespace Ryujinx.Horizon
private readonly Action<ServiceTable> _entrypoint;
private readonly ServiceTable _serviceTable;
private readonly HorizonOptions _options;
public readonly string Name;
internal ServiceEntry(Action<ServiceTable> entrypoint, ServiceTable serviceTable, HorizonOptions options, string name)
internal ServiceEntry(Action<ServiceTable> entrypoint, ServiceTable serviceTable, HorizonOptions options)
{
_entrypoint = entrypoint;
_serviceTable = serviceTable;
_options = options;
Name = name;
}
public void Start(ISyscallApi syscallApi, IVirtualMemoryManager addressSpace, IThreadContext threadContext)

View File

@@ -37,7 +37,7 @@ namespace Ryujinx.Horizon
void RegisterService<T>() where T : IService
{
entries.Add(new ServiceEntry(T.Main, this, options, typeof(T).Name));
entries.Add(new ServiceEntry(T.Main, this, options));
}
RegisterService<ArpMain>();

View File

@@ -151,9 +151,7 @@ namespace Ryujinx.Input.SDL3
result |= GamepadFeaturesFlag.Led;
}
SDL_UnlockProperties(propID);
// NOTE: Do not call SDL_DestroyProperties here. These properties are owned
// internally by SDL and are freed when SDL_CloseGamepad is called (in Dispose).
SDL_DestroyProperties(propID);
return result;
}

View File

@@ -331,18 +331,28 @@ namespace Ryujinx.Input.SDL3
public IEnumerable<IGamepad> GetGamepads()
{
string[] ids;
lock (_lock)
lock (_gamepadsIds)
{
ids = _gamepadsIds.Values
.Concat(_joyConsIds.Values)
.Concat(_linkedJoyConsIds.Values)
.ToArray();
foreach (var gamepad in _gamepadsIds)
{
yield return GetGamepad(gamepad.Value);
}
}
foreach (string id in ids)
lock (_joyConsIds)
{
yield return GetGamepad(id);
foreach (var gamepad in _joyConsIds)
{
yield return GetGamepad(gamepad.Value);
}
}
lock (_linkedJoyConsIds)
{
foreach (var gamepad in _linkedJoyConsIds)
{
yield return GetGamepad(gamepad.Value);
}
}
}
}

View File

@@ -563,7 +563,7 @@ namespace Ryujinx.Input.HLE
float low = Math.Min(1f, (float)((rightVibrationValue.AmplitudeLow * 0.85 + rightVibrationValue.AmplitudeHigh * 0.15) * controllerConfig.Rumble.StrongRumble));
float high = Math.Min(1f, (float)((leftVibrationValue.AmplitudeLow * 0.15 + leftVibrationValue.AmplitudeHigh * 0.85) * controllerConfig.Rumble.WeakRumble));
_gamepad?.Rumble(low, high, uint.MaxValue);
_gamepad.Rumble(low, high, uint.MaxValue);
Logger.Debug?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +

View File

@@ -10,7 +10,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="Ryujinx.SDL3-CS" />
<PackageReference Include="ppy.SDL3-CS" />
</ItemGroup>
</Project>

View File

@@ -61,14 +61,6 @@ namespace Ryujinx.SDL3.Common
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
// When hid_nintendo is loaded, it creates separate evdev devices for the gamepad
// and IMU which SDL3's evdev backend combines via UNIQ matching. Using HIDAPI
// instead conflicts with the kernel driver and breaks motion and hotplug.
if (OperatingSystem.IsLinux() && Directory.Exists("/sys/module/hid_nintendo"))
{
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
}
// NOTE: As of SDL3 2.24.0, joycons are combined by default but the motion source only come from one of them.
// We disable this behavior for now.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "0");

View File

@@ -10,7 +10,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
public void EnsureTypeSize()
{
Assert.AreEqual(0x18, Unsafe.SizeOf<BiquadFilterEffectParameter1>());
Assert.AreEqual(0x28, Unsafe.SizeOf<BiquadFilterEffectParameter2>());
Assert.AreEqual(0x24, Unsafe.SizeOf<BiquadFilterEffectParameter2>());
}
}
}

