Compare commits

..

15 Commits

Author SHA1 Message Date
GreemDev
813d05bdf7 misc: Remove internal release channel constants 2025-05-29 17:36:24 -05:00
GreemDev
3429361a5d UI: RPC: Remove release channel from RPC logo hover 2025-05-29 17:35:43 -05:00
GreemDev
92b2947f04 fix invalid link in canary release message & change stable too 2025-05-29 16:14:51 -05:00
GreemDev
4c281062ba test new canary release channel repo 2025-05-29 15:53:01 -05:00
GreemDev
84686d50cd Revert "PPTC: fix rare EndOfStreamException in ContainsBlacklistedFunctions"
This reverts commit 1156307ef9
2025-05-29 02:37:52 -05:00
GreemDev
81412c7dd5 misc: fix duplicated code (oops), reorder the commands in-code to match the UI 2025-05-29 02:09:21 -05:00
GreemDev
960421a7c1 misc: Swap the context menu actions to Commands 2025-05-29 01:58:05 -05:00
GreemDev
9233fe86b0 [ci skip] infra: After a quick test, ARMeilleure didn't even use anything from Ryujinx.Common. 2025-05-28 23:52:06 -05:00
GreemDev
1156307ef9 PPTC: fix rare EndOfStreamException in ContainsBlacklistedFunctions 2025-05-28 23:35:52 -05:00
KeatonTheBot
a32a87e0c9 Workaround undefined behavior in bad dual source blend states
See merge request ryubing/ryujinx!4
2025-05-28 05:59:16 -05:00
GreemDev
7157565665 UI: RPC: link to release channels on logo in RPC 2025-05-28 00:13:27 -05:00
GreemDev
6873303864 UI: Show "Paused" in place of FPS and FIFO when emulation is paused. 2025-05-28 00:12:55 -05:00
GreemDev
cd72ba0075 headless: Load global input configs by default. Added an option --disable-main-input-config to disable this behavior. 2025-05-27 23:46:43 -05:00
GreemDev
be6919d931 cpu: turbo: Increase Turbo cap to 1000% and remove the discrepancy between the slider and number box max values. 2025-05-27 23:36:53 -05:00
GreemDev
cf0185da17 Add LotP to About window 2025-05-27 23:36:53 -05:00
19 changed files with 546 additions and 528 deletions

View File

@@ -21,9 +21,6 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Canary-Releases"
RELEASE: 1
jobs:
@@ -56,24 +53,24 @@ jobs:
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/Stable-Releases/releases/latest) instead if that sounds like something you don't want to deal with.
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
@@ -108,9 +105,6 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
shell: bash
@@ -169,7 +163,7 @@ jobs:
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|Canary-Releases|latest|*-$ARCH_NAME.AppImage.zsync"
export UFLAG="gh-releases-zsync|${{ secrets.RC_OWNER }}${{ secrets.RC_CANARY_NAME }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
pushd publish_appimage
@@ -187,23 +181,23 @@ jobs:
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/latest) instead if that sounds like something you don't want to deal with.
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
@@ -246,7 +240,6 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@@ -264,6 +257,6 @@ jobs:
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}

View File

@@ -11,9 +11,6 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
RELEASE: 1
jobs:
@@ -50,17 +47,17 @@ jobs:
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
@@ -95,9 +92,6 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@@ -174,19 +168,19 @@ jobs:
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
@@ -227,9 +221,6 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@@ -247,6 +238,6 @@ jobs:
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}

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@@ -13,7 +13,6 @@ rm -rf pkgs
mkdir pkgs
package ARMeilleure
package Ryujinx.Common
package Ryujinx.Memory
dotnet nuget push pkgs/*.nupkg --source RyubingPkgs

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@@ -7,7 +7,6 @@
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
</ItemGroup>

