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9 Commits

Author SHA1 Message Date
ryuadmin
17a768a5df Update .forgejo/workflows/canary.yml 2026-04-11 23:39:44 +00:00
ryuadmin
339cddd0e2 fix: extract-and-run AppImageTool in CI 2026-04-11 23:33:46 +00:00
ryuadmin
66d9bc5a35 how did this happen lol 2026-04-11 23:22:45 +00:00
ryuadmin
3e393449aa fix nuget sources post-migration 2026-04-11 23:16:35 +00:00
GreemDev
744c41937b feature: Forgejo Actions 2026-04-11 18:10:31 -05:00
Ryujinx Administrator
ecd1c1240c bump to GLI 2.0.31 (uses legacy.git.ryujinx.app) 2026-04-02 01:23:03 -05:00
LotP
3ad4d4a692 Accurate Service Names (ryubing/ryujinx!296)
See merge request ryubing/ryujinx!296
2026-04-01 11:08:10 -05:00
Ryujinx Administrator
6fe7fb8dcb [ci skip] Lock GLI to v2.0.30 in Stable workflow 2026-03-28 22:44:55 -05:00
Ryujinx Administrator
fc357d3ba4 [ci skip] Lock GLI to v2.0.30 in Canary workflow 2026-03-28 22:43:58 -05:00
39 changed files with 1767 additions and 2028 deletions

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@@ -36,7 +36,7 @@ kernel:
infra:
- changed-files:
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
- any-glob-to-any-file: ['.forgejo/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
documentation:
- changed-files:

View File

@@ -0,0 +1,197 @@
name: Build PR
on:
pull_request:
branches: [ master ]
paths:
- '**'
- '!.forgejo/**'
- '!*.yml'
- '!*.config'
- '!*.md'
- '.forgejo/workflows/*.yml'
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RELEASE: 0
jobs:
build:
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
timeout-minutes: 45
strategy:
matrix:
configuration: [Release]
platform:
- { name: win-x64, zip_os_name: win_x64 }
#- { name: win-arm64, zip_os_name: win_arm64 }
- { name: linux-x64, zip_os_name: linux_x64 }
- { name: linux-arm64, zip_os_name: linux_arm64 }
#- { name: osx-x64, zip_os_name: osx_x64 }
fail-fast: false
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.forgejo/csc.json"
- name: Get version info
id: version_info
run: |
echo "result=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: forgejo.event_name == 'pull_request'
- name: 'Cache: ~/.nuget/packages'
uses: actions/cache@v5
with:
path: |
~/.nuget/packages
key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj', '**/Directory.Packages.props') }}
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ steps.version_info.outputs.result }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:ExtraDefineConstants=DISABLE_UPDATER
- name: Test
uses: actions/unstable-commands@v1
with:
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10
retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.result }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: forgejo.event_name == 'pull_request'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
- name: Build AppImage
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt update && sudo apt install -y zsync desktop-file-utils appstream libfuse2t64
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}
path: publish
if: forgejo.event_name == 'pull_request'
- name: Upload Ryujinx (AppImage) artifact
uses: actions/upload-artifact@v4
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
with:
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
build_macos:
name: macOS Universal (${{ matrix.configuration }})
runs-on: ubuntu-latest
timeout-minutes: 45
strategy:
matrix:
configuration: [ Release ]
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install rcodesign
run: |
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
sudo mv rcodesign /usr/bin/rcodesign
- name: Get version info
id: version_info
run: |
echo "result=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: forgejo.event_name == 'pull_request'
- name: 'Cache: ~/.nuget/packages'
uses: actions/cache@v5
with:
path: |
~/.nuget/packages
key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj', '**/Directory.Packages.props') }}
- name: Publish macOS Ryujinx
run: |
bash distribution/macos/create_macos_pr_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.result }}" "${{ steps.version_info.outputs.git_short_hash }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-macos_universal
path: "publish/*.tar.gz"
if: forgejo.event_name == 'pull_request'

View File

@@ -6,7 +6,7 @@ on:
push:
branches: [ master ]
paths-ignore:
- '.github/**'
- '.forgejo/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
@@ -25,44 +25,41 @@ env:
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
runs-on: docker
container:
image: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: win-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
- uses: actions/setup-dotnet@v4
- uses: actions/setup-dotnet@v5
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
run: echo "::add-matcher::.forgejo/csc.json"
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install 7zip
run: |
sudo apt install -y 7zip
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
sudo apt update && sudo apt install -y 7zip
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Configure for release
@@ -88,11 +85,7 @@ jobs:
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: contains(matrix.platform.name, 'linux')
@@ -102,8 +95,6 @@ jobs:
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
- name: Build AppImage (Linux)
@@ -112,7 +103,7 @@ jobs:
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
sudo apt update && sudo apt install -y zsync desktop-file-utils appstream libfuse2t64
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
@@ -139,17 +130,27 @@ jobs:
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
- name: Create release
uses: actions/create-release@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
repository: "Ryubing/Canary"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
release_output/**
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
- uses: actions/setup-dotnet@v4
- uses: actions/setup-dotnet@v5
with:
global-json-file: global.json
@@ -159,33 +160,24 @@ jobs:
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
mv rcodesign /usr/bin/rcodesign
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Configure for release
@@ -201,46 +193,52 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
- name: Create release
uses: actions/create-release@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
repository: "Ryubing/Canary"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
post_ci:
name: Post CI Steps
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Create tag
run: |
gli create-tag -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
- name: Create release
run: |
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r main -t "Canary ${{ steps.version_info.outputs.build_version }}" -b "**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
gli create-tag -T ${{ secrets.RELEASER_TOKEN }} -P projects/Ryubing -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
- name: Link to actual source archives for Canary
run: |
gli canary-release -T ${{ secrets.RELEASER_TOKEN }} -P Ryubing/Canary -r ${{ steps.version_info.outputs.build_version }}
- name: Send notification webhook
run: |
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
gli send-update-message -T ${{ secrets.RELEASER_TOKEN }} -P Ryubing/Canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
- name: Notify update server of new builds
run: |
@@ -248,4 +246,4 @@ jobs:
- name: Advance to the next version
run: |
gli increment-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Canary
gli increment-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Canary

View File

@@ -5,10 +5,6 @@ on:
jobs:
triage:
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
@@ -18,11 +14,12 @@ jobs:
with:
# Ensure we pin the source origin as pull_request_target run under forks.
fetch-depth: 0
repository: GreemDev/Ryujinx
repository: projects/Ryubing
ref: master
- name: Update labels based on changes
uses: actions/labeler@v5
with:
configuration-path: .forgejo/labeler.yml
sync-labels: true
dot: true

View File

@@ -19,18 +19,20 @@ env:
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
runs-on: docker
container:
image: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: win-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
- uses: actions/setup-dotnet@v4
- uses: actions/setup-dotnet@v5
with:
global-json-file: global.json
@@ -41,26 +43,21 @@ jobs:
run: |
sudo apt install -y 7zip
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Configure for release
@@ -85,11 +82,7 @@ jobs:
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: contains(matrix.platform.name, 'linux')
@@ -99,11 +92,7 @@ jobs:
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build AppImage (Linux)
if: contains(matrix.platform.name, 'linux')
@@ -138,17 +127,27 @@ jobs:
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
- name: Create release
uses: actions/create-release@v1
with:
name: "${{ steps.version_info.outputs.build_version }}"
repository: "projects/Ryubing"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
release_output/**
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
runs-on: docker
container:
image: ghcr.io/catthehacker/ubuntu:act-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
- uses: actions/setup-dotnet@v4
- uses: actions/setup-dotnet@v5
with:
global-json-file: global.json
@@ -158,37 +157,28 @@ jobs:
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
mv rcodesign /usr/bin/rcodesign
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Configure for release
@@ -201,10 +191,18 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
bash distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Create release
uses: actions/create-release@v1
with:
name: "${{ steps.version_info.outputs.build_version }}"
repository: "projects/Ryubing"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
files: |-
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
@@ -214,36 +212,26 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: Install gli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GLI
uses: actions/setup-gli@v1
with:
token: ${{ secrets.SETUP_GLI_TOKEN }}
- name: Get version info
id: version_info
run: |
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
else
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
fi
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "commit_message=$(git log -1 --pretty=%B)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
shell: bash
- name: Create release
run: |
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }} -t "${{ steps.version_info.outputs.build_version }}" -b "msd:${{ steps.version_info.outputs.build_version }}"
- name: Send notification webhook
run: |
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
gli send-update-message -T ${{ secrets.RELEASER_TOKEN }} -P projects/Ryubing -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
- name: Notify update server of new builds
run: |

View File

@@ -1,86 +0,0 @@
name: Bug Report
description: File a bug report
title: "[Bug]"
labels: bug
body:
- type: textarea
id: issue
attributes:
label: Description of the issue
description: What's the issue you encountered?
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction steps
description: How can the issue be reproduced?
placeholder: Describe each step as precisely as possible
validations:
required: true
- type: textarea
id: log
attributes:
label: Log file
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true
- type: input
id: os
attributes:
label: OS
placeholder: "e.g. Windows 10"
validations:
required: true
- type: input
id: ryujinx-version
attributes:
label: Ryujinx version
placeholder: "e.g. 1.0.470"
validations:
required: true
- type: input
id: game-version
attributes:
label: Game version
placeholder: "e.g. 1.1.1"
validations:
required: false
- type: input
id: cpu
attributes:
label: CPU
placeholder: "e.g. i7-6700"
validations:
required: false
- type: input
id: gpu
attributes:
label: GPU
placeholder: "e.g. NVIDIA RTX 2070"
validations:
required: false
- type: input
id: ram
attributes:
label: RAM
placeholder: "e.g. 16GB"
validations:
required: false
- type: textarea
id: mods
attributes:
label: List of applied mods
placeholder: You can list applied mods here.
validations:
required: false
- type: textarea
id: additional-context
attributes:
label: Additional context?
description: |
- Additional info about your environment:
- Any other information relevant to your issue.
validations:
required: false

View File

@@ -1,5 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: Ryujinx Discord
url: https://discord.gg/N2FmfVc
about: This is for development related issues. For support and technical issues, please come to our Discord server.

View File

@@ -1,31 +0,0 @@
name: Feature Request
description: Suggest a new feature for Ryujinx.
title: "[Feature Request]"
labels: enhancement
body:
- type: textarea
id: overview
attributes:
label: Overview
description: Include the basic, high-level concepts for this feature here.
validations:
required: true
- type: textarea
id: details
attributes:
label: Smaller details
description: These may include specific methods of implementation etc.
validations:
required: true
- type: textarea
id: request
attributes:
label: Nature of request
validations:
required: true
- type: textarea
id: feature
attributes:
label: Why would this feature be useful?
validations:
required: true

View File

@@ -1,26 +0,0 @@
name: Missing CPU Instruction
description: CPU Instruction is missing in Ryujinx.
title: "[CPU]"
labels: [cpu, not-implemented]
body:
- type: textarea
id: instruction
attributes:
label: CPU instruction
description: What CPU instruction is missing?
validations:
required: true
- type: textarea
id: name
attributes:
label: Instruction name
description: Include the name from [armconverter.com](https://armconverter.com/?disasm) or [shell-storm.org](http://shell-storm.org/online/Online-Assembler-and-Disassembler/?arch=arm64&endianness=big&dis_with_raw=True&dis_with_ins=True) in the above code block
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
validations:
required: true

View File

@@ -1,25 +0,0 @@
name: Missing Service Call
description: Service call is missing in Ryujinx.
labels: not-implemented
body:
- type: textarea
id: instruction
attributes:
label: Service call
description: What service call is missing?
validations:
required: true
- type: textarea
id: name
attributes:
label: Service description
description: Include the description/explanation from [Switchbrew](https://switchbrew.org/w/index.php?title=Services_API) and/or [SwIPC](https://reswitched.github.io/SwIPC/) in the above code block
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this service.
validations:
required: true

View File

@@ -1,19 +0,0 @@
name: Missing Shader Instruction
description: Shader Instruction is missing in Ryujinx.
title: "[GPU]"
labels: [gpu, not-implemented]
body:
- type: textarea
id: instruction
attributes:
label: Shader instruction
description: What shader instruction is missing?
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
validations:
required: true

View File

@@ -1,168 +0,0 @@
name: Build job
on:
workflow_call:
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2.0"
RELEASE: 0
jobs:
build:
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: ${{ matrix.platform.os }}
timeout-minutes: 45
strategy:
matrix:
configuration: [Debug, Release]
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
fail-fast: false
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get git short hash
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
- name: Test
uses: TSRBerry/unstable-commands@v1
with:
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10
retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Build AppImage
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx (AppImage) artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
build_macos:
name: macOS Universal (${{ matrix.configuration }})
runs-on: ubuntu-latest
timeout-minutes: 45
strategy:
matrix:
configuration: [ Debug, Release ]
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get git short hash
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'

View File

@@ -1,25 +0,0 @@
name: Build PR
on:
pull_request:
branches: [ master ]
paths:
- '**'
- '!.github/**'
- '!*.yml'
- '!*.config'
- '!*.md'
- '.github/workflows/*.yml'
permissions:
pull-requests: write
checks: write
concurrency:
group: pr-checks-${{ github.event.number }}
cancel-in-progress: true
jobs:
pr_build:
uses: ./.github/workflows/build.yml
secrets: inherit

View File

@@ -5,8 +5,8 @@ Ryubing Locales uses a custom format, which uses a file for defining the support
Each json file holds the locales for a specific part of the emulator, e.g. the Setup Wizard locales are in `SetupWizard.json`, and each locale entry in the file includes all the supported languages in the same place.
## Languages
In the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
The file includes a table of the language codes and their language names.
in the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
The file includes a table of the langauge codes and their langauge names.
#Example of the format for Languages.json
{
@@ -19,7 +19,7 @@ The file includes a table of the language codes and their language names.
}
## Locales
In the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
in the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
Each json file holds locales for a specific part of the emulator in a large array of locale objects.
Each locale is made up an ID used for lookup and a list of the languages and their matching translations.
Any empty string or null value will automatically use the English translation instead in the emulator.