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@@ -24,11 +24,9 @@ using Ryujinx.Headless;
using Ryujinx.SDL3.Common;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Security.Principal;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.Ava
@@ -54,22 +52,6 @@ namespace Ryujinx.Ava
if (OperatingSystem.IsWindows())
{
#if !DEBUG
// this fixes the "hide console" option by forcing the emulator to launch in an old-school cmd
if (!Console.Title.Contains("conhost.exe"))
{
StringBuilder sb = new();
foreach (string arg in args)
{
sb.Append(arg.Contains(' ') ? $" \"{arg}\"" : $" {arg}");
}
Process.Start("conhost.exe", $"{Environment.ProcessPath} {sb}");
return 0;
}
#endif
if (!OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
{
_ = Win32NativeInterop.MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);

View File

@@ -46,11 +46,10 @@
<PackageReference Include="Avalonia.Diagnostics" Condition="'$(Configuration)'=='Debug'" />
<PackageReference Include="Avalonia.Controls.DataGrid" />
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
<PackageReference Include="SharpCompress" />
<PackageReference Include="Svg.Controls.Avalonia" />
<PackageReference Include="Svg.Controls.Skia.Avalonia" />
<PackageReference Include="DynamicData" />
<PackageReference Include="FluentAvaloniaUI" />
<PackageReference Include="FluentAvaloniaUI.NoAnim" />
<PackageReference Include="CommandLineParser" />
<PackageReference Include="CommunityToolkit.Mvvm" />
<PackageReference Include="DiscordRichPresence" />
@@ -69,6 +68,7 @@
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
</ItemGroup>
<ItemGroup>
@@ -169,8 +169,9 @@
<EmbeddedResource Include="Assets\UIImages\Logo_Amiibo.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Discord_Dark.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Discord_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab_Dark.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Forgejo.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
</ItemGroup>
<ItemGroup>