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@@ -1,6 +1,7 @@
using Ryujinx.Common.Utilities;
using System;
using System.Net.Http;
using System.Net.Http.Json;
using System.Reflection;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
@@ -14,22 +15,15 @@ namespace Ryujinx.Common
private const string ReleaseChannel = "release";
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
private const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
public const string ReleaseChannelSourceRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO%%";
public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
public static bool IsValid =>
!BuildGitHash.StartsWith("%%") &&
!ReleaseChannelName.StartsWith("%%") &&
!ReleaseChannelOwner.StartsWith("%%") &&
!ReleaseChannelSourceRepo.StartsWith("%%") &&
!ReleaseChannelRepo.StartsWith("%%") &&
!ConfigFileName.StartsWith("%%");
public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
@@ -48,7 +42,7 @@ namespace Ryujinx.Common
public static async Task<ReleaseChannels> GetReleaseChannelsAsync(HttpClient httpClient)
{
ReleaseChannelPair releaseChannelPair = JsonHelper.Deserialize(await httpClient.GetStringAsync("https://ryujinx.app/api/release-channels"), ReleaseChannelPairContext.Default.ReleaseChannelPair);
ReleaseChannelPair releaseChannelPair = await httpClient.GetFromJsonAsync("https://ryujinx.app/api/release-channels", ReleaseChannelPairContext.Default.ReleaseChannelPair);
return new ReleaseChannels(releaseChannelPair);
}
}

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@@ -512,13 +512,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Definitions.Stage == ShaderStage.Fragment && context.Definitions.DualSourceBlend)
{
IoDefinition firstOutput = outputs.ElementAtOrDefault(0);
IoDefinition secondOutput = outputs.ElementAtOrDefault(1);
if (firstOutput.Location + 1 == secondOutput.Location)
{
DeclareOutputDualSourceBlendAttribute(context, firstOutput.Location);
outputs = outputs.Skip(2);
}
DeclareOutputDualSourceBlendAttribute(context, firstOutput.Location);
outputs = outputs.Skip(2);
}
foreach (IoDefinition ioDefinition in outputs)

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@@ -181,13 +181,29 @@ namespace Ryujinx.Graphics.Shader.Translation
private static void EmitOutputsInitialization(EmitterContext context, AttributeUsage attributeUsage, IGpuAccessor gpuAccessor, ShaderStage stage)
{
// Compute has no output attributes, and fragment is the last stage, so we
// don't need to initialize outputs on those stages.
if (stage == ShaderStage.Compute || stage == ShaderStage.Fragment)
// Compute has no output attributes, so we
// don't need to initialize outputs on that stage.
if (stage == ShaderStage.Compute)
{
return;
}
if (stage == ShaderStage.Fragment)
{
// Fragment is the last stage, so we don't need to
// initialize outputs unless we're using DSB, in which
// we need to make sure the ouput has a valid value.
if (gpuAccessor.QueryGraphicsState().DualSourceBlendEnable)
{
for (int i = 0; i < 4; i++)
{
context.Store(StorageKind.Output, IoVariable.FragmentOutputColor, null, Const(1), Const(i), ConstF(0));
}
}
return;
}
if (stage == ShaderStage.Vertex)
{
InitializeVertexOutputs(context);

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@@ -51,14 +51,8 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
return High.ToString("x16") + Low.ToString("x16");
}
public Uid ToLibHacUid()
{
return new Uid((ulong)High, (ulong)Low);
}
public UInt128 ToUInt128()
{
return new UInt128((ulong)High, (ulong)Low);
}
public Uid ToLibHacUid() => new((ulong)High, (ulong)Low);
public LibHac.Fs.UserId ToLibHac() => new((ulong)High, (ulong)Low);
public UInt128 ToUInt128() => new((ulong)High, (ulong)Low);
}
}

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@@ -165,10 +165,8 @@ namespace Ryujinx.Headless
ReloadConfig();
if (option.InheritConfig)
{
if (!option.DisableMainInputConfig)
option.InheritMainConfigInput(originalArgs, ConfigurationState.Instance);
}
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();

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@@ -193,6 +193,9 @@ namespace Ryujinx.Headless
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
public bool InheritConfig { get; set; }
[Option("disable-main-input-config", Required = false, Default = false, HelpText = "Do not use the input-related settings from what was configured via the UI.")]
public bool DisableMainInputConfig { get; set; }
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
public string BaseDataDir { get; set; }

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@@ -1116,8 +1116,8 @@ namespace Ryujinx.Ava.Systems
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
dockedMode,
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
FormatGameFrameRate(),
Device.Statistics.FormatFifoPercent(),
Device.System.IsPaused ? LocaleManager.GetUnformatted(LocaleKeys.Paused) : FormatGameFrameRate(),
Device.System.IsPaused ? string.Empty : Device.Statistics.FormatFifoPercent(),
_displayCount));
}

