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@@ -1,5 +0,0 @@
|
||||
blank_issues_enabled: true
|
||||
contact_links:
|
||||
- name: Ryubing Issue Tracker
|
||||
url: https://github.com/Ryubing/Issues/issues/
|
||||
about: "Please use this GitHub repository instead of creating issues on this Forgejo repository. Blank issues should only be used by maintainers and authorized bots. Issues made on this repository can and will be deleted."
|
||||
@@ -1,35 +0,0 @@
|
||||
{
|
||||
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
|
||||
"extends": [
|
||||
"renovate/config"
|
||||
],
|
||||
"enabledManagers": ["nuget", "github-actions"],
|
||||
"packageRules": [
|
||||
{
|
||||
// require approval for *all* NuGet package updates, not just major versions.
|
||||
"matchDepTypes": "nuget",
|
||||
"dependencyDashboardApproval": true
|
||||
},
|
||||
{
|
||||
// Ignore Gommon for automatic updates. I make breaking changes on minor updates not infrequently.
|
||||
"matchDepNames": "Gommon",
|
||||
"matchDepTypes": "nuget",
|
||||
"enabled": false
|
||||
},
|
||||
{
|
||||
"description": "group Silk.NET packages",
|
||||
"extends": ["renovate/config//groups/silkdotnet.json"],
|
||||
"groupName": "Silk.NET"
|
||||
},
|
||||
{
|
||||
"description": "group OpenTK packages",
|
||||
"extends": ["renovate/config//groups/opentk.json"],
|
||||
"groupName": "OpenTK"
|
||||
},
|
||||
{
|
||||
"description": "group Svg.Controls packages",
|
||||
"extends": ["renovate/config//groups/svgcontrols.json"],
|
||||
"groupName": "Svg.Controls"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,204 +0,0 @@
|
||||
name: Build PR
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
paths:
|
||||
- '**'
|
||||
- '!.forgejo/**'
|
||||
- '!*.yml'
|
||||
- '!*.config'
|
||||
- '!*.md'
|
||||
- '.forgejo/workflows/*.yml'
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RELEASE: 0
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
|
||||
runs-on: docker
|
||||
container:
|
||||
image: ghcr.io/catthehacker/ubuntu:act-latest
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [Release]
|
||||
platform:
|
||||
- { name: win-x64, zip_os_name: win_x64 }
|
||||
- { name: win-arm64, zip_os_name: win_arm64 }
|
||||
- { name: linux-x64, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, zip_os_name: linux_arm64 }
|
||||
#- { name: osx-x64, zip_os_name: osx_x64 }
|
||||
|
||||
fail-fast: false
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
|
||||
- name: Install 7zip
|
||||
run: |
|
||||
sudo apt update && sudo apt install -y 7zip
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.forgejo/csc.json"
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "result=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: forgejo.event_name == 'pull_request'
|
||||
|
||||
- name: 'Cache: ~/.nuget/packages'
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: |
|
||||
~/.nuget/packages
|
||||
key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj', '**/Directory.Packages.props') }}
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ steps.version_info.outputs.result }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
|
||||
- name: Test
|
||||
uses: actions/unstable-commands@v1
|
||||
with:
|
||||
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
timeout-minutes: 10
|
||||
retry-codes: 139
|
||||
if: matrix.platform.name != 'linux-arm64'
|
||||
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.result }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
|
||||
if: forgejo.event_name == 'pull_request'
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: contains(matrix.platform.name, 'win')
|
||||
run: |
|
||||
7z a artifact/ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}.7z publish
|
||||
shell: bash
|
||||
|
||||
- name: Upload Ryujinx Windows artifact
|
||||
uses: actions/upload-artifact@v5
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}
|
||||
path: artifact
|
||||
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'win')
|
||||
|
||||
- name: Build AppImage
|
||||
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
|
||||
run: |
|
||||
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
|
||||
|
||||
PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
|
||||
sudo apt update && sudo apt install -y zsync desktop-file-utils appstream libfuse2t64
|
||||
|
||||
mkdir -p tools
|
||||
export PATH="$PATH:$(readlink -f tools)"
|
||||
|
||||
# Setup appimagetool
|
||||
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
chmod +x tools/appimagetool
|
||||
chmod +x distribution/linux/appimage/build-appimage.sh
|
||||
|
||||
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
|
||||
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
|
||||
ARCH_NAME=x64
|
||||
export ARCH=x86_64
|
||||
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
|
||||
ARCH_NAME=arm64
|
||||
export ARCH=aarch64
|
||||
else
|
||||
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
|
||||
exit 1
|
||||
fi
|
||||
|
||||
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
|
||||
shell: bash
|
||||
|
||||
- name: Upload Ryujinx AppImage artifact
|
||||
uses: actions/upload-artifact@v5
|
||||
if: forgejo.event_name == 'pull_request' && contains(matrix.platform.name, 'linux')
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-${{ matrix.platform.zip_os_name }}-AppImage
|
||||
path: publish_appimage
|
||||
|
||||
build_macos:
|
||||
name: macOS Universal (${{ matrix.configuration }})
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [ Release ]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Setup LLVM 17
|
||||
run: |
|
||||
wget https://apt.llvm.org/llvm.sh
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 17
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
|
||||
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
|
||||
rm apple-codesign.tar.gz
|
||||
sudo mv rcodesign /usr/bin/rcodesign
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "result=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: forgejo.event_name == 'pull_request'
|
||||
|
||||
- name: 'Cache: ~/.nuget/packages'
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: |
|
||||
~/.nuget/packages
|
||||
key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj', '**/Directory.Packages.props') }}
|
||||
|
||||
- name: Publish macOS Ryujinx
|
||||
run: |
|
||||
bash distribution/macos/create_macos_pr_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.result }}" "${{ steps.version_info.outputs.git_short_hash }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
shell: bash
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v5
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ steps.version_info.outputs.result }}+${{ steps.version_info.outputs.git_short_hash }}-macos_universal
|
||||
path: "publish/*.tar.gz"
|
||||
if: forgejo.event_name == 'pull_request'
|
||||
86
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
86
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
@@ -0,0 +1,86 @@
|
||||
name: Bug Report
|
||||
description: File a bug report
|
||||
title: "[Bug]"
|
||||
labels: bug
|
||||
body:
|
||||
- type: textarea
|
||||
id: issue
|
||||
attributes:
|
||||
label: Description of the issue
|
||||
description: What's the issue you encountered?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: repro
|
||||
attributes:
|
||||
label: Reproduction steps
|
||||
description: How can the issue be reproduced?
|
||||
placeholder: Describe each step as precisely as possible
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Log file
|
||||
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
|
||||
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: os
|
||||
attributes:
|
||||
label: OS
|
||||
placeholder: "e.g. Windows 10"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: ryujinx-version
|
||||
attributes:
|
||||
label: Ryujinx version
|
||||
placeholder: "e.g. 1.0.470"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: game-version
|
||||
attributes:
|
||||
label: Game version
|
||||
placeholder: "e.g. 1.1.1"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
id: cpu
|
||||
attributes:
|
||||
label: CPU
|
||||
placeholder: "e.g. i7-6700"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
id: gpu
|
||||
attributes:
|
||||
label: GPU
|
||||
placeholder: "e.g. NVIDIA RTX 2070"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
id: ram
|
||||
attributes:
|
||||
label: RAM
|
||||
placeholder: "e.g. 16GB"
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: mods
|
||||
attributes:
|
||||
label: List of applied mods
|
||||
placeholder: You can list applied mods here.
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: additional-context
|
||||
attributes:
|
||||
label: Additional context?
|
||||
description: |
|
||||
- Additional info about your environment:
|
||||
- Any other information relevant to your issue.
|
||||
validations:
|
||||
required: false
|
||||
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Ryujinx Discord
|
||||
url: https://discord.gg/N2FmfVc
|
||||
about: This is for development related issues. For support and technical issues, please come to our Discord server.
|
||||
31
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
31
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
name: Feature Request
|
||||
description: Suggest a new feature for Ryujinx.
|
||||
title: "[Feature Request]"
|
||||
labels: enhancement
|
||||
body:
|
||||
- type: textarea
|
||||
id: overview
|
||||
attributes:
|
||||
label: Overview
|
||||
description: Include the basic, high-level concepts for this feature here.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: details
|
||||
attributes:
|
||||
label: Smaller details
|
||||
description: These may include specific methods of implementation etc.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: request
|
||||
attributes:
|
||||
label: Nature of request
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: feature
|
||||
attributes:
|
||||
label: Why would this feature be useful?
|
||||
validations:
|
||||
required: true
|
||||
26
.github/ISSUE_TEMPLATE/missing_cpu_instruction.yml
vendored
Normal file
26
.github/ISSUE_TEMPLATE/missing_cpu_instruction.yml
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
name: Missing CPU Instruction
|
||||
description: CPU Instruction is missing in Ryujinx.
|
||||
title: "[CPU]"
|
||||
labels: [cpu, not-implemented]
|
||||
body:
|
||||
- type: textarea
|
||||
id: instruction
|
||||
attributes:
|
||||
label: CPU instruction
|
||||
description: What CPU instruction is missing?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: name
|
||||
attributes:
|
||||
label: Instruction name
|
||||
description: Include the name from [armconverter.com](https://armconverter.com/?disasm) or [shell-storm.org](http://shell-storm.org/online/Online-Assembler-and-Disassembler/?arch=arm64&endianness=big&dis_with_raw=True&dis_with_ins=True) in the above code block
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: required
|
||||
attributes:
|
||||
label: Required by
|
||||
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
|
||||
validations:
|
||||
required: true
|
||||
25
.github/ISSUE_TEMPLATE/missing_service_call.yml
vendored
Normal file
25
.github/ISSUE_TEMPLATE/missing_service_call.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Missing Service Call
|
||||
description: Service call is missing in Ryujinx.
|
||||
labels: not-implemented
|
||||
body:
|
||||
- type: textarea
|
||||
id: instruction
|
||||
attributes:
|
||||
label: Service call
|
||||
description: What service call is missing?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: name
|
||||
attributes:
|
||||
label: Service description
|
||||
description: Include the description/explanation from [Switchbrew](https://switchbrew.org/w/index.php?title=Services_API) and/or [SwIPC](https://reswitched.github.io/SwIPC/) in the above code block
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: required
|
||||
attributes:
|
||||
label: Required by
|
||||
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this service.
|
||||
validations:
|
||||
required: true
|
||||
19
.github/ISSUE_TEMPLATE/missing_shader_instruction.yml
vendored
Normal file
19
.github/ISSUE_TEMPLATE/missing_shader_instruction.yml
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
name: Missing Shader Instruction
|
||||
description: Shader Instruction is missing in Ryujinx.
|
||||
title: "[GPU]"
|
||||
labels: [gpu, not-implemented]
|
||||
body:
|
||||
- type: textarea
|
||||
id: instruction
|
||||
attributes:
|
||||
label: Shader instruction
|
||||
description: What shader instruction is missing?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: required
|
||||
attributes:
|
||||
label: Required by
|
||||
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
|
||||
validations:
|
||||
required: true
|
||||
0
.forgejo/csc.json → .github/csc.json
vendored
0
.forgejo/csc.json → .github/csc.json
vendored
22
.forgejo/labeler.yml → .github/labeler.yml
vendored
22
.forgejo/labeler.yml → .github/labeler.yml
vendored
@@ -10,10 +10,6 @@ gpu:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.*/**', 'src/Spv.Generator/**', 'src/Ryujinx.ShaderTools/**']
|
||||
|
||||
input:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.Input*/**', 'src/Ryujinx/UI/Views/Input/**']
|
||||
|
||||
'graphics-backend:opengl':
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: 'src/Ryujinx.Graphics.OpenGL/**'
|
||||
@@ -22,17 +18,17 @@ input:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
|
||||
|
||||
'graphics-backend:metal':
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
|
||||
|
||||
gui:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
||||
|
||||
'horizon/hle':
|
||||
horizon:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.HLE/**', 'src/Ryujinx.HLE.Generators/**', 'src/Ryujinx.Horizon/**']
|
||||
|
||||
i18n:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['assets/**/*.json', 'src/Ryujinx.UI.LocaleGenerator/**']
|
||||
- any-glob-to-any-file: ['src/Ryujinx.HLE/**', 'src/Ryujinx.Horizon/**']
|
||||
|
||||
kernel:
|
||||
- changed-files:
|
||||
@@ -40,7 +36,7 @@ kernel:
|
||||
|
||||
infra:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['.forgejo/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
|
||||
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
|
||||
|
||||
documentation:
|
||||
- changed-files:
|
||||
@@ -48,4 +44,4 @@ documentation:
|
||||
|
||||
ldn:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.HLE/HOS/Services/Ldn/**', 'src/Ryujinx/UI/Windows/LdnGamesListWindow.*', 'src/Ryujinx/UI/ViewModels/LdnGamesListViewModel.cs']
|
||||
- any-glob-to-any-file: 'src/Ryujinx.HLE/HOS/Services/Ldn/**'
|
||||
168
.github/workflows/build.yml
vendored
Normal file
168
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,168 @@
|
||||
name: Build job
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.2.0"
|
||||
RELEASE: 0
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [Debug, Release]
|
||||
platform:
|
||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
||||
|
||||
fail-fast: false
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
|
||||
|
||||
- name: Change config filename for macOS
|
||||
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
|
||||
- name: Test
|
||||
uses: TSRBerry/unstable-commands@v1
|
||||
with:
|
||||
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
timeout-minutes: 10
|
||||
retry-codes: 139
|
||||
if: matrix.platform.name != 'linux-arm64'
|
||||
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
|
||||
|
||||
- name: Set executable bit
|
||||
run: |
|
||||
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
|
||||
|
||||
- name: Build AppImage
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
|
||||
run: |
|
||||
PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
|
||||
sudo apt install -y zsync desktop-file-utils appstream
|
||||
|
||||
mkdir -p tools
|
||||
export PATH="$PATH:$(readlink -f tools)"
|
||||
|
||||
# Setup appimagetool
|
||||
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
chmod +x tools/appimagetool
|
||||
chmod +x distribution/linux/appimage/build-appimage.sh
|
||||
|
||||
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
|
||||
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
|
||||
ARCH_NAME=x64
|
||||
export ARCH=x86_64
|
||||
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
|
||||
ARCH_NAME=arm64
|
||||
export ARCH=aarch64
|
||||
else
|
||||
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
|
||||
exit 1
|
||||
fi
|
||||
|
||||
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
|
||||
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
|
||||
shell: bash
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
|
||||
path: publish
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
|
||||
|
||||
- name: Upload Ryujinx (AppImage) artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
|
||||
path: publish_appimage
|
||||
|
||||
build_macos:
|
||||
name: macOS Universal (${{ matrix.configuration }})
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [ Debug, Release ]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Setup LLVM 17
|
||||
run: |
|
||||
wget https://apt.llvm.org/llvm.sh
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 17
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
|
||||
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
|
||||
rm apple-codesign.tar.gz
|
||||
mv rcodesign $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Publish macOS Ryujinx
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
||||
@@ -6,7 +6,7 @@ on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
paths-ignore:
|
||||
- '.forgejo/**'
|
||||
- '.github/**'
|
||||
- 'docs/**'
|
||||
- 'assets/**'
|
||||
- '*.yml'
|
||||
@@ -25,41 +25,44 @@ env:
|
||||
jobs:
|
||||
release:
|
||||
name: Release for ${{ matrix.platform.name }}
|
||||
runs-on: docker
|
||||
container:
|
||||
image: ${{ matrix.platform.os }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
platform:
|
||||
- { name: win-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_x64 }
|
||||
- { name: win-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_arm64 }
|
||||
- { name: linux-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_arm64 }
|
||||
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
|
||||
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
|
||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.forgejo/csc.json"
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
- name: Install 7zip
|
||||
run: |
|
||||
sudo apt update && sudo apt install -y 7zip
|
||||
sudo apt install -y 7zip
|
||||
|
||||
- name: Install gli
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
|
||||
chmod +x gli
|
||||
mv gli $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Configure for release
|
||||
@@ -68,7 +71,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/app.ryujinx.Ryujinx.desktop
|
||||
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
|
||||
shell: bash
|
||||
|
||||
- name: Create output dir
|
||||
@@ -84,9 +87,12 @@ jobs:
|
||||
pushd publish
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
|
||||
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.7z ../publish
|
||||
popd
|
||||
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Packing Linux builds
|
||||
if: contains(matrix.platform.name, 'linux')
|
||||
@@ -95,8 +101,9 @@ jobs:
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
chmod +x Ryujinx.sh Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
tar -cJvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.xz ../publish
|
||||
popd
|
||||
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
|
||||
shell: bash
|
||||
|
||||
- name: Build AppImage (Linux)
|
||||
@@ -105,7 +112,7 @@ jobs:
|
||||
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
|
||||
PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
|
||||
sudo apt update && sudo apt install -y zsync desktop-file-utils appstream libfuse2t64
|
||||
sudo apt install -y zsync desktop-file-utils appstream
|
||||
|
||||
mkdir -p tools
|
||||
export PATH="$PATH:$(readlink -f tools)"
|
||||
@@ -132,28 +139,17 @@ jobs:
|
||||
pushd publish_appimage
|
||||
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
popd
|
||||
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
shell: bash
|
||||
|
||||
- name: Create release
|
||||
uses: actions/create-release@v1
|
||||
with:
|
||||
name: "Canary ${{ steps.version_info.outputs.build_version }}"
|
||||
body: "**Full Changelog:** [`${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}`](https://git.ryujinx.app/projects/Ryubing/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
|
||||
repository: "Ryubing/Canary"
|
||||
token: ${{ secrets.RELEASER_TOKEN }}
|
||||
tag_name: ${{ steps.version_info.outputs.build_version }}
|
||||
files: |-
|
||||
release_output/**
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: docker
|
||||
container:
|
||||
image: ghcr.io/catthehacker/ubuntu:act-latest
|
||||
runs-on: ubuntu-24.04
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
@@ -163,24 +159,33 @@ jobs:
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 17
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
- name: Install gli
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
|
||||
chmod +x gli
|
||||
mv gli $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
|
||||
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
|
||||
rm apple-codesign.tar.gz
|
||||
mv rcodesign /usr/bin/rcodesign
|
||||
mv rcodesign $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Configure for release
|
||||
@@ -196,53 +201,46 @@ jobs:
|
||||
- name: Publish macOS Ryujinx
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
|
||||
|
||||
- name: Create release
|
||||
uses: actions/create-release@v1
|
||||
with:
|
||||
name: "Canary ${{ steps.version_info.outputs.build_version }}"
|
||||
body: "**Full Changelog:** [`${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}`](https://git.ryujinx.app/projects/Ryubing/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
|
||||
repository: "Ryubing/Canary"
|
||||
token: ${{ secrets.RELEASER_TOKEN }}
|
||||
tag_name: ${{ steps.version_info.outputs.build_version }}
|
||||
files: |-
|
||||
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
|
||||
|
||||
post_ci:
|
||||
name: Post CI Steps
|
||||
runs-on: docker
|
||||
container:
|
||||
image: ghcr.io/catthehacker/ubuntu:act-latest
|
||||
create_gitlab_release:
|
||||
name: Create GitLab Release
|
||||
runs-on: ubuntu-24.04
|
||||
needs:
|
||||
- macos_release
|
||||
- release
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
- name: Install gli
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
|
||||
chmod +x gli
|
||||
mv gli $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "build_version=$(gli get-next-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Create tag
|
||||
run: |
|
||||
gli create-tag -T ${{ secrets.RELEASER_TOKEN }} -P projects/Ryubing -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
|
||||
|
||||
- name: Link to actual source archives for Canary
|
||||
run: |
|
||||
gli canary-release -T ${{ secrets.RELEASER_TOKEN }} -P Ryubing/Canary -r ${{ steps.version_info.outputs.build_version }}
|
||||
gli create-tag -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
|
||||
|
||||
- name: Create release
|
||||
run: |
|
||||
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r main -t "Canary ${{ steps.version_info.outputs.build_version }}" -b "**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
|
||||
|
||||
- name: Send notification webhook
|
||||
run: |
|
||||
gli send-update-message -T ${{ secrets.RELEASER_TOKEN }} -P Ryubing/Canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
|
||||
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -t ${{ steps.version_info.outputs.build_version }} -c FF4500 -w ${{ secrets.CANARY_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
|
||||
|
||||
- name: Notify update server of new builds
|
||||
run: |
|
||||
25
.github/workflows/checks.yml
vendored
Normal file
25
.github/workflows/checks.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Build PR
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
paths:
|
||||
- '**'
|
||||
- '!.github/**'
|
||||
- '!*.yml'
|
||||
- '!*.config'
|
||||
- '!*.md'
|
||||
- '.github/workflows/*.yml'
|
||||
|
||||
permissions:
|
||||
pull-requests: write
|
||||
checks: write
|
||||
|
||||
concurrency:
|
||||
group: pr-checks-${{ github.event.number }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
pr_build:
|
||||
uses: ./.github/workflows/build.yml
|
||||
secrets: inherit
|
||||
61
.github/workflows/nightly_pr_comment.yml
vendored
Normal file
61
.github/workflows/nightly_pr_comment.yml
vendored
Normal file
@@ -0,0 +1,61 @@
|
||||
name: Comment PR artifacts links
|
||||
|
||||
on:
|
||||
workflow_run:
|
||||
workflows: ['Build PR']
|
||||
types: [completed]
|
||||
|
||||
jobs:
|
||||
pr_comment:
|
||||
if: github.event.workflow_run.event == 'pull_request' && github.event.workflow_run.conclusion == 'success'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
const {owner, repo} = context.repo;
|
||||
const run_id = ${{github.event.workflow_run.id}};
|
||||
const pull_head_sha = '${{github.event.workflow_run.head_sha}}';
|
||||
|
||||
const issue_number = await (async () => {
|
||||
const pulls = await github.rest.pulls.list({owner, repo});
|
||||
for await (const {data} of github.paginate.iterator(pulls)) {
|
||||
for (const pull of data) {
|
||||
if (pull.head.sha === pull_head_sha) {
|
||||
return pull.number;
|
||||
}
|
||||
}
|
||||
}
|
||||
})();
|
||||
if (issue_number) {
|
||||
core.info(`Using pull request ${issue_number}`);
|
||||
} else {
|
||||
return core.error(`No matching pull request found`);
|
||||
}
|
||||
|
||||
const {data: {artifacts}} = await github.rest.actions.listWorkflowRunArtifacts({owner, repo, run_id});
|
||||
if (!artifacts.length) {
|
||||
return core.error(`No artifacts found`);
|
||||
}
|
||||
let body = `Download the artifacts for this pull request:\n`;
|
||||
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
|
||||
for (const art of artifacts) {
|
||||
const url = `https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip`;
|
||||
if (art.name.includes('Debug')) {
|
||||
hidden_debug_artifacts += `\n* [${art.name}](${url})`;
|
||||
} else {
|
||||
body += `\n* [${art.name}](${url})`;
|
||||
}
|
||||
}
|
||||
hidden_debug_artifacts += `\n</details>`;
|
||||
body += hidden_debug_artifacts;
|
||||
|
||||
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});
|
||||
const existing_comment = comments.find((c) => c.user.login === 'github-actions[bot]');
|
||||
if (existing_comment) {
|
||||
core.info(`Updating comment ${existing_comment.id}`);
|
||||
await github.rest.issues.updateComment({repo, owner, comment_id: existing_comment.id, body});
|
||||
} else {
|
||||
core.info(`Creating a comment`);
|
||||
await github.rest.issues.createComment({repo, owner, issue_number, body});
|
||||
}
|
||||
@@ -5,22 +5,24 @@ on:
|
||||
|
||||
jobs:
|
||||
triage:
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
# Grab sources to get latest labeler.yml
|
||||
- name: Fetch sources
|
||||
uses: actions/checkout@v6
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
# Ensure we pin the source origin as pull_request_target run under forks.
|
||||
fetch-depth: 0
|
||||
repository: projects/Ryubing
|
||||
repository: GreemDev/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v6
|
||||
uses: actions/labeler@v5
|
||||
with:
|
||||
repo-token: ${{ secrets.LABELER_TOKEN }}
|
||||
configuration-path: .forgejo/labeler.yml
|
||||
sync-labels: true
|
||||
dot: true
|
||||
@@ -19,20 +19,18 @@ env:
|
||||
jobs:
|
||||
release:
|
||||
name: Release for ${{ matrix.platform.name }}
|
||||
runs-on: docker
|
||||
container:
|
||||
image: ${{ matrix.platform.os }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
platform:
|
||||
- { name: win-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_x64 }
|
||||
- { name: win-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: win_arm64 }
|
||||
- { name: linux-x64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ghcr.io/catthehacker/ubuntu:act-latest, zip_os_name: linux_arm64 }
|
||||
- { name: win-x64, os: ubuntu-latest, zip_os_name: win_x64 }
|
||||
#- { name: win-arm64, os: ubuntu-latest, zip_os_name: win_arm64 }
|
||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
@@ -43,21 +41,26 @@ jobs:
|
||||
run: |
|
||||
sudo apt install -y 7zip
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
- name: Install gli
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
|
||||
chmod +x gli
|
||||
mv gli $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
|
||||
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
else
|
||||
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
fi
|
||||
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Configure for release
|
||||
@@ -81,9 +84,12 @@ jobs:
|
||||
pushd publish
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.7z ../publish
|
||||
popd
|
||||
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Packing Linux builds
|
||||
if: contains(matrix.platform.name, 'linux')
|
||||
@@ -92,9 +98,12 @@ jobs:
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
chmod +x Ryujinx.sh Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
tar -cJvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.xz ../publish
|
||||
popd
|
||||
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Build AppImage (Linux)
|
||||
if: contains(matrix.platform.name, 'linux')
|
||||
@@ -129,25 +138,17 @@ jobs:
|
||||
pushd publish_appimage
|
||||
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Create release
|
||||
uses: actions/create-release@v1
|
||||
with:
|
||||
name: "${{ steps.version_info.outputs.build_version }}"
|
||||
repository: "projects/Ryubing"
|
||||
token: ${{ secrets.RELEASER_TOKEN }}
|
||||
tag_name: ${{ steps.version_info.outputs.build_version }}
|
||||
files: |-
|
||||
release_output/**
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
shell: bash
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-24.04
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
@@ -157,28 +158,37 @@ jobs:
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 17
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
- name: Install gli
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
|
||||
chmod +x gli
|
||||
mv gli $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
gli ghr -R indygreg/apple-platform-rs -p apple-codesign-*-x86_64-unknown-linux-musl.tar.gz -O apple-codesign.tar.gz
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
|
||||
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
|
||||
rm apple-codesign.tar.gz
|
||||
mv rcodesign /usr/bin/rcodesign
|
||||
mv rcodesign $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
|
||||
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
else
|
||||
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
fi
|
||||
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Configure for release
|
||||
@@ -191,47 +201,49 @@ jobs:
|
||||
|
||||
- name: Publish macOS Ryujinx
|
||||
run: |
|
||||
bash distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
|
||||
|
||||
- name: Create release
|
||||
uses: actions/create-release@v1
|
||||
with:
|
||||
name: "${{ steps.version_info.outputs.build_version }}"
|
||||
repository: "projects/Ryubing"
|
||||
token: ${{ secrets.RELEASER_TOKEN }}
|
||||
tag_name: ${{ steps.version_info.outputs.build_version }}
|
||||
files: |-
|
||||
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
|
||||
|
||||
post_ci:
|
||||
name: Post-CI Steps
|
||||
runs-on: ubuntu-latest
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
|
||||
|
||||
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
|
||||
|
||||
create_gitlab_release:
|
||||
name: Create GitLab Release
|
||||
runs-on: ubuntu-24.04
|
||||
needs:
|
||||
- macos_release
|
||||
- release
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Install GLI
|
||||
uses: actions/setup-gli@v1
|
||||
with:
|
||||
token: ${{ secrets.SETUP_GLI_TOKEN }}
|
||||
- name: Install gli
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R GreemDev/GLI -O gli -p 'gli-linux-x64'
|
||||
chmod +x gli
|
||||
mv gli $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
if [ '${{ inputs.is_bugfix_release }}' == 'false' ]; then
|
||||
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -m -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
else
|
||||
echo "build_version=$(gli get-next-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "build_version=$(gli get-next-version -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
fi
|
||||
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $FORGEJO_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ forgejo.sha }}")" >> $FORGEJO_OUTPUT
|
||||
echo "prev_build_version=$(gli get-current-version -c Stable -R)" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
echo "commit_message=$(git log -1 --pretty=%B)" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Create release
|
||||
run: |
|
||||
gli create-release-from-generic-package-files -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }} -t "${{ steps.version_info.outputs.build_version }}" -b "msd:${{ steps.version_info.outputs.build_version }}"
|
||||
|
||||
- name: Send notification webhook
|
||||
run: |
|
||||
gli send-update-message -T ${{ secrets.RELEASER_TOKEN }} -P projects/Ryubing -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
|
||||
gli send-update-message -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -t ${{ steps.version_info.outputs.build_version }} -c 32cd32 -w ${{ secrets.STABLE_DISCORD_WEBHOOK }} -i https://avatars.githubusercontent.com/u/192939710?s=200&v=4
|
||||
|
||||
- name: Notify update server of new builds
|
||||
run: |
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -72,9 +72,6 @@ ipch/
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
||||
# .NET
|
||||
.dotnet-home/
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
|
||||
@@ -3,66 +3,60 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="11.3.17" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.13" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.3.17" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.3.17" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.17" />
|
||||
<PackageVersion Include="SharpCompress" Version="0.49.1" />
|
||||
<PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.9.5" />
|
||||
<PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.9.5" />
|
||||
<PackageVersion Include="Avalonia" Version="11.3.6" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.6" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.3.6" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.3.6" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.6" />
|
||||
<PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.6.2" />
|
||||
<PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.6.2" />
|
||||
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
|
||||
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.50" />
|
||||
<PackageVersion Include="Newtonsoft.Json" Version="13.0.4" />
|
||||
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
|
||||
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.6.2" />
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.6.2" />
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.6.2" />
|
||||
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.501.0" />
|
||||
<PackageVersion Include="ppy.SDL3-CS" Version="2025.920.0" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.2" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0" />
|
||||
<PackageVersion Include="Concentus" Version="2.2.2" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
|
||||
<PackageVersion Include="DynamicData" Version="9.4.31" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.5.1" />
|
||||
<PackageVersion Include="DynamicData" Version="9.4.1" />
|
||||
<PackageVersion Include="FluentAvaloniaUI.NoAnim" Version="2.4.0-build3" />
|
||||
<PackageVersion Include="Humanizer" Version="2.14.1" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.19.1" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NetCoreServer" Version="8.0.7" />
|
||||
<PackageVersion Include="NUnit" Version="3.14.0" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.9.4" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.9.4" />
|
||||
<!-- OpenTk.Audio.OpenAL has moved to OpenTk.Audio -->
|
||||
<!--<PackageVersion Include="OpenTK.Audio" Version="5.0.0-pre.15" />-->
|
||||
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.9.4" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.9.4" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
||||
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
||||
<!-- Ryujinx.Audio.OpenAL.Dependencies is from the original project, last updated 12/30/20 -->
|
||||
<!--<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />-->
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL" Version="1.25.2" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.4-build6" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.MoltenVK" Version="1.4.2-ryujinx.3" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.133" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="2.0.6" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="2.0.6" />
|
||||
<PackageVersion Include="Gommon" Version="2.8.1.2" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.126" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
|
||||
<PackageVersion Include="Gommon" Version="2.8.0.1" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="Sep" Version="0.15.0" />
|
||||
<PackageVersion Include="Sep" Version="0.11.1" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Shaderc" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
|
||||
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.Win32" Version="2.88.9" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.macOS" Version="2.88.9" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux.NoDependencies" Version="2.88.9" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.15" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.2" />
|
||||
<PackageVersion Include="System.Management" Version="9.0.2" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
36
README.md
36
README.md
@@ -5,10 +5,10 @@
|
||||
</td>
|
||||
<td align="center" width="75%">
|
||||
|
||||
<h1 class="ryu-gradient-text">Ryujinx</h1>
|
||||
# Ryujinx
|
||||
|
||||
[](https://update.ryujinx.app/latest/stable)
|
||||
[](https://update.ryujinx.app/latest/canary)
|
||||
[](https://update.ryujinx.app/latest/stable)
|
||||
[](https://update.ryujinx.app/latest/canary)
|
||||
<br>
|
||||
<a href="https://discord.gg/PEuzjrFXUA">
|
||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||
@@ -21,7 +21,7 @@
|
||||
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017.
|
||||
Ryujinx is available on a self-managed <a class="forgejo-gradient-text" href="https://github.com/Ryubing/forgejo" target="_blank">modified Forgejo</a> instance under the <a href="https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt" target="_blank">MIT license</a>.
|
||||
Ryujinx is available on a self-managed GitLab instance under the <a href="https://git.ryujinx.app/ryubing/ryujinx/-/blob/master/LICENSE.txt?ref_type=heads" target="_blank">MIT license</a>.
|
||||
<br />
|
||||
</p>
|
||||
<p align="center">
|
||||
@@ -31,23 +31,17 @@
|
||||
<br>
|
||||
This is not a Ryujinx revival project. This is not a Phoenix project.
|
||||
<br>
|
||||
Guides and documentation can be found on the <a href="https://git.ryujinx.app/projects/Ryubing/wiki/Home">Wiki tab</a>.
|
||||
Guides and documentation can be found on the <a href="https://git.ryujinx.app/groups/ryubing/-/wikis/home">Wiki tab</a>.