View File

@@ -62,7 +62,7 @@ using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.Ava.Systems
{
internal class AppHost
internal class AppHost : IDisposable
{
private const int CursorHideIdleTime = 5; // Hide Cursor seconds.
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
@@ -438,7 +438,7 @@ namespace Ryujinx.Ava.Systems
SaveBitmapAsPng(bitmapToSave, path);
Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot");
Logger.Notice.Print(LogClass.Application, $"Screenshot saved to '{path}'.", "Screenshot");
}
});
}
@@ -611,27 +611,40 @@ namespace Ryujinx.Ava.Systems
_isActive = false;
// NOTE: The render loop is allowed to stay alive until the renderer itself is disposed, as it may handle resource dispose.
// We only need to wait for all commands submitted during the main gpu loop to be processed.
_gpuDoneEvent.WaitOne();
_gpuDoneEvent.Dispose();
DisplaySleep.Restore();
NpadManager.Dispose();
TouchScreenManager.Dispose();
Device.Dispose();
// NOTE: The render loop is allowed to stay alive until the renderer itself is disposed, as it may handle resource dispose.
// We only need to wait for all commands submitted during the main gpu loop to be processed.
// If the GPU has no work and is cancelled, we need to handle that as well.
WaitHandle.WaitAny(new[] { _gpuDoneEvent, _gpuCancellationTokenSource.Token.WaitHandle });
_gpuCancellationTokenSource.Dispose();
// Waiting for work to be finished before we dispose.
if (_renderingStarted)
{
Device.Gpu.WaitUntilGpuReady();
}
_gpuDoneEvent.Dispose();
DisposeGpu();
AppExit?.Invoke(this, EventArgs.Empty);
}
private void Dispose()
// MUST be public to inherit from IDisposable
public void Dispose()
{
if (Device.Processes != null)
MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText, _playTimer.Elapsed);
{
MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication?.ProgramIdText,
_playTimer.Elapsed);
}
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
@@ -646,7 +659,6 @@ namespace Ryujinx.Ava.Systems
_topLevel.PointerExited -= TopLevel_PointerExited;
_gpuCancellationTokenSource.Cancel();
_gpuCancellationTokenSource.Dispose();
_chrono.Stop();
_playTimer.Stop();
@@ -672,6 +684,12 @@ namespace Ryujinx.Ava.Systems
}
else
{
// No use waiting on something that never started work
if (_renderingStarted)
{
Device.Gpu.WaitUntilGpuReady();
}
Device.DisposeGpu();
}
}
@@ -686,7 +704,7 @@ namespace Ryujinx.Ava.Systems
_cursorState = CursorStates.ForceChangeCursor;
}
public async Task<bool> LoadGuestApplication(BlitStruct<ApplicationControlProperty>? customNacpData = null)
public async Task LoadGuestApplication(CancellationTokenSource cts, BlitStruct<ApplicationControlProperty>? customNacpData = null)
{
DiscordIntegrationModule.GuestAppStartedAt = Timestamps.Now;
@@ -715,7 +733,8 @@ namespace Ryujinx.Ava.Systems
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
}
@@ -724,10 +743,11 @@ namespace Ryujinx.Ava.Systems
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
// Tell the user that we installed a firmware for them.
// Tell the user that we installed firmware for them.
if (userError is UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
@@ -747,7 +767,8 @@ namespace Ryujinx.Ava.Systems
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
}
}
@@ -762,7 +783,8 @@ namespace Ryujinx.Ava.Systems
{
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
}
else if (Directory.Exists(ApplicationPath))
@@ -782,20 +804,24 @@ namespace Ryujinx.Ava.Systems
if (!Device.LoadCart(ApplicationPath, romFsFiles[0]))
{
await ContentDialogHelper.CreateErrorDialog(
"Please specify an unpacked game directory with a valid exefs or NSO/NRO.");
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
}
else
{
Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
if (!Device.LoadCart(ApplicationPath))
{
await ContentDialogHelper.CreateErrorDialog(
"Please specify an unpacked game directory with a valid exefs or NSO/NRO.");
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
}
}
@@ -813,7 +839,8 @@ namespace Ryujinx.Ava.Systems
{
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
break;
@@ -826,7 +853,8 @@ namespace Ryujinx.Ava.Systems
{
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
break;
@@ -840,7 +868,8 @@ namespace Ryujinx.Ava.Systems
{
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
break;
@@ -855,7 +884,8 @@ namespace Ryujinx.Ava.Systems
{
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
}
catch (ArgumentOutOfRangeException)
@@ -864,7 +894,8 @@ namespace Ryujinx.Ava.Systems
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
break;
@@ -873,19 +904,18 @@ namespace Ryujinx.Ava.Systems
}
else
{
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NSO/NRO file.");
Device.Dispose();
return false;
cts.Cancel();
throw new OperationCanceledException(cts.Token);
}
ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
appMetadata => appMetadata.UpdatePreGame()
);
_playTimer.Start();
return true;
}
internal void Resume()
@@ -895,7 +925,7 @@ namespace Ryujinx.Ava.Systems
_viewModel.IsPaused = false;
_playTimer.Start();
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed.");
}
internal void Pause()
@@ -905,7 +935,7 @@ namespace Ryujinx.Ava.Systems
_viewModel.IsPaused = true;
_playTimer.Stop();
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI, LocaleManager.Instance[LocaleKeys.Paused]);
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused.");
}
private void InitEmulatedSwitch()
@@ -1104,7 +1134,9 @@ namespace Ryujinx.Ava.Systems
// Make sure all commands in the run loop are fully executed before leaving the loop.
if (Device.Gpu.Renderer is ThreadedRenderer threaded)
{
Logger.Info?.PrintMsg(LogClass.Gpu, "Flushing threaded commands...");
threaded.FlushThreadedCommands();
Logger.Info?.PrintMsg(LogClass.Gpu, "Flushed!");
}
_gpuDoneEvent.Set();

