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8 Commits

Author SHA1 Message Date
Coxxs
456db46065 Stub IWriterForApplication: 0 (CreateContextRegistrar) (ryubing/ryujinx!183)
See merge request ryubing/ryujinx!183
2025-11-16 18:24:41 -06:00
GreemDev
7b39ff36c0 docs: compat: ZA LDN works and has for a while 2025-11-16 00:30:37 -06:00
Maki
10476771d3 fix: detect face button layout for gamepads (ryubing/ryujinx!219)
See merge request ryubing/ryujinx!219
2025-11-14 12:51:53 -06:00
Maki
c5082ac85a fix: make controller GUIDs match old SDL2 GUIDs (ryubing/ryujinx!218)
See merge request ryubing/ryujinx!218
2025-11-14 11:52:42 -06:00
GreemDev
5e86ad83cc feature: macOS Liquid Glass dynamic icon
No more squircle jail! Thanks @transistor.exe in the Ryubing discord for dropping the asset files for this to happen.
2025-11-13 20:47:05 -06:00
Coxxs
1baaa1c365 Preserve and rename the configuration file when it is deemed invalid (ryubing/ryujinx!216)
See merge request ryubing/ryujinx!216
2025-11-12 08:23:05 -06:00
LotP
e8225ce7aa Memory changes 3.1 (ryubing/ryujinx!212)
See merge request ryubing/ryujinx!212
2025-11-11 13:24:57 -06:00
GreemDev
6b814fb973 feature: .NET 10 (ryubing/ryujinx!214)
See merge request ryubing/ryujinx!214
2025-11-11 12:55:36 -06:00
15 changed files with 110 additions and 4 deletions

2
.gitignore vendored
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@@ -18,6 +18,8 @@ build/
[Oo]bj/
AppDir/
publish_appimage/
publish_ava/
publish_tmp_ava/
# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
!packages/*/build/

Binary file not shown.

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@@ -10,6 +10,8 @@
<string>Ryujinx</string>
<key>CFBundleIconFile</key>
<string>Ryujinx.icns</string>
<key>CFBundleIconName</key>
<string>Ryujinx</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
@@ -40,7 +42,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.2</string>
<string>1.3</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>

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@@ -25,6 +25,7 @@ cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"

