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...

6 Commits

Author SHA1 Message Date
GreemDev
2edc165e26 chore: post-migration cleanup 2026-04-13 00:51:10 -05:00
ryuadmin
fa7cb22240 fix: probably gonna be chasing these down for a while 2026-04-12 20:55:02 +00:00
greem
c5b4add186 Maybe fix the labeler? 2026-04-12 17:59:20 +00:00
greem
0079e0bfa5 Add distribution/macos/create_macos_pr_build_ava.sh (#3)
Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/3
2026-04-12 03:11:13 +00:00
Shyanne
25b70e05d7 Update BiquadFilterEffectParameterTests.cs 2026-04-11 22:34:03 -04:00
ryuadmin
78eb95733a Update README.md 2026-04-12 00:17:13 +00:00
18 changed files with 191 additions and 68 deletions

View File

@@ -136,6 +136,7 @@ jobs:
uses: actions/create-release@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
body: "**Full Changelog:** [`${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}`](https://git.ryujinx.app/projects/Ryubing/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
repository: "Ryubing/Canary"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
@@ -198,6 +199,7 @@ jobs:
uses: actions/create-release@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
body: "**Full Changelog:** [`${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}`](https://git.ryujinx.app/projects/Ryubing/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
repository: "Ryubing/Canary"
token: ${{ secrets.RELEASER_TOKEN }}
tag_name: ${{ steps.version_info.outputs.build_version }}
@@ -246,4 +248,4 @@ jobs:
- name: Advance to the next version
run: |
gli increment-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Canary
gli increment-version -T ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }} -c Canary

View File

@@ -20,6 +20,7 @@ jobs:
- name: Update labels based on changes
uses: actions/labeler@v5
with:
repo-token: ${{ secrets.LABELER_TOKEN }}
configuration-path: .forgejo/labeler.yml
sync-labels: true
dot: true

View File

@@ -203,8 +203,8 @@ jobs:
files: |-
publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
post_ci:
name: Post-CI Steps
runs-on: ubuntu-24.04
needs:
- macos_release

View File

@@ -7,8 +7,8 @@
# Ryujinx
[![Latest release](https://img.shields.io/gitlab/v/release/ryubing%2Fryujinx?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=stable&color=32cd32)](https://update.ryujinx.app/latest/stable)
[![Latest canary release](https://img.shields.io/gitlab/v/release/ryubing%2Fcanary?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=canary&color=FF4500)](https://update.ryujinx.app/latest/canary)
[![Latest release](https://git.ryujinx.app/projects/Ryubing/badges/release.svg?label=stable&color=32cd32)](https://update.ryujinx.app/latest/stable)
[![Latest canary release](https://git.ryujinx.app/Ryubing/Canary/badges/release.svg?label=canary&color=FF4500)](https://update.ryujinx.app/latest/canary)
<br>
<a href="https://discord.gg/PEuzjrFXUA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
@@ -21,7 +21,7 @@
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
Ryujinx is available on a self-managed GitLab instance under the <a href="https://git.ryujinx.app/ryubing/ryujinx/-/blob/master/LICENSE.txt?ref_type=heads" target="_blank">MIT license</a>.
Ryujinx is available on a self-managed <a href="https://github.com/Ryubing/forgejo" target="_blank">modified</a> <a href="https://forgejo.org/" target="_blank">Forgejo</a> instance under the <a href="https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt" target="_blank">MIT license</a>.
<br />
</p>
<p align="center">
@@ -31,11 +31,11 @@
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://git.ryujinx.app/groups/ryubing/-/wikis/home">Wiki tab</a>.
Guides and documentation can be found on the <a href="https://git.ryujinx.app/projects/Ryubing/wiki/Home">Wiki tab</a>.
</p>
<p align="center">
<img src="https://git.ryujinx.app/ryubing/ryujinx/-/raw/master/docs/shell.png?ref_type=heads&inline=false" alt="Ryujinx example">
<img src="https://git.ryujinx.app/projects/Ryubing/raw/branch/master/docs/shell.png" alt="Ryujinx example">
</p>
## Usage
@@ -49,17 +49,17 @@ Stable builds are made every so often, based on the `master` branch, that then g
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
You can find the stable releases [here](https://git.ryujinx.app/projects/Ryubing/releases).
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
You can find the canary releases [here](https://git.ryujinx.app/Ryubing/Canary/releases).
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
If you are planning to contribute or just want to learn more about this project please read through our [documentation](https://git.ryujinx.app/projects/Ryubing/src/branch/master/docs/README.md).
## Features
@@ -105,13 +105,13 @@ If you are planning to contribute or just want to learn more about this project
## License
This software is licensed under the terms of the [MIT license](LICENSE.txt).
This software is licensed under the terms of the [MIT license](https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt).
This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY.md) for more details.
See [LICENSE.txt](https://git.ryujinx.app/projects/Ryubing/src/branch/master/LICENSE.txt) and [THIRDPARTY.md](https://git.ryujinx.app/projects/Ryubing/src/branch/master/distribution/legal/THIRDPARTY.md) for more details.
## Credits
- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
- [LibHac](https://git.ryujinx.app/projects/LibHac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.