View File

@@ -849,7 +849,8 @@ namespace Ryujinx.Ava.Systems.AppLibrary
foreach (ApplicationData installedApplication in Applications.Items)
{
temporary += LoadAndSaveMetaData(installedApplication.IdString).TimePlayed;
// this should always exist... should...
temporary += LoadAndSaveMetaData(installedApplication.IdString).Value.TimePlayed;
}
TotalTimePlayed = temporary;
@@ -1159,15 +1160,22 @@ namespace Ryujinx.Ava.Systems.AppLibrary
ApplicationCountUpdated?.Invoke(null, e);
}
public static ApplicationMetadata LoadAndSaveMetaData(string titleId, Action<ApplicationMetadata> modifyFunction = null)
public static Gommon.Optional<ApplicationMetadata> LoadAndSaveMetaData(string titleId, Action<ApplicationMetadata> modifyFunction = null)
{
if (titleId is null)
{
Logger.Warning?.PrintMsg(LogClass.Application, "Cannot save metadata because title ID is invalid.");
return null;
}
string metadataFolder = Path.Combine(AppDataManager.GamesDirPath, titleId, "gui");
string metadataFile = Path.Combine(metadataFolder, "metadata.json");
ApplicationMetadata appMetadata;
if (!File.Exists(metadataFile))
{
Logger.Info?.Print(LogClass.Application, $"Metadata file does not exist. Creating metadata for {titleId}...");
Directory.CreateDirectory(metadataFolder);
appMetadata = new ApplicationMetadata();
@@ -1177,12 +1185,12 @@ namespace Ryujinx.Ava.Systems.AppLibrary
try
{
Logger.Debug?.Print(LogClass.Application, $"Deserializing metadata for {titleId}...");
appMetadata = JsonHelper.DeserializeFromFile(metadataFile, _serializerContext.ApplicationMetadata);
}
catch (JsonException)
{
Logger.Warning?.Print(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
appMetadata = new ApplicationMetadata();
}

View File

@@ -82,7 +82,7 @@ namespace Ryujinx.Ava.Systems
public static void Use(Optional<string> titleId)
{
if (titleId.TryGet(out string tid))
if (titleId.TryGet(out string tid) && Switch.Shared.Processes.ActiveApplication is not null)
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(tid),
Switch.Shared.Processes.ActiveApplication

View File

@@ -91,7 +91,7 @@ namespace Ryujinx.Ava.Systems
}
// If build URL not found, assume no new update is available.
if (string.IsNullOrEmpty(_versionResponse.ArtifactUrl))
if (_versionResponse.ArtifactUrl is null or "")
{
if (showVersionUpToDate)
{
@@ -123,8 +123,6 @@ namespace Ryujinx.Ava.Systems
return default;
}
_connectionCount = (int)_versionResponse.MaxConcurrency;
return (currentVersion, newVersion);
}
}