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://git.ryujinx.app/projects/Ryubing/raw/branch/master/docs/shell.png" alt="Ryujinx example">
|
||||
<img src="https://git.ryujinx.app/ryubing/ryujinx/-/raw/master/docs/shell.png?ref_type=heads&inline=false" alt="Ryujinx example">
|
||||
</p>
|
||||
|
||||
## Usage
|
||||
|
||||
To run this emulator, your PC must be equipped with at least:
|
||||
- 8GiB of RAM
|
||||
- 6 cores
|
||||
- A GPU released within the last 10 years.
|
||||
- OpenGL 4.6 | Vulkan 1.4
|
||||
- Windows 10 version 20H1 | macOS Big Sur (Apple Silicon)
|
||||
|
||||
Failing to meet these requirements may result in a poor gameplay experience or unexpected crashes.
|
||||
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
|
||||
failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
|
||||
|
||||
## Latest build
|
||||
|
||||
@@ -55,17 +49,17 @@ Stable builds are made every so often, based on the `master` branch, that then g
|
||||
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
||||
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
|
||||
|
||||
You can find the stable releases [here](https://git.ryujinx.app/projects/Ryubing/releases).
|
||||
You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
|
||||
|
||||
Canary builds are compiled automatically for each commit on the `master` branch.
|
||||
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
|
||||
These canary builds are only recommended for experienced users.
|
||||
|
||||
You can find the canary releases [here](https://git.ryujinx.app/Ryubing/Canary/releases).
|
||||
You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
|
||||
|
||||
## Documentation
|
||||
|
||||
If you are planning to contribute or just want to learn more about this project please read through our [documentation](https://git.ryujinx.app/projects/Ryubing/src/branch/master/docs/README.md).
|
||||
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
|
||||
|
||||
## Features
|
||||
|
||||
@@ -111,13 +105,13 @@ If you are planning to contribute or just want to learn more about this project
|
||||
|
||||
## License
|
||||
|
||||
This software is licensed under the terms of the [MIT license](https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt).
|
||||
This software is licensed under the terms of the [MIT license](LICENSE.txt).
|
||||
This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
|
||||
See [LICENSE.txt](https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt) and [THIRDPARTY.md](https://git.ryujinx.app/projects/Ryubing/src/branch/master/distribution/legal/THIRDPARTY.md) for more details.
|
||||
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY.md) for more details.
|
||||
|
||||
## Credits
|
||||
|
||||
- [LibHac](https://git.ryujinx.app/projects/LibHac) is used for our file-system.
|
||||
- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
|
||||
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
|
||||
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
|
||||
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
|
||||
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
|
||||
16
Ryujinx.sln
16
Ryujinx.sln
@@ -86,11 +86,11 @@ EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
.forgejo\workflows\build.yml = .forgejo\workflows\build.yml
|
||||
.forgejo\workflows\canary.yml = .forgejo\workflows\canary.yml
|
||||
.github\workflows\build.yml = .github\workflows\build.yml
|
||||
.github\workflows\canary.yml = .github\workflows\canary.yml
|
||||
Directory.Packages.props = Directory.Packages.props
|
||||
Directory.Build.props = Directory.Build.props
|
||||
.forgejo\workflows\release.yml = .forgejo\workflows\release.yml
|
||||
.github\workflows\release.yml = .github\workflows\release.yml
|
||||
nuget.config = nuget.config
|
||||
EndProjectSection
|
||||
EndProject
|
||||
@@ -573,16 +573,6 @@ Global
|
||||
{D58FA894-27D5-4EAA-9042-AD422AD82931}.Release|x86.Build.0 = Release|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x64.Build.0 = Release|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{AC26EFF0-8593-4184-9A09-98E37EFFB32E}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -5,8 +5,8 @@ Ryubing Locales uses a custom format, which uses a file for defining the support
|
||||
Each json file holds the locales for a specific part of the emulator, e.g. the Setup Wizard locales are in `SetupWizard.json`, and each locale entry in the file includes all the supported languages in the same place.
|
||||
|
||||
## Languages
|
||||
In the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
|
||||
The file includes a table of the language codes and their language names.
|
||||
in the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
|
||||
The file includes a table of the langauge codes and their langauge names.
|
||||
|
||||
#Example of the format for Languages.json
|
||||
{
|
||||
@@ -19,7 +19,7 @@ The file includes a table of the language codes and their language names.
|
||||
}
|
||||
|
||||
## Locales
|
||||
In the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
|
||||
in the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
|
||||
Each json file holds locales for a specific part of the emulator in a large array of locale objects.
|
||||
Each locale is made up an ID used for lookup and a list of the languages and their matching translations.
|
||||
Any empty string or null value will automatically use the English translation instead in the emulator.
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "UpdatesAddedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Updates Added: {0}",
|
||||
"es_ES": "Actualizaciones Añadidas: {0}",
|
||||
"fr_FR": "Mises à Jour Ajoutées : {0}",
|
||||
"he_IL": "",
|
||||
"it_IT": "Aggiornamenti aggiunti: {0}",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "추가된 업데이트: {0}",
|
||||
"no_NO": "Oppdateringer lagt til: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Atualizações adicionadas: {0}",
|
||||
"ru_RU": "Добавлено обновлений: {0}",
|
||||
"sv_SE": "Tillagda uppdateringar: {0}",
|
||||
"th_TH": "การอัปเดตที่เพิ่มเข้ามา: {0}",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Додані оновлення: {0}",
|
||||
"zh_CN": "已添加更新:{0}",
|
||||
"zh_TW": "已新增更新:{0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UpdatesRemovedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Updates Removed: {0}",
|
||||
"es_ES": "Actualizaciones Eliminadas: {0}",
|
||||
"fr_FR": "Mises à Jour Supprimées : {0}",
|
||||
"he_IL": "",
|
||||
"it_IT": "Aggiornamenti rimossi: {0}",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "제거된 업데이트: {0}",
|
||||
"no_NO": "Fjernede oppdateringer: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Atualizações removidas: {0}",
|
||||
"ru_RU": "Удалено обновлений: {0}",
|
||||
"sv_SE": "Borttagna uppdateringar: {0}",
|
||||
"th_TH": "การอัปเดตที่ถูกลบ: {0}",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Видалені оновлення: {0}",
|
||||
"zh_CN": "已移除更新:{0}",
|
||||
"zh_TW": "已移除更新:{0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DLCAddedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "DLC Added: {0}",
|
||||
"es_ES": "DLC Añadidos: {0}",
|
||||
"fr_FR": "DLC Ajoutés : {0}",
|
||||
"he_IL": "",
|
||||
"it_IT": "DLC aggiunti: {0}",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "추가된 DLC: {0}",
|
||||
"no_NO": "DLC lagt til: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "DLC adicionados: {0}",
|
||||
"ru_RU": "Добавлено DLC: {0}",
|
||||
"sv_SE": "Tillagda DLC: {0}",
|
||||
"th_TH": "DLC ที่เพิ่มเข้ามา: {0}",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Додані DLC: {0}",
|
||||
"zh_CN": "已添加 DLC:{0}",
|
||||
"zh_TW": "已新增 DLC:{0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DLCRemovedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "DLC Removed: {0}",
|
||||
"es_ES": "DLC Eliminados: {0}",
|
||||
"fr_FR": "DLC Supprimés : {0}",
|
||||
"he_IL": "",
|
||||
"it_IT": "DLC rimossi: {0}",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "제거된 DLC: {0}",
|
||||
"no_NO": "DLC fjernet: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "DLC removidos: {0}",
|
||||
"ru_RU": "Удалено DLC: {0}",
|
||||
"sv_SE": "DLC borttaget: {0}",
|
||||
"th_TH": "ลบ DLC: {0}",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Видалено DLC: {0}",
|
||||
"zh_CN": "已移除 DLC:{0}",
|
||||
"zh_TW": "已移除 DLC:{0}"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "LoadApplicationFromFileFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Select a Switch application file to load",
|
||||
"es_ES": "Selecciona un archivo de aplicación de Switch para cargar",
|
||||
"fr_FR": "Sélectionnez un fichier d’application Switch à charger",
|
||||
"he_IL": "",
|
||||
"it_IT": "Seleziona un file applicazione Switch da caricare",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "로드할 Switch 애플리케이션 파일을 선택하세요",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Selecione um arquivo de aplicativo Switch para carregar",
|
||||
"ru_RU": "Выберите файл приложения Switch для загрузки",
|
||||
"sv_SE": "Välj en Switch-applikationsfil att läsa in",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Виберіть файл застосунку Switch для завантаження",
|
||||
"zh_CN": "请选择要加载的 Switch 应用程序文件",
|
||||
"zh_TW": "請選擇要載入的 Switch 應用程式檔案"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "LoadUnpackedApplicationFromFolderFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Select a folder containing an unpacked Switch application to load",
|
||||
"es_ES": "Selecciona una carpeta que contenga una aplicación de Switch descomprimida para cargar",
|
||||
"fr_FR": "Sélectionnez un dossier contenant une application Switch décompressée à charger",
|
||||
"he_IL": "",
|
||||
"it_IT": "Seleziona una cartella contenente un’applicazione Switch non compressa da caricare",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "압축 해제된 Switch 애플리케이션이 포함된 폴더를 선택하여 로드하세요",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Selecione uma pasta que contenha um aplicativo Switch descompactado para carregar",
|
||||
"ru_RU": "Выберите папку, содержащую распакованное приложение Switch, для загрузки",
|
||||
"sv_SE": "Välj en mapp som innehåller en uppackad Switch-applikation att läsa in",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Виберіть папку, що містить розпакований застосунок Switch, для завантаження",
|
||||
"zh_CN": "请选择包含未打包 Switch 应用程序的文件夹以加载",
|
||||
"zh_TW": "請選擇包含未解壓縮 Switch 應用程式的資料夾以載入"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "LoadUpdatesAndDLCFromFolderFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Select one or more folders to bulk load updates and DLC from",
|
||||
"es_ES": "Selecciona una o más carpetas para cargar de forma masiva actualizaciones y DLC",
|
||||
"fr_FR": "Sélectionnez un ou plusieurs dossiers pour charger en masse des mises à jour et des DLC",
|
||||
"he_IL": "",
|
||||
"it_IT": "Seleziona una o più cartelle da cui caricare in blocco aggiornamenti e DLC",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "업데이트 및 DLC를 대량으로 로드할 폴더를 하나 이상 선택하세요",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Selecione uma ou mais pastas para carregar em massa atualizações e DLC",
|
||||
"ru_RU": "Выберите одну или несколько папок для массовой загрузки обновлений и DLC",
|
||||
"sv_SE": "Välj en eller flera mappar för att massinläsa uppdateringar och DLC",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Виберіть одну або кілька папок для масового завантаження оновлень і DLC",
|
||||
"zh_CN": "请选择一个或多个文件夹以批量加载更新和 DLC",
|
||||
"zh_TW": "請選擇一個或多個資料夾以批次載入更新與 DLC"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "AssociationSuccessMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "تم ربط أنواع الملفات بنجاح.",
|
||||
"de_DE": "Dateitypen erfolgreich zugeordnet.",
|
||||
"el_GR": "Οι τύποι αρχείων συσχετίστηκαν με επιτυχία.",
|
||||
"en_US": "Successfully associated file types.",
|
||||
"es_ES": "¡Tipos de archivo asociados con éxito.",
|
||||
"fr_FR": "Types de fichiers associés avec succès.",
|
||||
"he_IL": "שיוך סוגי הקבצים בוצע בהצלחה.",
|
||||
"it_IT": "Tipi di file associati con successo.",
|
||||
"ja_JP": "ファイルの種類の関連付けに成功しました。",
|
||||
"ko_KR": "파일 형식 연결에 성공했습니다.",
|
||||
"no_NO": "Filtyper ble tilknyttet.",
|
||||
"pl_PL": "Pomyślnie powiązano typy plików.",
|
||||
"pt_BR": "Tipos de arquivo associados com sucesso.",
|
||||
"ru_RU": "Типы файлов успешно связаны.",
|
||||
"sv_SE": "Filtyper har kopplats.",
|
||||
"th_TH": "เชื่อมโยงประเภทไฟล์สำเร็จแล้ว",
|
||||
"tr_TR": "Dosya türleri başarıyla ilişkilendirildi.",
|
||||
"uk_UA": "Типи файлів успішно пов’язані.",
|
||||
"zh_CN": "文件类型关联成功。",
|
||||
"zh_TW": "檔案類型關聯成功。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RemoveAssociationSuccessMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "تمت إزالة ارتباطات أنواع الملفات بنجاح.",
|
||||
"de_DE": "Dateitypzuordnungen erfolgreich entfernt.",
|
||||
"el_GR": "Οι συσχετίσεις τύπων αρχείων αφαιρέθηκαν με επιτυχία.",
|
||||
"en_US": "Successfully removed file type associations.",
|
||||
"es_ES": "Asociaciones de tipos de archivo eliminadas con éxito.",
|
||||
"fr_FR": "Associations de types de fichiers supprimées avec succès.",
|
||||
"he_IL": "שיוכי סוגי הקבצים הוסרו בהצלחה.",
|
||||
"it_IT": "Associazioni dei tipi di file rimosse con successo.",
|
||||
"ja_JP": "ファイルの種類の関連付けの削除に成功しました。",
|
||||
"ko_KR": "파일 형식 연결이 성공적으로 제거되었습니다.",
|
||||
"no_NO": "Filtype-tilknytninger ble fjernet.",
|
||||
"pl_PL": "Pomyślnie usunięto skojarzenia typów plików.",
|
||||
"pt_BR": "Associações de tipos de arquivo removidas com sucesso.",
|
||||
"ru_RU": "Связи типов файлов успешно удалены.",
|
||||
"sv_SE": "Filtypsassociationer har tagits bort.",
|
||||
"th_TH": "ลบการเชื่อมโยงประเภทไฟล์สำเร็จแล้ว",
|
||||
"tr_TR": "Dosya türü ilişkilendirmeleri başarıyla kaldırıldı.",
|
||||
"uk_UA": "Прив’язки типів файлів успішно видалено.",
|
||||
"zh_CN": "文件类型关联已成功移除。",
|
||||
"zh_TW": "檔案類型關聯已成功移除。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "AssociationFailedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "فشل ربط أنواع الملفات.",
|
||||
"de_DE": "Fehler beim Zuordnen der Dateitypen.",
|
||||
"el_GR": "Απέτυχε η συσχέτιση των τύπων αρχείων.",
|
||||
"en_US": "Failed to associate file types.",
|
||||
"es_ES": "No se pudieron asociar los tipos de archivo.",
|
||||
"fr_FR": "Échec de l’association des types de fichiers.",
|
||||
"he_IL": "שיוך סוגי הקבצים נכשל.",
|
||||
"it_IT": "Associazione dei tipi di file non riuscita.",
|
||||
"ja_JP": "ファイルの種類の関連付けに失敗しました。",
|
||||
"ko_KR": "파일 형식 연결에 실패했습니다.",
|
||||
"no_NO": "Klarte ikke å tilknytte filtyper.",
|
||||
"pl_PL": "Nie udało się powiązać typów plików.",
|
||||
"pt_BR": "Falha ao associar tipos de arquivo.",
|
||||
"ru_RU": "Не удалось связать типы файлов.",
|
||||
"sv_SE": "Det gick inte att koppla filtyper.",
|
||||
"th_TH": "เชื่อมโยงประเภทไฟล์ไม่สำเร็จ",
|
||||
"tr_TR": "Dosya türleri ilişkilendirilemedi.",
|
||||
"uk_UA": "Не вдалося пов’язати типи файлів.",
|
||||
"zh_CN": "文件类型关联失败。",
|
||||
"zh_TW": "檔案類型關聯失敗。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RemoveAssociationFailedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "فشلت إزالة ارتباطات أنواع الملفات.",
|
||||
"de_DE": "Das Entfernen der Dateitypzuordnungen ist fehlgeschlagen.",
|
||||
"el_GR": "Η αφαίρεση των συσχετίσεων τύπων αρχείων απέτυχε.",
|
||||
"en_US": "Failed to remove file type associations.",
|
||||
"es_ES": "No se pudieron eliminar las asociaciones de tipos de archivo.",
|
||||
"fr_FR": "Échec de la suppression des associations de types de fichiers.",
|
||||
"he_IL": "הסרת שיוכי סוגי הקבצים נכשלה.",
|
||||
"it_IT": "Rimozione delle associazioni dei tipi di file non riuscita.",
|
||||
"ja_JP": "ファイルの種類の関連付けの削除に失敗しました。",
|
||||
"ko_KR": "파일 형식 연결 제거에 실패했습니다.",
|
||||
"no_NO": "Fjerning av filtype-tilknytninger mislyktes.",
|
||||
"pl_PL": "Nie udało się usunąć skojarzeń typów plików.",
|
||||
"pt_BR": "Falha ao remover associações de tipos de arquivo.",
|
||||
"ru_RU": "Не удалось удалить связи типов файлов.",
|
||||
"sv_SE": "Det gick inte att ta bort filtypsassociationer.",
|
||||
"th_TH": "ไม่สามารถลบการเชื่อมโยงประเภทไฟล์ได้",
|
||||
"tr_TR": "Dosya türü ilişkilendirmeleri kaldırılamadı.",
|
||||
"uk_UA": "Не вдалося видалити прив’язки типів файлів.",
|
||||
"zh_CN": "文件类型关联移除失败。",
|
||||
"zh_TW": "無法移除檔案類型關聯。"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,329 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "InstallFromFileFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "حدد ملف XCI أو أرشيف ZIP لتثبيت البرنامج الثابت منه",
|
||||
"de_DE": "Wählen Sie eine XCI-Datei oder ein ZIP-Archiv zur Firmware-Installation aus",
|
||||
"el_GR": "Επιλέξτε ένα αρχείο XCI ή ένα αρχείο ZIP για εγκατάσταση υλικολογισμικού",
|
||||
"en_US": "Select an XCI file or a ZIP archive to install firmware from",
|
||||
"es_ES": "Selecciona un archivo XCI o un archivo ZIP para instalar el firmware",
|
||||
"fr_FR": "Sélectionnez un fichier XCI ou une archive ZIP pour installer le firmware",
|
||||
"he_IL": "בחר קובץ XCI או ארכיון ZIP להתקנת קושחה",
|
||||
"it_IT": "Seleziona un file XCI o un archivio ZIP da cui installare il firmware",
|
||||
"ja_JP": "ファームウェアをインストールする XCI ファイルまたは ZIP アーカイブを選択してください",
|
||||
"ko_KR": "펌웨어를 설치할 XCI 파일 또는 ZIP 아카이브를 선택하세요",
|
||||
"no_NO": "Velg en XCI-fil eller et ZIP-arkiv for å installere fastvare fra",
|
||||
"pl_PL": "Wybierz plik XCI lub archiwum ZIP, z którego chcesz zainstalować firmware",
|
||||
"pt_BR": "Selecione um arquivo XCI ou um arquivo ZIP para instalar o firmware",
|
||||
"ru_RU": "Выберите XCI файл или ZIP-архив для установки прошивки",
|
||||
"sv_SE": "Välj en XCI-fil eller ett ZIP-arkiv för att installera firmware från",
|
||||
"th_TH": "เลือกไฟล์ XCI หรือไฟล์ ZIP เพื่อติดตั้งเฟิร์มแวร์",
|
||||
"tr_TR": "Üretici yazılımını yüklemek için bir XCI dosyası veya ZIP arşivi seçin",
|
||||
"uk_UA": "Виберіть XCI файл або ZIP-архів для встановлення прошивки",
|
||||
"zh_CN": "选择一个用于安装固件的 XCI 文件或 ZIP 压缩包",
|
||||
"zh_TW": "選擇一個用於安裝韌體的 XCI 檔案或 ZIP 壓縮檔"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallFromFolderFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "حدد مجلدًا لتثبيت البرنامج الثابت منه",
|
||||
"de_DE": "Wählen Sie einen Ordner aus, um die Firmware zu installieren",
|
||||
"el_GR": "Επιλέξτε έναν φάκελο για να εγκαταστήσετε το firmware από αυτόν",
|
||||
"en_US": "Select a folder to install firmware from",
|
||||
"es_ES": "Selecciona una carpeta para instalar el firmware desde ella",
|
||||
"fr_FR": "Sélectionnez un dossier pour installer le firmware à partir de celui-ci",
|
||||
"he_IL": "בחר תיקיה שממנה תותקן הקושחה",
|
||||
"it_IT": "Seleziona una cartella da cui installare il firmware",
|
||||
"ja_JP": "ファームウェアをインストールするフォルダを選択してください",
|
||||
"ko_KR": "펌웨어를 설치할 폴더를 선택하세요",
|
||||
"no_NO": "Velg en mappe å installere fastvaren fra",
|
||||
"pl_PL": "Wybierz folder, z którego chcesz zainstalować oprogramowanie układowe",
|
||||
"pt_BR": "Selecione uma pasta para instalar o firmware a partir dela",
|
||||
"ru_RU": "Выберите папку, из которой будет установлена прошивка",
|
||||
"sv_SE": "Välj en mapp att installera firmware från",
|
||||
"th_TH": "เลือกโฟลเดอร์เพื่อติดตั้งเฟิร์มแวร์จากโฟลเดอร์นั้น",
|
||||
"tr_TR": "Firmware yüklemek için bir klasör seçin",
|
||||
"uk_UA": "Виберіть папку, з якої буде встановлено прошивку",
|
||||
"zh_CN": "选择一个文件夹以从中安装固件",
|
||||
"zh_TW": "選擇一個資料夾以從中安裝韌體"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت البرنامج الثابت {0}",
|
||||
"de_DE": "Installiere Firmware {0}",
|
||||
"el_GR": "Εγκατάσταση Firmware {0}",
|
||||
"en_US": "Install Firmware {0}",
|
||||
"es_ES": "Instalar Firmware {0}",
|
||||
"fr_FR": "Installer le Firmware {0}",
|
||||
"he_IL": "התקן קושחה {0}",
|
||||
"it_IT": "Installa firmware {0}",
|
||||
"ja_JP": "ファームウェア {0} をインストール",
|
||||
"ko_KR": "펌웨어 {0} 설치",
|
||||
"no_NO": "Installer fastvare {0}",
|
||||
"pl_PL": "Zainstaluj Firmware {0}",
|
||||
"pt_BR": "Instalar Firmware {0}",
|
||||
"ru_RU": "Установить прошивку {0}",
|
||||
"sv_SE": "Installera firmware {0}",
|
||||
"th_TH": "ติดตั้งเฟิร์มแวร์ {0}",
|
||||
"tr_TR": "Firmware {0} Yükle",
|
||||
"uk_UA": "Встановити прошивку {0}",
|
||||
"zh_CN": "安装系统固件 {0}",
|
||||
"zh_TW": "安裝韌體 {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerMainMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "سيتم تثبيت إصدار النظام {0}.",
|
||||
"de_DE": "Systemversion {0} wird jetzt installiert.",
|
||||
"el_GR": "Θα εγκατασταθεί η έκδοση συστήματος {0}.",
|
||||
"en_US": "System version {0} will be installed.",
|
||||
"es_ES": "Se instalará la versión de sistema {0}.",
|
||||
"fr_FR": "La version {0} du système sera installée.",
|
||||
"he_IL": "גירסת המערכת {0} תותקן.",
|
||||
"it_IT": "La versione del sistema {0} sarà installata.",
|
||||
"ja_JP": "システムバージョン {0} がインストールされます。",
|
||||
"ko_KR": "시스템 버전 {0}이(가) 설치됩니다.",
|
||||
"no_NO": "Systemversjon {0} vil bli installert.",
|
||||
"pl_PL": "Wersja systemu {0} zostanie zainstalowana.",
|
||||
"pt_BR": "A versão do sistema {0} será instalada.",
|
||||
"ru_RU": "Будет установлена версия прошивки {0}.",
|
||||
"sv_SE": "Systemversion {0} kommer att installeras.",
|
||||
"th_TH": "ระบบเวอร์ชั่น {0} ได้รับการติดตั้งเร็วๆ นี้",
|
||||
"tr_TR": "Sistem sürümü {0} yüklenecek.",
|
||||
"uk_UA": "Буде встановлено версію системи {0}.",
|
||||
"zh_CN": "即将安装系统固件版本 {0} 。",
|
||||
"zh_TW": "即將安裝系統韌體版本 {0}。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerSubMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "\n\nهذا سيحل محل إصدار النظام الحالي {0}.",
|
||||
"de_DE": "\n\nDies wird die aktuelle Systemversion {0} ersetzen.",
|
||||
"el_GR": "\n\nΑυτό θα αντικαταστήσει την τρέχουσα έκδοση συστήματος {0}.",
|
||||
"en_US": "\n\nThis will replace the current system version {0}.",
|
||||
"es_ES": "\n\nEsto reemplazará la versión de sistema actual, {0}.",
|
||||
"fr_FR": "\n\nCela remplacera la version actuelle du système {0}.",
|
||||
"he_IL": "\n\nזה יחליף את גרסת המערכת הנוכחית {0}.",
|
||||
"it_IT": "\n\nQuesta sostituirà l'attuale versione del sistema ({0}).",
|
||||
"ja_JP": "\n\n現在のシステムバージョン {0} を置き換えます。",
|
||||
"ko_KR": "\n\n현재 시스템 버전 {0}을(를) 대체합니다.",
|
||||
"no_NO": "\n\nDette erstatter den gjeldende systemversjonen {0}.",
|
||||
"pl_PL": "\n\nZastąpi to obecną wersję systemu {0}.",
|
||||
"pt_BR": "\n\nIsso substituirá a versão do sistema atual {0}.",
|
||||
"ru_RU": "\n\nЭто заменит текущую версию прошивки {0}.",
|
||||
"sv_SE": "\n\nDetta kommer att ersätta aktuella systemversionen {0}.",
|
||||
"th_TH": "\n\nสิ่งนี้จะแทนที่เวอร์ชั่นของระบบเวอร์ชั่นปัจจุบัน {0}.",
|
||||
"tr_TR": "\n\nBu şimdiki sistem sürümünün yerini alacak {0}.",
|
||||
"uk_UA": "\n\nЦе замінить поточну версію системи {0}.",
|
||||
"zh_CN": "\n\n替换当前系统固件版本 {0} 。",
|
||||
"zh_TW": "\n\n這將取代目前的系統韌體版本 {0}。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerConfirmMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "\nهل تريد المتابعة؟",
|
||||
"de_DE": "\n\nMöchtest du fortfahren?",
|
||||
"el_GR": "\n\nΘέλετε να συνεχίσετε;",
|
||||
"en_US": "\n\nDo you want to continue?",
|
||||
"es_ES": "\n\n¿Continuar?",
|
||||
"fr_FR": "\n\nVoulez-vous continuer ?",
|
||||
"he_IL": "\n\nהאם ברצונך להמשיך?",
|
||||
"it_IT": "\n\nVuoi continuare?",
|
||||
"ja_JP": "\n\n続けてよろしいですか?",
|
||||
"ko_KR": "\n\n계속하시겠습니까?",
|
||||
"no_NO": "\n\nVil du fortsette?",
|
||||
"pl_PL": "\n\nCzy chcesz kontynuować?",
|
||||
"pt_BR": "\n\nDeseja continuar?",
|
||||
"ru_RU": "\n\nПродолжить?",
|
||||
"sv_SE": "\n\nVill du fortsätta?",
|
||||
"th_TH": "\n\nคุณต้องการดำเนินการต่อหรือไม่?",
|
||||
"tr_TR": "\n\nDevam etmek istiyor musunuz?",
|
||||
"uk_UA": "\n\nВи хочете продовжити?",
|
||||
"zh_CN": "\n\n是否继续?",
|
||||
"zh_TW": "\n\n您確定要繼續嗎?"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerWaitMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت البرنامج الثابت...",
|
||||
"de_DE": "Firmware wird installiert...",
|
||||
"el_GR": "Εγκατάσταση Firmware...",
|
||||
"en_US": "Installing Firmware...",
|
||||
"es_ES": "Instalando Firmware...",
|
||||
"fr_FR": "Installation du Firmware...",
|
||||
"he_IL": "מתקין קושחה...",
|
||||
"it_IT": "Installazione del firmware...",
|
||||
"ja_JP": "ファームウェアをインストール中...",
|
||||
"ko_KR": "펌웨어 설치 중...",
|
||||
"no_NO": "Installerer fastvare...",
|
||||
"pl_PL": "Instalowanie firmware'u...",
|
||||
"pt_BR": "Instalando firmware...",
|
||||
"ru_RU": "Установка прошивки...",
|
||||
"sv_SE": "Installerar firmware...",
|
||||
"th_TH": "กำลังติดตั้งเฟิร์มแวร์...",
|
||||
"tr_TR": "Firmware yükleniyor...",
|
||||
"uk_UA": "Встановлення прошивки...",
|
||||
"zh_CN": "安装系统固件中...",
|
||||
"zh_TW": "正在安裝韌體..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerSuccessMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "تم تثبيت إصدار النظام {0} بنجاح.",
|
||||
"de_DE": "Systemversion {0} wurde erfolgreich installiert.",
|
||||
"el_GR": "Η έκδοση συστήματος {0} εγκαταστάθηκε με επιτυχία.",
|
||||
"en_US": "System version {0} successfully installed.",
|
||||
"es_ES": "Versión de sistema {0} instalada con éxito.",
|
||||
"fr_FR": "Version du système {0} installée avec succès.",
|
||||
"he_IL": "גרסת המערכת {0} הותקנה בהצלחה.",
|
||||
"it_IT": "La versione del sistema {0} è stata installata.",
|
||||
"ja_JP": "システムバージョン {0} が正常にインストールされました。",
|
||||
"ko_KR": "시스템 버전 {0}이(가) 설치되었습니다.",
|
||||
"no_NO": "Systemversjon {0} ble installert.",
|
||||
"pl_PL": "Wersja systemu {0} została pomyślnie zainstalowana.",
|
||||
"pt_BR": "Versão do sistema {0} instalada com sucesso.",
|
||||
"ru_RU": "Прошивка версии {0} успешно установлена.",
|
||||
"sv_SE": "Systemversion {0} har installerats.",
|
||||
"th_TH": "ระบบเวอร์ชั่น {0} ติดตั้งเรียบร้อยแล้ว",
|
||||
"tr_TR": "Sistem sürümü {0} başarıyla yüklendi.",
|
||||
"uk_UA": "Версію системи {0} успішно встановлено.",
|
||||
"zh_CN": "成功安装系统固件版本 {0}。",
|
||||
"zh_TW": "成功安裝系統韌體版本 {0}。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerInstalledMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "تم تثبيت البرنامج الثابت {0}",
|
||||
"de_DE": "Firmware {0} wurde installiert",
|
||||
"el_GR": "Το Firmware {0} εγκαταστάθηκε",
|
||||
"en_US": "Firmware {0} was installed",
|
||||
"es_ES": "Se Instaló el Firmware {0}",
|
||||
"fr_FR": "Le firmware {0} a été installé",
|
||||
"he_IL": "הקושחה {0} הותקנה",
|
||||
"it_IT": "Il firmware {0} è stato installato",
|
||||
"ja_JP": "ファームウェア {0} がインストールされました",
|
||||
"ko_KR": "펌웨어 {0}이(가) 설치됨",
|
||||
"no_NO": "fastvare {0} ble installert",
|
||||
"pl_PL": "Firmware {0} został zainstalowany",
|
||||
"pt_BR": "Firmware {0} foi instalado",
|
||||
"ru_RU": "Прошивка {0} была установлена",
|
||||
"sv_SE": "Firmware {0} installerades",
|
||||
"th_TH": "เฟิร์มแวร์ {0} ติดตั้งแล้ว",
|
||||
"tr_TR": "Yazılım {0} yüklendi",
|
||||
"uk_UA": "Встановлено прошивку {0}",
|
||||
"zh_CN": "已安装系统固件 {0}",
|
||||
"zh_TW": "已安裝韌體{0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerNotInstalledMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "لا يوجد برنامج ثابت مثبت",
|
||||
"de_DE": "Keine Firmware installiert.",
|
||||
"el_GR": "Δεν έχει εγκατασταθεί Firmware.",
|
||||
"en_US": "No Firmware Installed.",
|
||||
"es_ES": "No hay Firmware Instalado.",
|
||||
"fr_FR": "Aucun Firmware Installé.",
|
||||
"he_IL": "לא מותקנת קושחה.",
|
||||
"it_IT": "Nessun firmware installato.",
|
||||
"ja_JP": "ファームウェアがインストールされていません。",
|
||||
"ko_KR": "펌웨어가 설치되어 있지 .않음",
|
||||
"no_NO": "Ingen fastvare installert.",
|
||||
"pl_PL": "Brak Zainstalowanego Firmware'u.",
|
||||
"pt_BR": "Nenhum Firmware Instalado.",
|
||||
"ru_RU": "Прошивка не установлена.",
|
||||
"sv_SE": "Inget firmware installerat.",
|
||||
"th_TH": "ไม่มีการติดตั้งเฟิร์มแวร์",
|
||||
"tr_TR": "Yazılım Yüklü Değil.",
|
||||
"uk_UA": "Прошивка не встановлена.",
|
||||
"zh_CN": "未安装系统固件。",
|
||||
"zh_TW": "未安裝韌體。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerFirmwareNotFound",
|
||||
"Translations": {
|
||||
"ar_SA": "لم يتم العثور على برنامج ثابت للنظام صالح في {0}.",
|
||||
"de_DE": "Es wurde keine gültige System-Firmware gefunden in {0}.",
|
||||
"el_GR": "Δεν βρέθηκε έγκυρο Firmware συστήματος στο {0}.",
|
||||
"en_US": "A valid system firmware was not found in {0}.",
|
||||
"es_ES": "No se pudo encontrar un firmware válido en {0}.",
|
||||
"fr_FR": "Un firmware valide n'a pas été trouvé dans {0}.",
|
||||
"he_IL": "לא נמצאה קושחת מערכת תקפה ב-{0}.",
|
||||
"it_IT": "Un firmware del sistema valido non è stato trovato in {0}.",
|
||||