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@@ -2275,12 +2275,12 @@
010018E011D92000,"Pokémon™ Shining Pearl",gpu;ldn-works,ingame,2024-08-28 13:26:35
010015F008C54000,"Pokémon™ HOME",Needs Update;crash;services,menus,2020-12-06 06:01:51
01001F5010DFA000,"Pokémon™ Legends: Arceus",gpu;Needs Update;ldn-works,ingame,2024-09-19 10:02:02
0100F43008C44000,"Pokémon™ Legends: Z-A",gpu;crash;ldn-works,ingame,2025-11-16 00:30:00
01005D100807A000,"Pokémon™ Quest",,playable,2022-02-22 16:12:32
0100A3D008C5C000,"Pokémon™ Scarlet",gpu;nvdec;ldn-works;amd-vendor-bug,ingame,2023-12-14 13:18:29
01008F6008C5E000,"Pokémon™ Violet",gpu;nvdec;ldn-works;amd-vendor-bug;mac-bug,ingame,2024-07-30 02:51:48
0100187003A36000,"Pokémon™: Lets Go, Eevee!",crash;nvdec;online-broken;ldn-broken,ingame,2024-06-01 15:03:04
010003F003A34000,"Pokémon™: Lets Go, Pikachu!",crash;nvdec;online-broken;ldn-broken,ingame,2024-03-15 07:55:41
0100F43008C44000,"Pokémon Legends: Z-A",gpu;crash;ldn-broken,ingame,2025-10-16 19:13:00
0100B3F000BE2000,"Pokkén Tournament™ DX",nvdec;ldn-works;opengl-backend-bug;LAN;amd-vendor-bug;intel-vendor-bug,playable,2024-07-18 23:11:08
010030D005AE6000,"Pokkén Tournament™ DX Demo",demo;opengl-backend-bug,playable,2022-08-10 12:03:19
0100A3500B4EC000,"Polandball: Can Into Space",,playable,2020-06-25 15:13:26
1 title_id game_name labels status last_updated
2275 010018E011D92000 Pokémon™ Shining Pearl gpu;ldn-works ingame 2024-08-28 13:26:35
2276 010015F008C54000 Pokémon™ HOME Needs Update;crash;services menus 2020-12-06 06:01:51
2277 01001F5010DFA000 Pokémon™ Legends: Arceus gpu;Needs Update;ldn-works ingame 2024-09-19 10:02:02
2278 0100F43008C44000 Pokémon™ Legends: Z-A gpu;crash;ldn-works ingame 2025-11-16 00:30:00
2279 01005D100807A000 Pokémon™ Quest playable 2022-02-22 16:12:32
2280 0100A3D008C5C000 Pokémon™ Scarlet gpu;nvdec;ldn-works;amd-vendor-bug ingame 2023-12-14 13:18:29
2281 01008F6008C5E000 Pokémon™ Violet gpu;nvdec;ldn-works;amd-vendor-bug;mac-bug ingame 2024-07-30 02:51:48
2282 0100187003A36000 Pokémon™: Let’s Go, Eevee! crash;nvdec;online-broken;ldn-broken ingame 2024-06-01 15:03:04
2283 010003F003A34000 Pokémon™: Let’s Go, Pikachu! crash;nvdec;online-broken;ldn-broken ingame 2024-03-15 07:55:41
0100F43008C44000 Pokémon Legends: Z-A gpu;crash;ldn-broken ingame 2025-10-16 19:13:00
2284 0100B3F000BE2000 Pokkén Tournament™ DX nvdec;ldn-works;opengl-backend-bug;LAN;amd-vendor-bug;intel-vendor-bug playable 2024-07-18 23:11:08
2285 010030D005AE6000 Pokkén Tournament™ DX Demo demo;opengl-backend-bug playable 2022-08-10 12:03:19
2286 0100A3500B4EC000 Polandball: Can Into Space playable 2020-06-25 15:13:26

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@@ -92,6 +92,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
short[] outputBuffer = ArrayPool<short>.Shared.Rent((int)inputCount * SampleCount);
Array.Fill(outputBuffer, (short)0, 0, (int)inputCount * SampleCount);
for (int i = 0; i < bufferCount; i++)
{

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@@ -35,6 +35,7 @@ namespace Ryujinx.Common.Logging
ServiceBsd,
ServiceBtm,
ServiceCaps,
ServiceEctx,
ServiceFatal,
ServiceFriend,
ServiceFs,

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@@ -0,0 +1,32 @@
using System;
using Ryujinx.Common.Logging;
using Ryujinx.Horizon.Common;
namespace Ryujinx.HLE.HOS.Services.Ectx
{
class IContextRegistrar : DisposableIpcService
{
public IContextRegistrar(ServiceCtx context) { }
[CommandCmif(0)] // 11.0.0+
// Complete(nn::Result result, buffer<bytes, 5> raw_context) -> (i32 context_descriptor)
public ResultCode Complete(ServiceCtx context)
{
Result result = new(context.RequestData.ReadInt32());
ulong rawContextPosition = context.Request.SendBuff[0].Position;
ulong rawContextSize = context.Request.SendBuff[0].Size;
byte[] rawContext = new byte[rawContextSize];
context.Memory.Read(rawContextPosition, rawContext);
context.ResponseData.Write(0); // TODO: return context_descriptor
Logger.Stub?.PrintStub(LogClass.ServiceEctx, $"Result: {result}, rawContext: {Convert.ToHexString(rawContext)}" );
return ResultCode.Success;
}
protected override void Dispose(bool isDisposing) { }
}
}

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@@ -4,5 +4,14 @@ namespace Ryujinx.HLE.HOS.Services.Ectx
class IWriterForApplication : IpcService
{
public IWriterForApplication(ServiceCtx context) { }
[CommandCmif(0)]
// CreateContextRegistrar() -> object<nn::err::context::IContextRegistrar>
public ResultCode CreateContextRegistrar(ServiceCtx context)
{
MakeObject(context, new IContextRegistrar(context));
return ResultCode.Success;
}
}
}