View File

@@ -86,11 +86,11 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
.github\workflows\build.yml = .github\workflows\build.yml
.github\workflows\canary.yml = .github\workflows\canary.yml
.forgejo\workflows\build.yml = .forgejo\workflows\build.yml
.forgejo\workflows\canary.yml = .forgejo\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
Directory.Build.props = Directory.Build.props
.github\workflows\release.yml = .github\workflows\release.yml
.forgejo\workflows\release.yml = .forgejo\workflows\release.yml
nuget.config = nuget.config
EndProjectSection
EndProject

View File

@@ -15351,28 +15351,28 @@
}
},
{
"ID": "AboutGitLabUrlTooltipMessage",
"ID": "AboutForgejoUrlTooltipMessage",
"Translations": {
"ar_SA": "انقر لفتح صفحة ريوجينكس في غيت هاب في متصفحك الافتراضي.",
"de_DE": "Klicke hier, um die Ryujinx GitLab Seite im Standardbrowser zu öffnen.",
"el_GR": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx GitLab στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"en_US": "Click to open the Ryujinx GitLab page in your default browser.",
"es_ES": "Haz clic para abrir el GitLab de Ryujinx en tu navegador predeterminado.",
"fr_FR": "Cliquez pour ouvrir la page GitLab de Ryujinx dans votre navigateur par défaut.",
"de_DE": "Klicke hier, um die Ryujinx Forgejo Seite im Standardbrowser zu öffnen.",
"el_GR": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Forgejo στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"en_US": "Click to open the Ryujinx Forgejo page in your default browser.",
"es_ES": "Haz clic para abrir el Forgejo de Ryujinx en tu navegador predeterminado.",
"fr_FR": "Cliquez pour ouvrir la page Forgejo de Ryujinx dans votre navigateur par défaut.",
"he_IL": "לחץ כדי לפתוח את דף הגיטהב של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
"it_IT": "Clicca per aprire la pagina GitLab di Ryujinx nel tuo browser predefinito.",
"ja_JP": "クリックするとデフォルトのブラウザで Ryujinx の GitLab ページを開きます.",
"ko_KR": "클릭하면 기본 브라우저에서 Ryujinx GitLab 페이지가 열립니다.",
"no_NO": "Klikk for å åpne Ryujinx GitLab siden i din standardnettleser.",
"pl_PL": "Kliknij, aby otworzyć stronę GitLab Ryujinx w domyślnej przeglądarce.",
"pt_BR": "Clique para abrir a página do GitLab do Ryujinx no seu navegador padrão.",
"ru_RU": "Нажмите, чтобы открыть страницу Ryujinx на GitLab",
"sv_SE": "Klicka för att öppna Ryujinx GitLab-sida i din webbläsare.",
"th_TH": "คลิกเพื่อเปิดหน้า GitLab ของ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
"tr_TR": "Ryujinx'in GitLab sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"uk_UA": "Натисніть, щоб відкрити сторінку GitLab Ryujinx у браузері.",
"zh_CN": "在浏览器中打开 Ryujinx 的 GitLab 代码库。",
"zh_TW": "在預設瀏覽器中開啟 Ryujinx 的 GitLab 網頁。"
"it_IT": "Clicca per aprire la pagina Forgejo di Ryujinx nel tuo browser predefinito.",
"ja_JP": "クリックするとデフォルトのブラウザで Ryujinx の Forgejo ページを開きます.",
"ko_KR": "클릭하면 기본 브라우저에서 Ryujinx Forgejo 페이지가 열립니다.",
"no_NO": "Klikk for å åpne Ryujinx Forgejo siden i din standardnettleser.",
"pl_PL": "Kliknij, aby otworzyć stronę Forgejo Ryujinx w domyślnej przeglądarce.",
"pt_BR": "Clique para abrir a página do Forgejo do Ryujinx no seu navegador padrão.",
"ru_RU": "Нажмите, чтобы открыть страницу Ryujinx на Forgejo",
"sv_SE": "Klicka för att öppna Ryujinx Forgejo-sida i din webbläsare.",
"th_TH": "คลิกเพื่อเปิดหน้า Forgejo ของ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
"tr_TR": "Ryujinx'in Forgejo sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"uk_UA": "Натисніть, щоб відкрити сторінку Forgejo Ryujinx у браузері.",
"zh_CN": "在浏览器中打开 Ryujinx 的 Forgejo 代码库。",
"zh_TW": "在預設瀏覽器中開啟 Ryujinx 的 Forgejo 網頁。"
}
},
{
@@ -15431,23 +15431,23 @@
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Ryujinx is an emulator for the Nintendo Switch™ 1.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our GitLab or Discord.",