View File

@@ -1,329 +0,0 @@
{
"Locales": [
{
"ID": "InstallFromFileDialogTitle",
"Translations": {
"ar_SA": "اختر ملف .XCI أو أرشيف .ZIP لتثبيت البرنامج الثابت منه",
"de_DE": "Wählen Sie eine .XCI-Datei oder ein .ZIP-Archiv aus, um die Firmware zu installieren",
"el_GR": "Επιλέξτε ένα αρχείο .XCI ή ένα αρχείο .ZIP για να εγκαταστήσετε το υλικολογισμικό",
"en_US": "Choose an .XCI file or a .ZIP archive to install firmware from",
"es_ES": "Elige un archivo .XCI o un archivo .ZIP para instalar el firmware",
"fr_FR": "Choisissez un fichier .XCI ou une archive .ZIP pour installer le firmware",
"he_IL": "בחר קובץ .XCI או ארכיון .ZIP להתקנת הקושחה ממנו",
"it_IT": "Scegli un file .XCI o un archivio .ZIP per installare il firmware",
"ja_JP": "ファームウェアをインストールするために .XCI ファイルまたは .ZIP アーカイブを選択",
"ko_KR": "펌웨어를 설치할 .XCI 파일 또는 .ZIP 아카이브를 선택하세요",
"no_NO": "Velg en .XCI-fil eller et .ZIP-arkiv for å installere firmware fra",
"pl_PL": "Wybierz plik .XCI lub archiwum .ZIP, z którego chcesz zainstalować firmware",
"pt_BR": "Escolha um arquivo .XCI ou um arquivo .ZIP para instalar o firmware",
"ru_RU": "Выберите файл .XCI или архив .ZIP для установки прошивки",
"sv_SE": "Välj en .XCI-fil eller ett .ZIP-arkiv för att installera firmware",
"th_TH": "เลือกไฟล์ .XCI หรือไฟล์เก็บถาวร .ZIP เพื่อติดตั้งเฟิร์มแวร์จาก",
"tr_TR": "Firmware yüklemek için bir .XCI dosyası veya .ZIP arşivi seçin",
"uk_UA": "Виберіть файл .XCI або архів .ZIP для встановлення прошивки",
"zh_CN": "选择一个 .XCI 文件或 .ZIP 存档来安装固件",
"zh_TW": "選擇一個 .XCI 檔案或 .ZIP 封存檔來安裝韌體"
}
},
{
"ID": "InstallFromFolderDialogTitle",
"Translations": {
"ar_SA": "اختر مجلد لتثبيت الكوشحة منه",
"de_DE": "Wählen Sie einen ORDNER aus, um die Firmware zu installieren",
"el_GR": "Επιλέξτε έναν ΦΆΚΕΛΟ για να εγκαταστήσετε το firmware",
"en_US": "Choose a FOLDER to install firmware from",
"es_ES": "Elige una CARPETA para instalar el firmware",
"fr_FR": "Choisissez un DOSSIER pour installer le firmware",
"he_IL": "בחר תיקיה להתקנת הקושחה ממנה",
"it_IT": "Scegli una CARTELLA per installare il firmware",
"ja_JP": "ファームウェアをインストールするフォルダを選択",
"ko_KR": "펌웨어를 설치할 폴더를 선택하세요",
"no_NO": "Velg en MAPPE for å installere firmware fra",
"pl_PL": "Wybierz FOLDER, z którego chcesz zainstalować firmware",
"pt_BR": "Escolha uma PASTA para instalar o firmware",
"ru_RU": "Выберите ПАПКУ для установки прошивки",
"sv_SE": "Välj en MAPP för att installera firmware från",
"th_TH": "เลือกโฟลเดอร์เพื่อติดตั้งเฟิร์มแวร์จากนั้น",
"tr_TR": "Firmware yüklemek için bir KLASÖR seçin",
"uk_UA": "Виберіть ПАПКУ для встановлення прошивки",
"zh_CN": "选择一个文件夹来安装固件",
"zh_TW": "選擇一個資料夾來安裝韌體"
}
},
{
"ID": "InstallerEmbeddedMessage",
"Translations": {
"ar_SA": "هل ترغب في تثبيت البرنامج الثابت المدمج في هذه اللعبة؟ (البرنامج الثابت {0})",
"de_DE": "Die in diesem Spiel enthaltene Firmware installieren? (Firmware {0})",
"el_GR": "Θα θέλατε να εγκαταστήσετε το Firmware που είναι ενσωματωμένο σε αυτό το παιχνίδι; (Firmware {0})",
"en_US": "Would you like to install the firmware embedded in this game? (Firmware {0})",
"es_ES": "¿Quieres instalar el firmware incluido en este juego? (Firmware versión {0})",
"fr_FR": "Voulez-vous installer le firmware intégré dans ce jeu ? (Firmware {0})",
"he_IL": "האם תרצו להתקין את הקושחה המוטמעת במשחק הזה? (קושחה {0})",
"it_IT": "Vuoi installare il firmware incluso in questo gioco? (Firmware {0})",
"ja_JP": "このゲームに含まれるファームウェアをインストールしてよろしいですか? (ファームウェア {0})",
"ko_KR": "이 게임에 포함된 펌웨어를 설치하시겠습니까?(Firmware {0})",
"no_NO": "Ønsker du å installere fastvaren innebygd i dette spillet? (Firmware {0})",
"pl_PL": "Czy chcesz zainstalować firmware wbudowany w tę grę? (Firmware {0})",
"pt_BR": "Gostaria de instalar o firmware incluso neste jogo? (Firmware {0})",
"ru_RU": "Хотите установить прошивку, встроенную в эту игру? (Прошивка {0})",
"sv_SE": "Vill du installera det firmware som är inbäddat i detta spel? (Firmware {0})",
"th_TH": "คุณต้องการติดตั้งเฟิร์มแวร์ที่ฝังอยู่ในเกมนี้หรือไม่? (เฟิร์มแวร์ {0})",
"tr_TR": "Bu oyunun içine gömülü olan yazılımı yüklemek ister misiniz? (Firmware {0})",
"uk_UA": "Бажаєте встановити прошивку, вбудовану в цю гру? (Прошивка {0})",
"zh_CN": "要安装游戏文件中内嵌的系统固件吗?(固件版本 {0})",
"zh_TW": "您想安裝遊戲內建的韌體嗎? (韌體 {0})"
}
},
{
"ID": "InstallerEmbeddedMessageSuccess",
"Translations": {
"ar_SA": "لم يتم العثور على أي برنامج ثابت مثبت ولكن ريوجينكس كان قادرا على تثبيت البرنامج الثابت {0} من اللعبة المقدمة.\nسيبدأ المحاكي الآن.",
"de_DE": "Es wurde keine installierte Firmware gefunden, aber Ryujinx konnte die Firmware {0} aus dem bereitgestellten Spiel installieren.\nRyujinx wird nun gestartet.",
"el_GR": "Δεν βρέθηκε εγκατεστημένο υλικολογισμικό, αλλά το Ryujinx κατάφερε να εγκαταστήσει το υλικολογισμικό {0} από το παρεχόμενο παιχνίδι.\nΟ προσομοιωτής θα ξεκινήσει τώρα.",
"en_US": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"es_ES": "No se encontró ningún firmware instalado, pero Ryujinx pudo instalar el firmware {0} del juego proporcionado.\nEl emulador iniciará.",
"fr_FR": "Aucun firmware installé n'a été trouvé mais Ryujinx a pu installer le firmware {0} à partir du jeu fourni.\nL'émulateur va maintenant démarrer.",
"he_IL": "לא נמצאה קושחה מותקנת אבל ריוג'ינקס הצליח להתקין קושחה {0} מהמשחק שסופק. \nהאמולטור יופעל כעת.",
"it_IT": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito ad installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
"ja_JP": "ファームウェアがインストールされていませんが, ゲームに含まれるファームウェア {0} をインストールできます.\nエミュレータが開始します。",
"ko_KR": "설치된 펌웨어를 찾을 수 없지만 Ryujinx는 제공된 게임에서 펌웨어 {0}을(를) 설치할 수 있습니다.\n이제 에뮬레이터가 시작됩니다.",
"no_NO": "Det ble ikke funnet noen installert fastvare, men Ryujinx kunne installere fastvare {0} fra det oppgitte spillet.\nemulatoren vil nå starte.",
"pl_PL": "Nie znaleziono zainstalowanego oprogramowania, ale Ryujinx był w stanie zainstalować oprogramowanie {0} z dostarczonej gry.\n\nEmulator uruchomi się teraz.",
"pt_BR": "Nenhum firmware instalado foi encontrado, mas o Ryujinx conseguiu instalar o firmware {0} a partir do jogo fornecido.\nO emulador será iniciado agora.",
"ru_RU": "Установленной прошивки не было найдено, но Ryujinx удалось установить прошивку {0} из предоставленной игры.\nТеперь запустится эмулятор.",
"sv_SE": "Inget installerat firmware hittades men Ryujinx kunde installera firmware {0} från angiven spel.\nEmulatorn kommer nu att startas.",
"th_TH": "ไม่พบเฟิร์มแวร์ที่ติดตั้งไว้ แต่ Ryujinx จะติดตั้งเฟิร์มแวร์ได้ {0} จากเกมที่ให้มา\nขณะนี้โปรแกรมจำลองจะเริ่มทำงาน",
"tr_TR": "Yüklü bir firmware bulunamadı, ancak Ryujinx sağlanan oyundan firmware {0} yüklemeyi başardı.\nEmülatör şimdi başlatılacak.",
"uk_UA": "Встановлену прошивку не знайдено, але Ryujinx вдалося встановити прошивку {0} з наданої гри.\nТепер запуститься емулятор.",
"zh_CN": "Ryujinx 模拟器已经从当前游戏文件中安装了系统固件 {0} 。\n模拟器现在可以正常运行了。",
"zh_TW": "未找到已安裝的韌體,但 Ryujinx 可以從現有的遊戲安裝韌體{0}。\n模擬器現在可以執行。"
}
},
{
"ID": "InstallerNotInstalledMessage",
"Translations": {
"ar_SA": "لا يوجد برنامج ثابت مثبت",
"de_DE": "Keine Firmware installiert.",
"el_GR": "Δεν έχει εγκατασταθεί Firmware.",
"en_US": "No Firmware Installed.",
"es_ES": "No hay Firmware Instalado.",
"fr_FR": "Aucun Firmware Installé.",
"he_IL": "לא מותקנת קושחה.",
"it_IT": "Nessun firmware installato.",
"ja_JP": "ファームウェアがインストールされていません。",
"ko_KR": "펌웨어가 설치되어 있지 .않음",
"no_NO": "Ingen fastvare installert.",
"pl_PL": "Brak Zainstalowanego Firmware'u.",
"pt_BR": "Nenhum Firmware Instalado.",
"ru_RU": "Прошивка не установлена.",
"sv_SE": "Inget firmware installerat.",
"th_TH": "ไม่มีการติดตั้งเฟิร์มแวร์",
"tr_TR": "Yazılım Yüklü Değil.",