View File

@@ -1,20 +1,19 @@
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using Gommon;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using SharpCompress.Archives;
using SharpCompress.Compressors.Xz;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Formats.Tar;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Http;
@@ -22,6 +21,7 @@ using System.Net.NetworkInformation;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
@@ -32,8 +32,8 @@ namespace Ryujinx.Ava.Systems
private static readonly string _homeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string _updatePublishDir = Path.Combine(_updateDir, "publish");
private const int ConnectionCount = 4;
private static int _connectionCount = 1;
private static long _buildSize;
private static bool _updateSuccessful;
private static bool _running;
@@ -73,6 +73,27 @@ namespace Ryujinx.Ava.Systems
return;
}
// Fetch build size information to learn chunk sizes.
using HttpClient buildSizeClient = ConstructHttpClient();
try
{
buildSizeClient.DefaultRequestHeaders.Add("Range", "bytes=0-0");
// GitLab instance is located in Ukraine. Connection times will vary across the world.
buildSizeClient.Timeout = TimeSpan.FromSeconds(10);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_versionResponse.ArtifactUrl), HttpCompletionOption.ResponseHeadersRead);
_buildSize = message.Content.Headers.ContentRange.Length.Value;
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Couldn't determine build size for update, using single-threaded updater");
_buildSize = -1;
}
await Dispatcher.UIThread.InvokeAsync(async () =>
{
string newVersionString = ReleaseInformation.IsCanaryBuild
@@ -122,14 +143,6 @@ namespace Ryujinx.Ava.Systems
Directory.CreateDirectory(_updateDir);
// If we get a .zip url switch it to the preferred .7z file instead
// The update server still returns the .zip url by default for legacy support
downloadUrl = downloadUrl.Replace(".zip", ".7z");
// If we get a .tar.gz url switch it to the preferred .tar.xz file instead
// The update server still returns the .tar.gz url by default for legacy support
downloadUrl = downloadUrl.Replace(".tar.gz", ".tar.xz");
string updateFile = Path.Combine(_updateDir, "update.bin");
TaskDialog taskDialog = new()
@@ -140,27 +153,6 @@ namespace Ryujinx.Ava.Systems
ShowProgressBar = true,
XamlRoot = RyujinxApp.MainWindow,
};
// Fetch build size information to learn chunk sizes.
using HttpClient buildSizeClient = ConstructHttpClient();
try
{
buildSizeClient.DefaultRequestHeaders.Add("Range", "bytes=0-0");
// Forgejo instance is located in Ukraine. Connection times will vary across the world.
buildSizeClient.Timeout = TimeSpan.FromSeconds(10);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_versionResponse.ArtifactUrl), HttpCompletionOption.ResponseHeadersRead);
_buildSize = message.Content.Headers.ContentRange.Length.Value;
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Couldn't determine build size for update, using single-threaded updater");
_buildSize = -1;
}
taskDialog.Opened += (s, e) =>
{
@@ -242,22 +234,22 @@ namespace Ryujinx.Ava.Systems
private static void DoUpdateWithMultipleThreads(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
// Multi-Threaded Updater
long chunkSize = _buildSize / _connectionCount;
long remainderChunk = _buildSize % _connectionCount;
long chunkSize = _buildSize / ConnectionCount;
long remainderChunk = _buildSize % ConnectionCount;
int completedRequests = 0;
int totalProgressPercentage = 0;
int[] progressPercentage = new int[_connectionCount];
int[] progressPercentage = new int[ConnectionCount];
List<byte[]> list = new(_connectionCount);
List<WebClient> webClients = new(_connectionCount);
List<byte[]> list = new(ConnectionCount);
List<WebClient> webClients = new(ConnectionCount);
for (int i = 0; i < _connectionCount; i++)
for (int i = 0; i < ConnectionCount; i++)
{
list.Add([]);
}
for (int i = 0; i < _connectionCount; i++)
for (int i = 0; i < ConnectionCount; i++)
{
#pragma warning disable SYSLIB0014
// TODO: WebClient is obsolete and need to be replaced with a more complex logic using HttpClient.
@@ -266,7 +258,7 @@ namespace Ryujinx.Ava.Systems
webClients.Add(client);
if (i == _connectionCount - 1)
if (i == ConnectionCount - 1)
{
client.Headers.Add("Range", $"bytes={chunkSize * i}-{(chunkSize * (i + 1) - 1) + remainderChunk}");
}
@@ -283,7 +275,7 @@ namespace Ryujinx.Ava.Systems
Interlocked.Exchange(ref progressPercentage[index], args.ProgressPercentage);
Interlocked.Add(ref totalProgressPercentage, args.ProgressPercentage);
taskDialog.SetProgressBarState(totalProgressPercentage / _connectionCount, TaskDialogProgressState.Normal);
taskDialog.SetProgressBarState(totalProgressPercentage / ConnectionCount, TaskDialogProgressState.Normal);
};
client.DownloadDataCompleted += (_, args) =>
@@ -302,10 +294,10 @@ namespace Ryujinx.Ava.Systems
list[index] = args.Result;
Interlocked.Increment(ref completedRequests);
if (Equals(completedRequests, _connectionCount))
if (Equals(completedRequests, ConnectionCount))
{
byte[] mergedFileBytes = new byte[_buildSize];
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < _connectionCount; connectionIndex++)
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
{
Array.Copy(list[connectionIndex], 0, mergedFileBytes, destinationOffset, list[connectionIndex].Length);
destinationOffset += list[connectionIndex].Length;
@@ -410,33 +402,73 @@ namespace Ryujinx.Ava.Systems
[SupportedOSPlatform("linux")]
[SupportedOSPlatform("macos")]
private static void ExtractTarGzipFile(string archivePath, string outputDirectoryPath)
private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using FileStream inStream = File.OpenRead(archivePath);
using GZipStream gzipStream = new(inStream, CompressionMode.Decompress);
TarFile.ExtractToDirectory(gzipStream, outputDirectoryPath, true);
}
[SupportedOSPlatform("linux")]
[SupportedOSPlatform("macos")]
private static void ExtractTarXzipFile(string archivePath, string outputDirectoryPath)
{
using FileStream inStream = File.OpenRead(archivePath);
using XZStream gzipStream = new(inStream);
TarFile.ExtractToDirectory(gzipStream, outputDirectoryPath, true);
using GZipInputStream gzipStream = new(inStream);
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
TarEntry tarEntry;
while ((tarEntry = tarStream.GetNextEntry()) is not null)
{
if (tarEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using FileStream outStream = File.OpenWrite(outPath);
tarStream.CopyEntryContents(outStream);
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
if (tarEntry is null)
{
return;
}
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
}
private static void ExtractZipFile(string archivePath, string outputDirectoryPath)
private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
ZipFile.ExtractToDirectory(archivePath, outputDirectoryPath);
}
private static void Extract7ZipFile(string archivePath, string outputDirectoryPath)
{
IArchive archive = ArchiveFactory.OpenArchive(archivePath);
archive.WriteToDirectory(outputDirectoryPath);
using Stream inStream = File.OpenRead(archivePath);
using ZipFile zipFile = new(inStream);
double count = 0;
foreach (ZipEntry zipEntry in zipFile)
{
count++;
if (zipEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using Stream zipStream = zipFile.GetInputStream(zipEntry);
using FileStream outStream = File.OpenWrite(outPath);
zipStream.CopyTo(outStream);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
});
}
}
private static void InstallUpdate(TaskDialog taskDialog, string updateFile)
@@ -447,20 +479,16 @@ namespace Ryujinx.Ava.Systems
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
ExtractTarXzipFile(updateFile, _updateDir);
ExtractTarGzipFile(taskDialog, updateFile, _updateDir);
}
else if (OperatingSystem.IsWindows())
{
Extract7ZipFile(updateFile, _updateDir);
ExtractZipFile(taskDialog, updateFile, _updateDir);
}
else
{
throw new NotSupportedException();
}
// The new decompression implementations don't have a way to show progress
// so the progressbar is just set to 100% after the decompression is done
taskDialog.SetProgressBarState(100, TaskDialogProgressState.Normal);
// Delete downloaded zip
File.Delete(updateFile);