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@@ -21,10 +21,7 @@ namespace Ryujinx.Ava.Systems
private static string VersionString
=> (ReleaseInformation.IsCanaryBuild ? "Canary " : string.Empty) + $"v{ReleaseInformation.Version}";
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}"
: "dev build";
private static readonly string _description = ReleaseInformation.IsValid ? VersionString : "dev build";
private const string ApplicationId = "1293250299716173864";

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@@ -6,140 +6,166 @@
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel">
<MenuItem
Click="RunApplication_Click"
Command="{Binding RunApplication}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuRunApplication}"
Icon="{ext:Icon fa-solid fa-play}"/>
<MenuItem
Click="ToggleFavorite_Click"
Command="{Binding ToggleFavorite}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuToggleFavorite}"
Icon="{ext:Icon fa-solid fa-star}"
ToolTip.Tip="{ext:Locale GameListContextMenuToggleFavoriteToolTip}" />
<MenuItem
Click="CreateApplicationShortcut_Click"
Command="{Binding CreateApplicationShortcut}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
Command="{Binding EditGameConfiguration}"
CommandParameter="{Binding}"
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
<MenuItem
Click="EditGameConfiguration_Click"
Command="{Binding EditGameConfiguration}"
CommandParameter="{Binding}"
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
<MenuItem
IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click"
Command="{Binding OpenApplicationCompatibility}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuShowCompatEntry}"
Icon="{ext:Icon mdi-gamepad}"
ToolTip.Tip="{ext:Locale GameListContextMenuShowCompatEntryToolTip}"/>
<MenuItem
Click="OpenApplicationData_Click"
Command="{Binding OpenApplicationData}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuShowGameData}"
Icon="{ext:Icon mdi-chart-line}"
ToolTip.Tip="{ext:Locale GameListContextMenuShowGameDataToolTip}"/>
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"
Command="{Binding OpenUserSaveDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuOpenUserSaveDirectory}"
Icon="{ext:Icon mdi-folder-account}"
IsEnabled="{Binding OpenUserSaveDirectoryEnabled}"
ToolTip.Tip="{ext:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem
Click="OpenDeviceSaveDirectory_Click"
Command="{Binding OpenDeviceSaveDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuOpenDeviceSaveDirectory}"
IsEnabled="{Binding OpenDeviceSaveDirectoryEnabled}"
ToolTip.Tip="{ext:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem
Click="OpenBcatSaveDirectory_Click"
Command="{Binding OpenBcatSaveDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuOpenBcatSaveDirectory}"
IsEnabled="{Binding OpenBcatSaveDirectoryEnabled}"
ToolTip.Tip="{ext:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator />
<MenuItem
Click="OpenTitleUpdateManager_Click"
Command="{Binding OpenTitleUpdateManager}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuManageTitleUpdates}"
Icon="{ext:Icon fa-solid fa-code-compare}"
ToolTip.Tip="{ext:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
<MenuItem
Click="OpenDownloadableContentManager_Click"
Command="{Binding OpenDownloadableContentManager}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuManageDlc}"
Icon="{ext:Icon fa-solid fa-download}"
ToolTip.Tip="{ext:Locale GameListContextMenuManageDlcToolTip}" />
<MenuItem
Click="OpenCheatManager_Click"
Command="{Binding OpenCheatManager}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuManageCheat}"
Icon="{ext:Icon fa-solid fa-code}"
ToolTip.Tip="{ext:Locale GameListContextMenuManageCheatToolTip}" />
<MenuItem
Click="OpenModManager_Click"
Command="{Binding OpenModManager}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuManageMod}"
Icon="{ext:Icon mdi-view-module}"
ToolTip.Tip="{ext:Locale GameListContextMenuManageModToolTip}" />
<Separator />
<MenuItem
Click="OpenModsDirectory_Click"
Command="{Binding OpenModsDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuOpenModsDirectory}"
Icon="{ext:Icon mdi-folder-file}"
ToolTip.Tip="{ext:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Click="OpenSdModsDirectory_Click"
Command="{Binding OpenSdModsDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuOpenSdModsDirectory}"
Icon="{ext:Icon mdi-folder-file}"
ToolTip.Tip="{ext:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem
Click="TrimXCI_Click"
Command="{Binding TrimXci}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuTrimXCI}"
IsEnabled="{Binding TrimXCIEnabled}"
ToolTip.Tip="{ext:Locale GameListContextMenuTrimXCIToolTip}" />
<MenuItem Header="{ext:Locale GameListContextMenuCacheManagement}" Icon="{ext:Icon mdi-cached}">
<MenuItem
Click="PurgePtcCache_Click"
Command="{Binding PurgePtcCache}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuCacheManagementPurgePptc}"
Icon="{ext:Icon mdi-refresh}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Click="NukePtcCache_Click"
Command="{Binding NukePtcCache}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuCacheManagementNukePptc}"
Icon="{ext:Icon mdi-delete-alert}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementNukePptcToolTip}" />
<MenuItem
Click="PurgeShaderCache_Click"
Command="{Binding PurgeShaderCache}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
Icon="{ext:Icon mdi-delete-alert}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
<MenuItem
Click="OpenPtcDirectory_Click"
Command="{Binding OpenPtcDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
Icon="{ext:Icon mdi-folder-arrow-up-down}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
<MenuItem
Click="OpenShaderCacheDirectory_Click"
Command="{Binding OpenShaderCacheDirectory}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
Icon="{ext:Icon mdi-folder-arrow-up-down}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
</MenuItem>
<MenuItem Header="{ext:Locale GameListContextMenuExtractData}">
<MenuItem
Click="ExtractApplicationExeFs_Click"
Command="{Binding ExtractApplicationExeFs}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
Click="ExtractApplicationRomFs_Click"
Command="{Binding ExtractApplicationRomFs}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
IsVisible="{Binding HasDlc}"
Click="ExtractAocRomFs_Click"
Command="{Binding ExtractApplicationAocRomFs}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuExtractDataAocRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataAocRomFSToolTip}" />
<MenuItem
Click="ExtractApplicationLogo_Click"
Command="{Binding ExtractApplicationLogo}"
CommandParameter="{Binding}"
Header="{ext:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>