"ja_JP": "{0} には有効なシステムファームウェアがありません。",
|
||||
"ko_KR": "{0}에서 유효한 시스템 펌웨어를 찾을 수 없습니다.",
|
||||
"no_NO": "En gyldig systemfastvare ble ikke funnet i {0}.",
|
||||
"pl_PL": "Nie znaleziono prawidłowego firmware'u systemowego w {0}.",
|
||||
"pt_BR": "Um firmware de sistema válido não foi encontrado em {0}.",
|
||||
"ru_RU": "Не удалось найти действительную системную прошивку в {0}.",
|
||||
"sv_SE": "Ett giltigt systemfirmware hittades inte i {0}.",
|
||||
"th_TH": "ไม่พบเฟิร์มแวร์ของระบบที่ถูกต้อง {0}.",
|
||||
"tr_TR": "{0} da geçerli bir sistem firmware'i bulunamadı.",
|
||||
"uk_UA": "Дійсна прошивка системи не знайдена в {0}.",
|
||||
"zh_CN": "在路径 {0} 中找不到有效的 Switch 系统固件。",
|
||||
"zh_TW": "在 {0} 中未發現有效的系統韌體。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerEmbeddedMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "هل ترغب في تثبيت البرنامج الثابت المدمج في هذه اللعبة؟ (البرنامج الثابت {0})",
|
||||
"de_DE": "Die in diesem Spiel enthaltene Firmware installieren? (Firmware {0})",
|
||||
"el_GR": "Θα θέλατε να εγκαταστήσετε το Firmware που είναι ενσωματωμένο σε αυτό το παιχνίδι; (Firmware {0})",
|
||||
"en_US": "Would you like to install the firmware embedded in this game? (Firmware {0})",
|
||||
"es_ES": "¿Quieres instalar el firmware incluido en este juego? (Firmware versión {0})",
|
||||
"fr_FR": "Voulez-vous installer le firmware intégré dans ce jeu ? (Firmware {0})",
|
||||
"he_IL": "האם תרצו להתקין את הקושחה המוטמעת במשחק הזה? (קושחה {0})",
|
||||
"it_IT": "Vuoi installare il firmware incluso in questo gioco? (Firmware {0})",
|
||||
"ja_JP": "このゲームに含まれるファームウェアをインストールしてよろしいですか? (ファームウェア {0})",
|
||||
"ko_KR": "이 게임에 포함된 펌웨어를 설치하시겠습니까?(Firmware {0})",
|
||||
"no_NO": "Ønsker du å installere fastvaren innebygd i dette spillet? (Firmware {0})",
|
||||
"pl_PL": "Czy chcesz zainstalować firmware wbudowany w tę grę? (Firmware {0})",
|
||||
"pt_BR": "Gostaria de instalar o firmware incluso neste jogo? (Firmware {0})",
|
||||
"ru_RU": "Хотите установить прошивку, встроенную в эту игру? (Прошивка {0})",
|
||||
"sv_SE": "Vill du installera det firmware som är inbäddat i detta spel? (Firmware {0})",
|
||||
"th_TH": "คุณต้องการติดตั้งเฟิร์มแวร์ที่ฝังอยู่ในเกมนี้หรือไม่? (เฟิร์มแวร์ {0})",
|
||||
"tr_TR": "Bu oyunun içine gömülü olan yazılımı yüklemek ister misiniz? (Firmware {0})",
|
||||
"uk_UA": "Бажаєте встановити прошивку, вбудовану в цю гру? (Прошивка {0})",
|
||||
"zh_CN": "要安装游戏文件中内嵌的系统固件吗?(固件版本 {0})",
|
||||
"zh_TW": "您想安裝遊戲內建的韌體嗎? (韌體 {0})"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerEmbeddedSuccessMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "لم يتم العثور على أي برنامج ثابت مثبت ولكن ريوجينكس كان قادرا على تثبيت البرنامج الثابت {0} من اللعبة المقدمة.\nسيبدأ المحاكي الآن.",
|
||||
"de_DE": "Es wurde keine installierte Firmware gefunden, aber Ryujinx konnte die Firmware {0} aus dem bereitgestellten Spiel installieren.\nRyujinx wird nun gestartet.",
|
||||
"el_GR": "Δεν βρέθηκε εγκατεστημένο υλικολογισμικό, αλλά το Ryujinx κατάφερε να εγκαταστήσει το υλικολογισμικό {0} από το παρεχόμενο παιχνίδι.\nΟ προσομοιωτής θα ξεκινήσει τώρα.",
|
||||
"en_US": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
|
||||
"es_ES": "No se encontró ningún firmware instalado, pero Ryujinx pudo instalar el firmware {0} del juego proporcionado.\nEl emulador iniciará.",
|
||||
"fr_FR": "Aucun firmware installé n'a été trouvé mais Ryujinx a pu installer le firmware {0} à partir du jeu fourni.\nL'émulateur va maintenant démarrer.",
|
||||
"he_IL": "לא נמצאה קושחה מותקנת אבל ריוג'ינקס הצליח להתקין קושחה {0} מהמשחק שסופק. \nהאמולטור יופעל כעת.",
|
||||
"it_IT": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito ad installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
|
||||
"ja_JP": "ファームウェアがインストールされていませんが, ゲームに含まれるファームウェア {0} をインストールできます.\nエミュレータが開始します。",
|
||||
"ko_KR": "설치된 펌웨어를 찾을 수 없지만 Ryujinx는 제공된 게임에서 펌웨어 {0}을(를) 설치할 수 있습니다.\n이제 에뮬레이터가 시작됩니다.",
|
||||
"no_NO": "Det ble ikke funnet noen installert fastvare, men Ryujinx kunne installere fastvare {0} fra det oppgitte spillet.\nemulatoren vil nå starte.",
|
||||
"pl_PL": "Nie znaleziono zainstalowanego oprogramowania, ale Ryujinx był w stanie zainstalować oprogramowanie {0} z dostarczonej gry.\n\nEmulator uruchomi się teraz.",
|
||||
"pt_BR": "Nenhum firmware instalado foi encontrado, mas o Ryujinx conseguiu instalar o firmware {0} a partir do jogo fornecido.\nO emulador será iniciado agora.",
|
||||
"ru_RU": "Установленной прошивки не было найдено, но Ryujinx удалось установить прошивку {0} из предоставленной игры.\nТеперь запустится эмулятор.",
|
||||
"sv_SE": "Inget installerat firmware hittades men Ryujinx kunde installera firmware {0} från angiven spel.\nEmulatorn kommer nu att startas.",
|
||||
"th_TH": "ไม่พบเฟิร์มแวร์ที่ติดตั้งไว้ แต่ Ryujinx จะติดตั้งเฟิร์มแวร์ได้ {0} จากเกมที่ให้มา\nขณะนี้โปรแกรมจำลองจะเริ่มทำงาน",
|
||||
"tr_TR": "Yüklü bir firmware bulunamadı, ancak Ryujinx sağlanan oyundan firmware {0} yüklemeyi başardı.\nEmülatör şimdi başlatılacak.",
|
||||
"uk_UA": "Встановлену прошивку не знайдено, але Ryujinx вдалося встановити прошивку {0} з наданої гри.\nТепер запуститься емулятор.",
|
||||
"zh_CN": "Ryujinx 模拟器已经从当前游戏文件中安装了系统固件 {0} 。\n模拟器现在可以正常运行了。",
|
||||
"zh_TW": "未找到已安裝的韌體,但 Ryujinx 可以從現有的遊戲安裝韌體{0}。\n模擬器現在可以執行。"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,204 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "InstallFromFileFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "حدد ملف KEYS لتثبيت المفاتيح منه",
|
||||
"de_DE": "Wählen Sie eine KEYS-Datei zur Schlüsselinstallation aus",
|
||||
"el_GR": "Επιλέξτε ένα αρχείο KEYS για εγκατάσταση κλειδιών",
|
||||
"en_US": "Select a KEYS file to install keys from",
|
||||
"es_ES": "Selecciona un archivo KEYS para instalar las claves",
|
||||
"fr_FR": "Sélectionnez un fichier KEYS pour installer les clés",
|
||||
"he_IL": "בחר קובץ KEYS להתקנת מפתחות",
|
||||
"it_IT": "Seleziona un file KEYS da cui installare le chiavi",
|
||||
"ja_JP": "キーをインストールする KEYS ファイルを選択してください",
|
||||
"ko_KR": "키를 설치할 KEYS 파일을 선택하세요",
|
||||
"no_NO": "Velg en KEYS-fil for å installere nøkler fra",
|
||||
"pl_PL": "Wybierz plik KEYS, z którego chcesz zainstalować klucze",
|
||||
"pt_BR": "Selecione um arquivo KEYS para instalar as chaves",
|
||||
"ru_RU": "Выберите KEYS файл для установки ключей",
|
||||
"sv_SE": "Välj en KEYS-fil för att installera nycklar från",
|
||||
"th_TH": "เลือกไฟล์ KEYS เพื่อติดตั้งคีย์",
|
||||
"tr_TR": "Anahtarları yüklemek için bir KEYS dosyası seçin",
|
||||
"uk_UA": "Виберіть KEYS файл для встановлення ключів",
|
||||
"zh_CN": "选择一个用于安装密钥的 KEYS 文件",
|
||||
"zh_TW": "選擇一個用於安裝金鑰的 KEYS 檔案"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallFromFolderFilePickerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "حدد مجلدًا لتثبيت المفاتيح منه",
|
||||
"de_DE": "Wählen Sie einen Ordner aus, um die Schlüssel zu installieren",
|
||||
"el_GR": "Επιλέξτε έναν φάκελο για να εγκαταστήσετε τα κλειδιά",
|
||||
"en_US": "Select a folder to install keys from",
|
||||
"es_ES": "Selecciona una carpeta para instalar las claves",
|
||||
"fr_FR": "Sélectionnez un dossier pour installer les clés",
|
||||
"he_IL": "בחר תיקיה להתקין ממנה את המפתחות",
|
||||
"it_IT": "Seleziona una cartella da cui installare le chiavi",
|
||||
"ja_JP": "キーをインストールするフォルダを選択してください",
|
||||
"ko_KR": "키를 설치할 폴더를 선택하세요",
|
||||
"no_NO": "Velg en mappe å installere nøklene fra",
|
||||
"pl_PL": "Wybierz folder, z którego zainstalować klucze",
|
||||
"pt_BR": "Selecione uma pasta para instalar as chaves",
|
||||
"ru_RU": "Выберите папку, из которой установить ключи",
|
||||
"sv_SE": "Välj en mapp att installera nycklar från",
|
||||
"th_TH": "เลือกโฟลเดอร์เพื่อติดตั้งคีย์",
|
||||
"tr_TR": "Anahtarları yüklemek için bir klasör seçin",
|
||||
"uk_UA": "Виберіть папку, з якої встановити ключі",
|
||||
"zh_CN": "选择一个文件夹以安装密钥",
|
||||
"zh_TW": "選擇一個資料夾以安裝密鑰"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerMainMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "سيتم تثبيت ملف مفاتيح جديد.",
|
||||
"de_DE": "Eine neue Schlüsseldatei wird installiert.",
|
||||
"el_GR": "Ένα νέο αρχείο Κλειδιών θα εγκατασταθεί.",
|
||||
"en_US": "New Keys file will be installed.",
|
||||
"es_ES": "Un nuevo archivo de Claves será instalado.",
|
||||
"fr_FR": "Nouveau fichier de Clés sera installé.",
|
||||
"he_IL": "קובץ מפתחות חדש יותקן.",
|
||||
"it_IT": "Un nuovo file di chiavi sarà installato.",
|
||||
"ja_JP": "新しいキー ファイルがインストールされます。",
|
||||
"ko_KR": "새로운 키 파일이 설치됩니다.",
|
||||
"no_NO": "Ny Keys-fil vil bli installert.",
|
||||
"pl_PL": "Nowy plik kluczy zostanie zainstalowany.",
|
||||
"pt_BR": "O novo arquivo Chaves será instalado.",
|
||||
"ru_RU": "Будут установлены новые ключи.",
|
||||
"sv_SE": "Ny nyckelfil kommer att installeras.",
|
||||
"th_TH": "กำลังติดตั้งไฟล์ Keys ใหม่",
|
||||
"tr_TR": "Yeni anahtar dosyası yüklenecek.",
|
||||
"uk_UA": "Новий файл Ключів буде встановлено.",
|
||||
"zh_CN": "将会安装新密匙文件。",
|
||||
"zh_TW": "將會安裝新增的金鑰檔案。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerSubMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "\n\nقد يحل هذا محل بعض المفاتيح المثبتة حاليًا.",
|
||||
"de_DE": "\n\nDies könnte einige der derzeit installierten Schlüssel ersetzen.",
|
||||
"el_GR": "\n\nΑυτό μπορεί να αντικαταστήσει μερικά από τα τρέχοντα εγκατεστημένα κλειδιά.",
|
||||
"en_US": "\n\nThis may replace some of the current installed Keys.",
|
||||
"es_ES": "\n\nEsto puede reemplazar algunas de las Keys actualmente instaladas.",
|
||||
"fr_FR": "\n\nCela peut remplacer certaines des Clés actuellement installées.",
|
||||
"he_IL": "\n\nזה עשוי להחליף חלק מהמפתחות המותקנים הנוכחיים.",
|
||||
"it_IT": "\n\nAlcune delle chiavi già installate potrebbero essere sovrascritte.",
|
||||
"ja_JP": "\n\nこれにより、現在インストールされているキーの一部が置き換えられる場合があります。",
|
||||
"ko_KR": "\n\n이로 인해 현재 설치된 키 중 일부가 대체될 수 있습니다.",
|
||||
"no_NO": "\n\nDette kan erstatte noen av de nåværende installerte nøklene.",
|
||||
"pl_PL": "\n\nTo może zastąpić niektóre z aktualnie zainstalowanych kluczy.",
|
||||
"pt_BR": "\n\nIsso pode substituir algumas das chaves instaladas atualmente.",
|
||||
"ru_RU": "\n\nЭто может заменить некоторые из текущих установленных ключей.",
|
||||
"sv_SE": "\n\nDetta kan ersätta några av de redan installerade nycklarna.",
|
||||
"th_TH": "\n\nสิ่งนี้อาจทำให้ไฟล์ Keys บางส่วนที่ติดตั้งอยู่ถูกแทนที่",
|
||||
"tr_TR": "\n\nBu, şu anda kurulu olan anahtarların bazılarının yerine geçebilir.",
|
||||
"uk_UA": "\n\nЦе замінить собою поточні файли Ключів.",
|
||||
"zh_CN": "\n\n这也许会替换掉一些当前已安装的密匙。",
|
||||
"zh_TW": "\n\n這將取代部分已安裝的金鑰。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerConfirmInstall",
|
||||
"Translations": {
|
||||
"ar_SA": "\nهل تريد المتابعة؟",
|
||||
"de_DE": "\n\nMöchtest du fortfahren?",
|
||||
"el_GR": "\n\nΘέλετε να συνεχίσετε;",
|
||||
"en_US": "\n\nDo you want to continue?",
|
||||
"es_ES": "\n\n¿Continuar?",
|
||||
"fr_FR": "\n\nVoulez-vous continuer ?",
|
||||
"he_IL": "\n\nהאם ברצונך להמשיך?",
|
||||
"it_IT": "\n\nVuoi continuare?",
|
||||
"ja_JP": "\n\n続けてよろしいですか?",
|
||||
"ko_KR": "\n\n계속하시겠습니까?",
|
||||
"no_NO": "\n\nVil du fortsette?",
|
||||
"pl_PL": "\n\nCzy chcesz kontynuować?",
|
||||
"pt_BR": "\n\nDeseja continuar?",
|
||||
"ru_RU": "\n\nПродолжить?",
|
||||
"sv_SE": "\n\nVill du fortsätta?",
|
||||
"th_TH": "\n\nคุณต้องการดำเนินการต่อหรือไม่?",
|
||||
"tr_TR": "\n\nDevam etmek istiyor musunuz?",
|
||||
"uk_UA": "\n\nВи хочете продовжити?",
|
||||
"zh_CN": "\n\n是否继续?",
|
||||
"zh_TW": "\n\n您確定要繼續嗎?"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerWaitMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "جارٍ تثبيت المفاتيح...",
|
||||
"de_DE": "Schlüssel werden installiert...",
|
||||
"el_GR": "Εγκατάσταση κλειδιών...",
|
||||
"en_US": "Installing Keys...",
|
||||
"es_ES": "Instalando Claves...",
|
||||
"fr_FR": "Installation des Clés...",
|
||||
"he_IL": "מתקין מפתחות...",
|
||||
"it_IT": "Installazione delle chiavi...",
|
||||
"ja_JP": "キーをインストールしています...",
|
||||
"ko_KR": "키 설치 중...",
|
||||
"no_NO": "Installere nøkler...",
|
||||
"pl_PL": "Instalowanie kluczy...",
|
||||
"pt_BR": "Instalando Chaves...",
|
||||
"ru_RU": "Установка ключей...",
|
||||
"sv_SE": "Installerar nycklar...",
|
||||
"th_TH": "กำลังดำเนินการติดตั้ง Keys...",
|
||||
"tr_TR": "Anahtarlar yükleniyor...",
|
||||
"uk_UA": "Встановлення Ключів...",
|
||||
"zh_CN": "安装密匙中。。。",
|
||||
"zh_TW": "正在安裝金鑰。。。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerSuccessMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "تم تثبيت ملف المفاتيح الجديد بنجاح.",
|
||||
"de_DE": "Neue Schlüsseldatei erfolgreich installiert.",
|
||||
"el_GR": "Το νέο αρχείο Κλειδιών εγκαταστάθηκε με επιτυχία.",
|
||||
"en_US": "New Keys file successfully installed.",
|
||||
"es_ES": "Nuevo archivo Keys instalado con éxito.",
|
||||
"fr_FR": "Nouveau fichier de Clés a été installé.",
|
||||
"he_IL": "הקובץ החדש של המפתחות הותקן בהצלחה.",
|
||||
"it_IT": "Nuovo file di chiavi installato con successo.",
|
||||
"ja_JP": "新しいキー ファイルが正常にインストールされました。",
|
||||
"ko_KR": "새로운 키 파일이 성공적으로 설치되었습니다.",
|
||||
"no_NO": "Ny Keys -fil installert.",
|
||||
"pl_PL": "Nowy plik kluczy został pomyślnie zainstalowany.",
|
||||
"pt_BR": "Novo arquivo de chaves instalado com sucesso.",
|
||||
"ru_RU": "Новые ключи успешно установлены.",
|
||||
"sv_SE": "Ny nyckelfil installerades.",
|
||||
"th_TH": "การติดตั้งไฟล์ Keys ใหม่เสร็จสมบูรณ์แล้ว",
|
||||
"tr_TR": "Yeni anahtar dosyası başarıyla yüklendi.",
|
||||
"uk_UA": "Нові ключі встановлено.",
|
||||
"zh_CN": "已成功安装新密匙文件。",
|
||||
"zh_TW": "成功安裝新增的金鑰檔案。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallerInvalidKeysFoundMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "An invalid Keys file was found in {0}.",
|
||||
"es_ES": "Se halló un archivo Keys inválido en {0}.",
|
||||
"fr_FR": "Un fichier de Clés invalide a été trouvé dans {0}.",
|
||||
"he_IL": "",
|
||||
"it_IT": "È stato trovato un file di chiavi non valido in {0}.",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "{0}에서 잘못된 키 파일이 발견.",
|
||||
"no_NO": "En ugyldig Keys-fil ble funnet i {0}.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Um arquivo Chaves inválido foi encontrado em {0}.",
|
||||
"ru_RU": "В {0} найден некорректный файл ключей.",
|
||||
"sv_SE": "En ogiltig nyckelfil hittades i {0}.",
|
||||
"th_TH": "พบไฟล์ Keys ที่ไม่ถูกต้องใน {0}.",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Виявлено неправильний файл ключів у теці {0}.",
|
||||
"zh_CN": "在 {0} 发现了一个无效的密匙文件。",
|
||||
"zh_TW": "找到無效的金鑰檔案 {0}。"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,204 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "NoApplicationFoundInFile",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Keine Anwendungen in ausgewählter Datei gefunden.",
|
||||
"el_GR": "",
|
||||
"en_US": "No applications found in selected file.",
|
||||
"es_ES": "No se encontraron aplicaciones en el archivo seleccionado.",
|
||||
"fr_FR": "Aucune application trouvée dans le fichier sélectionné.",
|
||||
"he_IL": "",
|
||||
"it_IT": "Nessuna applicazione trovata nel file selezionato.",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "선택한 파일에서 앱을 찾을 수 없습니다.",
|
||||
"no_NO": "Ingen apper ble funnet i valgt fil.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Nenhum aplicativo encontrado no arquivo selecionado.",
|
||||
"ru_RU": "Приложений в выбранном файле не найдены",
|
||||
"sv_SE": "Inga applikationer hittades i vald fil.",
|
||||
"th_TH": "ไม่พบแอปพลิเคชั่นจากไฟล์ที่เลือก",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "У вибраному файлі не знайдено жодних додатків.",
|
||||
"zh_CN": "未发现应用",
|
||||
"zh_TW": "未能從已選擇的檔案中找到應用程式。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "NoUnpackedApplicationFoundInFolder",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Please select an unpacked application folder with a valid ExeFS or NSO/NRO.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Veuillez sélectionner un répertoire d’application décompressée contenant un ExeFS valide ou NSO/NRO.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Пожалуйста, выберите папку распакованного приложения с корректным ExeFS или NSO/NRO",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "NoKeysFound",
|
||||
"Translations": {
|
||||
"ar_SA": "المفاتيح غير موجودة.",
|
||||
"de_DE": "Keys nicht gefunden.",
|
||||
"el_GR": "Τα κλειδιά δεν βρέθηκαν.",
|
||||
"en_US": "Keys not found.",
|
||||
"es_ES": "No se encontraron claves.",
|
||||
"fr_FR": "Clés non trouvées.",
|
||||
"he_IL": "המפתחות לא נמצאו.",
|
||||
"it_IT": "Chiavi non trovate.",
|
||||
"ja_JP": "Keys がありません。",
|
||||
"ko_KR": "키를 찾을 수 없음.",
|
||||
"no_NO": "Finner ikke nøkler.",
|
||||
"pl_PL": "Nie znaleziono kluczy.",
|
||||
"pt_BR": "Chaves não encontradas.",
|
||||
"ru_RU": "Ключи не найдены.",
|
||||
"sv_SE": "Nycklarna hittades inte.",
|
||||
"th_TH": "ไม่พบ คีย์",
|
||||
"tr_TR": "Keys bulunamadı.",
|
||||
"uk_UA": "Ключі не знайдено.",
|
||||
"zh_CN": "找不到密钥。",
|
||||
"zh_TW": "找不到金鑰。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "NoKeysFoundDescription",
|
||||
"Translations": {
|
||||
"ar_SA": "لم يتمكن ريوجينكس من العثور على ملف \"prod.keys\" الخاص بك.",
|
||||
"de_DE": "Ryujinx konnte deine \"prod.keys\" Datei nicht finden.",
|
||||
"el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει το αρχείο \"prod.keys\".",
|
||||
"en_US": "Ryujinx was unable to find your \"prod.keys\" file.",
|
||||
"es_ES": "Ryujinx no pudo encontrar tus \"prod.keys\".",
|
||||
"fr_FR": "Ryujinx n'a pas pu trouver votre fichier \"prod.keys\".",
|
||||
"he_IL": "ריוג'ינקס לא הצליח למצוא את קובץ ה-\"prod.keys\" שלך.",
|
||||
"it_IT": "Ryujinx non è riuscito a trovare il file \"prod.keys\".",
|
||||
"ja_JP": "\"prod.keys\" が見つかりませんでした。",
|
||||
"ko_KR": "Ryujinx가 '\"prod.keys\" 파일을 찾지 못함.",
|
||||
"no_NO": "Ryujinx kunne ikke finne \"prod.keys\" filen din.",
|
||||
"pl_PL": "Ryujinx nie mógł znaleźć twojego pliku \"prod.keys\".",
|
||||
"pt_BR": "Ryujinx não conseguiu encontrar o seu arquivo '\"prod.keys\".",
|
||||
"ru_RU": "Ryujinx не удалось найти ваш \"prod.keys\" файл.",
|
||||
"sv_SE": "Ryujinx kunde inte hitta din \"prod.keys\"-fil.",
|
||||
"th_TH": "Ryujinx ไม่พบไฟล์ '\"prod.keys\" ในเครื่องของคุณ",
|
||||
"tr_TR": "Ryujinx \"prod.keys\" dosyasını bulamadı.",
|
||||
"uk_UA": "Ryujinx не вдалося знайти ваш файл \"prod.keys\".",
|
||||
"zh_CN": "Ryujinx 模拟器找不到“prod.keys”密钥文件。",
|
||||
"zh_TW": "Ryujinx 無法找到您的「prod.keys」檔案。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "NoFirmwareFound",
|
||||
"Translations": {
|
||||
"ar_SA": "لم يتم العثور على البرنامج الثابت",
|
||||
"de_DE": "Firmware nicht gefunden",
|
||||
"el_GR": "Το firmware δε βρέθηκε",
|
||||
"en_US": "Firmware not found",
|
||||
"es_ES": "No se encontró Firmware",
|
||||
"fr_FR": "Firmware introuvable",
|
||||
"he_IL": "קושחה לא נמצאה",
|
||||
"it_IT": "Firmware non trovato",
|
||||
"ja_JP": "ファームウェアがありません",
|
||||
"ko_KR": "펌웨어를 찾을 수 없음",
|
||||
"no_NO": "Fastvare ikke funnet",
|
||||
"pl_PL": "Nie znaleziono firmware'u",
|
||||
"pt_BR": "Firmware não encontrado",
|
||||
"ru_RU": "Прошивка не найдена",
|
||||
"sv_SE": "Firmware hittades inte",
|
||||
"th_TH": "ไม่พบ เฟิร์มแวร์",
|
||||
"tr_TR": "Firmware bulunamadı",
|
||||
"uk_UA": "Прошивка не знайдена",
|
||||
"zh_CN": "未安装系统固件",
|
||||
"zh_TW": "找不到韌體"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "NoFirmwareFoundDescription",
|
||||
"Translations": {
|
||||
"ar_SA": "لم يتمكن ريوجينكس من العثور على أية برامج ثابتة مثبتة.",
|
||||
"de_DE": "Ryujinx konnte keine installierte Firmware finden!",
|
||||
"el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει κανένα εγκατεστημένο firmware.",
|
||||
"en_US": "Ryujinx was unable to find any firmwares installed.",
|
||||
"es_ES": "Ryujinx no pudo encontrar un firmware instalado.",
|
||||
"fr_FR": "Ryujinx n'a pas trouvé de firmware installé.",
|
||||
"he_IL": "ריוג'ינקס לא הצליחה למצוא קושחה מותקנת.",
|
||||
"it_IT": "Ryujinx non è riuscito a trovare alcun firmware installato.",
|
||||
"ja_JP": "インストールされたファームウェアが見つかりませんでした。",
|
||||
"ko_KR": "Ryujinx가 설치된 펌웨어를 찾을 수 없음.",
|
||||
"no_NO": "Ryujinx kunne ikke finne noen fastvare installert.",
|
||||
"pl_PL": "Ryujinx nie mógł znaleźć żadnego zainstalowanego firmware'u.",
|
||||
"pt_BR": "Ryujinx não conseguiu encontrar nenhum Firmware instalado.",
|
||||
"ru_RU": "Ryujinx не удалось найти ни одной установленной прошивки.",
|
||||
"sv_SE": "Ryujinx kunde inte hitta några installerade firmwares.",
|
||||
"th_TH": "Ryujinx ไม่พบ เฟิร์มแวร์ที่ติดตั้งไว้ในเครื่องของคุณ",
|
||||
"tr_TR": "Ryujinx yüklü herhangi firmware bulamadı.",
|
||||
"uk_UA": "Ryujinx не вдалося знайти жодної встановленої прошивки.",
|
||||
"zh_CN": "Ryujinx 模拟器未安装 Switch 系统固件。",
|
||||
"zh_TW": "Ryujinx 無法找到已安裝的任何韌體。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FirmwareParsingFailed",
|
||||
"Translations": {
|
||||
"ar_SA": "خطأ في تحليل البرنامج الثابت",
|
||||
"de_DE": "Firmware-Analysierung-Fehler",
|
||||
"el_GR": "Σφάλμα ανάλυσης firmware",
|
||||
"en_US": "Firmware parsing error",
|
||||
"es_ES": "Error al analizar el Firmware",
|
||||
"fr_FR": "Erreur d'analyse du firmware",
|
||||
"he_IL": "שגיאת ניתוח קושחה",
|
||||
"it_IT": "Errore di analisi del firmware",
|
||||
"ja_JP": "ファームウェアのパーズエラー",
|
||||
"ko_KR": "펌웨어 구문 분석 오류",
|
||||
"no_NO": "Fastvare analysefeil",
|
||||
"pl_PL": "Błąd parsowania firmware'u",
|
||||
"pt_BR": "Erro de análise de firmware",
|
||||
"ru_RU": "Ошибка извлечения прошивки",
|
||||
"sv_SE": "Tolkningsfel i firmware",
|
||||
"th_TH": "เกิดข้อผิดพลาดในการวิเคราะห์เฟิร์มแวร์",
|
||||
"tr_TR": "Firmware çözümleme hatası",
|
||||
"uk_UA": "Помилка аналізу прошивки",
|
||||
"zh_CN": "固件文件解析出错",
|
||||
"zh_TW": "韌體解析錯誤"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FirmwareParsingFailedDescription",
|
||||
"Translations": {
|
||||
"ar_SA": "لم يتمكن ريوجينكس من تحليل البرامج الثابتة المتوفرة. يحدث هذا عادة بسبب المفاتيح القديمة.",
|
||||
"de_DE": "Ryujinx konnte die zu verfügung gestellte Firmware nicht analysieren. Ein möglicher Grund dafür sind veraltete keys.",
|
||||
"el_GR": "Το Ryujinx δεν κατάφερε να αναλύσει το συγκεκριμένο firmware. Αυτό συνήθως οφείλετε σε ξεπερασμένα/παλιά κλειδιά.",
|
||||
"en_US": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
|
||||
"es_ES": "Ryujinx no pudo analizar el firmware. Normalmente esto ocurre debido a keys desfasadas.",
|
||||
"fr_FR": "Ryujinx n'a pas pu analyser le firmware fourni. Cela est généralement dû à des clés obsolètes.",
|
||||
"he_IL": "ריוג'ינקס לא הצליחה לנתח את הקושחה שסופקה. זה נגרם בדרך כלל על ידי מפתחות לא עדכניים.",
|
||||
"it_IT": "Ryujinx non è riuscito ad analizzare il firmware. Questo di solito è causato da chiavi non aggiornate.",
|
||||
"ja_JP": "ファームウェアをパーズできませんでした.通常,古いキーが原因です.",
|
||||
"ko_KR": "Ryujinx가 제공된 펌웨어를 구문 분석하지 못했습니다. 일반적으로 오래된 키로 인해 발생합니다.",
|
||||
"no_NO": "Ryujinx klarte ikke å analysere levert fastvare. Dette er vanligvis forårsaket av utdaterte nøkler.",
|
||||
"pl_PL": "Ryujinx nie był w stanie zparsować dostarczonego firmware'u. Jest to zwykle spowodowane nieaktualnymi kluczami.",
|
||||
"pt_BR": "Ryujinx não conseguiu ler o Firmware fornecido. Geralmente isso é causado por chaves desatualizadas.",
|
||||
"ru_RU": "Ryujinx не удалось распаковать выбранную прошивку. Обычно это вызвано устаревшими ключами.",
|
||||
"sv_SE": "Ryujinx kunde inte tolka angiven firmware. Detta sker oftast med utdaterade nycklar.",
|
||||
"th_TH": "Ryujinx ไม่สามารถวิเคราะห์เฟิร์มแวร์ที่ให้มาได้ ซึ่งมักมีสาเหตุมาจากคีย์ที่เก่าจนเกินไป",
|
||||
"tr_TR": "Ryujinx temin edilen firmware'i çözümleyemedi. Bu durum genellikle güncel olmayan keys'den kaynaklanır.",
|
||||
"uk_UA": "Ryujinx не вдалося проаналізувати прошивку. Зазвичай це спричинено застарілими ключами.",
|
||||
"zh_CN": "Ryujinx 模拟器无法解密当前固件,一般是由于使用了旧版的密钥导致的。",
|
||||
"zh_TW": "Ryujinx 無法解析所提供的韌體。這通常是由於金鑰過時造成的。"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,604 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "ActionsLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "_الإجراءات",
|
||||
"de_DE": "_Aktionen",
|
||||
"el_GR": "_Δράσεις",
|
||||
"en_US": "_Actions",
|
||||
"es_ES": "_Acciones",
|
||||
"fr_FR": null,
|
||||
"he_IL": "_פעולות",
|
||||
"it_IT": "_Azioni",
|
||||
"ja_JP": "アクション(_A)",
|
||||
"ko_KR": "동작(_A)",
|
||||
"no_NO": "_Handlinger",
|
||||
"pl_PL": "_Akcje",
|
||||
"pt_BR": "_Ações",
|
||||
"ru_RU": "_Действия",
|
||||
"sv_SE": "_Åtgärder",
|
||||
"th_TH": "_การดำเนินการ",
|
||||
"tr_TR": "_Eylemler",
|
||||
"uk_UA": "_Дії",
|
||||
"zh_CN": "操作(_A)",
|
||||
"zh_TW": "動作(_A)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallKeysLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت المفاتيح",
|
||||
"de_DE": "Schlüssel installieren",
|
||||
"el_GR": "Εγκατάσταση Κλειδιών",
|
||||
"en_US": "Install Keys",
|
||||
"es_ES": "Instalar Claves",
|
||||
"fr_FR": "Installer des Clés",
|
||||
"he_IL": "התקנת מפתחות",
|
||||
"it_IT": "Installa chiavi",
|
||||
"ja_JP": "キーをインストール",
|
||||
"ko_KR": "설치 키",
|
||||
"no_NO": "Installere nøkler",
|
||||
"pl_PL": "Zainstaluj klucze",
|
||||
"pt_BR": "Instalar Chaves",
|
||||
"ru_RU": "Установить ключи",
|
||||
"sv_SE": "Installera nycklar",
|
||||
"th_TH": "ติดตั้ง Keys",
|
||||
"tr_TR": "Anahtarları Yükle",
|
||||
"uk_UA": "Встановити Ключі",
|
||||
"zh_CN": "安装密匙",
|
||||
"zh_TW": "安裝金鑰"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallKeysFromFileButton",
|
||||
"Translations": {
|
||||
"ar_SA": "KEYS...",
|
||||
"de_DE": null,
|
||||
"el_GR": null,
|
||||
"en_US": "KEYS...",
|
||||
"es_ES": null,
|
||||
"fr_FR": null,
|
||||
"he_IL": "KEYS...",
|
||||
"it_IT": null,
|
||||
"ja_JP": null,
|
||||
"ko_KR": null,
|
||||
"no_NO": null,
|
||||
"pl_PL": null,
|
||||
"pt_BR": null,
|
||||
"ru_RU": null,
|
||||
"sv_SE": null,
|
||||
"th_TH": null,
|
||||
"tr_TR": null,
|
||||
"uk_UA": null,
|
||||
"zh_CN": null,
|
||||
"zh_TW": null
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallKeysFromFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "مجلد...",
|
||||
"de_DE": "Verzeichnis...",
|
||||
"el_GR": "Φάκελος...",
|
||||
"en_US": "Folder...",
|
||||
"es_ES": "Carpeta...",
|
||||
"fr_FR": "Dossier...",
|
||||
"he_IL": "תיקייה...",
|
||||
"it_IT": "Cartella...",
|
||||
"ja_JP": "フォルダー...",
|
||||
"ko_KR": "폴더...",
|
||||
"no_NO": "Mappe...",
|
||||
"pl_PL": "Katalog...",
|
||||
"pt_BR": "Diretório...",
|
||||
"ru_RU": "Папка...",
|
||||
"sv_SE": "Katalog...",
|
||||
"th_TH": "โฟลเดอร์...",
|
||||
"tr_TR": "Klasör...",
|
||||
"uk_UA": "Тека...",
|
||||
"zh_CN": "文件夹...",
|
||||
"zh_TW": "資料夾..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallFirmwareLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت البرنامج الثابت",
|
||||
"de_DE": "Firmware installieren",
|
||||
"el_GR": "Εγκατάσταση Firmware",
|
||||
"en_US": "Install Firmware",
|
||||
"es_ES": "Instalar Firmware",
|
||||
"fr_FR": "Installer le Firmware",
|
||||
"he_IL": "התקן קושחה",
|
||||
"it_IT": "Installa firmware",
|
||||
"ja_JP": "ファームウェアをインストール",
|
||||
"ko_KR": "펌웨어 설치",
|
||||
"no_NO": "Installer fastvare",
|
||||
"pl_PL": "Zainstaluj oprogramowanie",
|
||||
"pt_BR": "Instalar Firmware",
|
||||
"ru_RU": "Установить прошивку",
|
||||
"sv_SE": "Installera firmware",
|
||||
"th_TH": "ติดตั้งเฟิร์มแวร์",
|
||||
"tr_TR": "Yazılım Yükle",
|
||||
"uk_UA": "Встановити прошивку",
|
||||
"zh_CN": "安装系统固件",
|
||||
"zh_TW": "安裝韌體"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallFirmwareFromFileButton",
|
||||
"Translations": {
|
||||
"ar_SA": "XCI أو ZIP...",
|
||||
"de_DE": "XCI oder ZIP...",
|
||||
"el_GR": "XCI ή ZIP...",
|
||||
"en_US": "XCI or ZIP...",
|
||||
"es_ES": "XCI o ZIP...",
|
||||
"fr_FR": "XCI ou ZIP...",
|
||||
"he_IL": "XCI או ZIP...",
|
||||
"it_IT": "XCI o ZIP...",
|
||||
"ja_JP": "XCI または ZIP...",
|
||||
"ko_KR": "XCI 또는 ZIP...",
|
||||
"no_NO": "XCI eller ZIP...",
|
||||
"pl_PL": "XCI lub ZIP...",
|
||||
"pt_BR": "XCI ou ZIP...",
|
||||
"ru_RU": "XCI или ZIP...",
|
||||
"sv_SE": "XCI eller ZIP...",
|
||||
"th_TH": "XCI หรือ ZIP...",
|
||||
"tr_TR": "XCI veya ZIP...",
|
||||
"uk_UA": "XCI або ZIP...",
|
||||
"zh_CN": "XCI 或 ZIP...",
|
||||
"zh_TW": "XCI 或 ZIP..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "InstallFirmwareFromFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "مجلد...",
|
||||
"de_DE": "Verzeichnis...",
|
||||
"el_GR": "Φάκελος...",
|
||||
"en_US": "Folder...",
|
||||
"es_ES": "Carpeta...",
|
||||