"es_ES": "Ryujinx es un emulador para Nintendo Switch™ 1.\nObtén todas las novedades en nuestro Discord.\nLos desarrolladores interesados en contribuir pueden obtener más información en nuestro GitLab o Discord.",
"fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™ 1.\nObtenez les dernières nouvelles sur notre Discord.\nLes développeurs souhaitant contribuer peuvent en savoir plus sur notre GitLab ou Discord.",
"en_US": "Ryujinx is an emulator for the Nintendo Switch™ 1.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our Forgejo or Discord.",
"es_ES": "Ryujinx es un emulador para Nintendo Switch™ 1.\nObtén todas las novedades en nuestro Discord.\nLos desarrolladores interesados en contribuir pueden obtener más información en nuestro Forgejo o Discord.",
"fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™ 1.\nObtenez les dernières nouvelles sur notre Discord.\nLes développeurs souhaitant contribuer peuvent en savoir plus sur notre Forgejo ou Discord.",
"he_IL": "",
"it_IT": "Ryujinx è un emulatore della console Nintendo Switch™ 1.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina GitLab.",
"it_IT": "Ryujinx è un emulatore della console Nintendo Switch™ 1.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina Forgejo.",
"ja_JP": "",
"ko_KR": "Ryujinx는 Nintendo Switch™ 1용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 GitLab 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
"no_NO": "Ryujinx er en emulator for Nintendo Switch™ 1\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på GitLab eller Discord.",
"ko_KR": "Ryujinx는 Nintendo Switch™ 1용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 Forgejo 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
"no_NO": "Ryujinx er en emulator for Nintendo Switch™ 1\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på Forgejo eller Discord.",
"pl_PL": "",
"pt_BR": "Ryujinx é um emulador de Nintendo Switch™ 1.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso GitLab ou Discord.",
"ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™ 1.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем GitLab или Discord.",
"sv_SE": "Ryujinx är en emulator för Nintendo Switch™ 1.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår GitLab eller Discord.",
"th_TH": "Ryujinx เป็นโปรแกรมจำลองสำหรับเครื่อง Nintendo Switch™ 1\nติดตามข่าวสารล่าสุดได้ที่ Discord ของเรา\nนักพัฒนาที่สนใจร่วมพัฒนา สามารถดูข้อมูลเพิ่มเติมได้ทาง GitLab หรือ Discord",
"pt_BR": "Ryujinx é um emulador de Nintendo Switch™ 1.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso Forgejo ou Discord.",
"ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™ 1.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем Forgejo или Discord.",
"sv_SE": "Ryujinx är en emulator för Nintendo Switch™ 1.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår Forgejo eller Discord.",
"th_TH": "Ryujinx เป็นโปรแกรมจำลองสำหรับเครื่อง Nintendo Switch™ 1\nติดตามข่าวสารล่าสุดได้ที่ Discord ของเรา\nนักพัฒนาที่สนใจร่วมพัฒนา สามารถดูข้อมูลเพิ่มเติมได้ทาง Forgejo หรือ Discord",
"tr_TR": "",
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™ 1.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому GitLab або в Discord.",
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 1 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitLab 或 Discord 上了解更多信息。\n",
"zh_TW": "Ryujinx 是一款 Nintendo Switch™ 1 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitLab 或 Discord 上了解更多資訊。"
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™ 1.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому Forgejo або в Discord.",
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 1 模拟器。\n有兴趣做出贡献的开发者可以在我们的 Forgejo 或 Discord 上了解更多信息。\n",
"zh_TW": "Ryujinx 是一款 Nintendo Switch™ 1 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 Forgejo 或 Discord 上了解更多資訊。"
}
},
{
@@ -24901,4 +24901,4 @@
}
}
]
}
}