View File

@@ -1,7 +1,7 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Platform.Storage;
using CommunityToolkit.Mvvm.Input;
using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
@@ -26,7 +26,6 @@ namespace Ryujinx.Ava.UI.Controls
{
public class ApplicationContextMenu : MenuFlyout
{
public ApplicationContextMenu()
{
InitializeComponent();
@@ -36,396 +35,5 @@ namespace Ryujinx.Ava.UI.Controls
{
AvaloniaXamlLoader.Load(this);
}
public void ToggleFavorite_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.IdString, appMetadata =>
{
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
});
viewModel.RefreshView();
}
public void OpenUserSaveDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
OpenSaveDirectory(viewModel, SaveDataType.Account, new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
}
public void OpenDeviceSaveDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
OpenSaveDirectory(viewModel, SaveDataType.Device, default);
}
public void OpenBcatSaveDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
OpenSaveDirectory(viewModel, SaveDataType.Bcat, default);
}
private static void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
{
SaveDataFilter saveDataFilter = SaveDataFilter.Make(viewModel.SelectedApplication.Id, saveDataType, userId, saveDataId: default, index: default);
ApplicationHelper.OpenSaveDir(in saveDataFilter, viewModel.SelectedApplication.Id, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.Name);
}
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await TitleUpdateManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
}
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await DownloadableContentManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
}
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await StyleableAppWindow.ShowAsync(
new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path
)
);
}
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await ModManagerView.Show(
viewModel.SelectedApplication.Id,
viewModel.SelectedApplication.IdBase,
viewModel.ApplicationLibrary,
viewModel.SelectedApplication.Name);
}
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = [];
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
}
public async void NukePtcCache_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCNukeMessage, viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = [];
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(backupDir.EnumerateFiles("*.info"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
}
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "shader"));
List<DirectoryInfo> oldCacheDirectories = [];
List<FileInfo> newCacheFiles = [];
if (shaderCacheDir.Exists)
{
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
}
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0))
{
foreach (DirectoryInfo directory in oldCacheDirectories)
{
try
{
directory.Delete(true);
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, ex));
}
}
foreach (FileInfo file in newCacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, ex));
}
}
}
}
}
public void OpenPtcDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu");
string mainDir = Path.Combine(ptcDir, "0");
string backupDir = Path.Combine(ptcDir, "1");
if (!Directory.Exists(ptcDir))
{
Directory.CreateDirectory(ptcDir);
Directory.CreateDirectory(mainDir);
Directory.CreateDirectory(backupDir);
}
OpenHelper.OpenFolder(ptcDir);
}
public void OpenShaderCacheDirectory_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString.ToLower(), "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
Directory.CreateDirectory(shaderCacheDir);
}
OpenHelper.OpenFolder(shaderCacheDir);
}
}
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await ApplicationHelper.ExtractSection(
viewModel.StorageProvider,
NcaSectionType.Code,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
}
}
public async void ExtractApplicationRomFs_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await ApplicationHelper.ExtractSection(
viewModel.StorageProvider,
NcaSectionType.Data,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
}
public async void ExtractAocRomFs_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.Id, viewModel.ApplicationLibrary);
if (selectedDlc is not null)
{
await ApplicationHelper.ExtractAoc(
viewModel.StorageProvider,
selectedDlc.ContainerPath,
selectedDlc.FileName);
}
}
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
IReadOnlyList<IStorageFolder> result = await viewModel.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
AllowMultiple = false,
});
if (result.Count == 0)
return;
ApplicationHelper.ExtractSection(
result[0].Path.LocalPath,
NcaSectionType.Logo,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
IStorageFile iconFile = await result[0].CreateFileAsync($"{viewModel.SelectedApplication.IdString}.png");
await using Stream fileStream = await iconFile.OpenWriteAsync();
using SKBitmap bitmap = SKBitmap.Decode(viewModel.SelectedApplication.Icon)
.Resize(new SKSizeI(512, 512), SKFilterQuality.High);
using SKData png = bitmap.Encode(SKEncodedImageFormat.Png, 100);
png.SaveTo(fileStream);
}
public void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
ShortcutHelper.CreateAppShortcut(
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon
);
}
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(viewModel));
// just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityListWindow.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await ApplicationDataView.Show(viewModel.SelectedApplication);
}
public async void RunApplication_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await viewModel.LoadApplication(viewModel.SelectedApplication);
}
public async void TrimXCI_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await viewModel.TrimXCIFile(viewModel.SelectedApplication.Path);
}
}
}