"fr_FR": "Dossier...",
|
||||
"he_IL": "תיקייה...",
|
||||
"it_IT": "Cartella...",
|
||||
"ja_JP": "フォルダー...",
|
||||
"ko_KR": "폴더...",
|
||||
"no_NO": "Mappe...",
|
||||
"pl_PL": "Katalog...",
|
||||
"pt_BR": "Diretório...",
|
||||
"ru_RU": "Папка...",
|
||||
"sv_SE": "Katalog...",
|
||||
"th_TH": "โฟลเดอร์...",
|
||||
"tr_TR": "Klasör...",
|
||||
"uk_UA": "Тека...",
|
||||
"zh_CN": "文件夹...",
|
||||
"zh_TW": "資料夾..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ToolsLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Werkzeuge",
|
||||
"el_GR": "",
|
||||
"en_US": "Tools",
|
||||
"es_ES": "Herramientas",
|
||||
"fr_FR": "Outils",
|
||||
"he_IL": "",
|
||||
"it_IT": "Strumenti",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "도구",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ferramentas",
|
||||
"ru_RU": "Инструменты",
|
||||
"sv_SE": "Verktyg",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "工具",
|
||||
"zh_TW": "工具"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MiiEditorButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Mii-Editor",
|
||||
"el_GR": "",
|
||||
"en_US": "Mii Editor",
|
||||
"es_ES": "Editor de Mii",
|
||||
"fr_FR": "Éditeur de Mii",
|
||||
"he_IL": "",
|
||||
"it_IT": "Editor di Mii",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "Mii 편집기",
|
||||
"no_NO": "Mii-redigerer",
|
||||
"pl_PL": "Edytor Mii",
|
||||
"pt_BR": "Editor de Mii",
|
||||
"ru_RU": "Редактор Mii",
|
||||
"sv_SE": "Mii-redigerare",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Редактор Mii",
|
||||
"zh_CN": "Mii 编辑器",
|
||||
"zh_TW": "Mii 編輯器"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "XCITrimmerButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "XCI-Dateien trimmen",
|
||||
"el_GR": "",
|
||||
"en_US": "Trim XCI Files",
|
||||
"es_ES": "Recortar Archivos XCI",
|
||||
"fr_FR": "Réduire les Fichiers XCI",
|
||||
"he_IL": "",
|
||||
"it_IT": "Riduci dimensioni dei file XCI",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "XCI 파일 트리머",
|
||||
"no_NO": "Trim XCI-filer",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Reduzir Arquivos XCI",
|
||||
"ru_RU": "Обрезать XCI файлы",
|
||||
"sv_SE": "Optimera XCI-filer",
|
||||
"th_TH": "ตัดแต่งไฟล์ XCI",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізати XCI файли",
|
||||
"zh_CN": "瘦身 XCI 文件",
|
||||
"zh_TW": "修剪 XCI 檔案"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "PauseEmulationButton",
|
||||
"Translations": {
|
||||
"ar_SA": "إيقاف التشغيل مؤقتًا",
|
||||
"de_DE": "Emulation pausieren",
|
||||
"el_GR": "Παύση προσομοίωσης",
|
||||
"en_US": "Pause Emulation",
|
||||
"es_ES": "Pausar Emulación",
|
||||
"fr_FR": "Pauser l'Émulation",
|
||||
"he_IL": "השהיית האמולציה",
|
||||
"it_IT": "Pausa emulazione",
|
||||
"ja_JP": "エミュレーション一時停止",
|
||||
"ko_KR": "에뮬레이션 일시중지",
|
||||
"no_NO": "Pause Emulatoren",
|
||||
"pl_PL": "Wstrzymaj emulację",
|
||||
"pt_BR": "Pausar emulação",
|
||||
"ru_RU": "Пауза эмуляции",
|
||||
"sv_SE": "Pausa emuleringen",
|
||||
"th_TH": "พักการจำลอง",
|
||||
"tr_TR": "Emülasyonu Duraklat",
|
||||
"uk_UA": "Пауза емуляції",
|
||||
"zh_CN": "暂停模拟",
|
||||
"zh_TW": "暫停模擬"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ResumeEmulationButton",
|
||||
"Translations": {
|
||||
"ar_SA": "استئناف المحاكاة",
|
||||
"de_DE": "Emulation fortsetzen",
|
||||
"el_GR": "Συνέχιση προσομοίωσης",
|
||||
"en_US": "Resume Emulation",
|
||||
"es_ES": "Reanudar Emulación",
|
||||
"fr_FR": "Reprendre l'Émulation",
|
||||
"he_IL": "המשך האמולציה",
|
||||
"it_IT": "Riprendi l'emulazione",
|
||||
"ja_JP": "エミュレーション再開",
|
||||
"ko_KR": "에뮬레이션 다시 시작",
|
||||
"no_NO": "Gjenoppta emuleringen",
|
||||
"pl_PL": "Wznów emulację",
|
||||
"pt_BR": "Retomar emulação",
|
||||
"ru_RU": "Продолжить эмуляцию",
|
||||
"sv_SE": "Återuppta emuleringen",
|
||||
"th_TH": "ดำเนินการจำลองต่อ",
|
||||
"tr_TR": "Emülasyonu Sürdür",
|
||||
"uk_UA": "Продовжити емуляцію",
|
||||
"zh_CN": "继续模拟",
|
||||
"zh_TW": "繼續模擬"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "StopEmulationButton",
|
||||
"Translations": {
|
||||
"ar_SA": "إيقاف المحاكاة",
|
||||
"de_DE": "Emulation beenden",
|
||||
"el_GR": "Διακοπή Εξομοίωσης",
|
||||
"en_US": "Stop Emulation",
|
||||
"es_ES": "Detener Emulación",
|
||||
"fr_FR": "Arrêter l'Émulation",
|
||||
"he_IL": "עצור אמולציה",
|
||||
"it_IT": "Arresta l'emulazione",
|
||||
"ja_JP": "エミュレーションを中止",
|
||||
"ko_KR": "에뮬레이션 중지",
|
||||
"no_NO": "Stopp Emulering",
|
||||
"pl_PL": "Zatrzymaj emulację",
|
||||
"pt_BR": "Parar a Emulação",
|
||||
"ru_RU": "Остановить эмуляцию",
|
||||
"sv_SE": "Stoppa emulering",
|
||||
"th_TH": "หยุดการจำลอง",
|
||||
"tr_TR": "Emülasyonu Durdur",
|
||||
"uk_UA": "Зупинити емуляцію",
|
||||
"zh_CN": "停止模拟",
|
||||
"zh_TW": "停止模擬"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RestartEmulationButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Emulation neustarten",
|
||||
"el_GR": "",
|
||||
"en_US": "Restart Emulation",
|
||||
"es_ES": "Reiniciar Emulación",
|
||||
"fr_FR": "Redémarrer l'Émulation",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Перезапустить эмуляцию",
|
||||
"sv_SE": "Starta om emulering",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "重启模拟",
|
||||
"zh_TW": "重新啟動模擬"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ScanAmiiboButton",
|
||||
"Translations": {
|
||||
"ar_SA": "مسح Amiibo",
|
||||
"de_DE": "Amiibo scannen",
|
||||
"el_GR": "Σάρωση Amiibo",
|
||||
"en_US": "Scan Amiibo",
|
||||
"es_ES": "Escanear Amiibo",
|
||||
"fr_FR": "Scanner un Amiibo",
|
||||
"he_IL": "סרוק אמיבו",
|
||||
"it_IT": "Scansiona un Amiibo",
|
||||
"ja_JP": "Amiibo をスキャン",
|
||||
"ko_KR": "Amiibo 스캔",
|
||||
"no_NO": "Skann en Amiibo",
|
||||
"pl_PL": "Skanuj Amiibo",
|
||||
"pt_BR": "Escanear um Amiibo",
|
||||
"ru_RU": "Сканировать Amiibo",
|
||||
"sv_SE": "Skanna en Amiibo",
|
||||
"th_TH": "สแกนหา Amiibo",
|
||||
"tr_TR": "Bir Amiibo Tara",
|
||||
"uk_UA": "Сканувати Amiibo",
|
||||
"zh_CN": "扫描 Amiibo",
|
||||
"zh_TW": "掃描 Amiibo"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ScanAmiiboFromBinButton",
|
||||
"Translations": {
|
||||
"ar_SA": "مسح Amiibo (.BIN)",
|
||||
"de_DE": "Amiibo scannen (.BIN)",
|
||||
"el_GR": "Σάρωση Amiibo (.BIN)",
|
||||
"en_US": "Scan Amiibo (.BIN)",
|
||||
"es_ES": "Escanear un Amiibo (.BIN)",
|
||||
"fr_FR": "Scanner un Amiibo (.BIN)",
|
||||
"he_IL": "סרוק Amiibo (.BIN)",
|
||||
"it_IT": "Scansiona un Amiibo (.BIN)",
|
||||
"ja_JP": "Amiibo をスキャン (.BIN)",
|
||||
"ko_KR": "Amiibo 스캔 (.BIN)",
|
||||
"no_NO": "Skann en Amiibo (.BIN)",
|
||||
"pl_PL": "Skanuj Amiibo (.BIN)",
|
||||
"pt_BR": "Escaneie um Amiibo (.BIN)",
|
||||
"ru_RU": "Сканировать Amiibo (.BIN)",
|
||||
"sv_SE": "Skanna en Amiibo (.BIN)",
|
||||
"th_TH": "สแกนอามีโบ (.BIN)",
|
||||
"tr_TR": "Amiibo Tara (.BIN)",
|
||||
"uk_UA": "Сканувати Amiibo (.BIN)",
|
||||
"zh_CN": "扫描 Amiibo (.BIN)",
|
||||
"zh_TW": "掃瞄 Amiibo (.BIN)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ScanSkylanderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "فحص Skylander",
|
||||
"de_DE": "Skylander scannen",
|
||||
"el_GR": "Σάρωση Skylander",
|
||||
"en_US": "Scan Skylander",
|
||||
"es_ES": "Escanear Skylander",
|
||||
"fr_FR": "Scanner un Skylander",
|
||||
"he_IL": "סרוק אמיבו",
|
||||
"it_IT": "Scansiona un Skylander",
|
||||
"ja_JP": "Skylander をスキャン",
|
||||
"ko_KR": "Skylander 스캔",
|
||||
"no_NO": "Skann en Skylander",
|
||||
"pl_PL": "Skanuj Skylander",
|
||||
"pt_BR": "Escanear um Skylander",
|
||||
"ru_RU": "Сканировать Skylander",
|
||||
"sv_SE": "Skanna en Skylander",
|
||||
"th_TH": "สแกนหา Skylander",
|
||||
"tr_TR": "Bir Skylander Tara",
|
||||
"uk_UA": "Сканувати Skylander",
|
||||
"zh_CN": "扫描 Skylander",
|
||||
"zh_TW": "掃描 Skylander"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RemoveSkylanderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "إزالة Skylander",
|
||||
"de_DE": "Skylander entfernen",
|
||||
"el_GR": "Αφαίρεση Skylander",
|
||||
"en_US": "Remove Skylander",
|
||||
"es_ES": "Eliminar Skylander",
|
||||
"fr_FR": "Supprimer un Skylander",
|
||||
"he_IL": "הסר Skylander",
|
||||
"it_IT": "Rimuovi Skylander",
|
||||
"ja_JP": "Skylander を削除",
|
||||
"ko_KR": "Skylander 제거",
|
||||
"no_NO": "Fjern Skylander",
|
||||
"pl_PL": "Usuń Skylander",
|
||||
"pt_BR": "Remover um Skylander",
|
||||
"ru_RU": "Удалить Skylander",
|
||||
"sv_SE": "Ta bort Skylander",
|
||||
"th_TH": "ลบ Skylander",
|
||||
"tr_TR": "Skylander'ı Kaldır",
|
||||
"uk_UA": "Видалити Skylander",
|
||||
"zh_CN": "移除 Skylander",
|
||||
"zh_TW": "移除 Skylander"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "TakeScreenshotButton",
|
||||
"Translations": {
|
||||
"ar_SA": "أخذ لقطة للشاشة",
|
||||
"de_DE": "Screenshot aufnehmen",
|
||||
"el_GR": "Λήψη Στιγμιότυπου",
|
||||
"en_US": "Take Screenshot",
|
||||
"es_ES": "Captura de Pantalla",
|
||||
"fr_FR": "Prendre une Capture d'Écran",
|
||||
"he_IL": "צלם מסך",
|
||||
"it_IT": "Cattura uno screenshot",
|
||||
"ja_JP": "スクリーンショットを撮影",
|
||||
"ko_KR": "스크린샷 찍기",
|
||||
"no_NO": "Ta skjermbilde",
|
||||
"pl_PL": "Zrób zrzut ekranu",
|
||||
"pt_BR": "Tirar Captura de tela",
|
||||
"ru_RU": "Сделать снимок экрана",
|
||||
"sv_SE": "Ta skärmbild",
|
||||
"th_TH": "ถ่ายภาพหน้าจอ",
|
||||
"tr_TR": "Ekran Görüntüsü Al",
|
||||
"uk_UA": "Зробити знімок екрана",
|
||||
"zh_CN": "保存截屏",
|
||||
"zh_TW": "儲存擷取畫面"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "HideUiButton",
|
||||
"Translations": {
|
||||
"ar_SA": "إخفاء واجهة المستخدم",
|
||||
"de_DE": "Oberfläche ausblenden",
|
||||
"el_GR": "Απόκρυψη UI",
|
||||
"en_US": "Hide UI",
|
||||
"es_ES": "Ocultar Interfaz",
|
||||
"fr_FR": "Masquer l'Interface",
|
||||
"he_IL": "הסתר ממשק משתמש ",
|
||||
"it_IT": "Nascondi l'interfaccia",
|
||||
"ja_JP": "UIを隠す",
|
||||
"ko_KR": "UI 숨기기",
|
||||
"no_NO": "Skjul brukergrensesnitt",
|
||||
"pl_PL": "Ukryj interfejs użytkownika",
|
||||
"pt_BR": "Esconder Interface",
|
||||
"ru_RU": "Скрыть интерфейс",
|
||||
"sv_SE": "Dölj gränssnittet",
|
||||
"th_TH": "ซ่อน UI",
|
||||
"tr_TR": "Arayüzü Gizle",
|
||||
"uk_UA": "Сховати інтерфейс",
|
||||
"zh_CN": "隐藏菜单栏和状态栏",
|
||||
"zh_TW": "隱藏 UI"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "StartRenderDocCaptureButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "RenderDoc Frame-Aufnahme starten",
|
||||
"el_GR": "",
|
||||
"en_US": "Start RenderDoc Frame Capture",
|
||||
"es_ES": "Iniciar una captura de fotograma de RenderDoc",
|
||||
"fr_FR": "Démarrer une capture de trame RenderDoc",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "RenderDoc 프레임 캡처 시작",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Запустить захват кадра RenderDoc",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "启动 RenderDoc 帧捕获",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "EndRenderDocCaptureButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "RenderDoc Frame-Aufnahme beenden",
|
||||
"el_GR": "",
|
||||
"en_US": "End RenderDoc Frame Capture",
|
||||
"es_ES": "Detener la captura de fotograma de RenderDoc",
|
||||
"fr_FR": "Arrêter la capture de trame RenderDoc",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "RenderDoc 프레임 캡처 종료",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Завершить захват кадра RenderDoc",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "结束 RenderDoc 帧捕获",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DiscardRenderDocCaptureButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "RenderDoc Frame-Aufnahme verwerfen",
|
||||
"el_GR": "",
|
||||
"en_US": "Discard RenderDoc Frame Capture",
|
||||
"es_ES": "Descartar la captura de fotograma de RenderDoc",
|
||||
"fr_FR": "Supprimer la capture de trame RenderDoc",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "RenderDoc 프레임 캡처 폐기",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Отменить захват кадра RenderDoc",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "丢弃 RenderDoc 帧捕获",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DiscardRenderDocCaptureToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Beendet die jetzige RenderDoc Frame-Aufnahme, verwirft sofort das Ergebnis.",
|
||||
"el_GR": "",
|
||||
"en_US": "Ends the currently active RenderDoc Frame Capture, immediately discarding its result.",
|
||||
"es_ES": "Finaliza la captura de fotograma de RenderDoc actualmente activa y descarta inmediatamente su resultado.",
|
||||
"fr_FR": "Met fin à la capture de trame RenderDoc en cours, en supprimant immédiatement son résultat.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "현재 활성화된 RenderDoc 프레임 캡처를 종료하고 결과를 즉시 폐기합니다.",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Завершает текущий активный захват кадра RenderDoc и немедленно удаляет его результат.",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "结束当前正在进行的 RenderDoc 帧捕获,并立即丢弃其结果。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,279 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "FileLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "_ملف",
|
||||
"de_DE": "_Datei",
|
||||
"el_GR": "_Αρχείο",
|
||||
"en_US": "_File",
|
||||
"es_ES": "_Archivo",
|
||||
"fr_FR": "_Fichier",
|
||||
"he_IL": "_קובץ",
|
||||
"it_IT": "_Archivio",
|
||||
"ja_JP": "ファイル(_F)",
|
||||
"ko_KR": "파일(_F)",
|
||||
"no_NO": "_Fil",
|
||||
"pl_PL": "_Plik",
|
||||
"pt_BR": "_Arquivo",
|
||||
"ru_RU": "_Файл",
|
||||
"sv_SE": "_Arkiv",
|
||||
"th_TH": "ไฟล์",
|
||||
"tr_TR": "_Dosya",
|
||||
"uk_UA": "_Файл",
|
||||
"zh_CN": "文件(_F)",
|
||||
"zh_TW": "檔案(_F)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "LoadApplicationFromFileButton",
|
||||
"Translations": {
|
||||
"ar_SA": "_تحميل التطبيق...",
|
||||
"de_DE": "_Anwendung laden...",
|
||||
"el_GR": "_Φόρτωση εφαρμογής...",
|
||||
"en_US": "_Load Application...",
|
||||
"es_ES": "_Cargar Aplicación...",
|
||||
"fr_FR": "_Charger l’Application...",
|
||||
"he_IL": "_טען יישום...",
|
||||
"it_IT": "_Carica applicazione...",
|
||||
"ja_JP": "アプリケーションをロード(_L)...",
|
||||
"ko_KR": "앱 불러오기(_L)...",
|
||||
"no_NO": "_Last inn program...",
|
||||
"pl_PL": "_Załaduj aplikację...",
|
||||
"pt_BR": "_Carregar aplicativo...",
|
||||
"ru_RU": "_Загрузить приложение...",
|
||||
"sv_SE": "_Läs in applikation...",
|
||||
"th_TH": "_โหลดแอปพลิเคชัน...",
|
||||
"tr_TR": "_Uygulamayı yükle...",
|
||||
"uk_UA": "_Завантажити застосунок...",
|
||||
"zh_CN": "加载应用程序(_L)...",
|
||||
"zh_TW": "載入應用程式(_L)..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "LoadUnpackedGameFromFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "تحميل لُعْبَة غير محزومة...",
|
||||
"de_DE": "_Entpacktes Spiel laden...",
|
||||
"el_GR": "_Φόρτωση Απακετάριστου Παιχνιδιού...",
|
||||
"en_US": "Load _Unpacked Game...",
|
||||
"es_ES": "Cargar Juego _Desempaquetado...",
|
||||
"fr_FR": "Charger un Jeu Décompressé...",
|
||||
"he_IL": "טען משחק _שאינו ארוז...",
|
||||
"it_IT": "Carica gioco _estratto...",
|
||||
"ja_JP": "_展開されたゲームをロード...",
|
||||
"ko_KR": "압축 푼 게임 불러오기(_U)...",
|
||||
"no_NO": "Last inn _upakket spill...",
|
||||
"pl_PL": "Załaduj _rozpakowaną grę...",
|
||||
"pt_BR": "Abrir Jogo _Extraído...",
|
||||
"ru_RU": "Загрузить _распакованную игру...",
|
||||
"sv_SE": "Läs in _uppackat spel...",
|
||||
"th_TH": "โหลดเกมที่แตกไฟล์แล้ว...",
|
||||
"tr_TR": "_Sıkıştırılmamış Oyun Yükle...",
|
||||
"uk_UA": "Завантажити _розпаковану гру...",
|
||||
"zh_CN": "加载解包后的游戏(_U)...",
|
||||
"zh_TW": "載入未封裝的遊戲(_U)..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "LoadTitleUpdatesAndDLCFromFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Updates/DLC laden...",
|
||||
"el_GR": "",
|
||||
"en_US": "Load Updates/DLC...",
|
||||
"es_ES": "Cargar Actualizaciones/DLC...",
|
||||
"fr_FR": "Charger les Mises à Jour/DLC...",
|
||||
"he_IL": "",
|
||||
"it_IT": "Carica aggiornamenti/DLC...",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "업데이트/DLC 불러오기...",
|
||||
"no_NO": "Last inn oppdateringer/DLC...",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Carregar atualizações/DLC...",
|
||||
"ru_RU": "Загрузить обновления/DLC...",
|
||||
"sv_SE": "Läs in uppdateringar/DLC...",
|
||||
"th_TH": "โหลดอัปเดต/DLC...",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Завантажити оновлення/DLC...",
|
||||
"zh_CN": "加载更新/DLC...",
|
||||
"zh_TW": "載入更新/DLC..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "OpenRyuijnxFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "فتح مجلد Ryujinx",
|
||||
"de_DE": "Ryujinx-Ordner öffnen",
|
||||
"el_GR": "Άνοιγμα Φακέλου Ryujinx",
|
||||
"en_US": "Open Ryujinx Folder",
|
||||
"es_ES": "Abrir Carpeta de Ryujinx",
|
||||
"fr_FR": "Ouvrir le Dossier Ryujinx",
|
||||
"he_IL": "פתח את תיקיית ריוג'ינקס",
|
||||
"it_IT": "Apri la cartella di Ryujinx",
|
||||
"ja_JP": "Ryujinx フォルダを開く",
|
||||
"ko_KR": "Ryujinx 폴더 열기",
|
||||
"no_NO": "Åpne Ryujinx mappe",
|
||||
"pl_PL": "Otwórz folder Ryujinx",
|
||||
"pt_BR": "Abrir Pasta do Ryujinx",
|
||||
"ru_RU": "Открыть папку Ryujinx",
|
||||
"sv_SE": "Öppna Ryujinx-mapp",
|
||||
"th_TH": "เปิดโฟลเดอร์ Ryujinx",
|
||||
"tr_TR": "Ryujinx Klasörünü aç",
|
||||
"uk_UA": "Відкрити теку Ryujinx",
|
||||
"zh_CN": "打开 Ryujinx 系统目录",
|
||||
"zh_TW": "開啟 Ryujinx 資料夾"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "OpenLogsFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "فتح مجلد السجلات",
|
||||
"de_DE": "Logs-Ordner öffnen",
|
||||
"el_GR": "Άνοιγμα Φακέλου Καταγραφής",
|
||||
"en_US": "Open Logs Folder",
|
||||
"es_ES": "Abrir Carpeta de Registros",
|
||||
"fr_FR": "Ouvrir le Dossier des Journaux",
|
||||
"he_IL": "פתח את תיקיית קבצי הלוג",
|
||||
"it_IT": "Apri la cartella dei log",
|
||||
"ja_JP": "ログフォルダを開く",
|
||||
"ko_KR": "로그 폴더 열기",
|
||||
"no_NO": "Åpne Logg mappen",
|
||||
"pl_PL": "Otwórz folder plików dziennika zdarzeń",
|
||||
"pt_BR": "Abrir Pasta de _Logs",
|
||||
"ru_RU": "Открыть папку журналов",
|
||||
"sv_SE": "Öppna loggmapp",
|
||||
"th_TH": "เปิดโฟลเดอร์ Logs",
|
||||
"tr_TR": "Logs Klasörünü aç",
|
||||
"uk_UA": "Відкрити теку журналів змін",
|
||||
"zh_CN": "打开日志目录",
|
||||
"zh_TW": "開啟日誌資料夾"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "OpenScreenshotsFolderButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Screenshots-Ordner öffnen",
|
||||
"el_GR": "",
|
||||
"en_US": "Open Screenshots Folder",
|
||||
"es_ES": "Abrir Carpeta de Capturas de Pantalla",
|
||||
"fr_FR": "Ouvrir le Dossier des Captures d’Écran",
|
||||
"he_IL": "",
|
||||
"it_IT": "Apri la cartella degli screenshots",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "스크린샷 폴더 열기",
|
||||
"no_NO": "Åpne Skjermbilde Mappen",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
||||
"ru_RU": "Открыть папку снимков экрана",
|
||||
"sv_SE": "Öppna skärmbildsmappen",
|
||||
"th_TH": "เปิดโฟลเดอร์ที่เก็บภาพหน้าจอ",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Відкрити теку скріншотів",
|
||||
"zh_CN": "打开截图文件夹",
|
||||
"zh_TW": "開啟螢幕擷取畫面資料夾"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "AssociateFileTypesButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Associate File Types",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Associer Les Types de Fichiers",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Связать файлы с приложением",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RemoveFileTypeAssociationsButton",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Remove File Type Associations",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Dissocier Les Types de Fichiers",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Удалить ассоциации файлов",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FileTypeAssociationsToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Associates supported file types (NSP, XCI, NCA, NRO, NSO) with Ryujinx so they open automatically when double-clicked in your file manager. Removing file type associations stops this behavior.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Associe les types de fichiers pris en charge (NSP, XCI, NCA, NRO, NSO) à Ryujinx afin qu’ils s’ouvrent automatiquement par double-clic dans votre gestionnaire de fichiers. Les dissocier désactive ce comportement",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Связывает поддерживаемые типы файлов (NSP, XCI, NCA, NRO, NSO) с Ryujinx, чтобы они автоматически открывались при двойном щелчке в файловом менеджере. Удаление ассоциаций файлов отключает это поведение.",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ExitButton",
|
||||
"Translations": {
|
||||
"ar_SA": "_خروج",
|
||||
"de_DE": "_Beenden",
|
||||
"el_GR": "_Έξοδος",
|
||||
"en_US": "_Exit",
|
||||
"es_ES": "_Salir",
|
||||
"fr_FR": "_Quitter",
|
||||
"he_IL": "_יציאה",
|
||||
"it_IT": "_Esci",
|
||||
"ja_JP": "終了(_E)",
|
||||
"ko_KR": "종료(_E)",
|
||||
"no_NO": "_Avslutt",
|
||||
"pl_PL": "_Wyjdź",
|
||||
"pt_BR": "_Sair",
|
||||
"ru_RU": "_Выйти",
|
||||
"sv_SE": "_Avsluta",
|
||||
"th_TH": "_ออก",
|
||||
"tr_TR": "_Çıkış",
|
||||
"uk_UA": "_Вихід",
|
||||
"zh_CN": "退出(_E)",
|
||||
"zh_TW": "結束(_E)"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "OptionsLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "_خيارات",
|
||||
"de_DE": "_Optionen",
|
||||
"el_GR": "_Επιλογές",
|
||||
"en_US": "_Options",
|
||||
"es_ES": "_Opciones",
|
||||
"fr_FR": null,
|
||||
"he_IL": "_אפשרויות",
|
||||
"it_IT": "_Opzioni",
|
||||
"ja_JP": "オプション(_O)",
|
||||
"ko_KR": "옵션(_O)",
|
||||
"no_NO": "_Alternativer",
|
||||
"pl_PL": "_Opcje",
|
||||
"pt_BR": "_Opções",
|
||||
"ru_RU": "_Настройки",
|
||||
"sv_SE": "_Inställningar",
|
||||
"th_TH": "_ตัวเลือก",
|
||||
"tr_TR": "_Seçenekler",
|
||||
"uk_UA": "_Параметри",
|
||||
"zh_CN": "选项(_O)",
|
||||
"zh_TW": "選項(_O)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "LanguageButton",
|
||||
"Translations": {
|
||||
"ar_SA": "اللغة",
|
||||
"de_DE": "Sprache",
|
||||
"el_GR": "Γλώσσα",
|
||||
"en_US": "Language",
|
||||
"es_ES": "Idioma",
|
||||
"fr_FR": "Langue",
|
||||
"he_IL": "שפה",
|
||||
"it_IT": "Lingua",
|
||||
"ja_JP": "言語",
|
||||
"ko_KR": "언어",
|
||||
"no_NO": "Språk",
|
||||
"pl_PL": "Język",
|
||||
"pt_BR": "Idioma",
|
||||
"ru_RU": "Язык",
|
||||
"sv_SE": "Språk",
|
||||
"th_TH": "ภาษา",
|
||||
"tr_TR": "Dil",
|
||||
"uk_UA": "Мова",
|
||||
"zh_CN": "语言",
|
||||
"zh_TW": "語言"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UserProfilesButton",
|
||||
"Translations": {
|
||||
"ar_SA": "_ملفات المستخدمين",
|
||||
"de_DE": "_Benutzerprofile",
|
||||
"el_GR": "_Προφίλ Χρηστών",
|
||||
"en_US": "_User Profiles",
|
||||
"es_ES": "_Perfiles de Usuario",
|
||||
"fr_FR": "_Profils d'Utilisateurs",
|
||||
"he_IL": "_פרופילי משתמש",
|
||||
"it_IT": "_Profili utente",
|
||||
"ja_JP": "ユーザプロファイル(_M)",
|
||||
"ko_KR": "사용자 프로필(_M)",
|
||||
"no_NO": "_Brukerprofiler",
|
||||
"pl_PL": "_Profile użytkowników",
|
||||
"pt_BR": "_Perfis de usuário",
|
||||
"ru_RU": "_Профили пользователей",
|
||||
"sv_SE": "_Användarprofiler",
|
||||
"th_TH": "_โปรไฟล์ผู้ใช้งาน",
|
||||
"tr_TR": "_Kullanıcı Profilleri",
|
||||
"uk_UA": "_Профілі користувачів",
|
||||
"zh_CN": "用户配置文件(_M)",
|
||||
"zh_TW": "使用者設定檔(_M)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsButton",
|
||||
"Translations": {
|
||||
"ar_SA": "_الإعدادات",
|
||||
"de_DE": "_Einstellungen",
|
||||
"el_GR": "_Ρυθμίσεις",
|
||||
"en_US": "_Settings",
|
||||
"es_ES": "_Configuración",
|
||||
"fr_FR": "_Paramètres",
|
||||
"he_IL": "_הגדרות",
|
||||
"it_IT": "_Impostazioni",
|
||||
"ja_JP": "設定(_S)",
|
||||
"ko_KR": "설정(_S)",
|
||||
"no_NO": "_Innstillinger",
|
||||
"pl_PL": "_Ustawienia",
|
||||
"pt_BR": "_Configurações",
|
||||
"ru_RU": "_Параметры",
|
||||
"sv_SE": "_Inställningar",
|
||||
"th_TH": "_ตั้งค่า",
|
||||
"tr_TR": "_Seçenekler",
|
||||
"uk_UA": "_Налаштування",
|
||||
"zh_CN": "设置(_S)",
|
||||
"zh_TW": "設定(_S)"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "ToggleFullscreenButton",
|
||||
"Translations": {
|
||||
"ar_SA": "التبديل إلى وضع ملء الشاشة",
|
||||
"de_DE": "Vollbild",
|
||||
"el_GR": "Λειτουργία Πλήρους Οθόνης",
|
||||
"en_US": "Toggle Fullscreen",
|
||||
"es_ES": "Cambiar a Pantalla Completa.",
|
||||
"fr_FR": "Basculer en Plein Écran",
|
||||
"he_IL": "שנה מצב- מסך מלא",
|
||||
"it_IT": "Schermo intero",
|
||||
"ja_JP": "全画面切り替え",
|
||||
"ko_KR": "전체 화면 전환",
|
||||
"no_NO": "Fullskjermsvisning av/på",
|
||||
"pl_PL": "Przełącz na tryb pełnoekranowy",
|
||||
"pt_BR": "Mudar para Tela Cheia",
|
||||
"ru_RU": "Переключить полноэкранный режим",
|
||||
"sv_SE": "Växla helskärm",
|
||||
"th_TH": "สลับเป็นโหมดเต็มหน้าจอ",
|
||||
"tr_TR": "Tam Ekran Modunu Aç",
|
||||
"uk_UA": "На весь екран",
|
||||
"zh_CN": "切换全屏",
|
||||
"zh_TW": "切換全螢幕模式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ShowConsoleButton",
|
||||
"Translations": {
|
||||
"ar_SA": "عرض وحدة التحكم",
|
||||
"de_DE": "Zeige Konsole",
|
||||
"el_GR": "Εμφάνιση Κονσόλας",
|
||||
"en_US": "Show Console",
|
||||
"es_ES": "Mostrar Consola",
|
||||
"fr_FR": "Afficher la Console",
|
||||
"he_IL": "הצג שורת פקודות",
|
||||
"it_IT": "Mostra console",
|
||||
"ja_JP": "コンソールを表示",
|
||||
"ko_KR": "콘솔 표시",
|
||||
"no_NO": "Vis konsoll",
|
||||
"pl_PL": "Pokaż Konsolę",
|
||||
"pt_BR": "Exibir Console",
|
||||
"ru_RU": "Показать консоль",
|
||||
"sv_SE": "Visa konsoll",
|
||||
"th_TH": "แสดง คอนโซล",
|
||||
"tr_TR": "Konsol'u Göster",
|
||||
"uk_UA": "Показати консоль",
|
||||
"zh_CN": "显示控制台",
|
||||
"zh_TW": "顯示控制台"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
104
assets/Locales/RenderDoc.json
Normal file
104
assets/Locales/RenderDoc.json
Normal file
@@ -0,0 +1,104 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "MenuBarActions_StartCapture",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Start RenderDoc Frame Capture",
|
||||
"es_ES": "Iniciar una captura de fotograma de RenderDoc",
|
||||
"fr_FR": "Démarrer une capture de trame RenderDoc",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "RenderDoc 프레임 캡처 시작",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "启动 RenderDoc 帧捕获",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarActions_EndCapture",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "End RenderDoc Frame Capture",
|
||||
"es_ES": "Detener la captura de fotograma de RenderDoc",
|
||||
"fr_FR": "Arrêter la capture de trame RenderDoc",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "RenderDoc 프레임 캡처 종료",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "结束 RenderDoc 帧捕获",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarActions_DiscardCapture",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Discard RenderDoc Frame Capture",
|
||||
"es_ES": "Descartar la captura de fotograma de RenderDoc",
|
||||
"fr_FR": "Supprimer la capture de trame RenderDoc",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "RenderDoc 프레임 캡처 폐기",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "丢弃 RenderDoc 帧捕获",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarActions_DiscardCapture_ToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Ends the currently active RenderDoc Frame Capture, immediately discarding its result.",
|
||||
"es_ES": "Finaliza la captura de fotograma de RenderDoc actualmente activa y descarta inmediatamente su resultado.",
|
||||
"fr_FR": "Met fin à la capture de trame RenderDoc en cours, en supprimant immédiatement son résultat.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "현재 활성화된 RenderDoc 프레임 캡처를 종료하고 결과를 즉시 폐기합니다.",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "结束当前正在进行的 RenderDoc 帧捕获,并立即丢弃其结果。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,79 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "StartGamesInFullscreenCheckboxLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "ابدأ الألعاب بملء الشاشة",
|
||||
"de_DE": "Spiele im Vollbild starten",
|
||||
"el_GR": "Εκκίνηση Παιχνιδιών σε Πλήρη Οθόνη",
|
||||
"en_US": "Start Games in Fullscreen",
|
||||
"es_ES": "Iniciar Juegos en Pantalla Completa",
|
||||
"fr_FR": "Démarrer les Jeux en Plein Écran",
|
||||
"he_IL": "התחל משחקים במסך מלא",
|
||||
"it_IT": "Avvia i giochi a schermo intero",
|
||||
"ja_JP": "全画面でゲームを開始",
|
||||
"ko_KR": "전체 화면으로 게임 시작",
|
||||
"no_NO": "Start spill i fullskjerm",
|
||||
"pl_PL": "Uruchamiaj gry na pełnym ekranie",
|
||||
"pt_BR": "Iniciar Jogos em Tela Cheia",
|
||||
"ru_RU": "Запускать игры в полноэкранном режиме",
|
||||
"sv_SE": "Starta spel i helskärm",
|
||||
"th_TH": "เริ่มเกมแบบเต็มหน้าจอ",
|
||||
"tr_TR": "Oyunları Tam Ekranda Başlat",
|
||||
"uk_UA": "Запускати ігри в повноекранному режимі",
|
||||
"zh_CN": "全屏启动游戏",
|
||||