View File

@@ -57,8 +57,15 @@ namespace Ryujinx.Ava.UI.Models
}
else
{
ApplicationMetadata appMetadata = ApplicationLibrary.LoadAndSaveMetaData(TitleIdString);
Title = appMetadata.Title ?? TitleIdString;
Gommon.Optional<ApplicationMetadata> appMetadata = ApplicationLibrary.LoadAndSaveMetaData(TitleIdString);
if (appMetadata != null)
{
Title = appMetadata.Value.Title ?? TitleIdString;
}
else
{
Title = "<INVALID>";
}
}
Task.Run(() =>

View File

@@ -5,7 +5,6 @@ using Avalonia.Markup.Xaml;
using Avalonia.Platform;
using Avalonia.Styling;
using Avalonia.Threading;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Windowing;
using Gommon;
using Ryujinx.Ava.Common.Locale;
@@ -54,9 +53,6 @@ namespace Ryujinx.Ava
{
Name = FormatTitle();
// Disable menu animations
FAUISettings.SetAnimationsEnabledAtAppLevel(false);
AvaloniaXamlLoader.Load(this);
if (OperatingSystem.IsMacOS())

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
public partial class AboutWindowViewModel : BaseModel, IDisposable
{
[ObservableProperty] public partial Bitmap ForgejoLogo { get; set; }
[ObservableProperty] public partial Bitmap GitLabLogo { get; set; }
[ObservableProperty] public partial Bitmap DiscordLogo { get; set; }
@@ -37,7 +37,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
private const string LogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}_{1}.png?assembly=Ryujinx";
private const string UnthemedLogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}.png?assembly=Ryujinx";
private void UpdateLogoTheme(string theme)
{
@@ -47,7 +46,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string themeName = isDarkTheme ? "Dark" : "Light";
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
ForgejoLogo = LoadBitmap(UnthemedLogoPathFormat.Format("Forgejo"));
GitLabLogo = LoadBitmap(LogoPathFormat.Format("GitLab", themeName));
}
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
@@ -56,7 +55,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
ForgejoLogo.Dispose();
GitLabLogo.Dispose();
DiscordLogo.Dispose();
GC.SuppressFinalize(this);