"uk_UA": "Прошивка не встановлена.",
"zh_CN": "未安装系统固件。",
"zh_TW": "未安裝韌體。"
}
},
{
"ID": "InstallerInstalledMessage",
"Translations": {
"ar_SA": "تم تثبيت البرنامج الثابت {0}",
"de_DE": "Firmware {0} wurde installiert",
"el_GR": "Το Firmware {0} εγκαταστάθηκε",
"en_US": "Firmware {0} was installed",
"es_ES": "Se Instaló el Firmware {0}",
"fr_FR": "Le firmware {0} a été installé",
"he_IL": "הקושחה {0} הותקנה",
"it_IT": "Il firmware {0} è stato installato",
"ja_JP": "ファームウェア {0} がインストールされました",
"ko_KR": "펌웨어 {0}이(가) 설치됨",
"no_NO": "fastvare {0} ble installert",
"pl_PL": "Firmware {0} został zainstalowany",
"pt_BR": "Firmware {0} foi instalado",
"ru_RU": "Прошивка {0} была установлена",
"sv_SE": "Firmware {0} installerades",
"th_TH": "เฟิร์มแวร์ {0} ติดตั้งแล้ว",
"tr_TR": "Yazılım {0} yüklendi",
"uk_UA": "Встановлено прошивку {0}",
"zh_CN": "已安装系统固件 {0}",
"zh_TW": "已安裝韌體{0}"
}
},
{
"ID": "InstallerFirmwareNotFound",
"Translations": {
"ar_SA": "لم يتم العثور على برنامج ثابت للنظام صالح في {0}.",
"de_DE": "Es wurde keine gültige System-Firmware gefunden in {0}.",
"el_GR": "Δεν βρέθηκε έγκυρο Firmware συστήματος στο {0}.",
"en_US": "A valid system firmware was not found in {0}.",
"es_ES": "No se pudo encontrar un firmware válido en {0}.",
"fr_FR": "Un firmware valide n'a pas été trouvé dans {0}.",
"he_IL": "לא נמצאה קושחת מערכת תקפה ב-{0}.",
"it_IT": "Un firmware del sistema valido non è stato trovato in {0}.",
"ja_JP": "{0} には有効なシステムファームウェアがありません。",
"ko_KR": "{0}에서 유효한 시스템 펌웨어를 찾을 수 없습니다.",
"no_NO": "En gyldig systemfastvare ble ikke funnet i {0}.",
"pl_PL": "Nie znaleziono prawidłowego firmware'u systemowego w {0}.",
"pt_BR": "Um firmware de sistema válido não foi encontrado em {0}.",
"ru_RU": "Не удалось найти действительную системную прошивку в {0}.",
"sv_SE": "Ett giltigt systemfirmware hittades inte i {0}.",
"th_TH": "ไม่พบเฟิร์มแวร์ของระบบที่ถูกต้อง {0}.",
"tr_TR": "{0} da geçerli bir sistem firmware'i bulunamadı.",
"uk_UA": "Дійсна прошивка системи не знайдена в {0}.",
"zh_CN": "在路径 {0} 中找不到有效的 Switch 系统固件。",
"zh_TW": "在 {0} 中未發現有效的系統韌體。"
}
},
{
"ID": "InstallerTitle",
"Translations": {
"ar_SA": "تثبيت البرنامج الثابت {0}",
"de_DE": "Installiere Firmware {0}",
"el_GR": "Εγκατάσταση Firmware {0}",
"en_US": "Install Firmware {0}",
"es_ES": "Instalar Firmware {0}",
"fr_FR": "Installer le Firmware {0}",
"he_IL": "התקן קושחה {0}",
"it_IT": "Installa firmware {0}",
"ja_JP": "ファームウェア {0} をインストール",
"ko_KR": "펌웨어 {0} 설치",
"no_NO": "Installer fastvare {0}",
"pl_PL": "Zainstaluj Firmware {0}",
"pt_BR": "Instalar Firmware {0}",
"ru_RU": "Установить прошивку {0}",
"sv_SE": "Installera firmware {0}",
"th_TH": "ติดตั้งเฟิร์มแวร์ {0}",
"tr_TR": "Firmware {0} Yükle",
"uk_UA": "Встановити прошивку {0}",
"zh_CN": "安装系统固件 {0}",
"zh_TW": "安裝韌體 {0}"
}
},
{
"ID": "InstallerMainMessage",
"Translations": {
"ar_SA": "سيتم تثبيت إصدار النظام {0}.",
"de_DE": "Systemversion {0} wird jetzt installiert.",
"el_GR": "Θα εγκατασταθεί η έκδοση συστήματος {0}.",
"en_US": "System version {0} will be installed.",
"es_ES": "Se instalará la versión de sistema {0}.",
"fr_FR": "La version {0} du système sera installée.",
"he_IL": "גירסת המערכת {0} תותקן.",
"it_IT": "La versione del sistema {0} sarà installata.",
"ja_JP": "システムバージョン {0} がインストールされます。",
"ko_KR": "시스템 버전 {0}이(가) 설치됩니다.",
"no_NO": "Systemversjon {0} vil bli installert.",
"pl_PL": "Wersja systemu {0} zostanie zainstalowana.",
"pt_BR": "A versão do sistema {0} será instalada.",
"ru_RU": "Будет установлена версия прошивки {0}.",
"sv_SE": "Systemversion {0} kommer att installeras.",
"th_TH": "ระบบเวอร์ชั่น {0} ได้รับการติดตั้งเร็วๆ นี้",
"tr_TR": "Sistem sürümü {0} yüklenecek.",
"uk_UA": "Буде встановлено версію системи {0}.",
"zh_CN": "即将安装系统固件版本 {0} 。",
"zh_TW": "即將安裝系統韌體版本 {0}。"
}
},
{
"ID": "InstallerSubMessage",
"Translations": {
"ar_SA": "\n\nهذا سيحل محل إصدار النظام الحالي {0}.",
"de_DE": "\n\nDies wird die aktuelle Systemversion {0} ersetzen.",
"el_GR": "\n\nΑυτό θα αντικαταστήσει την τρέχουσα έκδοση συστήματος {0}.",
"en_US": "\n\nThis will replace the current system version {0}.",
"es_ES": "\n\nEsto reemplazará la versión de sistema actual, {0}.",
"fr_FR": "\n\nCela remplacera la version actuelle du système {0}.",
"he_IL": "\n\nזה יחליף את גרסת המערכת הנוכחית {0}.",
"it_IT": "\n\nQuesta sostituirà l'attuale versione del sistema ({0}).",
"ja_JP": "\n\n現在のシステムバージョン {0} を置き換えます。",
"ko_KR": "\n\n현재 시스템 버전 {0}을(를) 대체합니다.",
"no_NO": "\n\nDette erstatter den gjeldende systemversjonen {0}.",
"pl_PL": "\n\nZastąpi to obecną wersję systemu {0}.",
"pt_BR": "\n\nIsso substituirá a versão do sistema atual {0}.",
"ru_RU": "\n\nЭто заменит текущую версию прошивки {0}.",
"sv_SE": "\n\nDetta kommer att ersätta aktuella systemversionen {0}.",
"th_TH": "\n\nสิ่งนี้จะแทนที่เวอร์ชั่นของระบบเวอร์ชั่นปัจจุบัน {0}.",
"tr_TR": "\n\nBu şimdiki sistem sürümünün yerini alacak {0}.",
"uk_UA": "\n\nЦе замінить поточну версію системи {0}.",
"zh_CN": "\n\n替换当前系统固件版本 {0} 。",
"zh_TW": "\n\n這將取代目前的系統韌體版本 {0}。"
}
},
{
"ID": "InstallerConfirmMessage",
"Translations": {
"ar_SA": "\nهل تريد المتابعة؟",
"de_DE": "\n\nMöchtest du fortfahren?",
"el_GR": "\n\nΘέλετε να συνεχίσετε;",
"en_US": "\n\nDo you want to continue?",
"es_ES": "\n\n¿Continuar?",
"fr_FR": "\n\nVoulez-vous continuer ?",
"he_IL": "\n\nהאם ברצונך להמשיך?",
"it_IT": "\n\nVuoi continuare?",
"ja_JP": "\n\n続けてよろしいですか?",
"ko_KR": "\n\n계속하시겠습니까?",
"no_NO": "\n\nVil du fortsette?",
"pl_PL": "\n\nCzy chcesz kontynuować?",
"pt_BR": "\n\nDeseja continuar?",
"ru_RU": "\n\nПродолжить?",
"sv_SE": "\n\nVill du fortsätta?",
"th_TH": "\n\nคุณต้องการดำเนินการต่อหรือไม่?",
"tr_TR": "\n\nDevam etmek istiyor musunuz?",
"uk_UA": "\n\nВи хочете продовжити?",
"zh_CN": "\n\n是否继续",
"zh_TW": "\n\n您確定要繼續嗎?"
}
},
{
"ID": "InstallerWaitMessage",
"Translations": {
"ar_SA": "تثبيت البرنامج الثابت...",
"de_DE": "Firmware wird installiert...",
"el_GR": "Εγκατάσταση Firmware...",
"en_US": "Installing Firmware...",
"es_ES": "Instalando Firmware...",
"fr_FR": "Installation du Firmware...",
"he_IL": "מתקין קושחה...",
"it_IT": "Installazione del firmware...",
"ja_JP": "ファームウェアをインストール中...",
"ko_KR": "펌웨어 설치 중...",
"no_NO": "Installerer fastvare...",
"pl_PL": "Instalowanie firmware'u...",
"pt_BR": "Instalando firmware...",
"ru_RU": "Установка прошивки...",
"sv_SE": "Installerar firmware...",
"th_TH": "กำลังติดตั้งเฟิร์มแวร์...",
"tr_TR": "Firmware yükleniyor...",
"uk_UA": "Встановлення прошивки...",
"zh_CN": "安装系统固件中...",
"zh_TW": "正在安裝韌體..."
}
},
{
"ID": "InstallerSuccessMessage",
"Translations": {
"ar_SA": "تم تثبيت إصدار النظام {0} بنجاح.",
"de_DE": "Systemversion {0} wurde erfolgreich installiert.",
"el_GR": "Η έκδοση συστήματος {0} εγκαταστάθηκε με επιτυχία.",
"en_US": "System version {0} successfully installed.",
"es_ES": "Versión de sistema {0} instalada con éxito.",
"fr_FR": "Version du système {0} installée avec succès.",
"he_IL": "גרסת המערכת {0} הותקנה בהצלחה.",
"it_IT": "La versione del sistema {0} è stata installata.",
"ja_JP": "システムバージョン {0} が正常にインストールされました。",
"ko_KR": "시스템 버전 {0}이(가) 설치되었습니다.",
"no_NO": "Systemversjon {0} ble installert.",
"pl_PL": "Wersja systemu {0} została pomyślnie zainstalowana.",
"pt_BR": "Versão do sistema {0} instalada com sucesso.",
"ru_RU": "Прошивка версии {0} успешно установлена.",
"sv_SE": "Systemversion {0} har installerats.",
"th_TH": "ระบบเวอร์ชั่น {0} ติดตั้งเรียบร้อยแล้ว",
"tr_TR": "Sistem sürümü {0} başarıyla yüklendi.",
"uk_UA": "Версію системи {0} успішно встановлено.",
"zh_CN": "成功安装系统固件版本 {0}。",
"zh_TW": "成功安裝系統韌體版本 {0}。"
}
}
]
}