"zh_TW": "以全螢幕啟動遊戲"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "StartGamesWithoutUICheckboxLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "Benutzeroberfläche beim Spielstart ausblenden",
|
||||
"el_GR": "",
|
||||
"en_US": "Hide UI on Game Start",
|
||||
"es_ES": "Ocultar la Interfaz al Iniciar el Juego",
|
||||
"fr_FR": "Masquer l’Interface au Lancement du Jeu",
|
||||
"he_IL": "",
|
||||
"it_IT": "Nascondi l’interfaccia all’avvio del gioco",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "게임 시작 시 UI 숨기기",
|
||||
"no_NO": "Skjul brukergrensesnitt ved spillstart",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ocultar a interface ao iniciar o jogo",
|
||||
"ru_RU": "Скрывать интерфейс при запуске игры",
|
||||
"sv_SE": "Dölj användargränssnitt vid spelstart",
|
||||
"th_TH": "ซ่อน UI เมื่อเริ่มเกม",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Приховувати інтерфейс під час запуску гри",
|
||||
"zh_CN": "启动游戏时隐藏界面",
|
||||
"zh_TW": "啟動遊戲時隱藏介面"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "StartGamesWithoutUICheckboxLabelToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Automatically hides Ryujinx's UI whenever a game launches. While in-game, press F4 to show the UI.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Masque automatiquement l'interface de Ryujinx au lancement d'un jeu. En jeu, appuyez sur F4 pour afficher l'interface.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Автоматически скрывает интерфейс Ryujinx при запуске игры. Во время игры нажмите F4, чтобы показать интерфейс.",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "FirmwareVersion",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Firmware Version: {0}",
|
||||
"es_ES": "Versión del Firmware: {0}",
|
||||
"fr_FR": "Version du Firmware : {0}",
|
||||
"he_IL": "",
|
||||
"it_IT": "Versione firmware: {0}",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "펌웨어 버전 : {0}",
|
||||
"no_NO": "Fastvareversjon: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Versão do Firmware: {0}",
|
||||
"ru_RU": "Версия прошивки: {0}",
|
||||
"sv_SE": "Firmware-version: {0}",
|
||||
"th_TH": "เวอร์ชันเฟิร์มแวร์: {0}",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Версія прошивки: {0}",
|
||||
"zh_CN": "系统固件版本:{0}",
|
||||
"zh_TW": "系統韌體版本: {0}"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
854
assets/Locales/UserProfiles.json
Normal file
854
assets/Locales/UserProfiles.json
Normal file
@@ -0,0 +1,854 @@
|
||||
{
|
||||
"Locales": [
|
||||
{
|
||||
"ID": "MenuBarOptions_OpenUserProfiles",
|
||||
"Translations": {
|
||||
"ar_SA": "_ملفات المستخدمين",
|
||||
"de_DE": "_Benutzerprofile",
|
||||
"el_GR": "_Προφίλ Χρηστών",
|
||||
"en_US": "_User Profiles",
|
||||
"es_ES": "_Perfiles de Usuario",
|
||||
"fr_FR": "_Profils d'Utilisateurs",
|
||||
"he_IL": "_פרופילי משתמש",
|
||||
"it_IT": "_Profili utent",
|
||||
"ja_JP": "ユーザプロファイル(_M)",
|
||||
"ko_KR": "사용자 프로필(_M)",
|
||||
"no_NO": "_Brukerprofiler",
|
||||
"pl_PL": "_Profile użytkowników",
|
||||
"pt_BR": "_Perfis de usuário",
|
||||
"ru_RU": "_Учётные записи",
|
||||
"sv_SE": "_Användarprofiler",
|
||||
"th_TH": "_โปรไฟล์ผู้ใช้งาน",
|
||||
"tr_TR": "_Kullanıcı Profilleri",
|
||||
"uk_UA": "_Профілі користувачів",
|
||||
"zh_CN": "用户配置文件(_M)",
|
||||
"zh_TW": "使用者設定檔(_M)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "WindowTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "ملفات المستخدمين",
|
||||
"de_DE": "Benutzerprofile",
|
||||
"el_GR": "Προφίλ Χρηστών",
|
||||
"en_US": "User Profiles",
|
||||
"es_ES": "Perfiles de Usuario",
|
||||
"fr_FR": "Profils d'Utilisateurs",
|
||||
"he_IL": "פרופילי משתמש",
|
||||
"it_IT": "Profili utent",
|
||||
"ja_JP": "ユーザプロファイル",
|
||||
"ko_KR": "사용자 프로필",
|
||||
"no_NO": "Brukerprofiler",
|
||||
"pl_PL": "Profile użytkowników",
|
||||
"pt_BR": "Perfis de usuário",
|
||||
"ru_RU": "Учётные записи",
|
||||
"sv_SE": "Användarprofiler",
|
||||
"th_TH": "โปรไฟล์ผู้ใช้งาน",
|
||||
"tr_TR": "Kullanıcı Profilleri",
|
||||
"uk_UA": "Профілі користувачів",
|
||||
"zh_CN": "用户配置文件",
|
||||
"zh_TW": "使用者設定檔"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ManageSaves",
|
||||
"Translations": {
|
||||
"ar_SA": "عمليات الحفظ",
|
||||
"de_DE": "Speicherstände",
|
||||
"el_GR": "Αποθηκεύσεις",
|
||||
"en_US": "Saves",
|
||||
"es_ES": "Partidas",
|
||||
"fr_FR": "Sauvegardes",
|
||||
"he_IL": "שמירות",
|
||||
"it_IT": "Salvataggi",
|
||||
"ja_JP": "セーブデータ",
|
||||
"ko_KR": "저장",
|
||||
"no_NO": "Lagringer",
|
||||
"pl_PL": "Zapisy",
|
||||
"pt_BR": "Salvamentos",
|
||||
"ru_RU": "Сохранения",
|
||||
"sv_SE": "Sparningar",
|
||||
"th_TH": "บันทึก",
|
||||
"tr_TR": "Kayıtlar",
|
||||
"uk_UA": "Збереження",
|
||||
"zh_CN": "存档",
|
||||
"zh_TW": "存檔"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DeleteSaveNote",
|
||||
"Translations": {
|
||||
"ar_SA": "هل حذف بيانات حفظ المستخدم لهذه اللعبة؟",
|
||||
"de_DE": "Löschen Sie die gespeicherten Spielstände dieses Spiels?",
|
||||
"el_GR": "Διαγραφή των δεδομένων αποθήκευσης αυτού του παιχνιδιού;",
|
||||
"en_US": "Delete this game's save data?",
|
||||
"es_ES": "¿Eliminar los datos de guardado de este juego?",
|
||||
"fr_FR": "Supprimer les données de sauvegarde de ce jeu ?",
|
||||
"he_IL": "האם למחוק את נתוני השמירה של המשחק הזה?",
|
||||
"it_IT": "Eliminare i dati di salvataggio di questo gioco?",
|
||||
"ja_JP": "このゲームのセーブデータを削除しますか?",
|
||||
"ko_KR": "이 게임의 저장 데이터를 삭제하시겠습니까?",
|
||||
"no_NO": "Slette lagrede data for dette spillet?",
|
||||
"pl_PL": "Usunąć dane zapisu dla tej gry?",
|
||||
"pt_BR": "Excluir os dados salvos deste jogo?",
|
||||
"ru_RU": "Удалить данные сохранений для этой игры?",
|
||||
"sv_SE": "Ta bort sparad data för detta spel?",
|
||||
"th_TH": "ลบข้อมูลบันทึกของเกมนี้หรือไม่?",
|
||||
"tr_TR": "Bu oyun için kaydedilen veriyi silmek?",
|
||||
"uk_UA": "Видалити збереження даних для цієї гри?",
|
||||
"zh_CN": "删除此游戏的存档数据?",
|
||||
"zh_TW": "刪除此遊戲的存檔資料?"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SaveManagerTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "حفظات {0}",
|
||||
"de_DE": "{0}s Speicherstände",
|
||||
"el_GR": "Αποθηκεύσεις του {0}",
|
||||
"en_US": "{0}'s Saves",
|
||||
"es_ES": "Guardados de {0}",
|
||||
"fr_FR": "Sauvegardes de {0}",
|
||||
"he_IL": "שמירות של {0}",
|
||||
"it_IT": "Salvataggi di {0}",
|
||||
"ja_JP": "{0} のセーブデータ",
|
||||
"ko_KR": "{0} 의 저장",
|
||||
"no_NO": "Lagringer til {0}",
|
||||
"pl_PL": "Zapisy {0}",
|
||||
"pt_BR": "Salvamentos de {0}",
|
||||
"ru_RU": "Сохранения {0}",
|
||||
"sv_SE": "{0}s Sparningar",
|
||||
"th_TH": "ข้อมูลที่บันทึกไว้ของ {0}",
|
||||
"tr_TR": "{0}’nin Kayıtları",
|
||||
"uk_UA": "Збереження {0}",
|
||||
"zh_CN": "{0} 的存档",
|
||||
"zh_TW": "{0} 的存檔"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RecoverLostProfiles",
|
||||
"Translations": {
|
||||
"ar_SA": "الملفات الشخصية المفقودة",
|
||||
"de_DE": "Verlorene Profile",
|
||||
"el_GR": "Χαμένα προφίλ",
|
||||
"en_US": "Lost Profiles",
|
||||
"es_ES": "Perfiles Perdidos",
|
||||
"fr_FR": "Profils Perdus",
|
||||
"he_IL": "פרופילים אבודים",
|
||||
"it_IT": "Profili persi",
|
||||
"ja_JP": "失われたプロフィール",
|
||||
"ko_KR": "분실된 프로필",
|
||||
"no_NO": "Tapte profiler",
|
||||
"pl_PL": "Utracone profile",
|
||||
"pt_BR": "Perfis perdidos",
|
||||
"ru_RU": "Потерянные учёные записи",
|
||||
"sv_SE": "Förlorade profiler",
|
||||
"th_TH": "โปรไฟล์ที่สูญหาย",
|
||||
"tr_TR": "Kayıp profiller",
|
||||
"uk_UA": "Втрачені профілі",
|
||||
"zh_CN": "丢失的个人资料",
|
||||
"zh_TW": "遺失的個人資料"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RecoverLostProfiles_ToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "يستعيد الملفات الشخصية التي لم تُحذف يدويًا والتي تحتوي على حفظات.",
|
||||
"de_DE": "Stellt nicht manuell gelöschte Profile mit Speicherständen wieder.",
|
||||
"el_GR": "Ανακτά προφίλ που δεν διαγράφηκαν χειροκίνητα και έχουν αποθηκεύσεις.",
|
||||
"en_US": "Recovers non-manually-deleted profiles that have saves.",
|
||||
"es_ES": "Recupera perfiles no eliminados manualmente que tienen guardados.",
|
||||
"fr_FR": "Récupère les profils non supprimés manuellement ayant des sauvegardes.",
|
||||
"he_IL": "שחזור פרופילים שלא נמחקו ידנית ויש להם שמירות.",
|
||||
"it_IT": "Recupera profili non eliminati manualmente che hanno salvataggi.",
|
||||
"ja_JP": "手動で削除されていない、保存されたプロフィールを回復します。",
|
||||
"ko_KR": "수동으로 삭제되지 않은 저장된 프로필을 복구합니다.",
|
||||
"no_NO": "Gjenoppretter profiler som ikke er manuelt slettet og som har lagringer.",
|
||||
"pl_PL": "Odzyskuje profile, które nie zostały usunięte ręcznie, a które mają zapisy.",
|
||||
"pt_BR": "Recupera perfis não deletados manualmente que possuem saves.",
|
||||
"ru_RU": "Восстанавливает учётные записи, не удалённые вручную и имеющие сохранения.",
|
||||
"sv_SE": "Återställer profiler som inte har raderats manuellt och har sparade data.",
|
||||
"th_TH": "กู้คืนโปรไฟล์ที่ไม่ได้ลบด้วยตนเองและมีการบันทึก",
|
||||
"tr_TR": "Manuel olarak silinmemiş ve kayıtlara sahip profilleri kurtarır.",
|
||||
"uk_UA": "Відновлює учётні записи, які не були видалені вручну і мають збереження.",
|
||||
"zh_CN": "恢复未手动删除且有存档的个人资料。",
|
||||
"zh_TW": "恢復未手動刪除且有存檔的個人資料。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RecoverProfile",
|
||||
"Translations": {
|
||||
"ar_SA": "استعادة",
|
||||
"de_DE": "Wiederherstellen",
|
||||
"el_GR": "Ανάκτηση",
|
||||
"en_US": "Recover",
|
||||
"es_ES": "Recuperar",
|
||||
"fr_FR": "Récupérer",
|
||||
"he_IL": "שחזר",
|
||||
"it_IT": "Recupera",
|
||||
"ja_JP": "復旧",
|
||||
"ko_KR": "복구",
|
||||
"no_NO": "Gjenopprett",
|
||||
"pl_PL": "Odzyskaj",
|
||||
"pt_BR": "Recuperar",
|
||||
"ru_RU": "Восстановить",
|
||||
"sv_SE": "Återskapa",
|
||||
"th_TH": "กู้คืน",
|
||||
"tr_TR": "Kurtar",
|
||||
"uk_UA": "Відновити",
|
||||
"zh_CN": "恢复",
|
||||
"zh_TW": "復原"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RecoverProfile_EmptyList",
|
||||
"Translations": {
|
||||
"ar_SA": "لا توجد ملفات شخصية لاستردادها",
|
||||
"de_DE": "Keine Profile zum Wiederherstellen",
|
||||
"el_GR": "Δεν υπάρχουν προφίλ για ανάκτηση",
|
||||
"en_US": "No Profiles To Recover",
|
||||
"es_ES": "No hay perfiles a recuperar",
|
||||
"fr_FR": "Aucun profil à restaurer",
|
||||
"he_IL": "אין פרופילים לשחזור",
|
||||
"it_IT": "Nessun profilo da recuperare",
|
||||
"ja_JP": "復元するプロファイルはありません",
|
||||
"ko_KR": "복구할 프로필 없음",
|
||||
"no_NO": "Ingen profiler å gjenopprette",
|
||||
"pl_PL": "Brak profili do odzyskania",
|
||||
"pt_BR": "Nenhum perfil para recuperar",
|
||||
"ru_RU": "Нет учётных записей для восстановления",
|
||||
"sv_SE": "Inga profiler att återskapa",
|
||||
"th_TH": "ไม่มีโปรไฟล์ที่สามารถกู้คืนได้",
|
||||
"tr_TR": "Kurtarılacak profil bulunamadı",
|
||||
"uk_UA": "Немає профілів для відновлення",
|
||||
"zh_CN": "没有可以恢复的用户数据",
|
||||
"zh_TW": "無設定檔可復原"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ManageSaves_SortByName",
|
||||
"Translations": {
|
||||
"ar_SA": "الاسم",
|
||||
"de_DE": "",
|
||||
"el_GR": "Όνομα",
|
||||
"en_US": "Name",
|
||||
"es_ES": "Nombre",
|
||||
"fr_FR": "Nom",
|
||||
"he_IL": "שם",
|
||||
"it_IT": "Nome",
|
||||
"ja_JP": "名称",
|
||||
"ko_KR": "이름",
|
||||
"no_NO": "Navn",
|
||||
"pl_PL": "Nazwa",
|
||||
"pt_BR": "Nome",
|
||||
"ru_RU": "Название",
|
||||
"sv_SE": "Namn",
|
||||
"th_TH": "ชื่อ",
|
||||
"tr_TR": "İsim",
|
||||
"uk_UA": "Назва",
|
||||
"zh_CN": "名称",
|
||||
"zh_TW": "名稱"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ManageSaves_SortBySize",
|
||||
"Translations": {
|
||||
"ar_SA": "الحجم",
|
||||
"de_DE": "Größe",
|
||||
"el_GR": "Μέγεθος",
|
||||
"en_US": "Size",
|
||||
"es_ES": "Tamaño",
|
||||
"fr_FR": "Taille",
|
||||
"he_IL": "גודל",
|
||||
"it_IT": "Dimensione",
|
||||
"ja_JP": "サイズ",
|
||||
"ko_KR": "크기",
|
||||
"no_NO": "Størrelse",
|
||||
"pl_PL": "Rozmiar",
|
||||
"pt_BR": "Tamanho",
|
||||
"ru_RU": "Размер",
|
||||
"sv_SE": "Storlek",
|
||||
"th_TH": "ขนาด",
|
||||
"tr_TR": "Boyut",
|
||||
"uk_UA": "Розмір",
|
||||
"zh_CN": "大小",
|
||||
"zh_TW": "大小"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ManageSaves_SortOrderAscending",
|
||||
"Translations": {
|
||||
"ar_SA": "تصاعدي",
|
||||
"de_DE": "Aufsteigend",
|
||||
"el_GR": "Αύξουσα",
|
||||
"en_US": "Ascending",
|
||||
"es_ES": "Ascendente",
|
||||
"fr_FR": "Croissant",
|
||||
"he_IL": "סדר עולה",
|
||||
"it_IT": "Crescente",
|
||||
"ja_JP": "昇順",
|
||||
"ko_KR": "오름차순",
|
||||
"no_NO": "Stigende",
|
||||
"pl_PL": "Rosnąco",
|
||||
"pt_BR": "Ascendente",
|
||||
"ru_RU": "По Возрастанию",
|
||||
"sv_SE": "Stigande",
|
||||
"th_TH": "จากน้อยไปมาก",
|
||||
"tr_TR": "Artan",
|
||||
"uk_UA": "За зростанням",
|
||||
"zh_CN": "升序",
|
||||
"zh_TW": "從小到大"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ManageSaves_SortOrderDescending",
|
||||
"Translations": {
|
||||
"ar_SA": "تنازلي",
|
||||
"de_DE": "Absteigend",
|
||||
"el_GR": "Φθίνουσα",
|
||||
"en_US": "Descending",
|
||||
"es_ES": "Descendente",
|
||||
"fr_FR": "Décroissant",
|
||||
"he_IL": "סדר יורד",
|
||||
"it_IT": "Decrescente",
|
||||
"ja_JP": "降順",
|
||||
"ko_KR": "내림차순",
|
||||
"no_NO": "Synkende",
|
||||
"pl_PL": "Malejąco",
|
||||
"pt_BR": "Descendente",
|
||||
"ru_RU": "По Убыванию",
|
||||
"sv_SE": "Fallande",
|
||||
"th_TH": "จากมากไปน้อย",
|
||||
"tr_TR": "Azalan",
|
||||
"uk_UA": "За спаданням",
|
||||
"zh_CN": "降序",
|
||||
"zh_TW": "從大到小"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ManageSaves_Search",
|
||||
"Translations": {
|
||||
"ar_SA": "بحث",
|
||||
"de_DE": "Suche",
|
||||
"el_GR": "Αναζήτηση",
|
||||
"en_US": "Search",
|
||||
"es_ES": "Buscar",
|
||||
"fr_FR": "Rechercher",
|
||||
"he_IL": "חפש",
|
||||
"it_IT": "Cerca",
|
||||
"ja_JP": "検索",
|
||||
"ko_KR": "찾기",
|
||||
"no_NO": "Søk",
|
||||
"pl_PL": "Wyszukaj",
|
||||
"pt_BR": "Buscar",
|
||||
"ru_RU": "Поиск",
|
||||
"sv_SE": "Sök",
|
||||
"th_TH": "ค้นหา",
|
||||
"tr_TR": "Ara",
|
||||
"uk_UA": "Пошук",
|
||||
"zh_CN": "搜索",
|
||||
"zh_TW": "搜尋"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "IrreversibleActionNote",
|
||||
"Translations": {
|
||||
"ar_SA": "هذا الإجراء لا يمكن التراجع عنه.",
|
||||
"de_DE": "Diese Option kann nicht rückgängig gemacht werden.",
|
||||
"el_GR": "Αυτή η ενέργεια είναι μη αναστρέψιμη.",
|
||||
"en_US": "This action is not reversible.",
|
||||
"es_ES": "Esta acción no es reversible.",
|
||||
"fr_FR": "Cette action n'est pas réversible.",
|
||||
"he_IL": "הפעולה הזו בלתי הפיכה.",
|
||||
"it_IT": "Questa azione non è reversibile.",
|
||||
"ja_JP": "この操作は元に戻せません.",
|
||||
"ko_KR": "이 작업은 되돌릴 수 없습니다.",
|
||||
"no_NO": "Denne handlingen er ikke reverserbar.",
|
||||
"pl_PL": "Ta czynność nie jest odwracalna.",
|
||||
"pt_BR": "Esta ação não é reversível.",
|
||||
"ru_RU": "Данное действие является необратимым.",
|
||||
"sv_SE": "Denna åtgärd går inte att ångra.",
|
||||
"th_TH": "การดำเนินการนี้ไม่สามารถย้อนกลับได้",
|
||||
"tr_TR": "Bu eylem geri alınamaz.",
|
||||
"uk_UA": "Цю дію не можна скасувати.",
|
||||
"zh_CN": "删除后不可恢复。",
|
||||
"zh_TW": "此動作將無法復原。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ButtonClose",
|
||||
"Translations": {
|
||||
"ar_SA": "إغلاق",
|
||||
"de_DE": "Schließen",
|
||||
"el_GR": "Κλείσιμο",
|
||||
"en_US": "Close",
|
||||
"es_ES": "Cerrar",
|
||||
"fr_FR": "Fermer",
|
||||
"he_IL": "סגירה",
|
||||
"it_IT": "Chiudi",
|
||||
"ja_JP": "閉じる",
|
||||
"ko_KR": "닫기",
|
||||
"no_NO": "Lukk",
|
||||
"pl_PL": "Zamknij",
|
||||
"pt_BR": "Fechar",
|
||||
"ru_RU": "Закрыть",
|
||||
"sv_SE": "Stäng",
|
||||
"th_TH": "ปิด",
|
||||
"tr_TR": "Kapat",
|
||||
"uk_UA": "Закрити",
|
||||
"zh_CN": "关闭",
|
||||
"zh_TW": "關閉"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "NameLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "الاسم:",
|
||||
"de_DE": null,
|
||||
"el_GR": "Όνομα:",
|
||||
"en_US": "Name:",
|
||||
"es_ES": "Nombre:",
|
||||
"fr_FR": "Nom :",
|
||||
"he_IL": "שם:",
|
||||
"it_IT": "Nome:",
|
||||
"ja_JP": "名称:",
|
||||
"ko_KR": "이름 :",
|
||||
"no_NO": "Navn:",
|
||||
"pl_PL": "Nazwa:",
|
||||
"pt_BR": "Nome:",
|
||||
"ru_RU": "Имя:",
|
||||
"sv_SE": "Namn:",
|
||||
"th_TH": "ชื่อ:",
|
||||
"tr_TR": "İsim:",
|
||||
"uk_UA": "Імʼя",
|
||||
"zh_CN": "名称:",
|
||||
"zh_TW": "名稱:"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ProfileNameSelectionWatermark",
|
||||
"Translations": {
|
||||
"ar_SA": "اختر اسم الملف الشخصي",
|
||||
"de_DE": "Wähle einen Profilnamen",
|
||||
"el_GR": "Επιλέξτε όνομα προφίλ",
|
||||
"en_US": "Choose a Profile Name",
|
||||
"es_ES": "Escoge un Nombre de Perfil",
|
||||
"fr_FR": "Choisir un Nom de Profil",
|
||||
"he_IL": "בחרו שם פרופיל",
|
||||
"it_IT": "Scegli un Nome Profilo",
|
||||
"ja_JP": "プロフィール名を選択",
|
||||
"ko_KR": "프로필 이름 선택",
|
||||
"no_NO": "Velg et Profilnavn",
|
||||
"pl_PL": "Wybierz nazwę profilu",
|
||||
"pt_BR": "Escolha um Nome de Perfil",
|
||||
"ru_RU": "Выберите имя профиля",
|
||||
"sv_SE": "Välj ett Profilnamn",
|
||||
"th_TH": "เลือก ชื่อโปรไฟล์",
|
||||
"tr_TR": "Profil Adı Seç",
|
||||
"uk_UA": "Оберіть ім'я профілю",
|
||||
"zh_CN": "选择个人资料名称",
|
||||
"zh_TW": "選擇個人資料名稱"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UserIdLabel",
|
||||
"Translations": {
|
||||
"ar_SA": "معرف المستخدم:",
|
||||
"de_DE": "Benutzer-ID:",
|
||||
"el_GR": "Ταυτότητα Χρήστη:",
|
||||
"en_US": "User ID:",
|
||||
"es_ES": "ID de Usuario:",
|
||||
"fr_FR": "Identifiant Utilisateur :",
|
||||
"he_IL": "מזהה משתמש:",
|
||||
"it_IT": "ID utente:",
|
||||
"ja_JP": "ユーザID:",
|
||||
"ko_KR": "사용자 ID :",
|
||||
"no_NO": "Bruker ID:",
|
||||
"pl_PL": "ID Użytkownika:",
|
||||
"pt_BR": "ID de Usuário:",
|
||||
"ru_RU": "ID пользователя:",
|
||||
"sv_SE": "Användar-id:",
|
||||
"th_TH": "รหัสผู้ใช้:",
|
||||
"tr_TR": "Kullanıcı ID:",
|
||||
"uk_UA": "ID користувача:",
|
||||
"zh_CN": "用户 ID:",
|
||||
"zh_TW": "使用者 ID:"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ProfileImage_Import",
|
||||
"Translations": {
|
||||
"ar_SA": "استيراد الصورة",
|
||||
"de_DE": "Bild importieren",
|
||||
"el_GR": "Εισαγωγή Εικόνας",
|
||||
"en_US": "Import Image",
|
||||
"es_ES": "Importar Imagen",
|
||||
"fr_FR": "Importer une image",
|
||||
"he_IL": "ייבוא תמונה",
|
||||
"it_IT": "Importa immagine",
|
||||
"ja_JP": "画像をインポート",
|
||||
"ko_KR": "이미지 가져오기",
|
||||
"no_NO": "Importer bilde",
|
||||
"pl_PL": "Importuj obraz",
|
||||
"pt_BR": "Importar Imagem",
|
||||
"ru_RU": "Импорт изображения",
|
||||
"sv_SE": "Importera bild",
|
||||
"th_TH": "นำเข้าภาพ",
|
||||
"tr_TR": "Resim İçeri Aktar",
|
||||
"uk_UA": "Імпорт зображення",
|
||||
"zh_CN": "导入图像",
|
||||
"zh_TW": "匯入圖像"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ProfileImage_SelectAvatar",
|
||||
"Translations": {
|
||||
"ar_SA": "حدد صورة الأفاتار من البرنامج الثابت",
|
||||
"de_DE": "Firmware-Avatar auswählen",
|
||||
"el_GR": "Επιλέξτε Avatar από Firmware",
|
||||
"en_US": "Select Firmware Avatar",
|
||||
"es_ES": "Seleccionar Avatar del Firmware",
|
||||
"fr_FR": "Choisir un Avatar du Firmware",
|
||||
"he_IL": "בחרו אוואטר קושחה",
|
||||
"it_IT": "Seleziona avatar dal firmware",
|
||||
"ja_JP": "ファームウェア内のアバターを選択",
|
||||
"ko_KR": "펌웨어 아바타 선택",
|
||||
"no_NO": "Velg firmware-avatar",
|
||||
"pl_PL": "Wybierz avatar z oprogramowania",
|
||||
"pt_BR": "Selecionar Avatar do Firmware",
|
||||
"ru_RU": "Выбрать аватар прошивки",
|
||||
"sv_SE": "Välj avatar från firmware",
|
||||
"th_TH": "เลือกอวาต้าจากระบบ",
|
||||
"tr_TR": "Yazılım Avatarı Seç",
|
||||
"uk_UA": "Виберіть аватар прошивки",
|
||||
"zh_CN": "选择固件头像",
|
||||
"zh_TW": "選取韌體大頭貼"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SupportedImageFormatDialogTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "اختر إما JPG أو JPEG أو PNG أو BMP",
|
||||
"de_DE": "Wählen Sie entweder ein JPG, JPEG, PNG oder BMP",
|
||||
"el_GR": "Επιλέξτε είτε JPG, JPEG, PNG ή BMP",
|
||||
"en_US": "Choose either a JPG, JPEG, PNG, or BMP",
|
||||
"es_ES": "Elige ya sea JPG, JPEG, PNG o BMP",
|
||||
"fr_FR": "Choisissez soit un JPG, JPEG, PNG ou BMP",
|
||||
"he_IL": "בחר את JPG, JPEG, PNG או BMP",
|
||||
"it_IT": "Scegli tra JPG, JPEG, PNG o BMP",
|
||||
"ja_JP": "JPG、JPEG、PNG、またはBMPのいずれかを選択してください",
|
||||
"ko_KR": "JPG, JPEG, PNG 또는 BMP 중에서 선택하세요",
|
||||
"no_NO": "Velg enten et JPG, JPEG, PNG eller BMP",
|
||||
"pl_PL": "Wybierz JPG, JPEG, PNG lub BMP",
|
||||
"pt_BR": "Escolha JPG, JPEG, PNG ou BMP",
|
||||
"ru_RU": "Выберите либо JPG, JPEG, PNG, или BMP",
|
||||
"sv_SE": "Välj antingen ett JPG, JPEG, PNG eller BMP",
|
||||
"th_TH": "เลือก JPG, JPEG, PNG หรือ BMP",
|
||||
"tr_TR": "JPG, JPEG, PNG veya BMP seçin",
|
||||
"uk_UA": "Виберіть або JPG, JPEG, PNG, або BMP",
|
||||
"zh_CN": "选择 JPG、JPEG、PNG 或 BMP",
|
||||
"zh_TW": "選擇 JPG、JPEG、PNG 或 BMP"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SelectAvatarTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "تحديد أفاتار البرنامج الثابت",
|
||||
"de_DE": "Firmware-Avatar auswählen",
|
||||
"el_GR": "Επιλογή Avatar Firmware",
|
||||
"en_US": "Select Firmware Avatar",
|
||||
"es_ES": "Seleccionar Avatar del Firmware",
|
||||
"fr_FR": "Sélection d’un Avatar du Firmware",
|
||||
"he_IL": "בחירת אוואטר קושחה",
|
||||
"it_IT": "Selezione Avatar Firmware",
|
||||
"ja_JP": "ファームウェアアバター選択",
|
||||
"ko_KR": "펌웨어 아바타 선택",
|
||||
"no_NO": "Velg firmware-avatar",
|
||||
"pl_PL": "Wybór awatara oprogramowania",
|
||||
"pt_BR": "Selecionar Avatar do Firmware",
|
||||
"ru_RU": "Выбор аватара прошивки",
|
||||
"sv_SE": "Välj firmware-avatar",
|
||||
"th_TH": "การเลือกอวตารเฟิร์มแวร์",
|
||||
"tr_TR": "Firmware Avatar Seçimi",
|
||||
"uk_UA": "Вибір аватара прошивки",
|
||||
"zh_CN": "选择固件头像",
|
||||
"zh_TW": "選取韌體頭像"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ButtonChooseAvatar",
|
||||
"Translations": {
|
||||
"ar_SA": "اختر الأفاتار",
|
||||
"de_DE": "Wähle Avatar",
|
||||
"el_GR": "Επιλέξτε Avatar",
|
||||
"en_US": "Choose Avatar",
|
||||
"es_ES": "Elegir Avatar",
|
||||
"fr_FR": "Choisir un Avatar",
|
||||
"he_IL": "בחרו אוואטר",
|
||||
"it_IT": "Scegli Avatar",
|
||||
"ja_JP": "アバターを選択",
|
||||
"ko_KR": "아바타 선택",
|
||||
"no_NO": "Velg avatar",
|
||||
"pl_PL": "Wybierz awatar",
|
||||
"pt_BR": "Escolher Avatar",
|
||||
"ru_RU": "Выбрать аватар",
|
||||
"sv_SE": "Välj avatar",
|
||||
"th_TH": "เลือกอวาต้าของคุณ",
|
||||
"tr_TR": "Avatar Seç",
|
||||
"uk_UA": "Вибрати аватар",
|
||||
"zh_CN": "选择头像",
|
||||
"zh_TW": "選擇大頭貼"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUserProfileUnsavedChangesMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "لقد قمت بإجراء تغييرات غير محفوظة على هذا الملف الشخصي.",
|
||||
"de_DE": "Sie haben nicht gespeicherte Änderungen an diesem Profil.",
|
||||
"el_GR": "Έχετε μη αποθηκευμένες αλλαγές σε αυτό το προφίλ.",
|
||||
"en_US": "You have unsaved changes to this profile.",
|
||||
"es_ES": "Tienes cambios no guardados en este perfil.",
|
||||
"fr_FR": "Vous avez des modifications non enregistrées sur ce profil.",
|
||||
"he_IL": "ביצעת שינויים לא שמורים בפרופיל זה.",
|
||||
"it_IT": "Hai modifiche non salvate su questo profilo.",
|
||||
"ja_JP": "このプロファイルには保存されていない変更があります.",
|
||||
"ko_KR": "이 프로필에는 저장되지 않은 변경 사항이 있습니다.",
|
||||
"no_NO": "Du har usparende endringer på denne profilen.",
|
||||
"pl_PL": "Masz niezapisane zmiany w tym profilu.",
|
||||
"pt_BR": "Você tem alterações não salvas neste perfil.",
|
||||
"ru_RU": "У вас есть несохраненные изменения в этом профиле.",
|
||||
"sv_SE": "Du har osparade ändringar i den här profilen.",
|
||||
"th_TH": "คุณมีการเปลี่ยนแปลงที่ยังไม่ได้บันทึกในโปรไฟล์นี้",
|
||||
"tr_TR": "Bu profilde kaydedilmemiş değişiklikleriniz var.",
|
||||
"uk_UA": "У вас є незбережені зміни в цьому профілі.",
|
||||
"zh_CN": "您对该账户有未保存的更改。",
|
||||
"zh_TW": "您對該使用者設定檔有未儲存的變更。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUserProfileUnsavedChangesSubMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "هل تريد تجاهل التغييرات؟",
|
||||
"de_DE": "Verwerfen Sie die Änderungen?",
|
||||
"el_GR": "Θέλετε να απορρίψετε τις αλλαγές?",
|
||||
"en_US": "Discard changes?",
|
||||
"es_ES": "¿Descartar los cambios?",
|
||||
"fr_FR": "Annuler les modifications ?",
|
||||
"he_IL": "האם ברצונך להתעלם מהשינויים?",
|
||||
"it_IT": "Scartare le modifiche?",
|
||||
"ja_JP": "変更を破棄しますか?",
|
||||
"ko_KR": "변경 사항을 취소하시겠습니까?",
|
||||
"no_NO": "Vil du forkaste endringene?",
|
||||
"pl_PL": "Czy chcesz odrzucić zmiany?",
|
||||
"pt_BR": "Deseja descartar as alterações?",
|
||||
"ru_RU": "Отменить изменения?",
|
||||
"sv_SE": "Vill du förkasta ändringarna?",
|
||||
"th_TH": "คุณต้องการทิ้งการเปลี่ยนแปลงหรือไม่?",
|
||||
"tr_TR": "Değişiklikleri iptal et?",
|
||||
"uk_UA": "Бажаєте скасувати зміни?",
|
||||
"zh_CN": "确定要放弃更改吗?",
|
||||
"zh_TW": "您確定要放棄變更嗎?"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUserProfileUnsavedChangesTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "تحذير - التغييرات غير محفوظة",
|
||||
"de_DE": "WARNUNG - Nicht gespeicherte Änderungen",
|
||||
"el_GR": "ΠΡΟΣΟΧΗ - Μην Αποθηκευμένες Αλλαγές.",
|
||||
"en_US": "WARNING - Unsaved Changes",
|
||||
"es_ES": "ADVERTENCIA - Cambios Sin Guardar",
|
||||
"fr_FR": "AVERTISSEMENT - Modifications Non Enregistrées",
|
||||
"he_IL": "אזהרה - שינויים לא שמורים",
|
||||
"it_IT": "ATTENZIONE - Modifiche non salvate",
|
||||
"ja_JP": "警告 - 保存されていない変更",
|
||||
"ko_KR": "경고 - 저장되지 않은 변경 사항",
|
||||
"no_NO": "ADVARSEL - Ulagrede endringer",
|
||||
"pl_PL": "UWAGA - Niezapisane zmiany",
|
||||
"pt_BR": "ALERTA - Alterações não salvas",
|
||||
"ru_RU": "ВНИМАНИЕ - Несохраненные изменения",
|
||||
"sv_SE": "VARNING - Ej sparade ändringar",
|
||||
"th_TH": "คำเตือน - มีการเปลี่ยนแปลงที่ไม่ได้บันทึก",
|
||||
"tr_TR": "UYARI - Kaydedilmemiş Değişiklikler",
|
||||
"uk_UA": "УВАГА — Незбережені зміни",
|
||||
"zh_CN": "警告 - 有未保存的更改",
|
||||
"zh_TW": "警告 - 未儲存的變更"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUserProfileDeletionConfirmMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "هل حذف الملف الشخصي المحدد؟",
|
||||
"de_DE": "Löschen Sie das ausgewählte Profil?",
|
||||
"el_GR": "Διαγραφή του επιλεγμένου προφίλ;",
|
||||
"en_US": "Delete the selected profile?",
|
||||
"es_ES": "¿Eliminar el perfil seleccionado?",
|
||||
"fr_FR": "Supprimer le profil sélectionné ?",
|
||||
"he_IL": "האם למחוק את הפרופיל שנבחר?",
|
||||
"it_IT": "Eliminare il profilo selezionato?",
|
||||
"ja_JP": "選択されたプロファイルを削除しますか?",
|
||||
"ko_KR": "선택한 프로필을 삭제하시겠습니까?",
|
||||
"no_NO": "Slette den valgte profilen?",
|
||||
"pl_PL": "Usunąć wybrany profil?",
|
||||
"pt_BR": "Excluir o perfil selecionado?",
|
||||
"ru_RU": "Удалить выбранный профиль?",
|
||||
"sv_SE": "Ta bort den valda profilen?",
|
||||
"th_TH": "ลบโปรไฟล์ที่เลือก?",
|
||||
"tr_TR": "Seçilen profili silmek?",
|
||||
"uk_UA": "Видалити вибраний профіль?",
|
||||
"zh_CN": "删除所选账户?",
|
||||
"zh_TW": "刪除所選設定檔?"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUserProfileDeletionWarningMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "لن تكون هناك ملفات الشخصية أخرى لفتحها إذا تم حذف الملف الشخصي المحدد.",
|
||||
"de_DE": "Es können keine anderen Profile geöffnet werden, wenn das ausgewählte Profil gelöscht wird.",
|
||||
"el_GR": "Δεν θα υπάρχουν άλλα προφίλ εάν διαγραφεί το επιλεγμένο.",
|
||||
"en_US": "There would be no other profiles to be opened if selected profile is deleted.",
|
||||
"es_ES": "Si eliminas el perfil seleccionado no quedará ningún otro perfil.",
|
||||
"fr_FR": "Il n'y aurait aucun autre profil à ouvrir si le profil sélectionné est supprimé.",
|
||||
"he_IL": "לא יהיו פרופילים אחרים שייפתחו אם הפרופיל שנבחר יימחק.",
|
||||
"it_IT": "Non ci sarebbero altri profili da aprire se il profilo selezionato venisse cancellato.",
|
||||
"ja_JP": "選択されたプロファイルを削除すると,プロファイルがひとつも存在しなくなります.",
|
||||
"ko_KR": "선택한 프로필을 삭제하면 다른 프로필을 열 수 없음.",
|
||||
"no_NO": "Det vil ikke være noen profiler å åpnes hvis valgt profil blir slettet.",
|
||||
"pl_PL": "Nie będzie innych profili do otwarcia, jeśli wybrany profil zostanie usunięty.",
|
||||
"pt_BR": "Não haveria nenhum perfil selecionado se o perfil atual fosse deletado.",
|
||||
"ru_RU": "Если выбранный профиль будет удален, другие профили не будут открываться.",
|
||||
"sv_SE": "Det skulle inte finnas några andra profiler att öppnas om angiven profil tas bort.",
|
||||
"th_TH": "จะไม่มีโปรไฟล์อื่นให้เปิดหากโปรไฟล์ที่เลือกถูกลบ",
|
||||
"tr_TR": "Seçilen profil silinirse kullanılabilen başka profil kalmayacak.",
|
||||
"uk_UA": "Якщо вибраний профіль буде видалено, інші профілі не відкриватимуться.",
|
||||
"zh_CN": "删除后将没有可用的账户。",
|
||||
"zh_TW": "如果刪除選取的設定檔,將無法開啟其他設定檔。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ButtonDelete",