View File

@@ -174,7 +174,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private string _screenshotKey = "F8";
private float _volume;
private ApplicationData _currentApplicationData;
private bool _pendingRestart;
private readonly AutoResetEvent _rendererWaitEvent;
private int _customVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
@@ -1251,14 +1250,6 @@ namespace Ryujinx.Ava.UI.ViewModels
await LoadApplication(_currentApplicationData);
}
else if (_pendingRestart)
{
_pendingRestart = false;
Logger.Info?.Print(LogClass.Application, $"Restarting emulation for '{_currentApplicationData.Name}'");
await LoadApplication(_currentApplicationData);
}
else
{
// Otherwise, clear state.
@@ -1267,21 +1258,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public void RestartEmulation()
{
if (AppHost is null || _currentApplicationData is null)
{
Logger.Warning?.Print(LogClass.Application, "RestartEmulation called but no application is running.");
return;
}
Logger.Info?.Print(LogClass.Application, $"Restart requested for '{_currentApplicationData.Name}'");
_pendingRestart = true;
AppHost.Stop();
}
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
{
if (ShowMenuAndStatusBar && !ShowLoadProgress)
@@ -1760,11 +1736,6 @@ namespace Ryujinx.Ava.UI.ViewModels
Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path,
ConfigurationState.Instance.System.Language, application.Id);
PrepareLoadScreen();
RendererHostControl = new RendererHost();
AppHost = new AppHost(
@@ -1778,18 +1749,34 @@ namespace Ryujinx.Ava.UI.ViewModels
UserChannelPersistence,
this,
TopLevel);
CancellationTokenSource cts = new CancellationTokenSource();
if (!await AppHost.LoadGuestApplication(customNacpData))
try
{
await AppHost.LoadGuestApplication(cts, customNacpData);
}
catch (OperationCanceledException exception)
{
Logger.Info?.Print(LogClass.Application,
"LoadGuestApplication was interrupted !!! " + exception.Message);
AppHost.DisposeContext();
AppHost = null;
return;
}
finally
{
cts.Dispose();
}
CanUpdate = false;
application.Name ??= AppHost.Device.Processes.ActiveApplication.Name;
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path,
ConfigurationState.Instance.System.Language, application.Id);
PrepareLoadScreen();
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, application.Name);
@@ -1811,9 +1798,9 @@ namespace Ryujinx.Ava.UI.ViewModels
RendererHostControl.Focus();
});
public static void UpdateGameMetadata(string titleId, TimeSpan playTime)
public static void UpdateGameMetadata(string titleId, TimeSpan playTime)
=> ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => appMetadata.UpdatePostGame(playTime));
public void RefreshFirmwareStatus()
{
SystemVersion version = null;

View File

@@ -122,8 +122,8 @@
Click="Button_OnClick"
CornerRadius="15"
Tag="https://src.ryujinx.app"
ToolTip.Tip="{ext:Locale AboutForgejoUrlTooltipMessage}">
<Image Source="{Binding ForgejoLogo}" />
ToolTip.Tip="{ext:Locale AboutGitLabUrlTooltipMessage}">
<Image Source="{Binding GitLabLogo}" />
</Button>
<Button
MinWidth="30"

View File

@@ -47,13 +47,18 @@
</StackPanel>
<StackPanel Orientation="Horizontal" IsEnabled="{Binding ShowLedColorPicker}">
<TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColor}" />
<ColorPicker
<ui:ColorPickerButton
Margin="5"
IsMoreButtonVisible="False"
UseColorPalette="False"
UseColorTriangle="False"
UseColorWheel="False"
ShowAcceptDismissButtons="False"
IsAlphaEnabled="False"
AttachedToVisualTree="ColorPicker_OnAttachedToVisualTree"
ColorChanged="ColorPicker_OnColorChanged"
AttachedToVisualTree="ColorPickerButton_OnAttachedToVisualTree"
ColorChanged="ColorPickerButton_OnColorChanged"
Color="{Binding LedColor, Mode=TwoWay}">
</ColorPicker>
</ui:ColorPickerButton>
</StackPanel>
</StackPanel>
</UserControl>