View File

@@ -1,204 +0,0 @@
{
"Locales": [
{
"ID": "InstallFromFileDialogTitle",
"Translations": {
"ar_SA": "اختر ملف .KEYS",
"de_DE": "Wählen Sie eine .KEYS-Datei aus",
"el_GR": "Επιλέξτε ένα αρχείο .KEYS",
"en_US": "Choose a .KEYS file",
"es_ES": "Elige un archivo .KEYS",
"fr_FR": "Choisissez un fichier .KEYS",
"he_IL": "בחר קובץ .KEYS",
"it_IT": "Scegli un file .KEYS",
"ja_JP": ".KEYS ファイルを選択",
"ko_KR": ".KEYS 파일을 선택하세요",
"no_NO": "Velg en .KEYS-fil",
"pl_PL": "Wybierz plik .KEYS",
"pt_BR": "Escolha um arquivo .KEYS",
"ru_RU": "Выберите файл .KEYS",
"sv_SE": "Välj en .KEYS-fil",
"th_TH": "เลือกไฟล์ .KEYS",
"tr_TR": ".KEYS dosyasını seçin",
"uk_UA": "Виберіть файл .KEYS",
"zh_CN": "选择一个 .KEYS 文件",
"zh_TW": "選擇一個 .KEYS 檔案"
}
},
{
"ID": "InstallFromFolderDialogTitle",
"Translations": {
"ar_SA": "اختر مجلد لتثبيت المفاتيح منه",
"de_DE": "Wählen Sie einen ORDNER aus, um die Schlüssel zu installieren",
"el_GR": "Επιλέξτε έναν ΦΆΚΕΛΟ για να εγκαταστήσετε τα κλειδιά",
"en_US": "Choose a FOLDER to install keys from",
"es_ES": "Elige una CARPETA para instalar las claves",
"fr_FR": "Choisissez un DOSSIER pour installer les clés",
"he_IL": "בחר תיקיה להתקנת המפתחות ממנו",
"it_IT": "Scegli una CARTELLA per installare le chiavi",
"ja_JP": "フォルダを選択してキーをインストール",
"ko_KR": "폴더를 선택하여 키를 설치하세요",
"no_NO": "Velg en MAPPE for å installere nøklene fra",
"pl_PL": "Wybierz FOLDER, aby zainstalować klucze",
"pt_BR": "Escolha uma PASTA para instalar as chaves",
"ru_RU": "Выберите ПАПКУ для установки ключей",
"sv_SE": "Välj en MAPP för att installera nycklar från",
"th_TH": "เลือกโฟลเดอร์เพื่อติดตั้งคีย์จาก",
"tr_TR": "KLASÖR seçin ve anahtarları yükleyin",
"uk_UA": "Виберіть ПАПКУ для встановлення ключів",
"zh_CN": "选择一个文件夹来安装密钥",
"zh_TW": "選擇一個資料夾來安裝密鑰"
}
},
{
"ID": "InstallerConfirmInstall",
"Translations": {
"ar_SA": "\nهل تريد المتابعة؟",
"de_DE": "\n\nMöchtest du fortfahren?",
"el_GR": "\n\nΘέλετε να συνεχίσετε;",
"en_US": "\n\nDo you want to continue?",
"es_ES": "\n\n¿Continuar?",
"fr_FR": "\n\nVoulez-vous continuer ?",
"he_IL": "\n\nהאם ברצונך להמשיך?",
"it_IT": "\n\nVuoi continuare?",
"ja_JP": "\n\n続けてよろしいですか?",
"ko_KR": "\n\n계속하시겠습니까?",
"no_NO": "\n\nVil du fortsette?",
"pl_PL": "\n\nCzy chcesz kontynuować?",
"pt_BR": "\n\nDeseja continuar?",
"ru_RU": "\n\nПродолжить?",
"sv_SE": "\n\nVill du fortsätta?",
"th_TH": "\n\nคุณต้องการดำเนินการต่อหรือไม่?",
"tr_TR": "\n\nDevam etmek istiyor musunuz?",
"uk_UA": "\n\nВи хочете продовжити?",
"zh_CN": "\n\n是否继续",
"zh_TW": "\n\n您確定要繼續嗎?"
}
},
{
"ID": "InstallerKeysNotFound",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "An invalid Keys file was found in {0}.",
"es_ES": "Se halló un archivo Keys inválido en {0}.",
"fr_FR": "Un fichier de Clés invalide a été trouvé dans {0}.",
"he_IL": "",
"it_IT": "È stato trovato un file di chiavi non valido in {0}.",
"ja_JP": "",
"ko_KR": "{0}에서 잘못된 키 파일이 발견.",
"no_NO": "En ugyldig Keys-fil ble funnet i {0}.",
"pl_PL": "",
"pt_BR": "Um arquivo Chaves inválido foi encontrado em {0}.",
"ru_RU": "В {0} найден некорректный файл ключей.",
"sv_SE": "En ogiltig nyckelfil hittades i {0}.",
"th_TH": "พบไฟล์ Keys ที่ไม่ถูกต้องใน {0}.",
"tr_TR": "",
"uk_UA": "Виявлено неправильний файл ключів у теці {0}.",
"zh_CN": "在 {0} 发现了一个无效的密匙文件。",
"zh_TW": "找到無效的金鑰檔案 {0}。"
}
},
{
"ID": "InstallerMainMessage",
"Translations": {
"ar_SA": "سيتم تثبيت ملف مفاتيح جديد.",
"de_DE": "Eine neue Schlüsseldatei wird installiert.",
"el_GR": "Ένα νέο αρχείο Κλειδιών θα εγκατασταθεί.",
"en_US": "New Keys file will be installed.",
"es_ES": "Un nuevo archivo de Claves será instalado.",
"fr_FR": "Nouveau fichier de Clés sera installé.",
"he_IL": "קובץ מפתחות חדש יותקן.",
"it_IT": "Un nuovo file di chiavi sarà installato.",
"ja_JP": "新しいキー ファイルがインストールされます。",
"ko_KR": "새로운 키 파일이 설치됩니다.",
"no_NO": "Ny Keys-fil vil bli installert.",
"pl_PL": "Nowy plik kluczy zostanie zainstalowany.",
"pt_BR": "O novo arquivo Chaves será instalado.",
"ru_RU": "Будут установлены новые ключи.",
"sv_SE": "Ny nyckelfil kommer att installeras.",
"th_TH": "กำลังติดตั้งไฟล์ Keys ใหม่",
"tr_TR": "Yeni anahtar dosyası yüklenecek.",
"uk_UA": "Новий файл Ключів буде встановлено.",
"zh_CN": "将会安装新密匙文件。",
"zh_TW": "將會安裝新增的金鑰檔案。"
}
},
{
"ID": "InstallerSubMessage",
"Translations": {
"ar_SA": "\n\nقد يحل هذا محل بعض المفاتيح المثبتة حاليًا.",
"de_DE": "\n\nDies könnte einige der derzeit installierten Schlüssel ersetzen.",
"el_GR": "\n\nΑυτό μπορεί να αντικαταστήσει μερικά από τα τρέχοντα εγκατεστημένα κλειδιά.",
"en_US": "\n\nThis may replace some of the current installed Keys.",
"es_ES": "\n\nEsto puede reemplazar algunas de las Keys actualmente instaladas.",
"fr_FR": "\n\nCela peut remplacer certaines des Clés actuellement installées.",
"he_IL": "\n\nזה עשוי להחליף חלק מהמפתחות המותקנים הנוכחיים.",
"it_IT": "\n\nAlcune delle chiavi già installate potrebbero essere sovrascritte.",
"ja_JP": "\n\nこれにより、現在インストールされているキーの一部が置き換えられる場合があります。",
"ko_KR": "\n\n이로 인해 현재 설치된 키 중 일부가 대체될 수 있습니다.",
"no_NO": "\n\nDette kan erstatte noen av de nåværende installerte nøklene.",
"pl_PL": "\n\nTo może zastąpić niektóre z aktualnie zainstalowanych kluczy.",
"pt_BR": "\n\nIsso pode substituir algumas das chaves instaladas atualmente.",
"ru_RU": "\n\nЭто может заменить некоторые из текущих установленных ключей.",
"sv_SE": "\n\nDetta kan ersätta några av de redan installerade nycklarna.",
"th_TH": "\n\nสิ่งนี้อาจทำให้ไฟล์ Keys บางส่วนที่ติดตั้งอยู่ถูกแทนที่",
"tr_TR": "\n\nBu, şu anda kurulu olan anahtarların bazılarının yerine geçebilir.",
"uk_UA": "\n\nЦе замінить собою поточні файли Ключів.",
"zh_CN": "\n\n这也许会替换掉一些当前已安装的密匙。",
"zh_TW": "\n\n這將取代部分已安裝的金鑰。"
}
},
{
"ID": "InstallerWaitMessage",
"Translations": {
"ar_SA": "جارٍ تثبيت المفاتيح...",
"de_DE": "Schlüssel werden installiert...",
"el_GR": "Εγκατάσταση κλειδιών...",
"en_US": "Installing Keys...",
"es_ES": "Instalando Claves...",
"fr_FR": "Installation des Clés...",
"he_IL": "מתקין מפתחות...",
"it_IT": "Installazione delle chiavi...",
"ja_JP": "キーをインストールしています...",
"ko_KR": "키 설치 중...",
"no_NO": "Installere nøkler...",
"pl_PL": "Instalowanie kluczy...",
"pt_BR": "Instalando Chaves...",
"ru_RU": "Установка ключей...",
"sv_SE": "Installerar nycklar...",
"th_TH": "กำลังดำเนินการติดตั้ง Keys...",
"tr_TR": "Anahtarlar yükleniyor...",
"uk_UA": "Встановлення Ключів...",
"zh_CN": "安装密匙中。。。",
"zh_TW": "正在安裝金鑰。。。"
}
},
{
"ID": "InstallerSuccessMessage",
"Translations": {
"ar_SA": "تم تثبيت ملف المفاتيح الجديد بنجاح.",
"de_DE": "Neue Schlüsseldatei erfolgreich installiert.",
"el_GR": "Το νέο αρχείο Κλειδιών εγκαταστάθηκε με επιτυχία.",
"en_US": "New Keys file successfully installed.",
"es_ES": "Nuevo archivo Keys instalado con éxito.",
"fr_FR": "Nouveau fichier de Clés a été installé.",
"he_IL": "הקובץ החדש של המפתחות הותקן בהצלחה.",
"it_IT": "Nuovo file di chiavi installato con successo.",
"ja_JP": "新しいキー ファイルが正常にインストールされました。",
"ko_KR": "새로운 키 파일이 성공적으로 설치되었습니다.",
"no_NO": "Ny Keys -fil installert.",
"pl_PL": "Nowy plik kluczy został pomyślnie zainstalowany.",
"pt_BR": "Novo arquivo de chaves instalado com sucesso.",
"ru_RU": "Новые ключи успешно установлены.",
"sv_SE": "Ny nyckelfil installerades.",
"th_TH": "การติดตั้งไฟล์ Keys ใหม่เสร็จสมบูรณ์แล้ว",
"tr_TR": "Yeni anahtar dosyası başarıyla yüklendi.",
"uk_UA": "Нові ключі встановлено.",
"zh_CN": "已成功安装新密匙文件。",
"zh_TW": "成功安裝新增的金鑰檔案。"
}
}
]
}

View File

@@ -1,154 +0,0 @@
{
"Locales": [
{
"ID": "NoKeysFound",
"Translations": {
"ar_SA": "المفاتيح غير موجودة.",
"de_DE": "Keys nicht gefunden.",
"el_GR": "Τα κλειδιά δεν βρέθηκαν.",
"en_US": "Keys not found.",
"es_ES": "No se encontraron claves.",
"fr_FR": "Clés non trouvées.",
"he_IL": "המפתחות לא נמצאו.",
"it_IT": "Chiavi non trovate.",
"ja_JP": "Keys がありません。",
"ko_KR": "키를 찾을 수 없음.",
"no_NO": "Finner ikke nøkler.",
"pl_PL": "Nie znaleziono kluczy.",
"pt_BR": "Chaves não encontradas.",
"ru_RU": "Ключи не найдены.",
"sv_SE": "Nycklarna hittades inte.",
"th_TH": "ไม่พบ คีย์",
"tr_TR": "Keys bulunamadı.",
"uk_UA": "Ключі не знайдено.",
"zh_CN": "找不到密钥。",
"zh_TW": "找不到金鑰。"
}
},
{
"ID": "NoKeysFoundDescription",
"Translations": {
"ar_SA": "لم يتمكن ريوجينكس من العثور على ملف \"prod.keys\" الخاص بك.",
"de_DE": "Ryujinx konnte deine \"prod.keys\" Datei nicht finden.",
"el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει το αρχείο \"prod.keys\".",
"en_US": "Ryujinx was unable to find your \"prod.keys\" file.",
"es_ES": "Ryujinx no pudo encontrar tus \"prod.keys\".",
"fr_FR": "Ryujinx n'a pas pu trouver votre fichier \"prod.keys\".",
"he_IL": "ריוג'ינקס לא הצליח למצוא את קובץ ה-\"prod.keys\" שלך.",
"it_IT": "Ryujinx non è riuscito a trovare il file \"prod.keys\".",
"ja_JP": "\"prod.keys\" が見つかりませんでした。",
"ko_KR": "Ryujinx가 '\"prod.keys\" 파일을 찾지 못함.",
"no_NO": "Ryujinx kunne ikke finne \"prod.keys\" filen din.",
"pl_PL": "Ryujinx nie mógł znaleźć twojego pliku \"prod.keys\".",
"pt_BR": "Ryujinx não conseguiu encontrar o seu arquivo '\"prod.keys\".",
"ru_RU": "Ryujinx не удалось найти ваш \"prod.keys\" файл.",
"sv_SE": "Ryujinx kunde inte hitta din \"prod.keys\"-fil.",
"th_TH": "Ryujinx ไม่พบไฟล์ '\"prod.keys\" ในเครื่องของคุณ",
"tr_TR": "Ryujinx \"prod.keys\" dosyasını bulamadı.",
"uk_UA": "Ryujinx не вдалося знайти ваш файл \"prod.keys\".",
"zh_CN": "Ryujinx 模拟器找不到“prod.keys”密钥文件。",
"zh_TW": "Ryujinx 無法找到您的「prod.keys」檔案。"
}
},
{
"ID": "NoFirmwareFound",
"Translations": {
"ar_SA": "لم يتم العثور على البرنامج الثابت",
"de_DE": "Firmware nicht gefunden",
"el_GR": "Το firmware δε βρέθηκε",
"en_US": "Firmware not found",
"es_ES": "No se encontró Firmware",
"fr_FR": "Firmware introuvable",
"he_IL": "קושחה לא נמצאה",
"it_IT": "Firmware non trovato",
"ja_JP": "ファームウェアがありません",
"ko_KR": "펌웨어를 찾을 수 없음",
"no_NO": "Fastvare ikke funnet",
"pl_PL": "Nie znaleziono firmware'u",
"pt_BR": "Firmware não encontrado",
"ru_RU": "Прошивка не найдена",
"sv_SE": "Firmware hittades inte",
"th_TH": "ไม่พบ เฟิร์มแวร์",
"tr_TR": "Firmware bulunamadı",
"uk_UA": "Прошивка не знайдена",
"zh_CN": "未安装系统固件",
"zh_TW": "找不到韌體"
}
},
{
"ID": "NoFirmwareFoundDescription",
"Translations": {
"ar_SA": "لم يتمكن ريوجينكس من العثور على أية برامج ثابتة مثبتة.",
"de_DE": "Ryujinx konnte keine installierte Firmware finden!",
"el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει κανένα εγκατεστημένο firmware.",
"en_US": "Ryujinx was unable to find any firmwares installed.",
"es_ES": "Ryujinx no pudo encontrar un firmware instalado.",
"fr_FR": "Ryujinx n'a pas trouvé de firmware installé.",
"he_IL": "ריוג'ינקס לא הצליחה למצוא קושחה מותקנת.",
"it_IT": "Ryujinx non è riuscito a trovare alcun firmware installato.",
"ja_JP": "インストールされたファームウェアが見つかりませんでした。",
"ko_KR": "Ryujinx가 설치된 펌웨어를 찾을 수 없음.",
"no_NO": "Ryujinx kunne ikke finne noen fastvare installert.",
"pl_PL": "Ryujinx nie mógł znaleźć żadnego zainstalowanego firmware'u.",
"pt_BR": "Ryujinx não conseguiu encontrar nenhum Firmware instalado.",
"ru_RU": "Ryujinx не удалось найти ни одной установленной прошивки.",
"sv_SE": "Ryujinx kunde inte hitta några installerade firmwares.",
"th_TH": "Ryujinx ไม่พบ เฟิร์มแวร์ที่ติดตั้งไว้ในเครื่องของคุณ",
"tr_TR": "Ryujinx yüklü herhangi firmware bulamadı.",
"uk_UA": "Ryujinx не вдалося знайти жодної встановленої прошивки.",
"zh_CN": "Ryujinx 模拟器未安装 Switch 系统固件。",
"zh_TW": "Ryujinx 無法找到已安裝的任何韌體。"
}
},
{
"ID": "FirmwareParsingFailed",
"Translations": {
"ar_SA": "خطأ في تحليل البرنامج الثابت",
"de_DE": "Firmware-Analysierung-Fehler",
"el_GR": "Σφάλμα ανάλυσης firmware",
"en_US": "Firmware parsing error",
"es_ES": "Error al analizar el Firmware",
"fr_FR": "Erreur d'analyse du firmware",
"he_IL": "שגיאת ניתוח קושחה",
"it_IT": "Errore di analisi del firmware",
"ja_JP": "ファームウェアのパーズエラー",
"ko_KR": "펌웨어 구문 분석 오류",
"no_NO": "Fastvare analysefeil",
"pl_PL": "Błąd parsowania firmware'u",
"pt_BR": "Erro de análise de firmware",
"ru_RU": "Ошибка извлечения прошивки",
"sv_SE": "Tolkningsfel i firmware",
"th_TH": "เกิดข้อผิดพลาดในการวิเคราะห์เฟิร์มแวร์",
"tr_TR": "Firmware çözümleme hatası",
"uk_UA": "Помилка аналізу прошивки",
"zh_CN": "固件文件解析出错",
"zh_TW": "韌體解析錯誤"
}
},
{
"ID": "FirmwareParsingFailedDescription",
"Translations": {
"ar_SA": "لم يتمكن ريوجينكس من تحليل البرامج الثابتة المتوفرة. يحدث هذا عادة بسبب المفاتيح القديمة.",
"de_DE": "Ryujinx konnte die zu verfügung gestellte Firmware nicht analysieren. Ein möglicher Grund dafür sind veraltete keys.",
"el_GR": "Το Ryujinx δεν κατάφερε να αναλύσει το συγκεκριμένο firmware. Αυτό συνήθως οφείλετε σε ξεπερασμένα/παλιά κλειδιά.",
"en_US": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"es_ES": "Ryujinx no pudo analizar el firmware. Normalmente esto ocurre debido a keys desfasadas.",
"fr_FR": "Ryujinx n'a pas pu analyser le firmware fourni. Cela est généralement dû à des clés obsolètes.",
"he_IL": "ריוג'ינקס לא הצליחה לנתח את הקושחה שסופקה. זה נגרם בדרך כלל על ידי מפתחות לא עדכניים.",
"it_IT": "Ryujinx non è riuscito ad analizzare il firmware. Questo di solito è causato da chiavi non aggiornate.",
"ja_JP": "ファームウェアをパーズできませんでした.通常,古いキーが原因です.",
"ko_KR": "Ryujinx가 제공된 펌웨어를 구문 분석하지 못했습니다. 일반적으로 오래된 키로 인해 발생합니다.",
"no_NO": "Ryujinx klarte ikke å analysere levert fastvare. Dette er vanligvis forårsaket av utdaterte nøkler.",
"pl_PL": "Ryujinx nie był w stanie zparsować dostarczonego firmware'u. Jest to zwykle spowodowane nieaktualnymi kluczami.",
"pt_BR": "Ryujinx não conseguiu ler o Firmware fornecido. Geralmente isso é causado por chaves desatualizadas.",
"ru_RU": "Ryujinx не удалось распаковать выбранную прошивку. Обычно это вызвано устаревшими ключами.",
"sv_SE": "Ryujinx kunde inte tolka angiven firmware. Detta sker oftast med utdaterade nycklar.",
"th_TH": "Ryujinx ไม่สามารถวิเคราะห์เฟิร์มแวร์ที่ให้มาได้ ซึ่งมักมีสาเหตุมาจากคีย์ที่เก่าจนเกินไป",
"tr_TR": "Ryujinx temin edilen firmware'i çözümleyemedi. Bu durum genellikle güncel olmayan keys'den kaynaklanır.",
"uk_UA": "Ryujinx не вдалося проаналізувати прошивку. Зазвичай це спричинено застарілими ключами.",
"zh_CN": "Ryujinx 模拟器无法解密当前固件,一般是由于使用了旧版的密钥导致的。",
"zh_TW": "Ryujinx 無法解析所提供的韌體。這通常是由於金鑰過時造成的。"
}
}
]
}