View File

@@ -9,12 +9,12 @@ namespace Ryujinx.Ava.UI.Helpers
{
public static RelayCommand Create(Action action)
=> new(action);
public static RelayCommand CreateConditional(Action action, Func<bool> canExecute)
public static RelayCommand CreateConditional(Func<bool> canExecute, Action action)
=> new(action, canExecute);
public static RelayCommand<T> Create<T>(Action<T?> action)
=> new(action);
public static RelayCommand<T> CreateConditional<T>(Action<T?> action, Predicate<T?> canExecute)
public static RelayCommand<T> CreateConditional<T>(Predicate<T?> canExecute, Action<T?> action)
=> new(action, canExecute);
public static AsyncRelayCommand Create(Func<Task> action)
@@ -31,18 +31,18 @@ namespace Ryujinx.Ava.UI.Helpers
public static AsyncRelayCommand<T> CreateSilentFail<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute)
public static AsyncRelayCommand CreateConditional(Func<bool> canExecute, Func<Task> action)
=> new(action, canExecute, AsyncRelayCommandOptions.None);
public static AsyncRelayCommand CreateConcurrentConditional(Func<Task> action, Func<bool> canExecute)
public static AsyncRelayCommand CreateConcurrentConditional(Func<bool> canExecute, Func<Task> action)
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute)
public static AsyncRelayCommand CreateSilentFailConditional(Func<bool> canExecute, Func<Task> action)
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand<T> CreateConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
public static AsyncRelayCommand<T> CreateConditional<T>(Predicate<T?> canExecute, Func<T?, Task> action)
=> new(action, canExecute, AsyncRelayCommandOptions.None);
public static AsyncRelayCommand<T> CreateConcurrentConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
public static AsyncRelayCommand<T> CreateConcurrentConditional<T>(Predicate<T?> canExecute, Func<T?, Task> action)
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
public static AsyncRelayCommand<T> CreateSilentFailConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
public static AsyncRelayCommand<T> CreateSilentFailConditional<T>(Predicate<T?> canExecute, Func<T?, Task> action)
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
}
}