View File

@@ -1,5 +1,4 @@
using Avalonia;
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
@@ -31,17 +30,19 @@ namespace Ryujinx.UI.Views.Input
InitializeComponent();
}
private void ColorPicker_OnColorChanged(object sender, ColorChangedEventArgs args)
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
{
if (!args.NewColor.HasValue)
return;
if (!ViewModel.EnableLedChanging)
return;
if (ViewModel.TurnOffLed)
return;
ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.ToUInt32());
ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
}
private void ColorPicker_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (!ViewModel.EnableLedChanging)
return;

View File

@@ -167,12 +167,6 @@
Icon="{ext:Icon fa-solid fa-stop}"
InputGesture="Escape"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Name="RestartEmulationMenuItem"
Header="{ext:Locale MenuBarOptionsRestartEmulation}"
Icon="{ext:Icon fa-solid fa-rotate-right}"
InputGesture="Ctrl + R"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem Command="{Binding SimulateWakeUpMessage}" Header="{ext:Locale MenuBarOptionsSimulateWakeUpMessage}" Icon="{ext:Icon fa-solid fa-sun}" />
<Separator />
<MenuItem
@@ -295,17 +289,17 @@
<MenuItem
Name="SetupGuideMenuItem"
Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-solid fa-circle-info}"
Icon="{ext:Icon fa-brands fa-gitlab}"
CommandParameter="{x:Static common:SharedConstants.SetupGuideWikiUrl}" />
<MenuItem
Name="LdnGuideMenuItem"
Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-solid fa-circle-info}"
Icon="{ext:Icon fa-brands fa-gitlab}"
CommandParameter="{x:Static common:SharedConstants.MultiplayerWikiUrl}" />
<MenuItem
Name="FaqMenuItem"
Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-solid fa-circle-info}"
Icon="{ext:Icon fa-brands fa-gitlab}"
CommandParameter="{x:Static common:SharedConstants.FaqWikiUrl}" />
</MenuItem>
<Separator />

View File

@@ -43,7 +43,6 @@ namespace Ryujinx.Ava.UI.Views.Main
PauseEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Pause());
ResumeEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
RestartEmulationMenuItem.Command = Commands.Create(() => ViewModel.RestartEmulation());
CheatManagerMenuItem.Command = Commands.CreateSilentFail(OpenCheatManagerForCurrentApp);
InstallFileTypesMenuItem.Command = Commands.Create(InstallFileTypes);
UninstallFileTypesMenuItem.Command = Commands.Create(UninstallFileTypes);

View File

@@ -78,16 +78,22 @@
Spacing="10"
Margin="0 24 0 0"
HorizontalAlignment="Right">
<ColorPicker
<ui:ColorPickerButton
FlyoutPlacement="Top"
IsMoreButtonVisible="False"
UseColorPalette="False"
UseColorTriangle="False"
UseColorWheel="False"
ShowAcceptDismissButtons="False"
IsAlphaEnabled="False"
Color="{Binding BackgroundColor, Mode=TwoWay}"
Name="ColorButton">
<ColorPicker.Styles>
<ui:ColorPickerButton.Styles>
<Style Selector="Grid#Root > DockPanel > Grid">
<Setter Property="IsVisible" Value="False" />
</Style>
</ColorPicker.Styles>
</ColorPicker>
</ui:ColorPickerButton.Styles>
</ui:ColorPickerButton>
<Button
Content="{ext:Locale AvatarChoose}"
Height="35"

View File

@@ -41,7 +41,6 @@
<KeyBinding Gesture="Escape" Command="{Binding ExitCurrentState}" />
<KeyBinding Gesture="Ctrl+A" Command="{Binding OpenAmiiboWindow}" />
<KeyBinding Gesture="Ctrl+B" Command="{Binding OpenBinFile}" />
<KeyBinding Gesture="Ctrl+R" Command="{Binding RestartEmulation}" />
<KeyBinding Gesture="Ctrl+Shift+R" Command="{Binding ReloadRenderDocApi}" />
<KeyBinding Gesture="Ctrl+Shift+C" Command="{Binding ToggleCapture}" />
</Window.KeyBindings>