View File

@@ -0,0 +1,120 @@
#!/bin/bash
set -e
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION>"
exit 1
fi
mkdir -p "$1"
mkdir -p "$2"
mkdir -p "$3"
BASE_DIR=$(readlink -f "$1")
TEMP_DIRECTORY=$(readlink -f "$2")
OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
if [[ "$(uname)" == "Darwin" ]]; then
echo "Clearing xattr on all dot undercsore files"
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
for f; do
dir=$(dirname "$f")
base=$(basename "$f")
orig="$dir/${base#._}"
[ -f "$orig" ] && xattr -c "$orig" || true
done
' sh {} +
fi
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
pushd "$BASE_DIR/distribution/macos"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_x64" "$TEMP_DIRECTORY/output_x64" "$ENTITLEMENTS_FILE_PATH"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_arm64" "$TEMP_DIRECTORY/output_arm64" "$ENTITLEMENTS_FILE_PATH"
popd
rm -rf "$UNIVERSAL_APP_BUNDLE"
mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different app bundle and remove the executable
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-17
fi
else
LIPO=lipo
fi
# Make the executable universal
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
# Patch up the Info.plist to have appropriate version
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
rm "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck"
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Using rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
fi
echo "Creating archive"
pushd "$OUTPUT_DIRECTORY"
tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME" Ryujinx.app 1> /dev/null
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"

View File

@@ -29,8 +29,8 @@ namespace Ryujinx.Common
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://git.ryujinx.app/ryubing/ryujinx/-/releases/{newVersion}";
? $"https://git.ryujinx.app/projects/Ryubing/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://git.ryujinx.app/projects/Ryubing/releases/tag/{newVersion}";
}