View File

@@ -1,579 +0,0 @@
{
"Locales": [
{
"ID": "InstallKeysLabel",
"Translations": {
"ar_SA": "تثبيت المفاتيح",
"de_DE": "Schlüssel installieren",
"el_GR": "Εγκατάσταση Κλειδιών",
"en_US": "Install Keys",
"es_ES": "Instalar Claves",
"fr_FR": "Installer des Clés",
"he_IL": "התקנת מפתחות",
"it_IT": "Installa chiavi",
"ja_JP": "キーをインストール",
"ko_KR": "설치 키",
"no_NO": "Installere nøkler",
"pl_PL": "Zainstaluj klucze",
"pt_BR": "Instalar Chaves",
"ru_RU": "Установить ключи",
"sv_SE": "Installera nycklar",
"th_TH": "ติดตั้ง Keys",
"tr_TR": "Anahtarları Yükle",
"uk_UA": "Встановити Ключі",
"zh_CN": "安装密匙",
"zh_TW": "安裝金鑰"
}
},
{
"ID": "InstallKeysFromFileButton",
"Translations": {
"ar_SA": null,
"de_DE": null,
"el_GR": null,
"en_US": ".KEYS",
"es_ES": null,
"fr_FR": null,
"he_IL": null,
"it_IT": null,
"ja_JP": null,
"ko_KR": null,
"no_NO": null,
"pl_PL": null,
"pt_BR": null,
"ru_RU": null,
"sv_SE": null,
"th_TH": null,
"tr_TR": null,
"uk_UA": null,
"zh_CN": null,
"zh_TW": null
}
},
{
"ID": "InstallKeysFromFolderButton",
"Translations": {
"ar_SA": "مجلد",
"de_DE": "Verzeichnis",
"el_GR": "Φάκελος",
"en_US": "Folder",
"es_ES": "Carpeta",
"fr_FR": "Dossier",
"he_IL": "תיקיה",
"it_IT": "Cartella",
"ja_JP": "フォルダ",
"ko_KR": "폴더",
"no_NO": "Mappe",
"pl_PL": "Folder",
"pt_BR": "Diretório",
"ru_RU": "Папка",
"sv_SE": "Katalog",
"th_TH": "ไดเรกทอรี",
"tr_TR": "Klasör",
"uk_UA": "Тека",
"zh_CN": "文件夹",
"zh_TW": "資料夾"
}
},
{
"ID": "InstallFirmwareLabel",
"Translations": {
"ar_SA": "تثبيت البرنامج الثابت",
"de_DE": "Firmware installieren",
"el_GR": "Εγκατάσταση Firmware",
"en_US": "Install Firmware",
"es_ES": "Instalar Firmware",
"fr_FR": "Installer le Firmware",
"he_IL": "התקן קושחה",
"it_IT": "Installa firmware",
"ja_JP": "ファームウェアをインストール",
"ko_KR": "펌웨어 설치",
"no_NO": "Installer fastvare",
"pl_PL": "Zainstaluj oprogramowanie",
"pt_BR": "Instalar Firmware",
"ru_RU": "Установить прошивку",
"sv_SE": "Installera firmware",
"th_TH": "ติดตั้งเฟิร์มแวร์",
"tr_TR": "Yazılım Yükle",
"uk_UA": "Встановити прошивку",
"zh_CN": "安装系统固件",
"zh_TW": "安裝韌體"
}
},
{
"ID": "InstallFirmwareFromFileButton",
"Translations": {
"ar_SA": ".XCI أو .ZIP",
"de_DE": ".XCI oder .ZIP",
"el_GR": ".XCI ή .ZIP",
"en_US": ".XCI or .ZIP",
"es_ES": ".XCI o .ZIP",
"fr_FR": ".XCI ou .ZIP",
"he_IL": ".XCI או .ZIP",
"it_IT": ".XCI o .ZIP",
"ja_JP": ".XCI または .ZIP",
"ko_KR": ".XCI 또는 .ZIP",
"no_NO": ".XCI eller .ZIP",
"pl_PL": ".XCI lub .ZIP",
"pt_BR": ".XCI ou .ZIP",
"ru_RU": ".XCI или .ZIP",
"sv_SE": ".XCI eller .ZIP",
"th_TH": ".XCI หรือ .ZIP",
"tr_TR": ".XCI veya .ZIP",
"uk_UA": ".XCI або .ZIP",
"zh_CN": ".XCI 或 .ZIP",
"zh_TW": ".XCI 或 .ZIP"
}
},
{
"ID": "InstallFirmwareFromFolderButton",
"Translations": {
"ar_SA": "مجلد",
"de_DE": "Verzeichnis",
"el_GR": "Φάκελος",
"en_US": "Folder",
"es_ES": "Carpeta",
"fr_FR": "Dossier",
"he_IL": "תיקייה",
"it_IT": "Cartella",
"ja_JP": "フォルダー",
"ko_KR": "폴더",
"no_NO": "Mappe",
"pl_PL": "Katalog",
"pt_BR": "Diretório",
"ru_RU": "Папка",
"sv_SE": "Katalog",
"th_TH": "โฟลเดอร์",
"tr_TR": "Klasör",
"uk_UA": "Тека",
"zh_CN": "文件夹",
"zh_TW": "資料夾"
}
},
{
"ID": "ToolsLabel",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Tools",
"es_ES": "Herramientas",
"fr_FR": "Outils",
"he_IL": "",
"it_IT": "Strumenti",
"ja_JP": "",
"ko_KR": "도구",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Ferramentas",
"ru_RU": "Инструменты",
"sv_SE": "Verktyg",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "工具",
"zh_TW": "工具"
}
},
{
"ID": "MiiEditorButton",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Mii Editor",
"es_ES": "Editor de Mii",
"fr_FR": "Éditeur de Mii",
"he_IL": "",
"it_IT": "Editor di Mii",
"ja_JP": "",
"ko_KR": "Mii 편집기",
"no_NO": "Mii-redigerer",
"pl_PL": "Edytor Mii",
"pt_BR": "Editor de Mii",
"ru_RU": "Редактор Mii",
"sv_SE": "Mii-redigerare",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Редактор Mii",
"zh_CN": "Mii 编辑器",
"zh_TW": "Mii 編輯器"
}
},
{
"ID": "XCITrimmerButton",
"Translations": {
"ar_SA": "",
"de_DE": "XCI-Dateien trimmen",
"el_GR": "",
"en_US": "Trim XCI Files",
"es_ES": "Recortar Archivos XCI",
"fr_FR": "Réduire les Fichiers XCI",
"he_IL": "",
"it_IT": "Riduci dimensioni dei file XCI",
"ja_JP": "",
"ko_KR": "XCI 파일 트리머",
"no_NO": "Trim XCI-filer",
"pl_PL": "",
"pt_BR": "Reduzir Arquivos XCI",
"ru_RU": "Обрезать XCI файлы",
"sv_SE": "Optimera XCI-filer",
"th_TH": "ตัดแต่งไฟล์ XCI",
"tr_TR": "",
"uk_UA": "Обрізати XCI файли",
"zh_CN": "瘦身 XCI 文件",
"zh_TW": "修剪 XCI 檔案"
}
},
{
"ID": "PauseEmulationButton",
"Translations": {
"ar_SA": "إيقاف التشغيل مؤقتًا",
"de_DE": "Emulation pausieren",
"el_GR": "Παύση προσομοίωσης",
"en_US": "Pause Emulation",
"es_ES": "Pausar Emulación",
"fr_FR": "Pauser l'Émulation",
"he_IL": "השהיית האמולציה",
"it_IT": "Pausa emulazione",
"ja_JP": "エミュレーション一時停止",
"ko_KR": "에뮬레이션 일시중지",
"no_NO": "Pause Emulatoren",
"pl_PL": "Wstrzymaj emulację",
"pt_BR": "Pausar emulação",
"ru_RU": "Пауза эмуляции",
"sv_SE": "Pausa emuleringen",
"th_TH": "พักการจำลอง",
"tr_TR": "Emülasyonu Duraklat",
"uk_UA": "Пауза емуляції",
"zh_CN": "暂停模拟",
"zh_TW": "暫停模擬"
}
},
{
"ID": "ResumeEmulationButton",
"Translations": {
"ar_SA": "استئناف المحاكاة",
"de_DE": "Emulation fortsetzen",
"el_GR": "Συνέχιση προσομοίωσης",
"en_US": "Resume Emulation",
"es_ES": "Reanudar Emulación",
"fr_FR": "Reprendre l'Émulation",
"he_IL": "המשך האמולציה",
"it_IT": "Riprendi l'emulazione",
"ja_JP": "エミュレーション再開",
"ko_KR": "에뮬레이션 다시 시작",
"no_NO": "Gjenoppta emuleringen",
"pl_PL": "Wznów emulację",
"pt_BR": "Retomar emulação",
"ru_RU": "Продолжить эмуляцию",
"sv_SE": "Återuppta emuleringen",
"th_TH": "ดำเนินการจำลองต่อ",
"tr_TR": "Emülasyonu Sürdür",
"uk_UA": "Продовжити емуляцію",
"zh_CN": "继续模拟",
"zh_TW": "繼續模擬"
}
},
{
"ID": "StopEmulationButton",
"Translations": {
"ar_SA": "إيقاف المحاكاة",
"de_DE": "Emulation beenden",
"el_GR": "Διακοπή Εξομοίωσης",
"en_US": "Stop Emulation",
"es_ES": "Detener Emulación",
"fr_FR": "Arrêter l'Émulation",
"he_IL": "עצור אמולציה",
"it_IT": "Arresta l'emulazione",
"ja_JP": "エミュレーションを中止",
"ko_KR": "에뮬레이션 중지",
"no_NO": "Stopp Emulering",
"pl_PL": "Zatrzymaj emulację",
"pt_BR": "Parar a Emulação",
"ru_RU": "Остановить эмуляцию",
"sv_SE": "Stoppa emulering",
"th_TH": "หยุดการจำลอง",
"tr_TR": "Emülasyonu Durdur",
"uk_UA": "Зупинити емуляцію",
"zh_CN": "停止模拟",
"zh_TW": "停止模擬"
}
},
{
"ID": "RestartEmulationButton",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Restart Emulation",
"es_ES": "",
"fr_FR": "Redémarrer l'Émulation",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Перезапустить эмуляцию",
"sv_SE": "Starta om emulering",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ScanAmiiboButton",
"Translations": {
"ar_SA": "مسح Amiibo",
"de_DE": "Amiibo scannen",
"el_GR": "Σάρωση Amiibo",
"en_US": "Scan Amiibo",
"es_ES": "Escanear Amiibo",
"fr_FR": "Scanner un Amiibo",
"he_IL": "סרוק אמיבו",
"it_IT": "Scansiona un Amiibo",
"ja_JP": "Amiibo をスキャン",
"ko_KR": "Amiibo 스캔",
"no_NO": "Skann en Amiibo",
"pl_PL": "Skanuj Amiibo",
"pt_BR": "Escanear um Amiibo",
"ru_RU": "Сканировать Amiibo",
"sv_SE": "Skanna en Amiibo",
"th_TH": "สแกนหา Amiibo",
"tr_TR": "Bir Amiibo Tara",
"uk_UA": "Сканувати Amiibo",
"zh_CN": "扫描 Amiibo",
"zh_TW": "掃描 Amiibo"
}
},
{
"ID": "ScanAmiiboFromBinButton",
"Translations": {
"ar_SA": "مسح Amiibo (.BIN)",
"de_DE": "Amiibo scannen (.BIN)",
"el_GR": "Σάρωση Amiibo (.BIN)",
"en_US": "Scan Amiibo (.BIN)",
"es_ES": "Escanear un Amiibo (.BIN)",
"fr_FR": "Scanner un Amiibo (.BIN)",
"he_IL": "סרוק Amiibo (.BIN)",
"it_IT": "Scansiona un Amiibo (.BIN)",
"ja_JP": "Amiibo をスキャン (.BIN)",
"ko_KR": "Amiibo 스캔 (.BIN)",
"no_NO": "Skann en Amiibo (.BIN)",
"pl_PL": "Skanuj Amiibo (.BIN)",
"pt_BR": "Escaneie um Amiibo (.BIN)",
"ru_RU": "Сканировать Amiibo (.BIN)",
"sv_SE": "Skanna en Amiibo (.BIN)",
"th_TH": "สแกนอามีโบ (.BIN)",
"tr_TR": "Amiibo Tara (.BIN)",
"uk_UA": "Сканувати Amiibo (.BIN)",
"zh_CN": "扫描 Amiibo (.BIN)",
"zh_TW": "掃瞄 Amiibo (.BIN)"
}
},
{
"ID": "ScanSkylanderButton",
"Translations": {
"ar_SA": "‫فحص Skylander",
"de_DE": "Skylander scannen",
"el_GR": "Σάρωση Skylander",
"en_US": "Scan Skylander",
"es_ES": "Escanear Skylander",
"fr_FR": "Scanner un Skylander",
"he_IL": "סרוק אמיבו",
"it_IT": "Scansiona un Skylander",
"ja_JP": "Skylander をスキャン",
"ko_KR": "Skylander 스캔",
"no_NO": "Skann en Skylander",
"pl_PL": "Skanuj Skylander",
"pt_BR": "Escanear um Skylander",
"ru_RU": "Сканировать Skylander",
"sv_SE": "Skanna en Skylander",
"th_TH": "สแกนหา Skylander",
"tr_TR": "Bir Skylander Tara",
"uk_UA": "Сканувати Skylander",
"zh_CN": "扫描 Skylander",
"zh_TW": "掃描 Skylander"
}
},
{
"ID": "RemoveSkylanderButton",
"Translations": {
"ar_SA": "إزالة Skylander",
"de_DE": "Skylander entfernen",
"el_GR": "Αφαίρεση Skylander",
"en_US": "Remove Skylander",
"es_ES": "Eliminar Skylander",
"fr_FR": "Supprimer un Skylander",
"he_IL": "הסר Skylander",
"it_IT": "Rimuovi Skylander",
"ja_JP": "Skylander を削除",
"ko_KR": "Skylander 제거",
"no_NO": "Fjern Skylander",
"pl_PL": "Usuń Skylander",
"pt_BR": "Remover um Skylander",
"ru_RU": "Удалить Skylander",
"sv_SE": "Ta bort Skylander",
"th_TH": "ลบ Skylander",
"tr_TR": "Skylander'ı Kaldır",
"uk_UA": "Видалити Skylander",
"zh_CN": "移除 Skylander",
"zh_TW": "移除 Skylander"
}
},
{
"ID": "TakeScreenshotButton",
"Translations": {
"ar_SA": "أخذ لقطة للشاشة",
"de_DE": "Screenshot aufnehmen",
"el_GR": "Λήψη Στιγμιότυπου",
"en_US": "Take Screenshot",
"es_ES": "Captura de Pantalla",
"fr_FR": "Prendre une Capture d'Écran",
"he_IL": "צלם מסך",
"it_IT": "Cattura uno screenshot",
"ja_JP": "スクリーンショットを撮影",
"ko_KR": "스크린샷 찍기",
"no_NO": "Ta skjermbilde",
"pl_PL": "Zrób zrzut ekranu",
"pt_BR": "Tirar Captura de tela",
"ru_RU": "Сделать снимок экрана",
"sv_SE": "Ta skärmbild",
"th_TH": "ถ่ายภาพหน้าจอ",
"tr_TR": "Ekran Görüntüsü Al",
"uk_UA": "Зробити знімок екрана",
"zh_CN": "保存截屏",
"zh_TW": "儲存擷取畫面"
}
},
{
"ID": "HideUiButton",
"Translations": {
"ar_SA": "إخفاء واجهة المستخدم",
"de_DE": "Oberfläche ausblenden",
"el_GR": "Απόκρυψη UI",
"en_US": "Hide UI",
"es_ES": "Ocultar Interfaz",
"fr_FR": "Masquer l'Interface",
"he_IL": "הסתר ממשק משתמש ",
"it_IT": "Nascondi l'interfaccia",
"ja_JP": "UIを隠す",
"ko_KR": "UI 숨기기",
"no_NO": "Skjul brukergrensesnitt",
"pl_PL": "Ukryj interfejs użytkownika",
"pt_BR": "Esconder Interface",
"ru_RU": "Скрыть интерфейс",
"sv_SE": "Dölj gränssnittet",
"th_TH": "ซ่อน UI",
"tr_TR": "Arayüzü Gizle",
"uk_UA": "Сховати інтерфейс",
"zh_CN": "隐藏菜单栏和状态栏",
"zh_TW": "隱藏 UI"
}
},
{
"ID": "StartRenderDocCaptureButton",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Start RenderDoc Frame Capture",
"es_ES": "Iniciar una captura de fotograma de RenderDoc",
"fr_FR": "Démarrer une capture de trame RenderDoc",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "RenderDoc 프레임 캡처 시작",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "启动 RenderDoc 帧捕获",
"zh_TW": ""
}
},
{
"ID": "EndRenderDocCaptureButton",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "End RenderDoc Frame Capture",
"es_ES": "Detener la captura de fotograma de RenderDoc",
"fr_FR": "Arrêter la capture de trame RenderDoc",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "RenderDoc 프레임 캡처 종료",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "结束 RenderDoc 帧捕获",
"zh_TW": ""
}
},
{
"ID": "DiscardRenderDocCaptureButton",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Discard RenderDoc Frame Capture",
"es_ES": "Descartar la captura de fotograma de RenderDoc",
"fr_FR": "Supprimer la capture de trame RenderDoc",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "RenderDoc 프레임 캡처 폐기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "丢弃 RenderDoc 帧捕获",
"zh_TW": ""
}
},
{
"ID": "DiscardRenderDocCaptureToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Ends the currently active RenderDoc Frame Capture, immediately discarding its result.",
"es_ES": "Finaliza la captura de fotograma de RenderDoc actualmente activa y descarta inmediatamente su resultado.",
"fr_FR": "Met fin à la capture de trame RenderDoc en cours, en supprimant immédiatement son résultat.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "현재 활성화된 RenderDoc 프레임 캡처를 종료하고 결과를 즉시 폐기합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "结束当前正在进行的 RenderDoc 帧捕获,并立即丢弃其结果。",
"zh_TW": ""
}
}
]
}