|
||||
"Translations": {
|
||||
"ar_SA": "حذف",
|
||||
"de_DE": "Löschen",
|
||||
"el_GR": "Διαγράφω",
|
||||
"en_US": "Delete",
|
||||
"es_ES": "Eliminar",
|
||||
"fr_FR": "Supprimer",
|
||||
"he_IL": "מחיקה",
|
||||
"it_IT": "Elimina",
|
||||
"ja_JP": "削除",
|
||||
"ko_KR": "삭제",
|
||||
"no_NO": "Slett",
|
||||
"pl_PL": "Usuń",
|
||||
"pt_BR": "Apagar",
|
||||
"ru_RU": "Удалить",
|
||||
"sv_SE": "Ta bort",
|
||||
"th_TH": "ลบ",
|
||||
"tr_TR": "Sil",
|
||||
"uk_UA": "Видалити",
|
||||
"zh_CN": "删除",
|
||||
"zh_TW": "刪除"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ButtonSave",
|
||||
"Translations": {
|
||||
"ar_SA": "حفظ",
|
||||
"de_DE": "Speichern",
|
||||
"el_GR": "Αποθήκευση",
|
||||
"en_US": "Save",
|
||||
"es_ES": "Guardar",
|
||||
"fr_FR": "Enregistrer",
|
||||
"he_IL": "שמור",
|
||||
"it_IT": "Salva",
|
||||
"ja_JP": "セーブ",
|
||||
"ko_KR": "저장",
|
||||
"no_NO": "Lagre",
|
||||
"pl_PL": "Zapisz",
|
||||
"pt_BR": "Salvar",
|
||||
"ru_RU": "Сохранить",
|
||||
"sv_SE": "Spara",
|
||||
"th_TH": "บันทึก",
|
||||
"tr_TR": "Kaydet",
|
||||
"uk_UA": "Зберегти",
|
||||
"zh_CN": "保存",
|
||||
"zh_TW": "儲存"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UserEditorTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "جارٍ تعديل {0}",
|
||||
"de_DE": "{0} wird bearbeitet",
|
||||
"el_GR": "Επεξεργασία {0}",
|
||||
"en_US": "Editing {0}",
|
||||
"es_ES": "Editando {0}",
|
||||
"fr_FR": "Modification de {0}",
|
||||
"he_IL": "עריכת {0}",
|
||||
"it_IT": "Modifica di {0}",
|
||||
"ja_JP": "{0} を編集中",
|
||||
"ko_KR": "{0} 편집 중",
|
||||
"no_NO": "Redigerer {0}",
|
||||
"pl_PL": "Edycja {0}",
|
||||
"pt_BR": "Editando {0}",
|
||||
"ru_RU": "Редактирование {0}",
|
||||
"sv_SE": "Redigerar {0}",
|
||||
"th_TH": "กำลังกำลังแก้ไข {0}",
|
||||
"tr_TR": "{0} düzenleniyor",
|
||||
"uk_UA": "Редагування {0}",
|
||||
"zh_CN": "正在编辑 {0}",
|
||||
"zh_TW": "正在編輯 {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UserEditorTitleNewUser",
|
||||
"Translations": {
|
||||
"ar_SA": "مستخدم جديد",
|
||||
"de_DE": "Neuer Nutzer",
|
||||
"el_GR": "Νέος Χρήστης",
|
||||
"en_US": "New User",
|
||||
"es_ES": "Nuevo Usuario",
|
||||
"fr_FR": "Nouvel Utilisateur",
|
||||
"he_IL": "משתמש חדש",
|
||||
"it_IT": "Nuovo utente",
|
||||
"ja_JP": "新しいユーザー",
|
||||
"ko_KR": "새 사용자",
|
||||
"no_NO": "Ny bruker",
|
||||
"pl_PL": "Nowy użytkownik",
|
||||
"pt_BR": "Novo usuário",
|
||||
"ru_RU": "Новый пользователь",
|
||||
"sv_SE": "Ny användare",
|
||||
"th_TH": "ผู้ใช้ใหม่",
|
||||
"tr_TR": "Yeni kullanıcı",
|
||||
"uk_UA": "Новий користувач",
|
||||
"zh_CN": "新用户",
|
||||
"zh_TW": "新使用者"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "EmptyNameError",
|
||||
"Translations": {
|
||||
"ar_SA": "الاسم مطلوب",
|
||||
"de_DE": "Name ist erforderlich",
|
||||
"el_GR": "Απαιτείται όνομα",
|
||||
"en_US": "Name is required",
|
||||
"es_ES": "El nombre es obligatorio",
|
||||
"fr_FR": "Le nom est requis",
|
||||
"he_IL": "נדרש שם",
|
||||
"it_IT": "Il nome è obbligatorio",
|
||||
"ja_JP": "名称が必要です",
|
||||
"ko_KR": "이름 필수 입력",
|
||||
"no_NO": "Navn er påkrevd",
|
||||
"pl_PL": "Nazwa jest wymagana",
|
||||
"pt_BR": "Nome é obrigatório",
|
||||
"ru_RU": "Необходимо ввести имя",
|
||||
"sv_SE": "Namn krävs",
|
||||
"th_TH": "จำเป็นต้องระบุชื่อ",
|
||||
"tr_TR": "İsim gerekli",
|
||||
"uk_UA": "Імʼя обовʼязкове",
|
||||
"zh_CN": "必须输入名称",
|
||||
"zh_TW": "名稱為必填"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,12 +1,14 @@
|
||||
[Desktop Entry]
|
||||
Version=1.5
|
||||
Version=1.0
|
||||
Name=Ryujinx
|
||||
Type=Application
|
||||
Icon=app.ryujinx.Ryujinx
|
||||
Icon=Ryujinx
|
||||
Exec=Ryujinx.sh %f
|
||||
Comment=A Nintendo Switch Emulator
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
MimeType=application/x-nx-nca;application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
|
||||
Keywords=Switch;Nintendo;Emulator;
|
||||
StartupWMClass=Ryujinx
|
||||
PrefersNonDefaultGPU=true
|
||||
@@ -1,11 +1,23 @@
|
||||
#!/usr/bin/env sh
|
||||
#!/bin/sh
|
||||
|
||||
SCRIPT_DIR=$(dirname "$(realpath "$0")")
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL3" ]; then
|
||||
RYUJINX_BIN="Ryujinx.Headless.SDL3"
|
||||
fi
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
|
||||
RYUJINX_BIN="Ryujinx"
|
||||
fi
|
||||
|
||||
if [ -z "$RYUJINX_BIN" ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
COMMAND="env LANG=C.UTF-8 DOTNET_EnableAlternateStackCheck=1"
|
||||
|
||||
if command -v gamemoderun > /dev/null 2>&1; then
|
||||
COMMAND="$COMMAND gamemoderun"
|
||||
fi
|
||||
|
||||
exec $COMMAND "$SCRIPT_DIR/Ryujinx" "$@"
|
||||
exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||
|
||||
3
distribution/linux/appimage/AppRun
Executable file
3
distribution/linux/appimage/AppRun
Executable file
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
CURRENTDIR="$(readlink -f "$(dirname "$0")")"
|
||||
exec "$CURRENTDIR"/usr/bin/Ryujinx.sh "$@"
|
||||
@@ -1,25 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop-application">
|
||||
<id>app.ryujinx.Ryujinx</id>
|
||||
<metadata_license>MIT</metadata_license>
|
||||
<project_license>MIT</project_license>
|
||||
<name>Ryujinx</name>
|
||||
<summary>Nintendo Switch 1 emulator written in C#</summary>
|
||||
<description>
|
||||
<p>Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.</p>
|
||||
</description>
|
||||
<launchable type="desktop-id">app.ryujinx.Ryujinx.desktop</launchable>
|
||||
<url type="homepage">https://ryujinx.app/</url>
|
||||
<developer id="app.ryujinx">
|
||||
<name>Ryubing</name>
|
||||
</developer>
|
||||
<screenshots>
|
||||
<screenshot type="default">
|
||||
<image>https://git.ryujinx.app/projects/Ryubing/raw/branch/master/docs/shell.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
<provides>
|
||||
<id>app.ryujinx.Ryujinx.desktop</id>
|
||||
</provides>
|
||||
<content_rating type="oars-1.1" />
|
||||
</component>
|
||||
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env sh
|
||||
#!/bin/sh
|
||||
set -eu
|
||||
|
||||
ROOTDIR="$(readlink -f "$(dirname "$0")")"/../../../
|
||||
@@ -7,33 +7,20 @@ cd "$ROOTDIR"
|
||||
BUILDDIR=${BUILDDIR:-publish}
|
||||
OUTDIR=${OUTDIR:-publish_appimage}
|
||||
|
||||
# AppStream
|
||||
|
||||
rm -rf AppDir
|
||||
mkdir -p AppDir/usr/lib AppDir/usr/bin
|
||||
mkdir -p AppDir/usr/share/metainfo AppDir/usr/share/applications
|
||||
mkdir -p AppDir/usr/share/icons/hicolor/256x256/apps/
|
||||
mkdir -p AppDir/usr/bin
|
||||
|
||||
cp -r "$BUILDDIR"/* AppDir/usr/lib/
|
||||
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
|
||||
cp distribution/linux/appimage/AppRun AppDir/AppRun
|
||||
cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
|
||||
|
||||
cp distribution/linux/appimage/app.ryujinx.Ryujinx.appdata.xml AppDir/usr/share/metainfo/app.ryujinx.Ryujinx.appdata.xml
|
||||
cp distribution/linux/app.ryujinx.Ryujinx.desktop AppDir/usr/share/applications/app.ryujinx.Ryujinx.desktop
|
||||
cp distribution/misc/Logo.png AppDir/usr/share/icons/hicolor/256x256/apps/app.ryujinx.Ryujinx.png
|
||||
ln -s ../lib/Ryujinx AppDir/usr/bin/Ryujinx
|
||||
|
||||
# AppImage Root
|
||||
|
||||
ln -s ./usr/share/applications/app.ryujinx.Ryujinx.desktop AppDir/app.ryujinx.Ryujinx.desktop
|
||||
ln -s ./usr/share/icons/hicolor/256x256/apps/app.ryujinx.Ryujinx.png AppDir/.DirIcon
|
||||
ln -s ./usr/share/icons/hicolor/256x256/apps/app.ryujinx.Ryujinx.png AppDir/app.ryujinx.Ryujinx.png
|
||||
ln -s ./usr/lib/Ryujinx.sh AppDir/AppRun
|
||||
cp -r "$BUILDDIR"/* AppDir/usr/bin/
|
||||
|
||||
# Ensure necessary bins are set as executable
|
||||
chmod +x AppDir/AppRun AppDir/usr/bin/Ryujinx*
|
||||
|
||||
mkdir -p "$OUTDIR"
|
||||
|
||||
# The "-n" flag removes the appstream checks during build, in case the main website is down.
|
||||
# Run "appstreamcli validate --explain AppDir/usr/share/metainfo/app.ryujinx.Ryujinx.appdata.xml" to check manually
|
||||
appimagetool --appimage-extract-and-run -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
|
||||
appimagetool -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
|
||||
AppDir "$OUTDIR"/Ryujinx.AppImage
|
||||
|
||||
@@ -47,12 +47,14 @@ def get_new_name(
|
||||
input_component = str(input_dylib_path).replace(str(input_directory), "")[1:]
|
||||
return Path(os.path.join(output_directory, input_component))
|
||||
|
||||
def get_archs(dylib_path: Path) -> list[str]:
|
||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path)]).decode("utf-8")
|
||||
if res.startswith("Non-fat file"):
|
||||
return [res.split(":")[-1].strip()]
|
||||
else:
|
||||
return res.split("are:")[-1].strip().split()
|
||||
|
||||
def is_fat_file(dylib_path: Path) -> str:
|
||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode(
|
||||
"utf-8"
|
||||
)
|
||||
|
||||
return not res.split("\n")[0].startswith("Non-fat file")
|
||||
|
||||
|
||||
def construct_universal_dylib(
|
||||
arm64_input_dylib_path: Path, x86_64_input_dylib_path: Path, output_dylib_path: Path
|
||||
@@ -67,12 +69,11 @@ def construct_universal_dylib(
|
||||
os.path.basename(arm64_input_dylib_path.resolve()), output_dylib_path
|
||||
)
|
||||
else:
|
||||
arm64_archs = get_archs(arm64_input_dylib_path)
|
||||
x86_64_archs = get_archs(x86_64_input_dylib_path) if x86_64_input_dylib_path.exists() else []
|
||||
|
||||
if "arm64" in arm64_archs and "x86_64" in arm64_archs:
|
||||
shutil.copy2(arm64_input_dylib_path, output_dylib_path)
|
||||
elif x86_64_archs:
|
||||
if is_fat_file(arm64_input_dylib_path) or not x86_64_input_dylib_path.exists():
|
||||
with open(output_dylib_path, "wb") as dst:
|
||||
with open(arm64_input_dylib_path, "rb") as src:
|
||||
dst.write(src.read())
|
||||
else:
|
||||
subprocess.check_call(
|
||||
[
|
||||
LIPO,
|
||||
|
||||
@@ -1,120 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ "$#" -lt 8 ]; then
|
||||
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION>"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p "$1"
|
||||
mkdir -p "$2"
|
||||
mkdir -p "$3"
|
||||
|
||||
BASE_DIR=$(readlink -f "$1")
|
||||
TEMP_DIRECTORY=$(readlink -f "$2")
|
||||
OUTPUT_DIRECTORY=$(readlink -f "$3")
|
||||
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
|
||||
VERSION=$5
|
||||
SOURCE_REVISION_ID=$6
|
||||
CONFIGURATION=$7
|
||||
|
||||
if [[ "$(uname)" == "Darwin" ]]; then
|
||||
echo "Clearing xattr on all dot undercsore files"
|
||||
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
|
||||
for f; do
|
||||
dir=$(dirname "$f")
|
||||
base=$(basename "$f")
|
||||
orig="$dir/${base#._}"
|
||||
[ -f "$orig" ] && xattr -c "$orig" || true
|
||||
done
|
||||
' sh {} +
|
||||
fi
|
||||
|
||||
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
|
||||
|
||||
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
|
||||
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
|
||||
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
|
||||
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
|
||||
|
||||
rm -rf "$TEMP_DIRECTORY"
|
||||
mkdir -p "$TEMP_DIRECTORY"
|
||||
|
||||
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
|
||||
|
||||
dotnet restore
|
||||
dotnet build -c "$CONFIGURATION" src/Ryujinx
|
||||
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
|
||||
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
|
||||
|
||||
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
|
||||
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
|
||||
|
||||
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
|
||||
# TODO: remove this once done
|
||||
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
|
||||
|
||||
pushd "$BASE_DIR/distribution/macos"
|
||||
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_x64" "$TEMP_DIRECTORY/output_x64" "$ENTITLEMENTS_FILE_PATH"
|
||||
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_arm64" "$TEMP_DIRECTORY/output_arm64" "$ENTITLEMENTS_FILE_PATH"
|
||||
popd
|
||||
|
||||
rm -rf "$UNIVERSAL_APP_BUNDLE"
|
||||
mkdir -p "$OUTPUT_DIRECTORY"
|
||||
|
||||
# Let's copy one of the two different app bundle and remove the executable
|
||||
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
|
||||
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
|
||||
|
||||
# Make its libraries universal
|
||||
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
|
||||
|
||||
if ! [ -x "$(command -v lipo)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v llvm-lipo-17)" ];
|
||||
then
|
||||
LIPO=llvm-lipo
|
||||
else
|
||||
LIPO=llvm-lipo-17
|
||||
fi
|
||||
else
|
||||
LIPO=lipo
|
||||
fi
|
||||
|
||||
# Make the executable universal
|
||||
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
|
||||
|
||||
# Patch up the Info.plist to have appropriate version
|
||||
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
|
||||
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
|
||||
rm "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck"
|
||||
|
||||
# Now sign it
|
||||
if ! [ -x "$(command -v codesign)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v rcodesign)" ];
|
||||
then
|
||||
echo "Cannot find rcodesign on your system, please install rcodesign."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
|
||||
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
|
||||
echo "Using rcodesign for ad-hoc signing"
|
||||
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
|
||||
else
|
||||
echo "Using codesign for ad-hoc signing"
|
||||
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
|
||||
fi
|
||||
|
||||
echo "Creating archive"
|
||||
pushd "$OUTPUT_DIRECTORY"
|
||||
tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME" Ryujinx.app 1> /dev/null
|
||||
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
|
||||
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
|
||||
rm "$RELEASE_TAR_FILE_NAME"
|
||||
|
||||
popd
|
||||
|
||||
echo "Done"
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 28 KiB |
4
distribution/misc/Logo.svg
Normal file
4
distribution/misc/Logo.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 1.2 MiB |
@@ -1061,7 +1061,6 @@
|
||||
0100BCA016636000,"eBaseball Powerful Pro Yakyuu 2022",gpu;services-horizon;crash,nothing,2024-05-26 23:07:19
|
||||
01001F20100B8000,"Eclipse: Edge of Light",,playable,2020-08-11 23:06:29
|
||||
0100E0A0110F4000,"eCrossminton",,playable,2020-07-11 18:24:27
|
||||
010054601D54C000,"Emio – The Smiling Man: Famicom Detective Club (DEMO)",demo,playable,2026-05-13 18:32:12
|
||||
0100ABE00DB4E000,"Edna & Harvey: Harvey's New Eyes",nvdec,playable,2021-01-26 14:36:08
|
||||
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
||||
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
||||
@@ -1205,7 +1204,7 @@
|
||||
01003B200E440000,"Five Nights at Freddy's: Sister Location",,playable,2023-10-06 09:00:58
|
||||
010038200E088000,"Flan",crash;regression,ingame,2021-11-17 07:39:28
|
||||
01000A0004C50000,"FLASHBACK™",nvdec,playable,2020-05-14 13:57:29
|
||||
0100C53004C52000,"Flat Heroes",,playable,2026-02-27 17:00:00
|
||||
0100C53004C52000,"Flat Heroes",gpu,ingame,2022-07-26 19:37:37
|
||||
0100B54012798000,"Flatland: Prologue",,playable,2020-12-11 20:41:12
|
||||
0100307004B4C000,"Flinthook",online,playable,2021-03-25 20:42:29
|
||||
010095A004040000,"Flip Wars",services;ldn-untested,ingame,2022-05-02 15:39:18
|
||||
@@ -1395,7 +1394,6 @@
|
||||
0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100EB500D92E000,"GROOVE COASTER WAI WAI PARTY!!!!",gpu,ingame,2026-05-13 18:32:12
|
||||
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
|
||||
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
|
||||
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
|
||||
@@ -1834,7 +1832,6 @@
|
||||
010055200E87E000,"Metamorphosis",UE4;audout;gpu;nvdec,ingame,2021-06-16 16:18:11
|
||||
0100D4900E82C000,"Metro 2033 Redux",gpu,ingame,2022-11-09 10:53:13
|
||||
0100F0400E850000,"Metro: Last Light Redux",slow;nvdec;vulkan-backend-bug,ingame,2023-11-01 11:53:52
|
||||
010019A01E2F2000,"Metroid Prime 4: Beyond",,ingame,2026-05-13 18:32:12
|
||||
010012101468C000,"Metroid Prime™ Remastered",gpu;Needs Update;vulkan-backend-bug;opengl-backend-bug,ingame,2024-05-07 22:48:15
|
||||
010093801237C000,"Metroid™ Dread",,playable,2023-11-13 04:02:36
|
||||
0100A1200F20C000,"Midnight Evil",,playable,2022-10-18 22:55:19
|
||||
@@ -1948,7 +1945,6 @@
|
||||
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
||||
01004BE004A86000,"Mutant Mudds Collection",,playable,2022-08-05 17:11:38
|
||||
0100E6B00DEA4000,"Mutant Year Zero: Road to Eden - Deluxe Edition",nvdec;UE4,playable,2022-09-10 13:31:10
|
||||
010037501F864000,"Mute Crimson DX",,ingame,2026-05-13 18:32:12
|
||||
0100161009E5C000,"MX Nitro: Unleashed",,playable,2022-09-27 22:34:33
|
||||
0100218011E7E000,"MX vs ATV All Out",nvdec;UE4;vulkan-backend-bug,playable,2022-10-25 19:51:46
|
||||
0100D940063A0000,"MXGP3 - The Official Motocross Videogame",UE4;gpu;nvdec,ingame,2020-12-16 14:00:20
|
||||
@@ -2054,9 +2050,7 @@
|
||||
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
||||
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
||||
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
||||
010057D00ECE4000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
||||
0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
|
||||
010037A0170D2000,"NINTENDO 64™ – Nintendo Switch Online 18+",,ingame,2025-02-03 22:27:00
|
||||
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
||||
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
||||
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
||||
@@ -2272,7 +2266,6 @@
|
||||
010086F0064CE000,"Poi: Explorer Edition",nvdec,playable,2021-01-21 19:32:00
|
||||
0100EB6012FD2000,"Poison Control",,playable,2021-05-16 14:01:54
|
||||
010072400E04A000,"Pokémon Café ReMix",,playable,2021-08-17 20:00:04
|
||||
01005B7008C52800,"Pokémon Champions",Needs Update;services;online-broke,menus,2026-05-13 18:32:12
|
||||
010008c01e742000,"Pokémon Friends",crash;services,menus,2025-07-24 13:32:00
|
||||
01003D200BAA2000,"Pokémon Mystery Dungeon™: Rescue Team DX",mac-bug,playable,2024-01-21 00:16:32
|
||||
01008DB008C2C000,"Pokémon Shield + Pokémon Shield Expansion Pass",deadlock;crash;online-broken;ldn-works;LAN,ingame,2024-08-12 07:20:22
|
||||
@@ -2280,8 +2273,6 @@
|
||||
01009AD008C4C000,"Pokémon: Let's Go, Pikachu! demo",slow;demo,playable,2023-11-26 11:23:20
|
||||
0100000011D90000,"Pokémon™ Brilliant Diamond",gpu;ldn-works,ingame,2024-08-28 13:26:35
|
||||
010018E011D92000,"Pokémon™ Shining Pearl",gpu;ldn-works,ingame,2024-08-28 13:26:35
|
||||
100554023408000,"Pokémon FireRed Version",crashes,nothing,2026-05-13 18:32:12
|
||||
010034D02340E000,"Pokémon LeafGreen Version",crashes,nothing,2026-05-13 18:32:12
|
||||
010015F008C54000,"Pokémon™ HOME",Needs Update;crash;services,menus,2020-12-06 06:01:51
|
||||
01001F5010DFA000,"Pokémon™ Legends: Arceus",gpu;Needs Update;ldn-works,ingame,2024-09-19 10:02:02
|
||||
0100F43008C44000,"Pokémon™ Legends: Z-A",gpu;crash;ldn-works,ingame,2025-11-16 00:30:00
|
||||
@@ -2647,7 +2638,6 @@
|
||||
0100B16009C10000,"SINNER: Sacrifice for Redemption",nvdec;UE4;vulkan-backend-bug,playable,2022-08-12 20:37:33
|
||||
0100E9201410E000,"Sir Lovelot",,playable,2021-04-05 16:21:46
|
||||
0100134011E32000,"Skate City",,playable,2022-11-04 11:37:39
|
||||
0100a8501b66e000,"Skateboard Drifting with Maxwell Cat: The Game Simulator",,playable,2026-02-17 19:05:00
|
||||
0100B2F008BD8000,"Skee-Ball",,playable,2020-11-16 04:44:07
|
||||
01001A900F862000,"Skelattack",,playable,2021-06-09 15:26:26
|
||||
01008E700F952000,"Skelittle: A Giant Party!",,playable,2021-06-09 19:08:34
|
||||
@@ -2873,7 +2863,7 @@
|
||||
0100277011F1A000,"Super Mario Bros.™ 35",online-broken,menus,2022-08-07 16:27:25
|
||||
010015100B514000,"Super Mario Bros.™ Wonder",amd-vendor-bug,playable,2024-09-06 13:21:21
|
||||
01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
|
||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug;amd-vendor-bug,playable,2026-05-13 18:32:12
|
||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||
0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
|
||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||
@@ -3170,8 +3160,6 @@
|
||||
0100E2E00CB14000,"Tokyo School Life",,playable,2022-09-16 20:25:54
|
||||
010024601BB16000,"Tomb Raider I-III Remastered Starring Lara Croft",gpu;opengl,ingame,2024-09-27 12:32:04
|
||||
0100D7F01E49C000,"Tomba! Special Edition",services-horizon,nothing,2024-09-15 21:59:54
|
||||
010051F0207B2000,"Tomodachi Life: Living the Dream",amd-vendor-bug;gpu;intel-vendor-bug;ldn-broken,ingame,2026-05-13 18:32:12
|
||||
0100CA502552A000,"Tomodachi Life: Living the Dream – Welcome Edtion",amd-vendor-bug;demo,playable,2026-05-13 18:32:12
|
||||
0100D400100F8000,"Tonight We Riot",,playable,2021-02-26 15:55:09
|
||||
0100CC00102B4000,"Tony Hawk's™ Pro Skater™ 1 + 2",gpu;Needs Update,ingame,2024-09-24 08:18:14
|
||||
010093F00E818000,"Tools Up!",crash,ingame,2020-07-21 12:58:17
|
||||
@@ -3319,7 +3307,6 @@
|
||||
0100AFA011068000,"Voxel Pirates",,playable,2022-09-28 22:55:02
|
||||
0100BFB00D1F4000,"Voxel Sword",,playable,2022-08-30 14:57:27
|
||||
01004E90028A2000,"Vroom in the night sky",Needs Update;vulkan-backend-bug,playable,2023-02-20 02:32:29
|
||||
0100BFC01D976000,"Virtual Boy – Nintendo Classics",services,nothing,2026-02-17 11:26:59
|
||||
0100C7C00AE6C000,"VSR: Void Space Racing",,playable,2021-01-27 14:08:59
|
||||
0100B130119D0000,"Waifu Uncovered",crash,ingame,2023-02-27 01:17:46
|
||||
0100E29010A4A000,"Wanba Warriors",,playable,2020-10-04 17:56:22
|
||||
|
||||
|
@@ -5,7 +5,8 @@
|
||||
<clear />
|
||||
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
|
||||
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
|
||||
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
|
||||
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
|
||||
<add key="Ryujinx.UpdateClient" value="https://git.ryujinx.app/api/v4/projects/71/packages/nuget/index.json" />
|
||||
</packageSources>
|
||||
<packageSourceMapping>
|
||||
<!-- key value for <packageSource> should match key values from <packageSources> element -->
|
||||
@@ -13,6 +14,10 @@
|
||||
<packageSource key="nuget.org">
|
||||
<package pattern="*" />
|
||||
</packageSource>
|
||||
<packageSource key="Ryujinx.UpdateClient">
|
||||
<package pattern="Ryujinx.UpdateClient" />
|
||||
<package pattern="Ryujinx.Systems.Update.Common" />
|
||||
</packageSource>
|
||||
<packageSource key="LibHacAlpha">
|
||||
<package pattern="Ryujinx.LibHac" />
|
||||
</packageSource>
|
||||
|
||||
@@ -110,7 +110,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
Profiler.Wait();
|
||||
Profiler.ClearEntries();
|
||||
|
||||
Logger.Info?.Print(LogClass.Ptc, $"Initializing Profiled Persistent Translation Cache v{InternalVersion}\n\t\t (title: {titleIdText}, version: '{displayVersion}', selector: '{cacheSelector}', enabled: {enabled}).");
|
||||
Logger.Info?.Print(LogClass.Ptc, $"Initializing Profiled Persistent Translation Cache (enabled: {enabled}).");
|
||||
|
||||
if (!enabled || string.IsNullOrEmpty(titleIdText) || titleIdText == TitleIdTextDefault)
|
||||
{
|
||||
@@ -129,6 +129,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
|
||||
_memoryMode = memoryMode;
|
||||
|
||||
Logger.Info?.Print(LogClass.Ptc, $"PPTC (v{InternalVersion}) Profile: {DisplayVersion}-{cacheSelector}");
|
||||
|
||||
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
|
||||
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
|
||||
|
||||
|
||||
@@ -107,12 +107,12 @@ namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
locale.Translations[langCode] = string.Empty;
|
||||
Console.WriteLine(
|
||||
$"Language '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
|
||||
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine(
|
||||
$"Language '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
|
||||
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,10 +16,5 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||
/// Enable Rumble
|
||||
/// </summary>
|
||||
public bool EnableRumble { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable HD Rumble support
|
||||
/// </summary
|
||||
public bool UseHDRumble { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Common.Configuration.Hid.Keyboard
|
||||
{
|
||||
public class StandardKeyboardInputConfig : GenericKeyboardInputConfig<PhysicalKey> { }
|
||||
public class StandardKeyboardInputConfig : GenericKeyboardInputConfig<Key> { }
|
||||
}
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
[JsonConverter(typeof(JsonStringEnumConverter<PhysicalKey>))]
|
||||
public enum PhysicalKey
|
||||
{
|
||||
Unknown,
|
||||
ShiftLeft,
|
||||
ShiftRight,
|
||||
ControlLeft,
|
||||
ControlRight,
|
||||
AltLeft,
|
||||
AltRight,
|
||||
WinLeft,
|
||||
WinRight,
|
||||
Menu,
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
F25,
|
||||
F26,
|
||||
F27,
|
||||
F28,
|
||||
F29,
|
||||
F30,
|
||||
F31,
|
||||
F32,
|
||||
F33,
|
||||
F34,
|
||||
F35,
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
Enter,
|
||||
Escape,
|
||||
Space,
|
||||
Tab,
|
||||
BackSpace,
|
||||
Insert,
|
||||
Delete,
|
||||
PageUp,
|
||||
PageDown,
|
||||
Home,
|
||||
End,
|
||||
CapsLock,
|
||||
ScrollLock,
|
||||
PrintScreen,
|
||||
Pause,
|
||||
NumLock,
|
||||
Clear,
|
||||
Keypad0,
|
||||
Keypad1,
|
||||
Keypad2,
|
||||
Keypad3,
|
||||
Keypad4,
|
||||
Keypad5,
|
||||
Keypad6,
|
||||
Keypad7,
|
||||
Keypad8,
|
||||
Keypad9,
|
||||
KeypadDivide,
|
||||
KeypadMultiply,
|
||||
KeypadSubtract,
|
||||
KeypadAdd,
|
||||
KeypadDecimal,
|
||||
KeypadEnter,
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
Number0,
|
||||
Number1,
|
||||
Number2,
|
||||
Number3,
|
||||
Number4,
|
||||
Number5,
|
||||
Number6,
|
||||
Number7,
|
||||
Number8,
|
||||
Number9,
|
||||
Tilde,
|
||||
Grave,
|
||||
Minus,
|
||||
Plus,
|
||||
BracketLeft,
|
||||
BracketRight,
|
||||
Semicolon,
|
||||
Quote,
|
||||
Comma,
|
||||
Period,
|
||||
Slash,
|
||||
BackSlash,
|
||||
Unbound,
|
||||
|
||||
Count,
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,20 @@ namespace Ryujinx.Common.Helper
|
||||
private static partial nint GetConsoleWindow();
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32", SetLastError = true)]
|
||||
[LibraryImport("user32")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static partial bool FreeConsole();
|
||||
private static partial bool ShowWindow(nint hWnd, int nCmdShow);
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("user32")]
|
||||
private static partial nint GetForegroundWindow();
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("user32")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static partial bool SetForegroundWindow(nint hWnd);
|
||||
|
||||
public static bool SetConsoleWindowStateSupported => OperatingSystem.IsWindows();
|
||||
public static bool HasConsoleWindow => OperatingSystem.IsWindows() && GetConsoleWindow() != nint.Zero;
|
||||
|
||||
public static void SetConsoleWindowState(bool show)
|
||||
{
|
||||
@@ -34,31 +42,22 @@ namespace Ryujinx.Common.Helper
|
||||
[SupportedOSPlatform("windows")]
|
||||
private static void SetConsoleWindowStateWindows(bool show)
|
||||
{
|
||||
if (show)
|
||||
const int SW_HIDE = 0;
|
||||
const int SW_SHOW = 5;
|
||||
|
||||
nint hWnd = GetConsoleWindow();
|
||||
|
||||
if (hWnd == nint.Zero)
|
||||
{
|
||||
if (GetConsoleWindow() != nint.Zero)
|
||||
{
|
||||
Logger.SetConsoleTargetEnabled(true);
|
||||
}
|
||||
Logger.Warning?.Print(LogClass.Application, "Attempted to show/hide console window but console window does not exist");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.SetConsoleTargetEnabled(false);
|
||||
DetachConsole();
|
||||
}
|
||||
SetForegroundWindow(hWnd);
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
private static void DetachConsole()
|
||||
{
|
||||
if (GetConsoleWindow() == nint.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
hWnd = GetForegroundWindow();
|
||||
|
||||
if (!FreeConsole())
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, "Attempted to detach console window but the operation failed");
|
||||
}
|
||||
ShowWindow(hWnd, show ? SW_SHOW : SW_HIDE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,9 +24,6 @@ namespace Ryujinx.Common.Helper
|
||||
|
||||
public static bool IsTypeAssociationSupported => (OperatingSystem.IsLinux() || OperatingSystem.IsWindows());
|
||||
|
||||
// NOTE: On macOS, users have a more robust file association system (via Right-Click > Get Info > "Open with:" > Ryujinx > "Change All...)