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@@ -8,12 +8,12 @@ namespace Ryujinx.Common
public const string AmiiboTagsUrl = "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json";
public const string FaqWikiUrl = "https://git.ryujinx.app/ryubing/ryujinx/-/wikis/FAQ-&-Troubleshooting";
public const string FaqWikiUrl = "https://git.ryujinx.app/projects/Ryubing/wiki/FAQ-%26-Troubleshooting";
public const string SetupGuideWikiUrl =
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Setup-&-Configuration-Guide";
"https://git.ryujinx.app/projects/Ryubing/wiki/Setup-%26-Configuration-Guide";
public const string MultiplayerWikiUrl =
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Multiplayer-(LDN-Local-Wireless)-Guide";
"https://git.ryujinx.app/projects/Ryubing/wiki/Multiplayer-(LDN-Local-Wireless)-Guide";
}
}

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@@ -10,7 +10,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
public void EnsureTypeSize()
{
Assert.AreEqual(0x18, Unsafe.SizeOf<BiquadFilterEffectParameter1>());
Assert.AreEqual(0x24, Unsafe.SizeOf<BiquadFilterEffectParameter2>());
Assert.AreEqual(0x28, Unsafe.SizeOf<BiquadFilterEffectParameter2>());
}
}
}

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@@ -169,9 +169,8 @@
<EmbeddedResource Include="Assets\UIImages\Logo_Amiibo.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Discord_Dark.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Discord_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab_Dark.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Forgejo.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
</ItemGroup>
<ItemGroup>

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@@ -79,7 +79,7 @@ namespace Ryujinx.Ava.Systems
{
buildSizeClient.DefaultRequestHeaders.Add("Range", "bytes=0-0");
// GitLab instance is located in Ukraine. Connection times will vary across the world.
// Forgejo instance is located in Ukraine. Connection times will vary across the world.
buildSizeClient.Timeout = TimeSpan.FromSeconds(10);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_versionResponse.ArtifactUrl), HttpCompletionOption.ResponseHeadersRead);

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@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
public partial class AboutWindowViewModel : BaseModel, IDisposable
{
[ObservableProperty] public partial Bitmap GitLabLogo { get; set; }
[ObservableProperty] public partial Bitmap ForgejoLogo { get; set; }
[ObservableProperty] public partial Bitmap DiscordLogo { get; set; }
@@ -37,6 +37,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
private const string LogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}_{1}.png?assembly=Ryujinx";
private const string UnthemedLogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}.png?assembly=Ryujinx";
private void UpdateLogoTheme(string theme)
{
@@ -46,7 +47,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string themeName = isDarkTheme ? "Dark" : "Light";
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
GitLabLogo = LoadBitmap(LogoPathFormat.Format("GitLab", themeName));
ForgejoLogo = LoadBitmap(UnthemedLogoPathFormat.Format("Forgejo"));
}
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
@@ -55,7 +56,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
GitLabLogo.Dispose();
ForgejoLogo.Dispose();
DiscordLogo.Dispose();
GC.SuppressFinalize(this);

View File

@@ -122,8 +122,8 @@
Click="Button_OnClick"
CornerRadius="15"
Tag="https://src.ryujinx.app"
ToolTip.Tip="{ext:Locale AboutGitLabUrlTooltipMessage}">
<Image Source="{Binding GitLabLogo}" />
ToolTip.Tip="{ext:Locale AboutForgejoUrlTooltipMessage}">
<Image Source="{Binding ForgejoLogo}" />
</Button>
<Button
MinWidth="30"

View File

@@ -295,17 +295,17 @@
<MenuItem
Name="SetupGuideMenuItem"
Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-brands fa-gitlab}"
Icon="{ext:Icon fa-solid fa-circle-info}"
CommandParameter="{x:Static common:SharedConstants.SetupGuideWikiUrl}" />
<MenuItem
Name="LdnGuideMenuItem"
Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-brands fa-gitlab}"
Icon="{ext:Icon fa-solid fa-circle-info}"
CommandParameter="{x:Static common:SharedConstants.MultiplayerWikiUrl}" />
<MenuItem
Name="FaqMenuItem"
Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-brands fa-gitlab}"
Icon="{ext:Icon fa-solid fa-circle-info}"
CommandParameter="{x:Static common:SharedConstants.FaqWikiUrl}" />
</MenuItem>
<Separator />