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@@ -22,7 +22,7 @@ namespace Ryujinx.Input.SDL3
private StandardControllerInputConfig _configuration;
private static readonly SDL_GamepadButton[] _buttonsDriverMapping =
private readonly SDL_GamepadButton[] _buttonsDriverMapping =
[
// Unbound, ignored.
SDL_GamepadButton.SDL_GAMEPAD_BUTTON_INVALID,
@@ -88,6 +88,20 @@ namespace Ryujinx.Input.SDL3
Features = GetFeaturesFlag();
_triggerThreshold = 0.0f;
// Face button mapping
SDL_GamepadButton[] faceButtons = _buttonsDriverMapping[1..5];
foreach (SDL_GamepadButton btn in faceButtons) {
int mapId = SDL_GetGamepadButtonLabel(_gamepadHandle, btn) switch {
SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_A or SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_CROSS => 1,
SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_B or SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_CIRCLE => 2,
SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_X or SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_SQUARE => 3,
SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_Y or SDL_GamepadButtonLabel.SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE => 4,
_ => -1
};
if (mapId == -1) { continue; }
_buttonsDriverMapping[mapId] = btn;
}
// Enable motion tracking
if ((Features & GamepadFeaturesFlag.Motion) != 0)
{

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@@ -65,7 +65,7 @@ namespace Ryujinx.Input.SDL3
string strGuid = new(guidBytes);
return $"{strGuid[0..8]}-{strGuid[8..12]}-{strGuid[12..16]}-{strGuid[16..20]}-{strGuid[20..32]}";
return $"{strGuid[4..6]}{strGuid[6..8]}{strGuid[2..4]}{strGuid[0..2]}-{strGuid[10..12]}{strGuid[8..10]}-{strGuid[12..16]}-{strGuid[16..20]}-{strGuid[20..32]}";
}

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@@ -330,6 +330,7 @@ namespace Ryujinx.Input.HLE
_device.TamperMachine.UpdateInput(hleInputStates);
hleMotionStates.Clear();
_hleMotionStatesPool.Release(hleMotionStates);
}
}

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@@ -233,6 +233,8 @@ namespace Ryujinx.Ava
{
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {ConfigurationPath}");
ConfigurationFileFormat.RenameInvalidConfigFile(ConfigurationPath);
ConfigurationState.Instance.LoadDefault();
}
}

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@@ -6,7 +6,9 @@ using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE;
using System;
using System.Collections.Generic;
using System.IO;
namespace Ryujinx.Ava.Systems.Configuration
{
@@ -510,6 +512,43 @@ namespace Ryujinx.Ava.Systems.Configuration
}
}
/// <summary>
/// Renames the configuration file when it is deemed invalid
/// </summary>
/// <param name="path">The path to the invalid JSON configuration file</param>
/// <returns>The path of the renamed invalid JSON configuration file, or null if the rename failed</returns>
public static string RenameInvalidConfigFile(string path)
{
if (string.IsNullOrWhiteSpace(path) || !File.Exists(path))
{
return null;
}
try
{
string directory = Path.GetDirectoryName(path) ?? string.Empty;
string originalFileName = Path.GetFileName(path);
if (string.IsNullOrWhiteSpace(originalFileName))
{
return null;
}
string renamedFileName = $"{originalFileName}.{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.invalid";
string renamedPath = string.IsNullOrEmpty(directory) ? renamedFileName : Path.Combine(directory, renamedFileName);
File.Move(path, renamedPath, overwrite: false);
Logger.Warning?.PrintMsg(LogClass.Application, $"Invalid configuration renamed to: {renamedPath}");
return renamedPath;
}
catch (Exception ex)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to rename invalid configuration file \"{path}\": {ex}");
return null;
}
}
/// <summary>
/// Save a configuration file to disk
/// </summary>

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@@ -28,6 +28,8 @@ namespace Ryujinx.Ava.Systems.Configuration
{
RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
ConfigurationFileFormat.RenameInvalidConfigFile(configurationFilePath);
LoadDefault();
return;
}