|
||||
// Custom file association isn't strictly necessary and will not provide any additional benefit to macOS users.
|
||||
|
||||
public static bool AreMimeTypesRegistered
|
||||
{
|
||||
get
|
||||
@@ -41,6 +38,8 @@ namespace Ryujinx.Common.Helper
|
||||
return AreMimeTypesRegisteredWindows();
|
||||
}
|
||||
|
||||
// TODO: Add macOS support.
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -174,6 +173,8 @@ namespace Ryujinx.Common.Helper
|
||||
return InstallWindowsMimeTypes();
|
||||
}
|
||||
|
||||
// TODO: Add macOS support.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -189,6 +190,8 @@ namespace Ryujinx.Common.Helper
|
||||
return InstallWindowsMimeTypes(true);
|
||||
}
|
||||
|
||||
// TODO: Add macOS support.
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,7 +51,6 @@ namespace Ryujinx.Common.Logging
|
||||
ServiceNgct,
|
||||
ServiceNifm,
|
||||
ServiceNim,
|
||||
ServiceNotification,
|
||||
ServiceNs,
|
||||
ServiceNsd,
|
||||
ServiceNtc,
|
||||
|
||||
@@ -12,7 +12,6 @@ namespace Ryujinx.Common.Logging
|
||||
Error,
|
||||
Guest,
|
||||
AccessLog,
|
||||
NetLog,
|
||||
Notice,
|
||||
Trace,
|
||||
}
|
||||
|
||||
@@ -119,7 +119,6 @@ namespace Ryujinx.Common.Logging
|
||||
public static Log? Error { get; private set; }
|
||||
public static Log? Guest { get; private set; }
|
||||
public static Log? AccessLog { get; private set; }
|
||||
public static Log? NetLog { get; private set; }
|
||||
public static Log? Stub { get; private set; }
|
||||
public static Log? Trace { get; private set; }
|
||||
public static Log Notice { get; } // Always enabled
|
||||
@@ -137,7 +136,11 @@ namespace Ryujinx.Common.Logging
|
||||
|
||||
_time = Stopwatch.StartNew();
|
||||
|
||||
SetConsoleTargetEnabled(true);
|
||||
// Logger should log to console by default
|
||||
AddTarget(new AsyncLogTargetWrapper(
|
||||
new ConsoleLogTarget("console"),
|
||||
1000,
|
||||
AsyncLogTargetOverflowAction.Discard));
|
||||
|
||||
Notice = new Log(LogLevel.Notice);
|
||||
|
||||
@@ -170,21 +173,6 @@ namespace Ryujinx.Common.Logging
|
||||
Updated += target.Log;
|
||||
}
|
||||
|
||||
public static void SetConsoleTargetEnabled(bool enabled)
|
||||
{
|
||||
if (enabled)
|
||||
{
|
||||
AddTarget(new AsyncLogTargetWrapper(
|
||||
new ConsoleLogTarget("console"),
|
||||
1000,
|
||||
AsyncLogTargetOverflowAction.Discard));
|
||||
}
|
||||
else
|
||||
{
|
||||
RemoveTarget("console");
|
||||
}
|
||||
}
|
||||
|
||||
public static void RemoveTarget(string target)
|
||||
{
|
||||
ILogTarget logTarget = GetTarget(target);
|
||||
@@ -248,7 +236,6 @@ namespace Ryujinx.Common.Logging
|
||||
case LogLevel.Error : Error = enabled ? new Log(LogLevel.Error) : null; break;
|
||||
case LogLevel.Guest : Guest = enabled ? new Log(LogLevel.Guest) : null; break;
|
||||
case LogLevel.AccessLog : AccessLog = enabled ? new Log(LogLevel.AccessLog) : null; break;
|
||||
case LogLevel.NetLog : NetLog = enabled ? new Log(LogLevel.NetLog) : null; break;
|
||||
case LogLevel.Stub : Stub = enabled ? new Log(LogLevel.Stub) : null; break;
|
||||
case LogLevel.Trace : Trace = enabled ? new Log(LogLevel.Trace) : null; break;
|
||||
case LogLevel.Notice : break;
|
||||
|
||||
@@ -29,8 +29,8 @@ namespace Ryujinx.Common
|
||||
|
||||
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
|
||||
IsCanaryBuild
|
||||
? $"https://git.ryujinx.app/projects/Ryubing/compare/Canary-{currentVersion}...Canary-{newVersion}"
|
||||
: $"https://git.ryujinx.app/projects/Ryubing/releases/tag/{newVersion}";
|
||||
? $"https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-{currentVersion}...Canary-{newVersion}"
|
||||
: $"https://git.ryujinx.app/ryubing/ryujinx/-/releases/{newVersion}";
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.IO.RecyclableMemoryStream" />
|
||||
<PackageReference Include="MsgPack.Cli" />
|
||||
<PackageReference Include="System.Management" />
|
||||
<PackageReference Include="Humanizer" />
|
||||
<PackageReference Include="Gommon" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -8,12 +8,12 @@ namespace Ryujinx.Common
|
||||
|
||||
public const string AmiiboTagsUrl = "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json";
|
||||
|
||||
public const string FaqWikiUrl = "https://git.ryujinx.app/projects/Ryubing/wiki/FAQ-%26-Troubleshooting";
|
||||
public const string FaqWikiUrl = "https://git.ryujinx.app/ryubing/ryujinx/-/wikis/FAQ-&-Troubleshooting";
|
||||
|
||||
public const string SetupGuideWikiUrl =
|
||||
"https://git.ryujinx.app/projects/Ryubing/wiki/Setup-%26-Configuration-Guide";
|
||||
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Setup-&-Configuration-Guide";
|
||||
|
||||
public const string MultiplayerWikiUrl =
|
||||
"https://git.ryujinx.app/projects/Ryubing/wiki/Multiplayer-(LDN-Local-Wireless)-Guide";
|
||||
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Multiplayer-(LDN-Local-Wireless)-Guide";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,7 +59,6 @@ namespace Ryujinx.Common
|
||||
|
||||
//Mario Franchise
|
||||
"010021d00812a000", // Arcade Archives VS. SUPER MARIO BROS.
|
||||
"01007fe0221d8000", // Hello, Mario!
|
||||
"01006d0017f7a000", // Mario & Luigi: Brothership
|
||||
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
||||
"010067300059a000", // Mario + Rabbids: Kingdom Battle
|
||||
@@ -71,9 +70,6 @@ namespace Ryujinx.Common
|
||||
"0100bde00862a000", // Mario Tennis Aces
|
||||
"0100b99019412000", // Mario vs. Donkey Kong
|
||||
"010049900f546000", // Super Mario 3D All-Stars
|
||||
"010049900f546001", // Super Mario 3D All-Stars | Super Mario 64
|
||||
"010049900f546002", // Super Mario 3D All-Stars | Super Mario Sunshine
|
||||
"010049900f546003", // Super Mario 3D All-Stars | Super Mario Galaxy
|
||||
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
||||
"010049900F546001", // Super Mario 64
|
||||
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
||||
@@ -111,11 +107,6 @@ namespace Ryujinx.Common
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
"0100f43008c44000", // Pokémon Legends: Z-A
|
||||
"0100554023408000", // Pokémon FireRed Version (EN)
|
||||
"01006fa0233f8000", // Pokémon FireRed Version (JP)
|
||||
"0100fd6023430000", // Pokémon LeafGreen Version (DE)
|
||||
"0100f1e0233fa000", // Pokémon LeafGreen Version (JP)
|
||||
"01005b7008c52000", // Pokémon Champions
|
||||
|
||||
//Splatoon Franchise
|
||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||
@@ -125,14 +116,13 @@ namespace Ryujinx.Common
|
||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||
|
||||
//NSO Membership games
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100c62011050000", // GB - Nintendo Switch Online
|
||||
"010012f017576000", // GBA - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
|
||||
"0100bfc01d976000", // Virtual Boy - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
"010040600c5ce000", // Tetris 99
|
||||
@@ -147,22 +137,16 @@ namespace Ryujinx.Common
|
||||
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
|
||||
"0100ed000d390000", // Dr. Kawashima's Brain Training
|
||||
"010067b017588000", // Endless Ocean Luminous
|
||||
"01003da010e8a000", // Miitopia
|
||||
"01006b5012b32000", // Part Time UFO
|
||||
"0100704000B3A000", // Snipperclips
|
||||
"01006a800016e000", // Super Smash Bros. Ultimate
|
||||
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
|
||||
"0100ca502552a000", // Tomodachi Life: Living the Dream - Welcome Edition
|
||||
"010051f0207b2000", // Tomodachi Life: Living the Dream
|
||||
|
||||
//Bayonetta Franchise
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"01007960049a0000", // Bayonetta 2
|
||||
"01004a4010fea000", // Bayonetta 3
|
||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||
|
||||
// Famicom Detective Club Franchise
|
||||
"010054601d54c000", // Emio - The Smiling Man: Famicom Detective Series (DEMO)
|
||||
|
||||
//Persona Franchise
|
||||
"0100dcd01525a000", // Persona 3 Portable
|
||||
@@ -187,9 +171,7 @@ namespace Ryujinx.Common
|
||||
"0100453019aa8000", // Xenoblade Chronicles: X Definitive Edition
|
||||
|
||||
//Misc Games
|
||||
"01003670066de000", // 36 Fragments of Midnight
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100c9f00aaee000", // Ascendence
|
||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||
"01008c2019598000", // Bluey: The Video Game
|
||||
"010096f00ff22000", // Borderlands 2: Game of the Year Edition
|
||||
@@ -202,11 +184,8 @@ namespace Ryujinx.Common
|
||||
"01001b300b9be000", // Diablo III: Eternal Collection
|
||||
"010027400cdc6000", // Divinity Original 2 - Definitive Edition
|
||||
"01008c8012920000", // Dying Light Platinum Edition
|
||||
"0100d11013e6a000", // Eschatos
|
||||
"01000490067ae000", // Frederic 2: Evil Strikes Back
|
||||
"01001cc01b2d4000", // Goat Simulator 3
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"01007ac00e012000", // HEXAGRAVITY
|
||||
"0100f7e00c70e000", // Hogwarts Legacy
|
||||
"010013c00e930000", // Hollow Knight: Silksong
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
@@ -214,25 +193,15 @@ namespace Ryujinx.Common
|
||||
"0100d71004694000", // Minecraft
|
||||
"01007430037f6000", // Monopoly
|
||||
"0100853015e86000", // No Man's Sky
|
||||
"0100f85014ed0000", // No More Heroes
|
||||
"0100463014ed4000", // No More Heroes 2
|
||||
"0100f7d00a1bc000", // NO THING
|
||||
"0100e570094e8000", // Owlboy
|
||||
"01007bb017812000", // Portal
|
||||
"0100abd01785c000", // Portal 2
|
||||
"01009f100bc52000", // Psikyo Collection 1
|
||||
"01009d400c4a8000", // Psikyo Collection 2
|
||||
"01008e200c5c2000", // Muse Dash
|
||||
"01005ff002e2a000", // Rayman Legends
|
||||
"01007820196a6000", // Red Dead Redemption
|
||||
"01007a800d520000", // REFUNCT
|
||||
"0100e8300a67a000", // Risk
|
||||
"01002f7013224000", // Rune Factory 5
|
||||
"01008d100d43e000", // Saints Row IV
|
||||
"0100de600beee000", // Saints Row: The Third - The Full Package
|
||||
"01001180021fa000", // Shovel Knight: Specter of Torment
|
||||
"010079f00671c000", // Sparkle 2: Evo
|
||||
"010077b00e046000", // Spyro: Reignited Trilogy
|
||||
"0100e1D01eb2e000", // Squeakross: Home Squeak Home
|
||||
"0100e65002bb8000", // Stardew Valley
|
||||
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
|
||||
|
||||
@@ -22,11 +22,10 @@ namespace Ryujinx.Common.Utilities
|
||||
}
|
||||
|
||||
// "dumpable" attribute of the calling process
|
||||
private const int PR_GET_DUMPABLE = 3;
|
||||
private const int PR_SET_DUMPABLE = 4;
|
||||
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int prctl(int option, int arg2);
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int prctl(int option, int arg2);
|
||||
|
||||
public static void SetCoreDumpable(bool dumpable)
|
||||
{
|
||||
@@ -37,13 +36,5 @@ namespace Ryujinx.Common.Utilities
|
||||
Debug.Assert(result == 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Use the below line to display dumpable status in the console:
|
||||
// Console.WriteLine($"{OsUtils.IsCoreDumpable()}");
|
||||
public static bool IsCoreDumpable()
|
||||
{
|
||||
int result = prctl(PR_GET_DUMPABLE, 0);
|
||||
return result == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,8 +17,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
private static readonly int _pageMask = _pageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
// TODO: JIT Cache size should be application dependent, not global.
|
||||
private const int CacheSize = 1024 * (1024 * 1024); // Megabytes * Size of Megabytes (since its in bytes).
|
||||
private const int CacheSize = 256 * 1024 * 1024;
|
||||
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
@@ -34,14 +33,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
[LibraryImport("libSystem.dylib", EntryPoint = "sys_icache_invalidate")]
|
||||
internal static partial void SysICacheInvalidate(nint start, nuint len);
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
[LibraryImport("libgcc_s.so.1", EntryPoint = "__clear_cache")]
|
||||
internal static partial void ClearCache(nint begin, nint end);
|
||||
|
||||
public static void Initialize(IJitMemoryAllocator allocator)
|
||||
{
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace Ryujinx.Cpu.Signal
|
||||
public SignalHandlerRangeArray Ranges;
|
||||
}
|
||||
|
||||
public static class NativeSignalHandler
|
||||
static class NativeSignalHandler
|
||||
{
|
||||
private static readonly nint _handlerConfig;
|
||||
private static nint _signalHandlerPtr;
|
||||
|
||||
@@ -42,7 +42,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsShaderBallot;
|
||||
public readonly bool SupportsShaderBarrierDivergence;
|
||||
public readonly bool SupportsShaderFloat64;
|
||||
public readonly bool SupportsShaderNonUniformIndexing;
|
||||
public readonly bool SupportsTextureGatherOffsets;
|
||||
public readonly bool SupportsTextureShadowLod;
|
||||
public readonly bool SupportsVertexStoreAndAtomics;
|
||||
@@ -111,7 +110,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsShaderBallot,
|
||||
bool supportsShaderBarrierDivergence,
|
||||
bool supportsShaderFloat64,
|
||||
bool supportsShaderNonUniformIndexing,
|
||||
bool supportsTextureGatherOffsets,
|
||||
bool supportsTextureShadowLod,
|
||||
bool supportsVertexStoreAndAtomics,
|
||||
@@ -174,7 +172,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsShaderBallot = supportsShaderBallot;
|
||||
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
|
||||
SupportsShaderFloat64 = supportsShaderFloat64;
|
||||
SupportsShaderNonUniformIndexing = supportsShaderNonUniformIndexing;
|
||||
SupportsTextureGatherOffsets = supportsTextureGatherOffsets;
|
||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||
SupportsVertexStoreAndAtomics = supportsVertexStoreAndAtomics;
|
||||
|
||||
@@ -49,9 +49,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
private const int MinCountForDeletion = 32;
|
||||
private const int MaxCapacity = 2048;
|
||||
private const ulong GiB = 1024 * 1024 * 1024;
|
||||
private ulong MaxTextureSizeCapacity = 2 * GiB;
|
||||
private ulong MaxTextureSizeCapacity = 4UL * GiB;
|
||||
private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024;
|
||||
private const ulong DefaultTextureSizeCapacity = 1 * GiB;
|
||||
private const ulong TextureSizeCapacity6GiB = 4 * GiB;
|
||||
private const ulong TextureSizeCapacity8GiB = 6 * GiB;
|
||||
private const ulong TextureSizeCapacity12GiB = 12 * GiB;
|
||||
|
||||
private const float MemoryScaleFactor = 0.50f;
|
||||
private ulong _maxCacheMemoryUsage = DefaultTextureSizeCapacity;
|
||||
@@ -70,22 +73,31 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <remarks>
|
||||
/// If the backend GPU has 0 memory capacity, the cache size defaults to `DefaultTextureSizeCapacity`.
|
||||
///
|
||||
/// Reads the current Device total CPU Memory, to determine the maximum amount of VRAM available. Capped to 50% of Current GPU Memory.
|
||||
/// Reads the current Device total CPU Memory, to determine the maximum amount of Vram available. Capped to 50% of Current GPU Memory.
|
||||
/// </remarks>
|
||||
/// <param name="context">The GPU context that the cache belongs to</param>
|
||||
/// <param name="cpuMemorySize">The amount of physical CPU Memory available on the device.</param>
|
||||
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
|
||||
public void Initialize(GpuContext context, ulong cpuMemorySize)
|
||||
{
|
||||
ulong cpuMemorySizeGiB = cpuMemorySize / GiB;
|
||||
ulong MaximumGpuMemoryGiB = context.Capabilities.MaximumGpuMemory / GiB;
|
||||
ulong TextureSizeCapacity = cpuMemorySize - (2 * GiB);
|
||||
|
||||
MaxTextureSizeCapacity =
|
||||
context.Capabilities.MaximumGpuMemory == 0 || cpuMemorySizeGiB < 6 && MaximumGpuMemoryGiB < 6
|
||||
? DefaultTextureSizeCapacity
|
||||
: cpuMemorySizeGiB < 12
|
||||
? TextureSizeCapacity
|
||||
: cpuMemorySize;
|
||||
if (cpuMemorySizeGiB < 6 || context.Capabilities.MaximumGpuMemory == 0)
|
||||
{
|
||||
_maxCacheMemoryUsage = DefaultTextureSizeCapacity;
|
||||
return;
|
||||
}
|
||||
else if (cpuMemorySizeGiB == 6)
|
||||
{
|
||||
MaxTextureSizeCapacity = TextureSizeCapacity6GiB;
|
||||
}
|
||||
else if (cpuMemorySizeGiB == 8)
|
||||
{
|
||||
MaxTextureSizeCapacity = TextureSizeCapacity8GiB;
|
||||
}
|
||||
else
|
||||
{
|
||||
MaxTextureSizeCapacity = TextureSizeCapacity12GiB;
|
||||
}
|
||||
|
||||
ulong cacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor);
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 7354;
|
||||
private const uint CodeGenVersion = 7353;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
||||
@@ -231,8 +231,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
public bool QueryHostSupportsShaderFloat64() => _context.Capabilities.SupportsShaderFloat64;
|
||||
|
||||
public bool QueryHostSupportsShaderNonUniformIndexing() => _context.Capabilities.SupportsShaderNonUniformIndexing;
|
||||
|
||||
public bool QueryHostSupportsSnormBufferTextureFormat() => _context.Capabilities.SupportsSnormBufferTextureFormat;
|
||||
|
||||
public bool QueryHostSupportsTextureGatherOffsets() => _context.Capabilities.SupportsTextureGatherOffsets;
|
||||
|
||||
@@ -551,7 +551,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
level,
|
||||
x,
|
||||
width,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -579,7 +579,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
layer,
|
||||
width,
|
||||
1,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -609,7 +609,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -643,7 +643,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
width,
|
||||
height,
|
||||
1,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -675,7 +675,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -744,7 +744,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
level,
|
||||
0,
|
||||
width,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -773,7 +773,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
0,
|
||||
width,
|
||||
height,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -807,7 +807,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize,
|
||||
data);
|
||||
}
|
||||
@@ -843,7 +843,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
0,
|
||||
width,
|
||||
height,
|
||||
(InternalFormat) format.PixelFormat,
|
||||
format.PixelFormat,
|
||||
mipSize / 6,
|
||||
data + faceOffset);
|
||||
}
|
||||
|
||||
@@ -184,7 +184,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
|
||||
supportsShaderBarrierDivergence: !(intelWindows || intelUnix),
|
||||
supportsShaderFloat64: true,
|
||||
supportsShaderNonUniformIndexing: false,
|
||||
supportsTextureGatherOffsets: true,
|
||||
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
||||
supportsVertexStoreAndAtomics: true,
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
public void Map(BufferHandle handle, int size)
|
||||
{
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, handle);
|
||||
nint ptr = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, nint.Zero, size, MapBufferAccessMask.MapReadBit | MapBufferAccessMask.MapPersistentBit);
|
||||
nint ptr = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, nint.Zero, size, BufferAccessMask.MapReadBit | BufferAccessMask.MapPersistentBit);
|
||||
|
||||
_maps[handle] = ptr;
|
||||
}
|
||||
@@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, _copyBufferHandle);
|
||||
GL.BufferStorage(BufferTarget.CopyWriteBuffer, requiredSize, nint.Zero, BufferStorageFlags.MapReadBit | BufferStorageFlags.MapPersistentBit);
|
||||
|
||||
_bufferMap = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, nint.Zero, requiredSize, MapBufferAccessMask.MapReadBit | MapBufferAccessMask.MapPersistentBit);
|
||||
_bufferMap = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, nint.Zero, requiredSize, BufferAccessMask.MapReadBit | BufferAccessMask.MapPersistentBit);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -924,8 +924,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.Disable(EnableCap.CullFace);
|
||||
return;
|
||||
}
|
||||
|
||||
GL.CullFace((TriangleFace) face.Convert());
|
||||
|
||||
GL.CullFace(face.Convert());
|
||||
|
||||
GL.Enable(EnableCap.CullFace);
|
||||
}
|
||||
@@ -1085,12 +1085,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
if (frontMode == backMode)
|
||||
{
|
||||
GL.PolygonMode((TriangleFace) MaterialFace.FrontAndBack, frontMode.Convert());
|
||||
GL.PolygonMode(MaterialFace.FrontAndBack, frontMode.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
GL.PolygonMode((TriangleFace) MaterialFace.Front, frontMode.Convert());
|
||||
GL.PolygonMode((TriangleFace) MaterialFace.Back, backMode.Convert());
|
||||
GL.PolygonMode(MaterialFace.Front, frontMode.Convert());
|
||||
GL.PolygonMode(MaterialFace.Back, backMode.Convert());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.CompileShader(shaderHandle);
|
||||
break;
|
||||
case TargetLanguage.Spirv:
|
||||
GL.ShaderBinary(1, ref shaderHandle, ShaderBinaryFormat.ShaderBinaryFormatSpirV, shader.BinaryCode, shader.BinaryCode.Length);
|
||||
GL.ShaderBinary(1, ref shaderHandle, (BinaryFormat)All.ShaderBinaryFormatSpirVArb, shader.BinaryCode, shader.BinaryCode.Length);
|
||||
GL.SpecializeShader(shaderHandle, "main", 0, (int[])null, (int[])null);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
GL.BufferStorage(BufferTarget.QueryBuffer, sizeof(long), (nint)(&defaultValue), BufferStorageFlags.MapReadBit | BufferStorageFlags.MapWriteBit | BufferStorageFlags.MapPersistentBit);
|
||||
}
|
||||
|
||||
_bufferMap = GL.MapBufferRange(BufferTarget.QueryBuffer, nint.Zero, sizeof(long), MapBufferAccessMask.MapReadBit | MapBufferAccessMask.MapWriteBit | MapBufferAccessMask.MapPersistentBit);
|
||||
_bufferMap = GL.MapBufferRange(BufferTarget.QueryBuffer, nint.Zero, sizeof(long), BufferAccessMask.MapReadBit | BufferAccessMask.MapWriteBit | BufferAccessMask.MapPersistentBit);
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
|
||||
@@ -82,7 +82,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
public bool IsMainFunction { get; private set; }
|
||||
public bool MayHaveReturned { get; set; }
|
||||
public bool WasNonUniformAccessDeclared { get; set; }
|
||||
|
||||
public CodeGenContext(
|
||||
StructuredProgramInfo info,
|
||||
@@ -90,8 +89,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
GeneratorPool<Instruction> instPool,
|
||||
GeneratorPool<LiteralInteger> integerPool) : base(SpirvVersionPacked, instPool, integerPool)
|
||||
{
|
||||
WasNonUniformAccessDeclared = false;
|
||||
|
||||
Info = info;
|
||||
AttributeUsage = parameters.AttributeUsage;
|
||||
Definitions = parameters.Definitions;
|
||||
|
||||
@@ -587,23 +587,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static void MarkNonUniform(CodeGenContext context, SpvInstruction inst)
|
||||
{
|
||||
if (context.HostCapabilities.SupportsShaderNonUniformIndexing)
|
||||
{
|
||||
if (!context.WasNonUniformAccessDeclared)
|
||||
{
|
||||
context.AddExtension("SPV_EXT_descriptor_indexing");
|
||||
context.AddCapability(Capability.ShaderNonUniform);
|
||||
context.AddCapability(Capability.SampledImageArrayNonUniformIndexing);
|
||||
context.AddCapability(Capability.StorageImageArrayNonUniformIndexing);
|
||||
}
|
||||
|
||||
context.Decorate(inst, Decoration.NonUniform);
|
||||
context.WasNonUniformAccessDeclared = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static OperationResult GenerateImageAtomic(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
@@ -630,7 +613,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
SpvInstruction textureIndex = Src(AggregateType.S32);
|
||||
|
||||
image = context.AccessChain(imagePointerType, image, textureIndex);
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
int coordsCount = texOp.Type.Dimensions;
|
||||
@@ -701,21 +683,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
ImageDeclaration declaration = context.Images[texOp.GetTextureSetAndBinding()];
|
||||
SpvInstruction image = declaration.Image;
|
||||
bool isIndexed = declaration.IsIndexed;
|
||||
|
||||
if (isIndexed)
|
||||
if (declaration.IsIndexed)
|
||||
{
|
||||
SpvInstruction textureIndex = Src(AggregateType.S32);
|
||||
|
||||
image = context.AccessChain(declaration.ImagePointerType, image, textureIndex);
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
image = context.Load(declaration.ImageType, image);
|
||||
if (isIndexed)
|
||||
{
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
int coordsCount = texOp.Type.Dimensions;
|
||||
|
||||
@@ -764,21 +740,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
ImageDeclaration declaration = context.Images[texOp.GetTextureSetAndBinding()];
|
||||
SpvInstruction image = declaration.Image;
|
||||
bool isIndexed = declaration.IsIndexed;
|
||||
|
||||
if (isIndexed)
|
||||
if (declaration.IsIndexed)
|
||||
{
|
||||
SpvInstruction textureIndex = Src(AggregateType.S32);
|
||||
|
||||
image = context.AccessChain(declaration.ImagePointerType, image, textureIndex);
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
image = context.Load(declaration.ImageType, image);
|
||||
if (isIndexed)
|
||||
{
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
int coordsCount = texOp.Type.Dimensions;
|
||||
|
||||
@@ -1908,56 +1878,35 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
private static SpvInstruction GenerateSampledImageLoad(CodeGenContext context, AstTextureOperation texOp, SamplerDeclaration declaration, ref int srcIndex)
|
||||
{
|
||||
SpvInstruction image = declaration.Image;
|
||||
bool imageIndexed = declaration.IsIndexed;
|
||||
|
||||
if (imageIndexed)
|
||||
if (declaration.IsIndexed)
|
||||
{
|
||||
SpvInstruction textureIndex = context.Get(AggregateType.S32, texOp.GetSource(srcIndex++));
|
||||
|
||||
image = context.AccessChain(declaration.SampledImagePointerType, image, textureIndex);
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
if (texOp.IsSeparate)
|
||||
{
|
||||
image = context.Load(declaration.ImageType, image);
|
||||
if (imageIndexed)
|
||||
{
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
|
||||
SamplerDeclaration samplerDeclaration = context.Samplers[texOp.GetSamplerSetAndBinding()];
|
||||
|
||||
SpvInstruction sampler = samplerDeclaration.Image;
|
||||
bool samplerIndexed = samplerDeclaration.IsIndexed;
|
||||
|
||||
if (samplerIndexed)
|
||||
if (samplerDeclaration.IsIndexed)
|
||||
{
|
||||
SpvInstruction samplerIndex = context.Get(AggregateType.S32, texOp.GetSource(srcIndex++));
|
||||
|
||||
sampler = context.AccessChain(samplerDeclaration.SampledImagePointerType, sampler, samplerIndex);
|
||||
MarkNonUniform(context, sampler);
|
||||
}
|
||||
|
||||
sampler = context.Load(samplerDeclaration.ImageType, sampler);
|
||||
if (samplerIndexed)
|
||||
{
|
||||
MarkNonUniform(context, sampler);
|
||||
}
|
||||
|
||||
image = context.SampledImage(declaration.SampledImageType, image, sampler);
|
||||
if (imageIndexed || samplerIndexed)
|
||||
{
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
image = context.Load(declaration.SampledImageType, image);
|
||||
if (imageIndexed)
|
||||
{
|
||||
MarkNonUniform(context, image);
|
||||
}
|
||||
}
|
||||
|
||||
return image;
|
||||
|
||||
@@ -336,10 +336,6 @@ namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
return true;
|
||||
}
|
||||
bool QueryHostSupportsShaderNonUniformIndexing()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host GPU support for signed normalized buffer texture formats.