View File

@@ -14,8 +14,8 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private Bitmap _gitLabLogo;
[ObservableProperty] private Bitmap _discordLogo;
[ObservableProperty] private string _version;
public string Developers => "GreemDev";
public string Developers => "GreemDev, LotP";
public string FormerDevelopers => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.AboutPageDeveloperListMore, "gdkchan, Ac_K, marysaka, rip in peri peri, LDj3SNuD, emmaus, Thealexbarney, GoffyDude, TSRBerry, IsaacMarovitz");

View File

@@ -12,9 +12,12 @@ using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
using Gommon;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Ns;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.Systems;
using Ryujinx.Ava.UI.Controls;
@@ -25,6 +28,7 @@ using Ryujinx.Ava.UI.Renderer;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Views.Dialog;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@@ -51,7 +55,9 @@ using System.Threading;
using System.Threading.Tasks;
using Key = Ryujinx.Input.Key;
using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
using Path = System.IO.Path;
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
using UserId = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
namespace Ryujinx.Ava.UI.ViewModels
{
@@ -1955,5 +1961,396 @@ namespace Ryujinx.Ava.UI.ViewModels
}
#endregion
#region Context Menu commands
public static AsyncRelayCommand<MainWindowViewModel> RunApplication { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => viewModel.LoadApplication(viewModel.SelectedApplication));
public static RelayCommand<MainWindowViewModel> ToggleFavorite { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
{
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.IdString, appMetadata =>
{
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
});
viewModel.RefreshView();
}
);
public static RelayCommand<MainWindowViewModel> CreateApplicationShortcut { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => ShortcutHelper.CreateAppShortcut(
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon
));
public static AsyncRelayCommand<MainWindowViewModel> EditGameConfiguration { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(viewModel));
// just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(
Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString, false, false));
viewModel.RefreshView();
});
public static AsyncRelayCommand<MainWindowViewModel> OpenApplicationCompatibility { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => CompatibilityListWindow.Show(viewModel.SelectedApplication.IdString));
public static AsyncRelayCommand<MainWindowViewModel> OpenApplicationData { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => ApplicationDataView.Show(viewModel.SelectedApplication));
public static RelayCommand<MainWindowViewModel> OpenUserSaveDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
OpenSaveDirectory(viewModel, SaveDataType.Account, viewModel.AccountManager.LastOpenedUser.UserId.ToLibHac())
);
public static RelayCommand<MainWindowViewModel> OpenDeviceSaveDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => OpenSaveDirectory(viewModel, SaveDataType.Device, default));
public static RelayCommand<MainWindowViewModel> OpenBcatSaveDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => OpenSaveDirectory(viewModel, SaveDataType.Bcat, default));
private static void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType,
LibHac.Fs.UserId userId)
{
SaveDataFilter saveDataFilter = SaveDataFilter.Make(viewModel.SelectedApplication.Id, saveDataType, userId,
saveDataId: default, index: default);
ApplicationHelper.OpenSaveDir(in saveDataFilter, viewModel.SelectedApplication.Id,
viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.Name);
}
public static AsyncRelayCommand<MainWindowViewModel> OpenTitleUpdateManager { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => TitleUpdateManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication)
);
public static AsyncRelayCommand<MainWindowViewModel> OpenDownloadableContentManager { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
DownloadableContentManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication)
);
public static AsyncRelayCommand<MainWindowViewModel> OpenCheatManager { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => StyleableAppWindow.ShowAsync(
new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path
)
));
public static AsyncRelayCommand<MainWindowViewModel> OpenModManager { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => ModManagerView.Show(
viewModel.SelectedApplication.Id,
viewModel.SelectedApplication.IdBase,
viewModel.ApplicationLibrary,
viewModel.SelectedApplication.Name));
public static RelayCommand<MainWindowViewModel> OpenModsDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.IdString);
OpenHelper.OpenFolder(titleModsPath);
});
public static RelayCommand<MainWindowViewModel> OpenSdModsDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.IdString);
OpenHelper.OpenFolder(titleModsPath);
});
public static AsyncRelayCommand<MainWindowViewModel> TrimXci { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel => viewModel.TrimXCIFile(viewModel.SelectedApplication.Path));