View File

@@ -1,79 +0,0 @@
{
"Locales": [
{
"ID": "ManageFileTypes",
"Translations": {
"ar_SA": "إدارة أنواع الملفات",
"de_DE": "Dateitypen verwalten",
"el_GR": "Διαχείριση τύπων αρχείων",
"en_US": "Manage File Types",
"es_ES": "Administrar Tipos de Archivo",
"fr_FR": "Gérer les Types de Fichiers",
"he_IL": "ניהול סוגי קבצים",
"it_IT": "Gestisci i tipi di file",
"ja_JP": "ファイル形式を管理",
"ko_KR": "파일 형식 관리",
"no_NO": "Behandle filtyper",
"pl_PL": "Zarządzaj rodzajami plików",
"pt_BR": "Gerenciar Tipos de Arquivos",
"ru_RU": "Управление типами файлов",
"sv_SE": "Hantera filtyper",
"th_TH": "จัดการประเภทไฟล์",
"tr_TR": "Dosya uzantılarını yönet",
"uk_UA": "Керувати типами файлів",
"zh_CN": "管理文件扩展名",
"zh_TW": "管理檔案類型"
}
},
{
"ID": "InstallFileTypes",
"Translations": {
"ar_SA": "تثبيت أنواع الملفات",
"de_DE": "Dateitypen installieren",
"el_GR": "Εγκαταστήσετε τύπους αρχείων.",
"en_US": "Install File Types",
"es_ES": "Instalar Tipos de Archivo",
"fr_FR": "Installer des Types de Fichiers",
"he_IL": "סוגי קבצי התקנה",
"it_IT": "Installa i tipi di file",
"ja_JP": "ファイル形式をインストール",
"ko_KR": "파일 형식 설치",
"no_NO": "Installer filtyper",
"pl_PL": "Typy plików instalacyjnych",
"pt_BR": "Instalar tipos de arquivos",
"ru_RU": "Установить типы файлов",
"sv_SE": "Installera filtyper",
"th_TH": "ติดตั้งประเภทไฟล์",
"tr_TR": "Dosya uzantılarını yükle",
"uk_UA": "Встановити типи файлів",
"zh_CN": "关联文件扩展名",
"zh_TW": "安裝檔案類型"
}
},
{
"ID": "UninstallFileTypes",
"Translations": {
"ar_SA": "إزالة أنواع الملفات",
"de_DE": "Dateitypen deinstallieren",
"el_GR": "Απεγκαταστήσετε τύπους αρχείων",
"en_US": "Uninstall File Types",
"es_ES": "Desinstalar Tipos de Archivo",
"fr_FR": "Désinstaller des Types de Fichiers",
"he_IL": "סוגי קבצי הסרה",
"it_IT": "Disinstalla i tipi di file",
"ja_JP": "ファイル形式をアンインストール",
"ko_KR": "파일 형식 제거",
"no_NO": "Avinstaller filtyper",
"pl_PL": "Typy plików dezinstalacyjnych",
"pt_BR": "Desinstalar tipos de arquivos",
"ru_RU": "Удалить типы файлов",
"sv_SE": "Avinstallera filtyper",
"th_TH": "ถอนการติดตั้งประเภทไฟล์",
"tr_TR": "Dosya uzantılarını kaldır",
"uk_UA": "Видалити типи файлів",
"zh_CN": "取消关联扩展名",
"zh_TW": "移除檔案類型"
}
}
]
}

View File

@@ -0,0 +1,104 @@
{
"Locales": [
{
"ID": "MenuBarActions_StartCapture",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Start RenderDoc Frame Capture",
"es_ES": "Iniciar una captura de fotograma de RenderDoc",
"fr_FR": "Démarrer une capture de trame RenderDoc",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "RenderDoc 프레임 캡처 시작",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "启动 RenderDoc 帧捕获",
"zh_TW": ""
}
},
{
"ID": "MenuBarActions_EndCapture",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "End RenderDoc Frame Capture",
"es_ES": "Detener la captura de fotograma de RenderDoc",
"fr_FR": "Arrêter la capture de trame RenderDoc",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "RenderDoc 프레임 캡처 종료",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "结束 RenderDoc 帧捕获",
"zh_TW": ""
}
},
{
"ID": "MenuBarActions_DiscardCapture",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Discard RenderDoc Frame Capture",
"es_ES": "Descartar la captura de fotograma de RenderDoc",
"fr_FR": "Supprimer la capture de trame RenderDoc",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "RenderDoc 프레임 캡처 폐기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "丢弃 RenderDoc 帧捕获",
"zh_TW": ""
}
},
{
"ID": "MenuBarActions_DiscardCapture_ToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Ends the currently active RenderDoc Frame Capture, immediately discarding its result.",
"es_ES": "Finaliza la captura de fotograma de RenderDoc actualmente activa y descarta inmediatamente su resultado.",
"fr_FR": "Met fin à la capture de trame RenderDoc en cours, en supprimant immédiatement son résultat.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "현재 활성화된 RenderDoc 프레임 캡처를 종료하고 결과를 즉시 폐기합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "结束当前正在进行的 RenderDoc 帧捕获,并立即丢弃其结果。",
"zh_TW": ""
}
}
]
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,29 +0,0 @@
{
"Locales": [
{
"ID": "FirmwareVersion",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Firmware Version: {0}",
"es_ES": "Versión del Firmware: {0}",
"fr_FR": "Version du Firmware : {0}",
"he_IL": "",
"it_IT": "Versione firmware: {0}",
"ja_JP": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "Fastvareversjon: {0}",
"pl_PL": "",
"pt_BR": "Versão do Firmware: {0}",
"ru_RU": "Версия прошивки: {0}",
"sv_SE": "Firmware-version: {0}",
"th_TH": "เวอร์ชันเฟิร์มแวร์: {0}",
"tr_TR": "",
"uk_UA": "Версія прошивки: {0}",
"zh_CN": "系统固件版本:{0}",
"zh_TW": "系統韌體版本: {0}"
}
}
]
}