|
||||
|
||||
@@ -9,7 +9,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
public readonly bool SupportsShaderBallot;
|
||||
public readonly bool SupportsShaderBarrierDivergence;
|
||||
public readonly bool SupportsShaderFloat64;
|
||||
public readonly bool SupportsShaderNonUniformIndexing;
|
||||
public readonly bool SupportsTextureShadowLod;
|
||||
public readonly bool SupportsViewportMask;
|
||||
|
||||
@@ -21,7 +20,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
bool supportsShaderBallot,
|
||||
bool supportsShaderBarrierDivergence,
|
||||
bool supportsShaderFloat64,
|
||||
bool supportsShaderNonUniformIndexing,
|
||||
bool supportsTextureShadowLod,
|
||||
bool supportsViewportMask)
|
||||
{
|
||||
@@ -32,7 +30,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
SupportsShaderBallot = supportsShaderBallot;
|
||||
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
|
||||
SupportsShaderFloat64 = supportsShaderFloat64;
|
||||
SupportsShaderNonUniformIndexing = supportsShaderNonUniformIndexing;
|
||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||
SupportsViewportMask = supportsViewportMask;
|
||||
}
|
||||
|
||||
@@ -364,7 +364,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
GpuAccessor.QueryHostSupportsShaderBallot(),
|
||||
GpuAccessor.QueryHostSupportsShaderBarrierDivergence(),
|
||||
GpuAccessor.QueryHostSupportsShaderFloat64(),
|
||||
GpuAccessor.QueryHostSupportsShaderNonUniformIndexing(),
|
||||
GpuAccessor.QueryHostSupportsTextureShadowLod(),
|
||||
GpuAccessor.QueryHostSupportsViewportMask());
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
@@ -115,7 +114,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
cbs.AddDependant(this);
|
||||
|
||||
// We need to add a dependency on the command buffer to all objects this object
|
||||
// references as well.
|
||||
// references aswell.
|
||||
if (_referencedObjs != null)
|
||||
{
|
||||
for (int i = 0; i < _referencedObjs.Length; i++)
|
||||
@@ -176,7 +175,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Debug.Assert(_referenceCount >= 0);
|
||||
}
|
||||
|
||||
|
||||
@@ -46,14 +46,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public static (AccessFlags Access, PipelineStageFlags Stages) GetSubpassAccessSuperset(VulkanRenderer gd)
|
||||
{
|
||||
AccessFlags access = BufferAccess |
|
||||
AccessFlags.ShaderReadBit |
|
||||
AccessFlags.ShaderWriteBit |
|
||||
AccessFlags.ColorAttachmentReadBit |
|
||||
AccessFlags.ColorAttachmentWriteBit |
|
||||
AccessFlags.DepthStencilAttachmentReadBit |
|
||||
AccessFlags.DepthStencilAttachmentWriteBit;
|
||||
|
||||
AccessFlags access = BufferAccess;
|
||||
PipelineStageFlags stages = PipelineStageFlags.AllGraphicsBit;
|
||||
|
||||
if (gd.TransformFeedbackApi != null)
|
||||
|
||||
@@ -16,15 +16,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
DescriptorSetLayout[] layouts = new DescriptorSetLayout[setDescriptors.Count];
|
||||
bool[] updateAfterBindFlags = new bool[setDescriptors.Count];
|
||||
|
||||
|
||||
bool isMoltenVk = gd.IsMoltenVk;
|
||||
|
||||
|
||||
for (int setIndex = 0; setIndex < setDescriptors.Count; setIndex++)
|
||||
{
|
||||
ResourceDescriptorCollection rdc = setDescriptors[setIndex];
|
||||
|
||||
ResourceStages activeStages = ResourceStages.None;
|
||||
|
||||
|
||||
if (isMoltenVk)
|
||||
{
|
||||
for (int descIndex = 0; descIndex < rdc.Descriptors.Count; descIndex++)
|
||||
@@ -42,13 +42,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ResourceDescriptor descriptor = rdc.Descriptors[descIndex];
|
||||
ResourceStages stages = descriptor.Stages;
|
||||
|
||||
if (descriptor.Type == ResourceType.StorageBuffer && gd.IsMoltenVk)
|
||||
if (descriptor.Type == ResourceType.StorageBuffer && isMoltenVk)
|
||||
{
|
||||
// There's a bug in MoltenVK where using the same buffer across different stages
|
||||
// There's a bug on MoltenVK where using the same buffer across different stages
|
||||
// causes invalid resource errors, allow the binding on all active stages as workaround.
|
||||
// https://github.com/KhronosGroup/MoltenVK/issues/1870
|
||||
stages = activeStages;
|
||||
}
|
||||
}
|
||||
|
||||
layoutBindings[descIndex] = new DescriptorSetLayoutBinding
|
||||
{
|
||||
|
||||
@@ -588,10 +588,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dynamicStates[5] = DynamicState.StencilReference;
|
||||
dynamicStates[6] = DynamicState.BlendConstants;
|
||||
|
||||
if (supportsExtDynamicState && (gd.SupportsMTL31 || !gd.IsMoltenVk))
|
||||
if (supportsExtDynamicState)
|
||||
{
|
||||
// Requires Metal 3.1 and new MoltenVK, however extended dynamic states extension is not
|
||||
// available on older versions of MVK, so we can safely check only OS version.
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
||||
}
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" />
|
||||
<PackageReference Include="Silk.NET.Shaderc" ExcludeAssets="native" />
|
||||
<PackageReference Include="shaderc.net" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
|
||||
@@ -1,17 +1,22 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Shaderc;
|
||||
using shaderc;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Result = shaderc.Result;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
class Shader : IDisposable
|
||||
{
|
||||
// The shaderc.net dependency's Options constructor and dispose are not thread safe.
|
||||
// Take this lock when using them.
|
||||
private static readonly Lock _shaderOptionsLock = new();
|
||||
|
||||
private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
|
||||
|
||||
private readonly Vk _api;
|
||||
@@ -70,33 +75,38 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private unsafe static byte[] GlslToSpirv(string glsl, ShaderStage stage)
|
||||
{
|
||||
Shaderc api = Shaderc.GetApi();
|
||||
Compiler* compiler = api.CompilerInitialize();
|
||||
CompileOptions* options = api.CompileOptionsInitialize();
|
||||
Options options;
|
||||
|
||||
api.CompileOptionsSetSourceLanguage(options, SourceLanguage.Glsl);
|
||||
api.CompileOptionsSetTargetSpirv(options, SpirvVersion.Shaderc15);
|
||||
api.CompileOptionsSetTargetEnv(options, TargetEnv.Vulkan, Vk.Version12);
|
||||
|
||||
CompilationResult* scr = api.CompileIntoSpv(compiler, glsl, (nuint)glsl.Length, GetShaderCShaderStage(stage), "Ryu", "main", options);
|
||||
|
||||
CompilationStatus status = api.ResultGetCompilationStatus(scr);
|
||||
|
||||
if (status != CompilationStatus.Success)
|
||||
lock (_shaderOptionsLock)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Gpu, $"Shader compilation error: {status} {api.ResultGetErrorMessageS(scr)}");
|
||||
options = new Options(false)
|
||||
{
|
||||
SourceLanguage = SourceLanguage.Glsl,
|
||||
TargetSpirVVersion = new SpirVVersion(1, 5),
|
||||
};
|
||||
}
|
||||
|
||||
options.SetTargetEnvironment(TargetEnvironment.Vulkan, EnvironmentVersion.Vulkan_1_2);
|
||||
Compiler compiler = new(options);
|
||||
Result scr = compiler.Compile(glsl, "Ryu", GetShaderCShaderStage(stage));
|
||||
|
||||
lock (_shaderOptionsLock)
|
||||
{
|
||||
options.Dispose();
|
||||
}
|
||||
|
||||
if (scr.Status != Status.Success)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Gpu, $"Shader compilation error: {scr.Status} {scr.ErrorMessage}");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
Span<byte> spirvBytes = new(api.ResultGetBytes(scr), (int)api.ResultGetLength(scr));
|
||||
Span<byte> spirvBytes = new((void*)scr.CodePointer, (int)scr.CodeLength);
|
||||
|
||||
byte[] code = new byte[(spirvBytes.Length + 3) & ~3];
|
||||
byte[] code = new byte[(scr.CodeLength + 3) & ~3];
|
||||
|
||||
spirvBytes.CopyTo(code.AsSpan()[..spirvBytes.Length]);
|
||||
|
||||
api.CompilerRelease(compiler);
|
||||
api.CompileOptionsRelease(options);
|
||||
spirvBytes.CopyTo(code.AsSpan()[..(int)scr.CodeLength]);
|
||||
|
||||
return code;
|
||||
}
|
||||
|
||||
@@ -15,8 +15,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Image dstImage,
|
||||
TextureCreateInfo srcInfo,
|
||||
TextureCreateInfo dstInfo,
|
||||
TextureCreateInfo srcStorageInfo,
|
||||
TextureCreateInfo dstStorageInfo,
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion,
|
||||
int srcLayer,
|
||||
@@ -42,13 +40,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return (xy1, xy2);
|
||||
}
|
||||
|
||||
static (Offset3D, Offset3D) ClampOffsetsToMip(Offset3D xy1, Offset3D xy2, int mipW, int mipH)
|
||||
{
|
||||
return (
|
||||
new Offset3D(Math.Min(xy1.X, mipW), Math.Min(xy1.Y, mipH), xy1.Z),
|
||||
new Offset3D(Math.Min(xy2.X, mipW), Math.Min(xy2.Y, mipH), xy2.Z));
|
||||
}
|
||||
|
||||
if (srcAspectFlags == 0)
|
||||
{
|
||||
srcAspectFlags = srcInfo.Format.ConvertAspectFlags();
|
||||
@@ -89,14 +80,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(srcOffsets.Element0, srcOffsets.Element1) = ExtentsToOffset3D(srcRegion, srcInfo.Width, srcInfo.Height, level);
|
||||
(dstOffsets.Element0, dstOffsets.Element1) = ExtentsToOffset3D(dstRegion, dstInfo.Width, dstInfo.Height, level);
|
||||
|
||||
int srcMipW = Math.Max(1, srcStorageInfo.Width >> (int)copySrcLevel);
|
||||
int srcMipH = Math.Max(1, srcStorageInfo.Height >> (int)copySrcLevel);
|
||||
int dstMipW = Math.Max(1, dstStorageInfo.Width >> (int)copyDstLevel);
|
||||
int dstMipH = Math.Max(1, dstStorageInfo.Height >> (int)copyDstLevel);
|
||||
|
||||
(srcOffsets.Element0, srcOffsets.Element1) = ClampOffsetsToMip(srcOffsets.Element0, srcOffsets.Element1, srcMipW, srcMipH);
|
||||
(dstOffsets.Element0, dstOffsets.Element1) = ClampOffsetsToMip(dstOffsets.Element0, dstOffsets.Element1, dstMipW, dstMipH);
|
||||
|
||||
ImageBlit region = new()
|
||||
{
|
||||
SrcSubresource = srcSl,
|
||||
@@ -138,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Image dstImage,
|
||||
TextureCreateInfo srcInfo,
|
||||
TextureCreateInfo dstInfo,
|
||||
TextureCreateInfo srcStorageInfo,
|
||||
TextureCreateInfo dstStorageInfo,
|
||||
int srcViewLayer,
|
||||
int dstViewLayer,
|
||||
int srcViewLevel,
|
||||
@@ -170,8 +151,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dstImage,
|
||||
srcInfo,
|
||||
dstInfo,
|
||||
srcStorageInfo,
|
||||
dstStorageInfo,
|
||||
srcViewLayer,
|
||||
dstViewLayer,
|
||||
srcViewLevel,
|
||||
@@ -207,8 +186,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Image dstImage,
|
||||
TextureCreateInfo srcInfo,
|
||||
TextureCreateInfo dstInfo,
|
||||
TextureCreateInfo srcStorageInfo,
|
||||
TextureCreateInfo dstStorageInfo,
|
||||
int srcViewLayer,
|
||||
int dstViewLayer,
|
||||
int srcViewLevel,
|
||||
@@ -337,14 +314,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int copyWidth = sizeInBlocks ? BitUtils.DivRoundUp(width, blockWidth) : width;
|
||||
int copyHeight = sizeInBlocks ? BitUtils.DivRoundUp(height, blockHeight) : height;
|
||||
|
||||
int srcMipW = Math.Max(1, srcStorageInfo.Width >> (srcViewLevel + srcLevel + level));
|
||||
int srcMipH = Math.Max(1, srcStorageInfo.Height >> (srcViewLevel + srcLevel + level));
|
||||
int dstMipW = Math.Max(1, dstStorageInfo.Width >> (dstViewLevel + dstLevel + level));
|
||||
int dstMipH = Math.Max(1, dstStorageInfo.Height >> (dstViewLevel + dstLevel + level));
|
||||
|
||||
copyWidth = Math.Min(copyWidth, Math.Min(srcMipW, dstMipW));
|
||||
copyHeight = Math.Min(copyHeight, Math.Min(srcMipH, dstMipH));
|
||||
|
||||
Extent3D extent = new((uint)copyWidth, (uint)copyHeight, (uint)srcDepth);
|
||||
|
||||
if (srcInfo.Samples > 1 && srcInfo.Samples != dstInfo.Samples)
|
||||
|
||||
@@ -67,8 +67,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public VkFormat VkFormat { get; }
|
||||
|
||||
public ImageUsageFlags UsageFlags { get; }
|
||||
|
||||
public unsafe TextureStorage(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
@@ -95,8 +93,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
SampleCountFlags sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
|
||||
|
||||
ImageUsageFlags usage = GetImageUsage(info.Format, gd.Capabilities, isMsImageStorageSupported);
|
||||
UsageFlags = usage;
|
||||
ImageUsageFlags usage = GetImageUsage(info.Format, gd.Capabilities, isMsImageStorageSupported, true);
|
||||
|
||||
ImageCreateFlags flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit;
|
||||
|
||||
@@ -162,7 +159,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_imageAuto = new Auto<DisposableImage>(new DisposableImage(_gd.Api, device, _image));
|
||||
|
||||
InitialTransition(ImageLayout.Undefined, ImageLayout.General);
|
||||
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
||||
}
|
||||
|
||||
_slices = new TextureSliceInfo[levels * _depthOrLayers];
|
||||
@@ -310,7 +307,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public static ImageUsageFlags GetImageUsage(Format format, in HardwareCapabilities capabilities, bool isMsImageStorageSupported)
|
||||
public static ImageUsageFlags GetImageUsage(Format format, in HardwareCapabilities capabilities, bool isMsImageStorageSupported, bool extendedUsage)
|
||||
{
|
||||
ImageUsageFlags usage = DefaultUsageFlags;
|
||||
|
||||
@@ -323,7 +320,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
usage |= ImageUsageFlags.ColorAttachmentBit;
|
||||
}
|
||||
|
||||
if (format.IsImageCompatible && isMsImageStorageSupported)
|
||||
if ((format.IsImageCompatible && isMsImageStorageSupported) || extendedUsage)
|
||||
{
|
||||
usage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool isMsImageStorageSupported = gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample;
|
||||
|
||||
VkFormat format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format, isMsImageStorageSupported);
|
||||
ImageUsageFlags usage = TextureStorage.GetImageUsage(info.Format, gd.Capabilities, isMsImageStorageSupported) & storage.UsageFlags;
|
||||
ImageUsageFlags usage = TextureStorage.GetImageUsage(info.Format, gd.Capabilities, isMsImageStorageSupported, false);
|
||||
|
||||
uint levels = (uint)info.Levels;
|
||||
uint layers = (uint)info.GetLayers();
|
||||
@@ -133,8 +133,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
shaderUsage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
|
||||
shaderUsage &= storage.UsageFlags;
|
||||
|
||||
_imageView = CreateImageView(componentMapping, subresourceRange, type, shaderUsage);
|
||||
|
||||
// Framebuffer attachments and storage images requires a identity component mapping.
|
||||
@@ -259,8 +257,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dstImage,
|
||||
src.Info,
|
||||
dst.Info,
|
||||
src.Storage.Info,
|
||||
dst.Storage.Info,
|
||||
src.FirstLayer,
|
||||
dst.FirstLayer,
|
||||
src.FirstLevel,
|
||||
@@ -314,8 +310,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dstImage,
|
||||
src.Info,
|
||||
dst.Info,
|
||||
src.Storage.Info,
|
||||
dst.Storage.Info,
|
||||
src.FirstLayer,
|
||||
dst.FirstLayer,
|
||||
src.FirstLevel,
|
||||
@@ -391,8 +385,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dst.GetImage().Get(cbs).Value,
|
||||
src.Info,
|
||||
dst.Info,
|
||||
src.Storage.Info,
|
||||
dst.Storage.Info,
|
||||
src.FirstLayer,
|
||||
dst.FirstLayer,
|
||||
src.FirstLevel,
|
||||
@@ -418,8 +410,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dst.GetImage().Get(cbs).Value,
|
||||
src.Info,
|
||||
dst.Info,
|
||||
src.Storage.Info,
|
||||
dst.Storage.Info,
|
||||
srcRegion,
|
||||
dstRegion,
|
||||
src.FirstLayer,
|
||||
@@ -473,8 +463,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dstImage.Get(cbs).Value,
|
||||
src.Info,
|
||||
dst.Info,
|
||||
src.Storage.Info,
|
||||
dst.Storage.Info,
|
||||
srcRegion,
|
||||
dstRegion,
|
||||
src.FirstLayer,
|
||||
|
||||
@@ -68,7 +68,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int stride = (_stride + (alignment - 1)) & -alignment;
|
||||
int newSize = (_size / _stride) * stride;
|
||||
|
||||
updater.BindVertexBuffer(cbs, binding, autoBuffer, 0, newSize, (ulong)stride);
|
||||
Buffer buffer = autoBuffer.Get(cbs, 0, newSize).Value;
|
||||
|
||||
updater.BindVertexBuffer(cbs, binding, buffer, 0, (ulong)newSize, (ulong)stride);
|
||||
|
||||
_buffer = autoBuffer;
|
||||
|
||||
@@ -91,7 +93,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (autoBuffer != null)
|
||||
{
|
||||
updater.BindVertexBuffer(cbs, binding, autoBuffer, _offset, _size, (ulong)_stride);
|
||||
int offset = _offset;
|
||||
bool mirrorable = _size <= VertexBufferMaxMirrorable;
|
||||
Buffer buffer = mirrorable ? autoBuffer.GetMirrorable(cbs, ref offset, _size, out _).Value : autoBuffer.Get(cbs, offset, _size).Value;
|
||||
|
||||
updater.BindVertexBuffer(cbs, binding, buffer, (ulong)offset, (ulong)_size, (ulong)_stride);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
@@ -16,10 +15,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly NativeArray<ulong> _sizes;
|
||||
private readonly NativeArray<ulong> _strides;
|
||||
|
||||
private readonly Auto<DisposableBuffer>[] _bufferAutos;
|
||||
private readonly int[] _bufferOffsetsForGet;
|
||||
private readonly int[] _bufferSizesForGet;
|
||||
|
||||
public VertexBufferUpdater(VulkanRenderer gd)
|
||||
{
|
||||
_gd = gd;
|
||||
@@ -28,13 +23,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_offsets = new NativeArray<ulong>(Constants.MaxVertexBuffers);
|
||||
_sizes = new NativeArray<ulong>(Constants.MaxVertexBuffers);
|
||||
_strides = new NativeArray<ulong>(Constants.MaxVertexBuffers);
|
||||
|
||||
_bufferAutos = new Auto<DisposableBuffer>[Constants.MaxVertexBuffers];
|
||||
_bufferOffsetsForGet = new int[Constants.MaxVertexBuffers];
|
||||
_bufferSizesForGet = new int[Constants.MaxVertexBuffers];
|
||||
}
|
||||
|
||||
public void BindVertexBuffer(CommandBufferScoped cbs, uint binding, Auto<DisposableBuffer> autoBuffer, int offset, int size, ulong stride)
|
||||
public void BindVertexBuffer(CommandBufferScoped cbs, uint binding, VkBuffer buffer, ulong offset, ulong size, ulong stride)
|
||||
{
|
||||
if (_count == 0)
|
||||
{
|
||||
@@ -48,11 +39,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
int index = (int)_count;
|
||||
|
||||
_bufferAutos[index] = autoBuffer;
|
||||
_bufferOffsetsForGet[index] = offset;
|
||||
_bufferSizesForGet[index] = size;
|
||||
_offsets[index] = (ulong)offset;
|
||||
_sizes[index] = (ulong)size;
|
||||
_buffers[index] = buffer;
|
||||
_offsets[index] = offset;
|
||||
_sizes[index] = size;
|
||||
_strides[index] = stride;
|
||||
|
||||
_count++;
|
||||
@@ -62,65 +51,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (_count != 0)
|
||||
{
|
||||
int count = (int)_count;
|
||||
uint baseBinding = _baseBinding;
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||
cbs.CommandBuffer,
|
||||
_baseBinding,
|
||||
_count,
|
||||
_buffers.Pointer,
|
||||
_offsets.Pointer,
|
||||
_sizes.Pointer,
|
||||
_strides.Pointer);
|
||||
}
|
||||
else
|
||||
{
|
||||
_gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, _baseBinding, _count, _buffers.Pointer, _offsets.Pointer);
|
||||
}
|
||||
|
||||
_count = 0;
|
||||
|
||||
Auto<DisposableBuffer>[] autos = ArrayPool<Auto<DisposableBuffer>>.Shared.Rent(count);
|
||||
Span<int> getOffsets = stackalloc int[Constants.MaxVertexBuffers];
|
||||
Span<int> getSizes = stackalloc int[Constants.MaxVertexBuffers];
|
||||
Span<ulong> offsets = stackalloc ulong[Constants.MaxVertexBuffers];
|
||||
Span<ulong> sizes = stackalloc ulong[Constants.MaxVertexBuffers];
|
||||
Span<ulong> strides = stackalloc ulong[Constants.MaxVertexBuffers];
|
||||
Span<VkBuffer> buffers = stackalloc VkBuffer[Constants.MaxVertexBuffers];
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
autos[i] = _bufferAutos[i];
|
||||
_bufferAutos[i] = null;
|
||||
getOffsets[i] = _bufferOffsetsForGet[i];
|
||||
getSizes[i] = _bufferSizesForGet[i];
|
||||
offsets[i] = _offsets[i];
|
||||
sizes[i] = _sizes[i];
|
||||
strides[i] = _strides[i];
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
buffers[i] = autos[i].Get(cbs, getOffsets[i], getSizes[i]).Value;
|
||||
autos[i] = null;
|
||||
}
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_buffers[i] = buffers[i];
|
||||
_offsets[i] = offsets[i];
|
||||
_sizes[i] = sizes[i];
|
||||
_strides[i] = strides[i];
|
||||
}
|
||||
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||
cbs.CommandBuffer,
|
||||
baseBinding,
|
||||
(uint)count,
|
||||
_buffers.Pointer,
|
||||
_offsets.Pointer,
|
||||
_sizes.Pointer,
|
||||
_strides.Pointer);
|
||||
}
|
||||
else
|
||||
{
|
||||
_gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, baseBinding, (uint)count, _buffers.Pointer, _offsets.Pointer);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<Auto<DisposableBuffer>>.Shared.Return(autos, clearArray: true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -494,8 +494,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
UniformBufferStandardLayout = supportedPhysicalDeviceVulkan12Features.UniformBufferStandardLayout,
|
||||
UniformAndStorageBuffer8BitAccess = supportedPhysicalDeviceVulkan12Features.UniformAndStorageBuffer8BitAccess,
|
||||
StorageBuffer8BitAccess = supportedPhysicalDeviceVulkan12Features.StorageBuffer8BitAccess,
|
||||
ShaderSampledImageArrayNonUniformIndexing = supportedPhysicalDeviceVulkan12Features.ShaderSampledImageArrayNonUniformIndexing,
|
||||
ShaderStorageImageArrayNonUniformIndexing = supportedPhysicalDeviceVulkan12Features.ShaderStorageImageArrayNonUniformIndexing,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresVk12;
|
||||
|
||||
@@ -98,7 +98,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsIntelArc { get; private set; }
|
||||
internal bool IsQualcommProprietary { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool SupportsMTL31 { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
|
||||
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||
if (IsMoltenVk = OperatingSystem.IsMacOS())
|
||||
MVKInitialization.Initialize();
|
||||
|
||||
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
|
||||
}
|
||||
|
||||
public static VulkanRenderer Create(
|
||||
@@ -438,8 +435,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
|
||||
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
|
||||
featuresRobustness2.NullDescriptor || IsMoltenVk,
|
||||
supportsPushDescriptors,
|
||||
IsMoltenVk ? 16 : propertiesPushDescriptor.MaxPushDescriptors, // In case an old version of MoltenVK is used, apply a limit to prevent vertex explosions.
|
||||
supportsPushDescriptors && !IsMoltenVk,
|
||||
propertiesPushDescriptor.MaxPushDescriptors,
|
||||
featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
|
||||
featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
|
||||
supportsTransformFeedback,
|
||||
@@ -778,11 +775,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsShaderBallot: false,
|
||||
supportsShaderBarrierDivergence: Vendor != Vendor.Intel,
|
||||
supportsShaderFloat64: Capabilities.SupportsShaderFloat64,
|
||||
|
||||
supportsShaderNonUniformIndexing:
|
||||
featuresVk12.ShaderSampledImageArrayNonUniformIndexing &&
|
||||
featuresVk12.ShaderStorageImageArrayNonUniformIndexing,
|
||||
supportsTextureGatherOffsets: features2.Features.ShaderImageGatherExtended,
|
||||
supportsTextureGatherOffsets: features2.Features.ShaderImageGatherExtended && !IsMoltenVk,
|
||||
supportsTextureShadowLod: false,
|
||||
supportsVertexStoreAndAtomics: features2.Features.VertexPipelineStoresAndAtomics,
|
||||
supportsViewportIndexVertexTessellation: featuresVk12.ShaderOutputViewportIndex,
|
||||
|
||||
@@ -391,12 +391,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (_effect != null)
|
||||
{
|
||||
_gd.FlushAllCommands();
|
||||
_gd.CommandBufferPool.Return(
|
||||
cbs,
|
||||
null,
|
||||
[PipelineStageFlags.ColorAttachmentOutputBit],
|
||||
null);
|
||||
_gd.FlushAllCommands();
|
||||
cbs.GetFence().Wait();
|
||||
cbs = _gd.CommandBufferPool.Rent();
|
||||
}
|
||||
@@ -455,8 +455,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ImageLayout.General,
|
||||
ImageLayout.PresentSrcKhr);
|
||||
|
||||
_gd.FlushAllCommands();
|
||||
|
||||
_gd.CommandBufferPool.Return(
|
||||
cbs,
|
||||
[_imageAvailableSemaphores[semaphoreIndex]],
|
||||
|
||||
@@ -14,10 +14,7 @@
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" >
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -488,8 +488,6 @@ namespace Ryujinx.HLE.FileSystem
|
||||
if (keyPaths.Length is 0)
|
||||
throw new FileNotFoundException($"Directory '{keysSource}' contained no '.keys' files.");
|
||||
|
||||
List<string> failedFiles = new();
|
||||
|
||||
foreach (string filePath in keyPaths)
|
||||
{
|
||||
try
|
||||
@@ -499,18 +497,15 @@ namespace Ryujinx.HLE.FileSystem
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, e.Message);
|
||||
failedFiles.Add(Path.GetFileName(filePath));
|
||||
continue;
|
||||
}
|
||||
|
||||
string destPath = Path.Combine(installDirectory, Path.GetFileName(filePath));
|
||||
|
||||
File.Copy(filePath, destPath, true);
|
||||
}
|
||||
if (File.Exists(destPath))
|
||||
File.Delete(destPath);
|
||||
|
||||
if (failedFiles.Count > 0)
|
||||
{
|
||||
throw new InvalidOperationException($"Failed to install the following key files: {string.Join(", ", failedFiles)}");
|
||||
File.Copy(filePath, destPath, true);
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -523,6 +518,8 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
FileInfo info = new(keysSource);
|
||||
|
||||
using FileStream file = File.OpenRead(keysSource);
|
||||
|
||||
if (info.Extension is not ".keys")
|
||||
throw new InvalidFirmwarePackageException("Input file extension is not .keys");
|
||||
|
||||
@@ -537,6 +534,10 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
string dest = Path.Combine(installDirectory, info.Name);
|
||||
|
||||
if (File.Exists(dest))
|
||||
File.Delete(dest);
|
||||
|
||||
// overwrite: true seems to not work on its own? https://github.com/Ryubing/Issues/issues/189
|
||||
File.Copy(keysSource, dest, true);
|
||||
}
|
||||
|
||||
@@ -1058,7 +1059,7 @@ namespace Ryujinx.HLE.FileSystem
|
||||
}
|
||||
}
|
||||
|
||||
public static bool AreKeysAlreadyPresent(string pathToCheck)
|
||||
public static bool AreKeysAlredyPresent(string pathToCheck)
|
||||
{
|
||||
string[] fileNames = ["prod.keys", "title.keys", "console.keys", "dev.keys"];
|
||||
foreach (string file in fileNames)
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
case AppletId.LibAppletOff:
|
||||
return new BrowserApplet();
|
||||
case AppletId.MiiEdit:
|
||||
Logger.Warning?.Print(LogClass.Application, $"Please use the Mii Editor inside Actions/Tools");
|
||||
Logger.Warning?.Print(LogClass.Application, $"Please use the MiiEdit inside File/Open Applet");
|
||||
return new DummyApplet(system);
|
||||
case AppletId.Cabinet:
|
||||
return new CabinetApplet(system);
|
||||
|
||||
@@ -443,7 +443,6 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
if ((newCalc.Flags & KeyboardCalcFlags.SetInputText) != 0)
|
||||
{
|
||||
_textValue = newCalc.InputText;
|
||||
_cursorBegin = _textValue.Length;
|
||||
updateText = true;
|
||||
|
||||
Logger.Debug?.Print(LogClass.ServiceAm, $"Input text set to {_textValue}");
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user