public static AsyncRelayCommand<MainWindowViewModel> PurgePtcCache { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage,
viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath,
viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath,
viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = [];
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
});
public static AsyncRelayCommand<MainWindowViewModel> NukePtcCache { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCNukeMessage,
viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath,
viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath,
viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = [];
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(backupDir.EnumerateFiles("*.info"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
});
public static AsyncRelayCommand<MainWindowViewModel> PurgeShaderCache { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage,
viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath,
viewModel.SelectedApplication.IdString, "cache", "shader"));
List<DirectoryInfo> oldCacheDirectories = [];
List<FileInfo> newCacheFiles = [];
if (shaderCacheDir.Exists)
{
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
}
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0))
{
foreach (DirectoryInfo directory in oldCacheDirectories)
{
try
{
directory.Delete(true);
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, ex));
}
}
foreach (FileInfo file in newCacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.ShaderCachePurgeError, file.Name, ex));
}
}
}
}
});
public static RelayCommand<MainWindowViewModel> OpenPtcDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
{
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString,
"cache", "cpu");
string mainDir = Path.Combine(ptcDir, "0");
string backupDir = Path.Combine(ptcDir, "1");
if (!Directory.Exists(ptcDir))
{
Directory.CreateDirectory(ptcDir);
Directory.CreateDirectory(mainDir);
Directory.CreateDirectory(backupDir);
}
OpenHelper.OpenFolder(ptcDir);
});
public static RelayCommand<MainWindowViewModel> OpenShaderCacheDirectory { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
viewModel =>
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath,
viewModel.SelectedApplication.IdString.ToLower(), "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
Directory.CreateDirectory(shaderCacheDir);
}
OpenHelper.OpenFolder(shaderCacheDir);
});
public static AsyncRelayCommand<MainWindowViewModel> ExtractApplicationExeFs { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
await ApplicationHelper.ExtractSection(
viewModel.StorageProvider,
NcaSectionType.Code,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
});
public static AsyncRelayCommand<MainWindowViewModel> ExtractApplicationRomFs { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
await ApplicationHelper.ExtractSection(
viewModel.StorageProvider,
NcaSectionType.Data,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
});
public static AsyncRelayCommand<MainWindowViewModel> ExtractApplicationAocRomFs { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.Id,
viewModel.ApplicationLibrary);
if (selectedDlc is not null)
{
await ApplicationHelper.ExtractAoc(
viewModel.StorageProvider,
selectedDlc.ContainerPath,
selectedDlc.FileName);
}
});
public static AsyncRelayCommand<MainWindowViewModel> ExtractApplicationLogo { get; } =
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
async viewModel =>
{
IReadOnlyList<IStorageFolder> result = await viewModel.StorageProvider.OpenFolderPickerAsync(
new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
AllowMultiple = false,
});
if (result.Count == 0)
return;
ApplicationHelper.ExtractSection(
result[0].Path.LocalPath,
NcaSectionType.Logo,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
IStorageFile iconFile =
await result[0].CreateFileAsync($"{viewModel.SelectedApplication.IdString}.png");
await using Stream fileStream = await iconFile.OpenWriteAsync();
using SKBitmap bitmap = SKBitmap.Decode(viewModel.SelectedApplication.Icon)
.Resize(new SKSizeI(512, 512), SKFilterQuality.High);
using SKData png = bitmap.Encode(SKEncodedImageFormat.Png, 100);
png.SaveTo(fileStream);
});
#endregion
}
}

View File

@@ -249,7 +249,14 @@
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GameStatusText}"
TextAlignment="Start" />
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<controls:MiniVerticalSeparator>
<controls:MiniVerticalSeparator.IsVisible>
<MultiBinding Converter="{x:Static BoolConverters.And}">
<Binding Path="!ShowLoadProgress"/>
<Binding Path="!IsPaused"/>
</MultiBinding>
</controls:MiniVerticalSeparator.IsVisible>
</controls:MiniVerticalSeparator>
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"

View File

@@ -109,7 +109,7 @@
SimpleNumberFormat="F0"
SpinButtonPlacementMode="Hidden"
Minimum="50"
Maximum="300" />
Maximum="1000" />
<Slider Value="{Binding TurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
MinWidth="175"
@@ -122,7 +122,7 @@
SmallChange="1"
VerticalAlignment="Center"
Minimum="50"
Maximum="500" />
Maximum="1000" />
<TextBlock Margin="5,0"
Width="40"
Text="{Binding TurboMultiplierPercentageText}"/>