View File

@@ -22,5 +22,5 @@ chmod +x AppDir/AppRun AppDir/usr/bin/Ryujinx*
mkdir -p "$OUTDIR"
appimagetool -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
AppDir "$OUTDIR"/Ryujinx.AppImage
appimagetool --appimage-extract-and-run -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
AppDir "$OUTDIR"/Ryujinx.AppImage

View File

@@ -5,8 +5,7 @@
<clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
<add key="Ryujinx.UpdateClient" value="https://git.ryujinx.app/api/v4/projects/71/packages/nuget/index.json" />
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
</packageSources>
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
@@ -14,10 +13,6 @@
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
<packageSource key="Ryujinx.UpdateClient">
<package pattern="Ryujinx.UpdateClient" />
<package pattern="Ryujinx.Systems.Update.Common" />
</packageSource>
<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
</packageSource>

View File

@@ -246,21 +246,21 @@ namespace Ryujinx.HLE.HOS
public void InitializeServices()
{
SmRegistry = new SmRegistry();
SmServer = new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext, SmRegistry));
SmServer = new ServerBase(KernelContext, "Sm", () => new IUserInterface(KernelContext, SmRegistry));
// Wait until SM server thread is done with initialization,
// only then doing connections to SM is safe.
SmServer.InitDone.WaitOne();
BsdServer = new ServerBase(KernelContext, "BsdServer");
FsServer = new ServerBase(KernelContext, "FsServer");
HidServer = new ServerBase(KernelContext, "HidServer");
NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
TimeServer = new ServerBase(KernelContext, "TimeServer");
ViServer = new ServerBase(KernelContext, "ViServerU");
ViServerM = new ServerBase(KernelContext, "ViServerM");
ViServerS = new ServerBase(KernelContext, "ViServerS");
LdnServer = new ServerBase(KernelContext, "LdnServer");
BsdServer = new ServerBase(KernelContext, "Bsd");
FsServer = new ServerBase(KernelContext, "Fs");
HidServer = new ServerBase(KernelContext, "Hid");
NvDrvServer = new ServerBase(KernelContext, "Nv");
TimeServer = new ServerBase(KernelContext, "Time");
ViServer = new ServerBase(KernelContext, "Vi:u");
ViServerM = new ServerBase(KernelContext, "Vi:m");
ViServerS = new ServerBase(KernelContext, "Vi:s");
LdnServer = new ServerBase(KernelContext, "Ldn");
StartNewServices();
}
@@ -286,7 +286,7 @@ namespace Ryujinx.HLE.HOS
ProcessCreationFlags.Is64Bit |
ProcessCreationFlags.PoolPartitionSystem;
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
ProcessCreationInfo creationInfo = new(service.Name, 1, 0, 0x8000000, 1, Flags, 0, 0);
uint[] defaultCapabilities =
[

View File

@@ -79,9 +79,15 @@ namespace Ryujinx.HLE.HOS.Services
ProcessCreationFlags.Is64Bit |
ProcessCreationFlags.PoolPartitionSystem;
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
ProcessCreationInfo creationInfo = new(Name, 1, 0, 0x8000000, 1, Flags, 0, 0);
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, Main);
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, () =>
{
var currentThread = KernelStatic.GetCurrentThread();
currentThread.HostThread.Name = $"{{{Name}}}";
Main();
});
}
private void AddPort(int serverPortHandle, Func<IpcService> objectFactory)

View File

@@ -17,13 +17,12 @@ namespace Ryujinx.HLE.HOS.Services.Sm
private static readonly Dictionary<string, Type> _services;
private readonly SmRegistry _registry;
private readonly ServerBase _commonServer;
private ServerBase _commonServer;
private bool _isInitialized;
public IUserInterface(KernelContext context, SmRegistry registry) : base(registerTipc: true)
{
_commonServer = new ServerBase(context, "CommonServer");
_registry = registry;
}
@@ -97,6 +96,11 @@ namespace Ryujinx.HLE.HOS.Services.Sm
IpcService service = GetServiceInstance(type, context, serviceAttribute.Parameter);
if (_commonServer is null)
{
_commonServer = new ServerBase(context.Device.System.KernelContext, "Common");
}
service.TrySetServer(_commonServer);
service.Server.AddSessionObj(session.ServerSession, service);
}
@@ -253,7 +257,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
public override void DestroyAtExit()
{
_commonServer.Dispose();
_commonServer?.Dispose();
base.DestroyAtExit();
}

View File

@@ -9,12 +9,14 @@ namespace Ryujinx.Horizon
private readonly Action<ServiceTable> _entrypoint;
private readonly ServiceTable _serviceTable;
private readonly HorizonOptions _options;
public readonly string Name;
internal ServiceEntry(Action<ServiceTable> entrypoint, ServiceTable serviceTable, HorizonOptions options)
internal ServiceEntry(Action<ServiceTable> entrypoint, ServiceTable serviceTable, HorizonOptions options, string name)
{
_entrypoint = entrypoint;
_serviceTable = serviceTable;
_options = options;
Name = name;
}
public void Start(ISyscallApi syscallApi, IVirtualMemoryManager addressSpace, IThreadContext threadContext)

View File

@@ -37,7 +37,7 @@ namespace Ryujinx.Horizon
void RegisterService<T>() where T : IService
{
entries.Add(new ServiceEntry(T.Main, this, options));
entries.Add(new ServiceEntry(T.Main, this, options, typeof(T).Name));
}
RegisterService<ArpMain>();

View File

@@ -476,10 +476,10 @@ namespace Ryujinx.Ava.Systems
TouchScreenManager.Initialize(Device);
_viewModel.IsGameRunning = true;
Dispatcher.UIThread.InvokeAsync(() =>
{
_viewModel.IsGameRunning = true;
_viewModel.IsPaused = false;
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
});
@@ -578,7 +578,6 @@ namespace Ryujinx.Ava.Systems
public void Stop()
{
_isActive = false;
_viewModel.IsPaused = false;
_playTimer.Stop();
}
@@ -705,8 +704,8 @@ namespace Ryujinx.Ava.Systems
if (userError is UserError.NoFirmware)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.Dialog_Firmware_InstallerNotInstalledMessage],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.Dialog_Firmware_InstallerEmbeddedMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
string.Empty);
@@ -736,8 +735,8 @@ namespace Ryujinx.Ava.Systems
_viewModel.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.Dialog_Firmware_InstallerInstalledMessage, firmwareVersion.VersionString),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.Dialog_Firmware_InstallerEmbeddedMessageSuccess, firmwareVersion.VersionString),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstalledMessage, firmwareVersion.VersionString),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
string.Empty,
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);

View File

@@ -14,9 +14,9 @@ namespace Ryujinx.Ava.UI.Helpers
private static string GetErrorTitle(UserError error) =>
error switch
{
UserError.NoKeys => LocaleManager.Instance[LocaleKeys.Error_NoKeysFound],
UserError.NoFirmware => LocaleManager.Instance[LocaleKeys.Error_NoFirmwareFound],
UserError.FirmwareParsingFailed => LocaleManager.Instance[LocaleKeys.Error_FirmwareParsingFailed],
UserError.NoKeys => LocaleManager.Instance[LocaleKeys.UserErrorNoKeys],
UserError.NoFirmware => LocaleManager.Instance[LocaleKeys.UserErrorNoFirmware],
UserError.FirmwareParsingFailed => LocaleManager.Instance[LocaleKeys.UserErrorFirmwareParsingFailed],
UserError.ApplicationNotFound => LocaleManager.Instance[LocaleKeys.UserErrorApplicationNotFound],
UserError.Unknown => LocaleManager.Instance[LocaleKeys.UserErrorUnknown],
_ => LocaleManager.Instance[LocaleKeys.UserErrorUndefined],
@@ -25,9 +25,9 @@ namespace Ryujinx.Ava.UI.Helpers
private static string GetErrorDescription(UserError error) =>
error switch
{
UserError.NoKeys => LocaleManager.Instance[LocaleKeys.Error_NoKeysFoundDescription],
UserError.NoFirmware => LocaleManager.Instance[LocaleKeys.Error_NoFirmwareFoundDescription],
UserError.FirmwareParsingFailed => LocaleManager.Instance[LocaleKeys.Error_FirmwareParsingFailedDescription],
UserError.NoKeys => LocaleManager.Instance[LocaleKeys.UserErrorNoKeysDescription],
UserError.NoFirmware => LocaleManager.Instance[LocaleKeys.UserErrorNoFirmwareDescription],
UserError.FirmwareParsingFailed => LocaleManager.Instance[LocaleKeys.UserErrorFirmwareParsingFailedDescription],
UserError.ApplicationNotFound => LocaleManager.Instance[LocaleKeys.UserErrorApplicationNotFoundDescription],
UserError.Unknown => LocaleManager.Instance[LocaleKeys.UserErrorUnknownDescription],
_ => LocaleManager.Instance[LocaleKeys.UserErrorUndefinedDescription],

View File

@@ -941,25 +941,25 @@ namespace Ryujinx.Ava.UI.ViewModels
{
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.Dialog_Firmware_InstallerFirmwareNotFound, filename));
LocaleKeys.DialogFirmwareInstallerFirmwareNotFoundErrorMessage, filename));
return;
}
string dialogTitle = LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.Dialog_Firmware_InstallerTitle, firmwareVersion.VersionString);
LocaleKeys.DialogFirmwareInstallerFirmwareInstallTitle, firmwareVersion.VersionString);
string dialogMessage = LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.Dialog_Firmware_InstallerMainMessage, firmwareVersion.VersionString);
LocaleKeys.DialogFirmwareInstallerFirmwareInstallMessage, firmwareVersion.VersionString);
SystemVersion currentVersion = ContentManager.GetCurrentFirmwareVersion();
if (currentVersion != null)
{
dialogMessage += LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.Dialog_Firmware_InstallerSubMessage, currentVersion.VersionString);
LocaleKeys.DialogFirmwareInstallerFirmwareInstallSubMessage, currentVersion.VersionString);
}
dialogMessage +=
LocaleManager.Instance[LocaleKeys.Dialog_Firmware_InstallerConfirmMessage];
LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallConfirmMessage];
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
dialogTitle,
@@ -969,7 +969,7 @@ namespace Ryujinx.Ava.UI.ViewModels
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
UpdateWaitWindow waitingDialog = new(dialogTitle,
LocaleManager.Instance[LocaleKeys.Dialog_Firmware_InstallerWaitMessage]);
LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallWaitMessage]);
if (result == UserResult.Yes)
{
@@ -991,7 +991,7 @@ namespace Ryujinx.Ava.UI.ViewModels
waitingDialog.Close();
string message = LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.Dialog_Firmware_InstallerSuccessMessage,
LocaleKeys.DialogFirmwareInstallerFirmwareInstallSuccessMessage,
firmwareVersion.VersionString);
await ContentDialogHelper.CreateInfoDialog(
@@ -1059,18 +1059,18 @@ namespace Ryujinx.Ava.UI.ViewModels
}
string dialogTitle =
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.MenuBar_Actions_InstallKeysLabel);
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogKeysInstallerKeysInstallTitle);
string dialogMessage =
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.Dialog_Keys_InstallerMainMessage);
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogKeysInstallerKeysInstallMessage);
if (ContentManager.AreKeysAlreadyPresent(systemDirectory))
{
dialogMessage +=
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys
.Dialog_Keys_InstallerSubMessage);
.DialogKeysInstallerKeysInstallSubMessage);
}
dialogMessage += LocaleManager.Instance[LocaleKeys.Dialog_Keys_InstallerConfirmInstall];
dialogMessage += LocaleManager.Instance[LocaleKeys.DialogKeysInstallerKeysInstallConfirmMessage];
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
dialogTitle,
@@ -1080,7 +1080,7 @@ namespace Ryujinx.Ava.UI.ViewModels
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
UpdateWaitWindow waitingDialog = new(dialogTitle,
LocaleManager.Instance[LocaleKeys.Dialog_Keys_InstallerWaitMessage]);
LocaleManager.Instance[LocaleKeys.DialogKeysInstallerKeysInstallWaitMessage]);
if (result == UserResult.Yes)
{
@@ -1103,7 +1103,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string message =
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys
.Dialog_Keys_InstallerSuccessMessage);
.DialogKeysInstallerKeysInstallSuccessMessage);
await ContentDialogHelper.CreateInfoDialog(
dialogTitle,
@@ -1125,7 +1125,7 @@ namespace Ryujinx.Ava.UI.ViewModels
if (ex is FormatException)
{
message = LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.Dialog_Keys_InstallerKeysNotFound, filename);
LocaleKeys.DialogKeysInstallerKeysNotFoundErrorMessage, filename);
}
await ContentDialogHelper.CreateErrorDialog(message);
@@ -1414,10 +1414,9 @@ namespace Ryujinx.Ava.UI.ViewModels
{
Optional<IStorageFile> result = await StorageProvider.OpenSingleFilePickerAsync(new FilePickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.Dialog_Firmware_InstallFromFileDialogTitle],
FileTypeFilter = new List<FilePickerFileType>
{
new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats])
new(LocaleManager.Instance[LocaleKeys.FileDialogAllTypes])
{
Patterns = ["*.xci", "*.zip"],
AppleUniformTypeIdentifiers = ["com.ryujinx.xci", "public.zip-archive"],
@@ -1446,10 +1445,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public async Task InstallFirmwareFromFolder()
{
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.Dialog_Firmware_InstallFromFolderDialogTitle]
});
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync();
if (result.HasValue)
{
@@ -1461,7 +1457,6 @@ namespace Ryujinx.Ava.UI.ViewModels
{
Optional<IStorageFile> result = await StorageProvider.OpenSingleFilePickerAsync(new FilePickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.Dialog_Keys_InstallFromFileDialogTitle],
FileTypeFilter = new List<FilePickerFileType>
{
new("KEYS")
@@ -1481,10 +1476,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public async Task InstallKeysFromFolder()
{
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.Dialog_Keys_InstallFromFolderDialogTitle]
});
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync();
if (result.HasValue)
{
@@ -1838,13 +1830,14 @@ namespace Ryujinx.Ava.UI.ViewModels
if (version != null)
{
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBar_FirmwareVersion, version.VersionString);
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarSystemVersion,
version.VersionString);
hasApplet = version.Major > 3;
}
else
{
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBar_FirmwareVersion, "NaN");
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarSystemVersion, "NaN");
}
IsAppletMenuActive = hasApplet;

View File

@@ -63,11 +63,6 @@
Command="{Binding OpenScreenshotsFolder}"
Header="{ext:Locale MenuBarFileOpenScreenshotsFolder}"
Icon="{ext:Icon fa-solid fa-image}" />
<Separator IsVisible="{Binding ManageFileTypesVisible}" />
<MenuItem Header="{ext:Locale MenuBar_File_ManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}" Icon="{ext:Icon fa-solid fa-clipboard}">
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBar_File_InstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" Icon="{ext:Icon fa-solid fa-square-plus}" />
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBar_File_UninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" Icon="{ext:Icon fa-solid fa-square-minus}" />
</MenuItem>
<Separator />
<MenuItem
Name="CloseRyujinxMenuItem"
@@ -154,120 +149,122 @@
IsVisible="{Binding !EnableNonGameRunningControls}">
<MenuItem
Name="PauseEmulationMenuItem"
Header="{ext:Locale MenuBar_Actions_PauseEmulationButton}"
Header="{ext:Locale MenuBarOptionsPauseEmulation}"
Icon="{ext:Icon fa-solid fa-pause}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding !IsPaused}"
IsVisible="{Binding !IsPaused}" />
<MenuItem
Name="ResumeEmulationMenuItem"
Header="{ext:Locale MenuBar_Actions_ResumeEmulationButton}"
Header="{ext:Locale MenuBarOptionsResumeEmulation}"
Icon="{ext:Icon fa-solid fa-play}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding IsPaused}"
IsVisible="{Binding IsPaused}" />
<MenuItem
Name="StopEmulationMenuItem"
Header="{ext:Locale MenuBar_Actions_StopEmulationButton}"
Header="{ext:Locale MenuBarOptionsStopEmulation}"
Icon="{ext:Icon fa-solid fa-stop}"
InputGesture="Escape"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Name="RestartEmulationMenuItem"
Header="{ext:Locale MenuBar_Actions_RestartEmulationButton}"
Header="{ext:Locale MenuBarOptionsRestartEmulation}"
Icon="{ext:Icon fa-solid fa-rotate-right}"
InputGesture="Ctrl + R"
IsEnabled="{Binding IsGameRunning}" />
<Separator/>
<MenuItem Command="{Binding SimulateWakeUpMessage}" Header="{ext:Locale MenuBarOptionsSimulateWakeUpMessage}" Icon="{ext:Icon fa-solid fa-sun}" />
<Separator />
<MenuItem
Command="{Binding OpenAmiiboWindow}"
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
Header="{ext:Locale MenuBar_Actions_ScanAmiiboButton}"
Icon="{ext:Icon fa-solid fa-chess-rook}"
Header="{ext:Locale MenuBarActionsScanAmiibo}"
Icon="{ext:Icon fa-solid fa-cube}"
InputGesture="Ctrl + A"
IsEnabled="{Binding IsAmiiboRequested}" />
<MenuItem
Command="{Binding OpenBinFile}"
AttachedToVisualTree="ScanBinAmiiboMenuItem_AttachedToVisualTree"
Header="{ext:Locale MenuBar_Actions_ScanAmiiboFromBinButton}"
Icon="{ext:Icon fa-solid fa-chess-rook}"
Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
Icon="{ext:Icon fa-solid fa-cube}"
IsVisible="{Binding CanScanAmiiboBinaries}"
InputGesture="Ctrl + B"
IsEnabled="{Binding IsAmiiboBinRequested}" />
<Separator IsVisible="{Binding CanScanAmiiboBinaries}"/>
<MenuItem
Command="{Binding OpenSkylanderWindow}"
AttachedToVisualTree="ScanSkylanderMenuItem_AttachedToVisualTree"
Header="{ext:Locale MenuBar_Actions_ScanSkylanderButton}"
Icon="{ext:Icon fa-solid fa-dragon}"
Header="{ext:Locale MenuBarActionsScanSkylander}"
Icon="{ext:Icon fa-solid fa-cube}"
IsVisible="{Binding ShowSkylanderActions}"
InputGesture="Ctrl + S"
IsEnabled="{Binding IsSkylanderRequested}" />
<MenuItem
Command="{Binding RemoveSkylander}"
AttachedToVisualTree="RemoveSkylanderMenuItem_AttachedToVisualTree"
Header="{ext:Locale MenuBar_Actions_RemoveSkylanderButton}"
Icon="{ext:Icon fa-solid fa-dragon}"
Header="{ext:Locale MenuBarActionsRemoveSkylander}"
Icon="{ext:Icon fa-solid fa-cube}"
IsVisible="{Binding ShowSkylanderActions}"
InputGesture="Ctrl + D"
IsEnabled="{Binding HasSkylander}" />
<Separator IsVisible="{Binding ShowSkylanderActions}"/>
<MenuItem
Command="{Binding SimulateWakeUpMessage}"
Header="{ext:Locale MenuBarOptionsSimulateWakeUpMessage}"
Icon="{ext:Icon fa-solid fa-sun}"
InputGesture="Ctrl + M" />
<Separator />
<MenuItem
Command="{Binding TakeScreenshot}"
Header="{ext:Locale MenuBar_Actions_TakeScreenshotButton}"
Header="{ext:Locale MenuBarFileToolsTakeScreenshot}"
Icon="{ext:Icon fa-solid fa-camera}"
InputGesture="{Binding ScreenshotKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{Binding HideUi}"
Header="{ext:Locale MenuBar_Actions_HideUiButton}"
Header="{ext:Locale MenuBarFileToolsHideUi}"
Icon="{ext:Icon fa-solid fa-eye-slash}"
InputGesture="{Binding ShowUiKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Name="CheatManagerMenuItem"
Header="{ext:Locale GameListContextMenuManageCheat}"
Icon="{ext:Icon fa-solid fa-code}"
IsEnabled="{Binding IsGameRunning}" />
<Separator IsVisible="{Binding RenderDocIsAvailable}" />
<MenuItem
IsVisible="{Binding ShowStartCaptureButton}"
Command="{Binding StartRenderDocCapture}"
CommandParameter="{Binding}"
Header="{ext:Locale MenuBar_Actions_StartRenderDocCaptureButton}"
Header="{ext:Locale RenderDoc_MenuBarActions_StartCapture}"
Icon="{ext:Icon fa-solid fa-video}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
IsVisible="{Binding ShowEndCaptureButton}"
Command="{Binding EndRenderDocCapture}"
CommandParameter="{Binding}"
Header="{ext:Locale MenuBar_Actions_EndRenderDocCaptureButton}"
Header="{ext:Locale RenderDoc_MenuBarActions_EndCapture}"
Icon="{ext:Icon fa-solid fa-video-slash}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
IsVisible="{Binding ShowEndCaptureButton}"
Command="{Binding DiscardRenderDocCapture}"
CommandParameter="{Binding}"
Header="{ext:Locale MenuBar_Actions_DiscardRenderDocCaptureButton}"
ToolTip.Tip="{ext:Locale MenuBar_Actions_DiscardRenderDocCaptureToolTip}"
Header="{ext:Locale RenderDoc_MenuBarActions_DiscardCapture}"
ToolTip.Tip="{ext:Locale RenderDoc_MenuBarActions_DiscardCapture_ToolTip}"
Icon="{ext:Icon fa-solid fa-video-slash}"
IsEnabled="{Binding IsGameRunning}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarActions}" IsVisible="{Binding EnableNonGameRunningControls}">
<MenuItem Header="{ext:Locale MenuBar_Actions_InstallKeysLabel}" Icon="{ext:Icon fa-solid fa-key}">
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBar_Actions_InstallKeysFromFileButton}" Icon="{ext:Icon fa-solid fa-file-code}" />
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBar_Actions_InstallKeysFromFolderButton}" Icon="{ext:Icon fa-solid fa-folder-closed}" />
<MenuItem Header="{ext:Locale MenuBarActionsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}">
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFile}" Icon="{ext:Icon fa-solid fa-file-code}" />
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFolder}" Icon="{ext:Icon fa-solid fa-folder-closed}" />
</MenuItem>
<MenuItem Header="{ext:Locale MenuBar_Actions_InstallFirmwareLabel}" Icon="{ext:Icon fa-solid fa-floppy-disk}">
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBar_Actions_InstallFirmwareFromFileButton}" Icon="{ext:Icon fa-solid fa-file-code}" />
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBar_Actions_InstallFirmwareFromFolderButton}" Icon="{ext:Icon fa-solid fa-folder-closed}" />
<MenuItem Header="{ext:Locale MenuBarActionsInstallFirmware}" Icon="{ext:Icon fa-solid fa-floppy-disk}">
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromFile}" Icon="{ext:Icon fa-solid fa-file-code}" />
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromDirectory}" Icon="{ext:Icon fa-solid fa-folder-closed}" />
</MenuItem>
<MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}" Icon="{ext:Icon fa-solid fa-clipboard}">
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" Icon="{ext:Icon fa-solid fa-square-plus}" />
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" Icon="{ext:Icon fa-solid fa-square-minus}" />
</MenuItem>
<Separator />
<MenuItem Header="{ext:Locale MenuBar_Actions_ToolsLabel}" Icon="{ext:Icon fa-solid fa-toolbox}">
<MenuItem Header="{ext:Locale MenuBarActionsTools}" Icon="{ext:Icon fa-solid fa-toolbox}">
<MenuItem
Name="MiiAppletMenuItem" Header="{ext:Locale MenuBar_Actions_MiiEditorButton}" Icon="{ext:Icon fa-solid fa-face-grin-wide}" />
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBar_Actions_XCITrimmerButton}" Icon="{ext:Icon fa-solid fa-scissors}" />
Name="MiiAppletMenuItem" Header="{ext:Locale MenuBarActionsOpenMiiEditor}" Icon="{ext:Icon fa-solid fa-face-grin-wide}" ToolTip.Tip="{ext:Locale MenuBarActionsOpenMiiEditorToolTip}" />
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarActionsXCITrimmer}" Icon="{ext:Icon fa-solid fa-scissors}" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">

View File

@@ -44,6 +44,7 @@ namespace Ryujinx.Ava.UI.Views.Main
ResumeEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
RestartEmulationMenuItem.Command = Commands.Create(() => ViewModel.RestartEmulation());
CheatManagerMenuItem.Command = Commands.CreateSilentFail(OpenCheatManagerForCurrentApp);
InstallFileTypesMenuItem.Command = Commands.Create(InstallFileTypes);
UninstallFileTypesMenuItem.Command = Commands.Create(UninstallFileTypes);
XciTrimmerMenuItem.Command = Commands.Create(XciTrimmerView.Show);
@@ -163,6 +164,24 @@ namespace Ryujinx.Ava.UI.Views.Main
await ViewModel.LoadApplication(appData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
}
public async Task OpenCheatManagerForCurrentApp()
{
if (!ViewModel.IsGameRunning)
return;
string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
await StyleableAppWindow.ShowAsync(
new CheatWindow(
Window.VirtualFileSystem,
ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText,
name,
ViewModel.SelectedApplication.Path)
);
ViewModel.AppHost.Device.EnableCheats();
}
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)

View File

@@ -329,7 +329,7 @@
Margin="5, 0, 0, 0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Text="{ext:Locale StatusBar_FirmwareVersion}" />
Text="{ext:Locale StatusBarSystemVersion}" />
</StackPanel>
</Grid>
</UserControl>

View File

@@ -44,7 +44,6 @@
<KeyBinding Gesture="Ctrl+R" Command="{Binding RestartEmulation}" />
<KeyBinding Gesture="Ctrl+Shift+R" Command="{Binding ReloadRenderDocApi}" />
<KeyBinding Gesture="Ctrl+Shift+C" Command="{Binding ToggleCapture}" />
<KeyBinding Gesture="Ctrl+M" Command="{Binding SimulateWakeUpMessage}" />
</Window.KeyBindings>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*">
<helpers:OffscreenTextBox IsEnabled="False" Opacity="0" Name="HiddenTextBox" IsHitTestVisible="False" IsTabStop="False" />